$94-05-14-13-2-0 [soundStopAll] [charaSet A 2001300 1 Emiya] [charaSet B 1098200510 1 "Prince of Lan Ling"] [charaSet C 3044000 1 "Yu Mei-ren"] [charaSet D 2042001 1 Illya] [charaSet F 1098200900 1 "Murasaki Shikibu"] [charaSet G 98002000 1 Fou] [charaSet I 1098199500 1 ???] [scene 99500] [fadein black 1.5] [wait fade] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] [bgm BGM_EVENT_77 0.1] @Emiya There you are.[sr]Yu Mei-ren's group is already here. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Yu Mei-ren Welcome back. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 9] [charaFadein B 0.1 1] @Prince of Lan Ling Th-thank you. It's good to be back. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth C 4] [charaDepth B 6] [charaTalk C] [charaFace C 0] [charaFace B 9] [charaFadein C 0.1 2] [charaFadein B 0.1 0] @Yu Mei-ren Hm? What's up with you? [k] [charaFace B 3] @Prince of Lan Ling ...Ahem. Nothing. It's nothing. [k] [charaFace C 0] @Yu Mei-ren Hmm, okay. Anyway, we found a new building. [k] [charaFace B 2] @Prince of Lan Ling ! [k] ?1:What kind of building? ?! @Yu Mei-ren Eh, it's so absurd it's easier if you just see it for yourself. [k] [messageOff] [wt 1.0] [fadeout black 1.0] [bgmStop BGM_EVENT_77 1.0] [wait fade] [charaFadeout B 0.1] [charaFadeout C 0.1] [wt 0.5] [charaSet B 1036300 1 "Prince of Lan Ling"] [scene 99900] [wt 0.5] [fadein black 1.0] [wait fade] [wt 1.0] [charaTalk depthOn] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] [bgm BGM_EVENT_70 0.1] @Yu Mei-ren I knew there was something weird about this Singularity, but I still didn't get just how weird. [k] ?1:Yeah... I know what you mean. [charaFace C 0] @Yu Mei-ren How's that one movie quote go again? “We're not in Kansas anymore, kou-kou”? That's kind of what this feels like. [k] @Yu Mei-ren If Lord Xiang Yu was here, he'd probably say something like “The usual rules no longer apply. We must approach every part of this world with caution.” [k] ?2:Seriously, what is this place's deal? [charaFace C 0] @Yu Mei-ren Right?[sr]It's so nuts I can't even be creeped out anymore. [k] ?! @Yu Mei-ren I can forget about that creepy house, and we can almost just not count the crazy dream hotel... [k] [charaFace C 4] @Yu Mei-ren ...but I don't believe we could've been missing this place the entire time. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 9] [charaFadein A 0.1 1] @Emiya ...You're not wrong. [k] [charaFace A 0] @Emiya Hell, I'll go further: there's no earthly way a building like that would ever be built in a remote place like this. [k] [charaFace A 4] @Emiya Which probably means this is one of those collections William mentioned in that dream hotel. [k] ?1:A collection of fear and death... ?! @Emiya Right. That seems pretty likely. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Yu Mei-ren But what's so scary about a place like that?[sr]Explain, Murasaki. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk F] [charaFace F 11] [charaFadein F 0.1 1] @Murasaki Shikibu Well, um... At the moment, all I can say[sr]is that it's a very big building... [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Yu Mei-ren Well, yeah, sure. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk F] [charaFace F 4] [charaFadein F 0.1 1] @Murasaki Shikibu Still...I suppose I can also say[sr]that buildings like this... [k] [charaFace F 8] @Murasaki Shikibu ...tend to be a sign of you-know-whats showing up. [k] ?1:You-know-whats? ?! [charaFace F 9] @Murasaki Shikibu You know, those creatures whose[sr]name starts with “zom”... [k] [charaFace F 0] @Murasaki Shikibu ...and ends with “bie.” [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk A] [charaFace A 9] [charaFadein A 0.1 1] @Emiya Gotcha... [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Yu Mei-ren “Zom” and “bie”... So, zombie? What's a zombie? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Murasaki Shikibu Corpses. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth C 6] [charaDepth F 4] [charaTalk C] [charaFace C 0] [charaFace F 0] [charaFadein C 0.1 2] [charaFadein F 0.1 0] @Yu Mei-ren Well, that doesn't sound so bad. [k] [charaFace F 8] @Murasaki Shikibu MOVING corpses. [k] @Yu Mei-ren Oh, you mean like jiangshi? [k] [charaFace F 6] @Murasaki Shikibu Yes! Sort of! They're very similar... [k] [charaFace F 2] @Murasaki Shikibu B[messageShake 0.02 3 3 0.4]ut they're not the same thing at all! [k] [charaFace C 4] @Yu Mei-ren Okay, okay.