$91-20-34-01-4-1 [soundStopAll] [charaSet A 2034000 1 Tell] [charaSet C 2038000 1 Orion] [charaSet D 2009201 1 Artemis] [charaSet E 2009201 1 Artemis_Silhouette] [charaSet F 1098183600 1 Enemy] [charaSet I 8001000 1 "Dummy Effect 1"] [charaSet J 8001000 1 "Dummy Effect 2"] [charaSet K 8001000 1 "Dummy Effect 3"] [charaSet L 8001000 1 "Dummy Effect 4"] [branchQuestNotClear lblNotClear 3000303] [flag IsClear true] [branch lblConf] [label lblNotClear] [flag IsClear false] [label lblConf] [branch lblNotClear1 IsClear false] [charaSet B 1098124510 1 "Da Vinci"] [branch lblConf1] [label lblNotClear1] [charaSet B 98111500 1 "Da Vinci"] [label lblConf1] [charaDepth L 1] [charaDepth C 5] [charaDepth J 9] [charaDepth K 9] [charaRoll J 90] [charaRoll K 90] [charaPut E 2000,2000] [charaPut L 2000,2000] [charaEffect L bit_talk_41] [bgm BGM_EVENT_82 0.1] [scene 10000] [wt 0.3] [effect bit_talk_arrow01or 0,0 F] [wt 0.2] [fadein black 0.8] [wait fade] [se bac368] [wt 0.6] [fadeout black 0.4] [wait fade] [scene 20820] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] [fadein black 0.4] [wait fade] [wt 0.2] [se bac16] [fowardEffect bit_talk_14 -110,-20] [charaShake F 0.04 3 3 0.3] [wt 0.4] [se ad19] [charaShake F 0.04 2 2 0.9] [wt 1.4] [se ad42] [charaSpecialEffect F enemyErasure 0,0 1.5] [wt 0.7] [wait charaSpecialEffect F] [bgmStop BGM_EVENT_82 1.2] [charaFadeout F 0.1] [wt 1.6] [charaTalk A] [charaFace A 4] [charaFadein A 0.4 1] [wt 0.6] @Tell Sheesh. I'm still cold sweating bullets.[bgm BGM_EVENT_77 0.1] [k] ?1:You did great, though. ?2:I knew you could pull it off. ?! [charaFace A 1] @Tell ...Heh. Honestly, I was pretty damn scared. [k] [charaFace A 0] @Tell My hands were shaking, my heart was pounding,[sr]my throat was completely parched... [k] @Tell All I could think about was how much I didn't want to do this. Pathetic, really. [k] @Tell Yeah, that's right. It was just like the time[sr]I had to shoot an apple off my son's head. [k] [charaFace A 4] @Tell ...This is a good opportunity to make something clear. As Servants go, I'm pretty damn weak. [k] [charaFace A 0] @Tell I'm not descended from any gods, nor do I have any legendary weapons or armor. [k] @Tell I'm just an ordinary guy who barely managed to shoot an evil man dead with the ordinary skills I'd built up over my life. [k] @Tell I'm an ordinary parent, an ordinary hunter...and I'm just as weak and afraid of death as any other normal person. [k] [charaFace A 3] @Tell So, I guess what I'm trying to say is... [k] @Tell ...it doesn't feel right, having you look up at me with the same admiration you have for actual heroes. [k] [messageOff] [wt 0.9] ?1:But even with all those human weaknesses,[csr]you're still able to make a shot when it really counts. ?2:You might be weak, but coming through when the chips[csr]are down is anything but an ordinary strength. ?! [messageOff] [wt 0.4] [charaFace A 0] [wt 0.9] ?1:So you are an actual hero, just as much as any other. ?! [messageOff] [wt 0.4] [charaFaceFade A 3 0.7] [wt 1.4] @Tell ...Well damn. Is making me blush a hobby of yours[sr]or something? 'Cause you're real good at it. [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [se ad539] [wt 0.4] [seStop ad539 0.5] [wt 0.4] [charaPut I 0,0] [charaEffect I bit_talk_10_MiddleLevel] [wt 0.2] [se ad13] [branch lblNotClear2 IsClear false] [charaTalk B] [charaFace B 22] [charaFadein B 0.1 1] [wt 0.5] @Da Vinci Hey! You two okay!? You are?[wt 0.55][charaFace B 33][sr]Phew... What a relief. [k] [branch lblConf2] [label lblNotClear2] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 0,-90] [wt 0.5] @Da Vinci Hey! You two okay!? You are?