$01-00-06-16-2-0 [soundStopAll] [bgm BGM_EVENT_25 0.1] [charaSet D 6002001 1 "Cursed Arm"] [charaSet E 6009002 1 Serenity] [charaSet F 6003002 1 "Hundred Personas"] [scene 29200] [fadein black 2.0] [wait fade] [charaTalk D] [charaFace D 0] [charaFadein D 0.4 1] @Cursed Arm Good morning. It looks like everyone had a good rest last night and is fully recharged. [k] @Cursed Arm So. I will get straight to the point. [%1], we would like a word with you. Come on, Hundred Personas. [k] [charaFadeout D 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.4 1] @Hundred Personas I know, no need to remind me.[sr]...[%1], Mash, and Bedivere. [k] @Hundred Personas We will believe that you do not serve the Lion King and that you wish to oppose his tyranny. [k] @Hundred Personas Furthermore, it was only with your help that we were able to save Serenity. [k] @Hundred Personas Because of all of this, our plan to stage an uprising against the Holy City was kept secret. [k] @Hundred Personas All of you have contributed to the wellbeing of every citizen of this land. Great job. [k] [charaFace F 5] @Hundred Personas ... [k] [bgmStop BGM_EVENT_25 1.5] @Hundred Personas ... [k] ?1:? ?! [bgm BGM_EVENT_3 0.1] [charaFace F 2] @Hundred Personas Ugh... No, I can't put it in words![sr]Not even I can believe I would be this stubborn! [k] @Hundred Personas All right, I'll let my fists do the talking![sr][%1]! This is our last battle! [k] @Hundred Personas If you want words out of me, you'll have to win them from me fair and square! ...In battle, of course! [k] @Hundred Personas You come too, Serenity! It's a good opportunity to show[sr][%1] your skills! [k] [charaFadeout F 0.1] [charaTalk E] [charaFace F 2] [charaFadein F 0.1 0] [charaFace E 3] [charaFadein E 0.1 2] @Serenity Uh... Okay. I'm not perfectly sure, but if you say so... [k] [charaFadeout F 0.1] [charaFadeout E 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Cursed Arm (Hmm... Should I tell Hundred Personas that assassins shouldn't fight “fair and square”?) [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_3 0.4] [wait fade] [soundStopAll] [end]