$01-00-06-09-1-0 [soundStopAll] [bgm BGM_EVENT_5 0.1] [charaSet A 8001001 1 Mash] [charaSet B 98003000 1 "Dr. Roman"] [charaSet C 98002000 1 Fou] [charaSet D 1012001 1 Bedivere] [charaSet E 98081000 1 "Refugee Man"] [scene 28500] [fadein black 2.0] [wait fade] [charaTalk A] [charaFace D 4] [charaFadein D 0.1 0] [charaFace A 4] [charaFadein A 0.1 2] @Mash ... [k] @Bedivere ... [k] [charaFadeout D 0.1] [charaFadeout A 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Fou Fooou... [k] [charaFadeout C 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Refugee Man ...I'm sorry. I had no idea that she would sacrifice herself for us... [k] ?1:Da Vinci isn't dead yet. [charaFadeout E 0.1] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 1] @Mash Right... Da Vinci is an undisputed genius... [k] @Mash I'm sure she's alive. They say the ornithopter was originally an airplane, after all... [k] @Mash Surely she flew up into the air right before the explosion... [k] [charaFadeout A 0.1] ?2:Compliments are best when it comes to her. [charaFadeout E 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Fou Fou, Fouu... [k] [charaFadeout C 0.1] ?! [bgmStop BGM_EVENT_5 2.0] [charaTalk B] [communicationCharaLoop 98003003 1 5 0 0] @Dr. Roman ...Now, enough sad talk. [k] [bgm BGM_EVENT_11 0.1] @Dr. Roman We've entered the mountains, but how much longer to this village? [k] [communicationCharaClear] [wait communicationChara] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Refugee Man Right. We can reach it in another day. But... There's a problem... [k] [charaFadeout E 0.1] [charaTalk A] [charaFace E 0] [charaFadein E 0.1 0] [charaFace A 12] [charaFadein A 0.1 2] @Mash ...What could that be? Don't tell me there's some barrier around the village? [k] @Refugee Man No. Nothing like that. I'm talking about food and water. [k] @Refugee Man We're talking about 50 people here... We never had much, but that Da Vinci lady held things together... [k] [charaFace A 4] @Mash ...That's right. Tending the wounded, gathering food, even using alchemy to create water. Da Vinci did it all... [k] [charaFadeout E 0.1] [charaFadeout A 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Fou Fou, Fouu... [k] [charaFadeout C 0.1] [charaTalk B] [communicationCharaLoop 98003003 1 5 0 4] @Dr. Roman Being too talented can almost be harmful. People find themselves relying on her before they know it... [k] [communicationCharaFace 5] @Dr. Roman I'm sorry, but providing food is no longer an option. [k] @Dr. Roman The refugees must travel to the village without food or water over the next day. [k] [communicationCharaClear] [wait communicationChara] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Bedivere With everyone at their limits, this day will be quite the hurdle... Although, perhaps I can do something about food. [k] [charaFadeout D 0.1] [bgmStop BGM_EVENT_11 2.0] [charaTalk A] [charaFace D 0] [charaFadein D 0.1 0] [charaFace A 6] [charaFadein A 0.1 2] @Mash Bedivere? Um, don't tell me you're... [k] [charaFace D 10] @Bedivere As you see, I may seem imprudent. However, I am quite well-traveled. [k] @Bedivere I have a knack for telling which animals are safe for humans to eat. It is amazing. [k] [charaFadeout D 0.1] [charaFadeout A 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Fou Fouuu... [k] [charaFadeout C 0.1] [se ad19] [wait se ad19] [wt 0.2] [bgm BGM_EVENT_3 0.1] [charaTalk D] [charaFace D 8] [charaFadein D 0.1 1] @Bedivere And fortunately for us, some are coming right towards us. [k] @Bedivere Will they eat us, or will we feast on them? ...En garde! [k] [se ad73] [charaFadeout D 0.2] [wt 0.7] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] @Mash Whaaaaaaat!? [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_3 0.4] [wait fade] [soundStopAll] [end]