[wt 0.55][charaFace B 4][sr]Phew... What a relief. [k] [label lblConf2] @Da Vinci I'm so sorry about that. There was some kind[sr]of error or bug or something in the system... [k] @Da Vinci ...and it ended up outputting an enemy that was a whole order of magnitude more dangerous than the high-level boss data I was using for the toughest quarry. [k] @Da Vinci It's weird, though. I could have sworn I double-checked the code to make sure nothing like this would happen before executing it... [k] [branch lblNotClear3 IsClear false] [charaFace B 32] [branch lblConf3] [label lblNotClear3] [label lblConf3] @Da Vinci Hmm. Maybe something wonky made its way into the simulator and threw off my calculations? [k] @Da Vinci I could see a powerful Divinity's magical energy[sr]manipulations having this kind of effect on the system... [k] [messageOff] [wt 0.9] [wipeout rectangleStripUpToDown 1.4 1.0] [bgmStop BGM_EVENT_77 1.4] [wait wipe] [charaFadeout B 0.1] [wt 0.1] [charaPut I 2000,2000] [scene 28300] [pictureFrame cut063_cinema] [wt 0.2] [wipein rectangleStripDownToUp 1.4 1.0] [wait wipe] [wt 0.4] [charaTalk D] [charaFace D 1] [charaFadein D 0.4 0,-50] [wt 0.6] [bgm BGM_EVENT_3 0.1] @Artemis Oh [wt 0.3]Daaar[wt 0.3]liii[wt 0.3]nnng! [wt 0.4][sr]I love it when you actually go out hunting! [k] [charaFace D 5] @Artemis ...Except when you're hunting for girls instead of game. [k] [messageOff] [wipeout leftDownToRightUp 0.6 1.0] [wait wipe] [charaFadeout D 0.1] [wt 0.1] [scene 20803] [charaTalk off] [charaTalk depthOff] [charaFace C 15] [charaFadein C 0.1 -256,-50] [charaShake C 0.04 0 3 0] [charaEffect J bit_talk_43l 430,0] [charaEffect K bit_talk_43l -810,0] [wt 0.2] [se ad443] [seVolume ad443 0 0.5] [wipein rightUpToLeftDown 0.6 1.0] [wait wipe] [wt 0.2] @Orion Dammit, figures I'd catch just the kind of fish I wasn't out trawling for! [k] @Orion Why'd it have to be the kind that practically[sr]jumps into your net itself!? [k] [messageOff] [charaFace E 1] [charaScale E 1.2] [charaPut E 360,-30] [charaFadeTime E 0.4 0.6] [charaMove E 380,-30 0.4] [wt 0.6] @E:Artemis Why do you sound so disappointed, Darling?[sr]And why are you running away from me, hmm? [k] @E:Artemis Teehee, I guess I'll just have to make you tell[sr]me what you were up to in here, one way or another! [k] @Orion That would sound hot coming from anyone else,[sr]but from you, I can only imagine it means torture! [k] [charaFace E 5] @E:Artemis Well of course. After all, you were conspiring[sr]to cheat on me, weren't you? [k] @Orion C[messageShake 0.04 3 3 0.3]onspiring? [k] [messageShakeStop] [charaFace C 11] @Orion Hang on. Isn't it every fisherman's right[sr]to throw back the catches he doesn't need? [k] [charaFace C 15] @Orion Besides, what's wrong with bringing home a different kind of fish now and then!? Even bears get sick of having nothing but salmon all the time! [k] [charaFace E 2] @E:Artemis And what about the poor fish who WANT to be eaten!?[sr]Did you ever think about them!? [k] @E:Artemis [f large]N[messageShake 0.04 3 2 0.5]ow feel my love! (Mixed messages) [k] [messageOff] [wipeout rightUpToLeftDown 0.5 1.0] [seStop ad443 0.5] [wait wipe] [charaPut J 2000,2000] [charaPut K 2000,2000] [charaFadeout C 0.1] [charaFadeout E 0.1] [wt 0.1] [charaEffectStop J bit_talk_43l] [charaEffectStop K bit_talk_43l] [scene 10000] [wt 0.2] [wipein leftDownToRightUp 0.5 1.0] [wait wipe] [effect bit_talk_ereshki02 0,0 H] [se ad246] [seVolume ad246 0 0.5] [wt 1.0] [se ad247] [seVolume ad247 0 0.5] [wt 1.0] [se ad248] [seVolume ad248 0 0.5] [wt 1.0] [seStop ad246 0.5] [seStop ad247 1.0] [seStop ad248 1.5] [wt 0.5] [effectStop bit_talk_ereshki02] [wt 0.6] [wipeout leftDownToRightUp 0.5 1.0] [wait wipe] [scene 20803] [cameraMove 0.1 0,0 1.02] [wt 0.1] [charaTalk depthOn] [charaTalk on] [charaTalk C] [charaFace C 15] [charaFadein C 0.1 0,-50] [charaShake C 0.04 0 1 0] [charaPut L 0,0] [wipein rightUpToLeftDown 0.5 1.0] [wait wipe] [wt 0.3] [charaMove C -76,-50 0.2] [wt 0.1] [backEffect bit_talk_explosion 326,-50] [se ad609] [seVolume ad609 0 0.3] [wt 0.5] [charaMove C 66,-50 0.2] [wt 0.1] [backEffect bit_talk_explosion -296,0] [se ad609] [seVolume ad609 0 0.3] [wt 0.4] [charaMove C 0,-50 0.1] [wt 0.3] [charaShakeStop C] [shake 0.04 3 3 0.5] [backEffect bit_talk_explosion 26,-50] [se ad609] [seVolume ad609 0 0.3] [wt 