$01-00-03-04-3-0 [soundStopAll] [bgm BGM_EVENT_5 0.1] [scene 21100 0] [charaSet A 8001001 1 Mash] [charaSet B 98003003 1 "Dr. Roman"] [charaSet C 98002000 1 Fou] [charaSet D 4003001 1 Drake] [charaSet E 98018100 1 Pirate] [charaSet F 98006300 1 "Unknown Humanoid"] [charaFace A 12] [charaFadein A 0 1] [fadein black 1] [wait fade] @Mash The summoning circle has been established,[sr]but communications are still cut off. [k] [charaFace A 7] @Mash We should move away from here, perhaps. [k] [charaFadeout A 0.1] [charaTalk D] [charaFadein E 0 2] [charaFace D 5] [charaFadein D 0 0] @Drake Huh?[sr]Hey, what's wrong? Something up? [k] @Pirate Boss...[sr]The ship won't move. [k] [charaFace D 2] @Drake Huh? [k] @Pirate The ship, Boss![sr]The ship won't budge, not an inch! [k] [charaFace D 0] @Drake ...Sorry,[sr]but could you guys wait a second? [k] [charaFadeout D 0.4] [charaFadeout E 0.4] [messageOff] [wipeout rightToLeft 0.4 1] [wait wipe] [wt 0.3] [scene 21100 0] [charaFace D 5] [charaFadein D 0.4 1] [wipein rightToLeft 0.4 1] [wait wipe] @Drake No good, it won't move. But I don't think[sr]there's anything wrong with the ship itself. [k] [charaFace D 0] @Drake It's stuck like something's anchoring it real tight. [k] @Drake What on earth is happening?[sr][%1], this is your specialty, right? [k] ?1:A type of Magecraft? ?2:A type of Bounded Field? ?! [charaFadeout D 0] [charaTalk A] [charaFadein D 0.1 0] [charaFace A 0] [charaFadein A 0.1 2] @Mash Yes, I believe that is correct.[sr]It looks like a Bounded Field has been drawn all around. [k] [charaFace A 4] @Mash Its rank is low enough for Demi-Servants like me to[sr]escape... But I can't say the same for the ship. [k] [charaFace A 7] @Mash Unless we take down whoever is creating this field,[sr]I'm afraid we'll be stuck here forever. [k] [charaFace D 4] @Drake What are we gonna do? [k] @Mash Search and destroy.[sr]There is no other means of escape. [k] [charaFace D 0] @Drake All right, if you say so then it must be true.[sr]Men! Stand your ground! [k] [charaFace D 2] @Drake Behave and stay put. The real fight's gonna be above[sr]sea. Don't be wasting stuff! [k] [charaFadeout A 0.1] [charaFadein E 0.1 2] @Pirate Aye, aye, Boss! [k] [fadeout black 0.5] [messageOff] [wait fade] [charaFadeout D 0.1] [charaFadeout E 0.1] [wt 0.5] [scene 20803 0] [fadein black 0.5] [wait fade] [wt 0.5] [fadeout black 0.5] [messageOff] [wait fade] [wt 0.5] [scene 20403 0] [fadein black 0.5] [wait fade] [wt 0.5] [fadeout black 0.5] [messageOff] [wait fade] [wt 0.5] [scene 20700 0] [charaTalk D] [charaFace A 0] [charaFadein A 0 2] [charaFace D 0] [charaFadein D 0 0] [fadein black 0.5] [wait fade] @Drake This is rather dull.[sr]That fortress earlier was completely empty, too. [k] [charaFace A 7] @Mash To begin with, it's mysterious that artificial structures[sr]are on this island. [k] @Mash But that pattern... Could it be? [k] [charaFace A 6] @Mash ...Hmmm?[sr]Is there a hole in that mountain? [k] ?1:Let's take a look. ?2:Let's go inside. ?! [fadeout black 0.5] [messageOff] [wait fade] [charaFadeout A 0.1] [charaFadeout D 0.1] [wt 0.5] [scene 21510 0] [charaFace A 6] [charaFadein A 0 2] [charaFace D 0] [charaFadein D 0 0] [fadein black 0.5] [wait fade] @Mash This is... [k] [charaFace D 1] @Drake Is this what you call a dungeon?[sr]Oh boy, the pirate blood in me is heating up! [k] [charaFace A 7] @Mash Wait! We have no idea what the scope of this place is.[sr]I suggest we retreat at once and[line 2] [k] [charaFace D 0] @Drake The way I see it, retreating's not gonna change a thing.[sr]That's what it means to stay on my ship. [k] [charaFace D 1] @Drake Leave behind that goodie-goodie old self, Mash![sr]Now, onwards! Treasure awaits! [k] [charaFace A 14] @Mash I think we're rushing it too much... [k] [charaFadeout A 0.4] [charaFadeout D 0.4] [messageOff] [wipeout rightToLeft 0.4 1] [wait wipe] [wt 0.3] [scene 21510 0] [charaFadein F 0.4 1] [wipein rightToLeft 0.4 1] [bgmStop BGM_EVENT_5 0.4] [bgm BGM_EVENT_3 0.1] [wait wipe] [se ad25] [wt 0.5] [charaFadeout F 0] [charaTalk D] [charaFadein F 0.1 0] [charaFace D 5] [charaFadein D 0 2] @Drake See, they're here.[sr]Let's clean this up quickly! [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_3 0.4] [wait fade] [soundStopAll] [end]