0.1] [charaFadeout C 0.4] [charaMoveScale C 1.4 0.2] [wt 0.2] [shakeStop] [charaPut L 2000,2000] [charaEffectStop L bit_talk_41] [wt 0.4] @Orion A[messageShake 0.04 3 3 1.2]aarrrggghhh! If only my muscles didn't[sr]make for such a broad targeeeeeet! [k] [messageOff] [wt 0.6] [fadeout black 1.6] [bgmStop BGM_EVENT_3 1.6] [wait fade] [scene 20820] [pictureFrame] [cameraHome 0.1] [wt 0.1] [charaPut I 0,0] [wt 0.1] [branch lblNotClear4 IsClear false] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] [branch lblConf4] [label lblNotClear4] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 0,-90] [label lblConf4] [fadein black 1.6] [wait fade] [wt 0.2] [bgm BGM_EVENT_77 0.1] @Da Vinci Well, anyway, I just upgraded the security on these environments and password-protected them, so this kind of thing should never happen again. [k] [charaFace B 4] @Da Vinci Again, I am SO sorry about this. [k] [charaFadeout B 0.1] [wt 0.1] [charaPut I 2000,2000] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Tell Hey, don't worry about it. Sure, I was taken aback when that thing showed up out of nowhere, but all that matters is that Master wasn't hurt. [k] [charaFace A 0] @Tell Besides, while I wouldn't say it's exactly common[sr]to go around hunting giant beasts like that... [k] @Tell I can't deny they're a hell of an opportunity[sr]for a hunter to show what they can really do. [k] [charaFace A 1] @Tell So this ended up being a great way to wrap things up. [k] [charaPut I 0,0] [charaFadeout A 0.1] [wt 0.1] [branch lblNotClear5 IsClear false] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] [branch lblConf5] [label lblNotClear5] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 0,-90] [label lblConf5] @Da Vinci Then, does that mean you're satisfied? [k] [charaFadeout B 0.1] [wt 0.1] [charaPut I 2000,2000] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Tell I am. This was everything I was hoping for. [k] @Tell I got to remember who I really am...[sr]and to show Master what I can really do. [k] @Tell Sure, there might be more than one way to interpret that, but I got back in touch with my roots, and that's good enough for me. [k] [charaFace A 3] @Tell ...Though not without my fair share of embarrassment. [k] [charaPut I 0,0] [charaFadeout A 0.1] [wt 0.1] [branch lblNotClear6 IsClear false] [charaTalk B] [charaFace B 32] [charaFadein B 0.1 1] [branch lblConf6] [label lblNotClear6] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 0,-90] [label lblConf6] @Da Vinci Hmph. Sounds like something big went down[sr]while I wasn't around. [k] [branch lblNotClear7 IsClear false] [charaFace B 31] [branch lblConf7] [label lblNotClear7] [charaFace B 2] [label lblConf7] @Da Vinci This was the kind of story so epic you want to tell your grandchildren about it one day, wasn't it!? No fair! [k] [charaFadeout B 0.1] [wt 0.1] [charaPut I 2000,2000] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Tell Hey now, cut me some slack. It wasn't all fun and games for me, you know? I had some seriously traumatic flashbacks. [k] [messageOff] [charaPut I 0,0] [charaFadeout A 0.1] [wt 0.1] [branch lblNotClear8 IsClear false] [charaTalk B] [charaFace B 32] [charaFadein B 0.1 1] [wt 0.4] [branch lblConf8] [label lblNotClear8] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 0,-90] [wt 0.4] [label lblConf8] ?1:Which is why it's going to remain our little secret. ?2:Sorry Da Vinci, this stays between me and Tell. ?! [branch lblNotClear9 IsClear false] [charaFace B 22] @Da Vinci Wait. Don't tell me apples were involved somehow?[wt 1.0][charaFace B 31][sr]N[messageShake 0.04 3 3 0.6]ooo [wt 0.2]faaa[wt 0.2]ir! [k] [branch lblConf9] [label lblNotClear9] [charaFace B 1] @Da Vinci Wait. Don't tell me apples were involved somehow?[wt 1.0][charaFace B 2][sr]N[messageShake 0.04 3 3 0.6]ooo [wt 0.2]faaa[wt 0.2]ir! [k] [label lblConf9] [messageOff] [wt 0.6] [fadeout black 2.0] [bgmStop BGM_EVENT_77 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]