[sr]Damn, never seen her so worked up before... [k] [charaFadeout C 0.1] [charaFadeout F 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk D] [charaFace D 4] [charaFadein D 0.1 1] @Illya I wish I could just stay in the cottage with Phantom... [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 7] [charaFadein B 0.1 1] @Prince of Lan Ling I understand, but we have to take action if[sr]we're going to resolve this Singularity. [k] [charaTalk depthOff] [charaDepth B 6] [charaDepth F 4] @Prince of Lan Ling We'll either have to go back there before night falls,[charaFace F 10][charaFadein F 0.4 -450,0][sr]or we'll have to barricade ourselves in here once it does. [k] [charaFadeout B 0.1] [charaFadeout F 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk D] [charaFace D 6] [charaFadein D 0.1 1] @Illya Yeah, you're right.[wt 0.3][charaFace D 10][sr]...Okay! We can do this! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Yu Mei-ren Yeah, maybe, but don't forget:[sr]I've been dying every day since we got here. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 8] [charaFadein D 0.1 1] @Illya [messageShake 0.03 4 4 0.5] W-we can do this... [k] ?1:I'm sensing a lack of confidence here. @Illya Well, what else am I supposed to say!? [k] ?2:I-I've got a good feeling about this one![csr]I'm sure you'll survive this time! Probably! [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Yu Mei-ren That makes one of us. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 11] [charaFadein D 0.1 1] @Illya She's not even pretending to care anymore... [k] ?! [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Emiya Well, we'll never get anywhere just standing around here. [k] @Emiya We may as well go in and see what we're up against. [k] [messageOff] [fadeout black 1.0] [bgm BGM_EVENT_70 1.0 0.4] [wait fade] [charaFadeout A 0.1] [wt 0.7] [se ad8] [wt 1.0] [se ade511] [scene 100300] [wt 2.0] [bgm BGM_EVENT_70 1.0 1.0] [fadein black 1.0] [wait fade] [wt 0.5] ?1:Whoa! It's so big in here! ?! [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Emiya Seems like a big-box retail store,[sr]or a wholesale supermarket. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 10] [charaFadein D 0.1 1] @Illya Wow! That's the biggest carton[sr]of ice cream I've ever seen! [k] @Ruby Ah yes, ice cream by the gallon.[sr]The stuff every child dreams about. [k] @Ruby Of course, most kids who actually get one usually get tired of it by the third bowlful and end up throwing most of it away, but hey, at least it's fun while it lasts, right? [k] [charaFace D 2] @Illya Hey! Just because you don't have any dreams doesn't mean you have to ruin everyone else's! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] [charaMoveReturn G 0,-10 0.5] @Fou Fou fou... Fou. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk D] [charaFace D 6] [charaFadein D 0.1 1] @Illya Now Fou's nodding along as if to say he gets it... [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Emiya If we're going to barricade ourselves in, this is the place to do it. It's already got everything we could need. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk F] [charaFace F 8] [charaFadein F 0.1 1] @Murasaki Shikibu ...Um, excuse me, everyone, but I have some good news, and some bad news to share. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 1] @Emiya ...All right, let's start with the bad news. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk F] [charaFace F 8] [charaFadein F 0.1 1] @Murasaki Shikibu The bad news is, it looks like our entering this place has served as a trigger of sorts. [k] @Murasaki Shikibu As such, I have to ask that you all[sr]prepare for the upcoming battles. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Yu Mei-ren So...what's the good news? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk F] [charaFace F 1] [charaFadein F 0.1 1] @Murasaki Shikibu The good news is that we're now one step[sr]closer to solving this case! I think! [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk D] [charaFace D 12] [charaFadein D 0.1 1] @Illya I-I guess that's one way to look at it! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Yu Mei-ren So we've gotta fight these zombie things, huh?[sr]Okay, where are they? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Murasaki Shikibu Right over there. [k] [messageOff] [bgmStop BGM_EVENT_70 0.8] [wipeout rectangleStripRightToLeft 0.4 1] [wait wipe] [charaFadeout F 0.1] [pictureFrame cut063_cinema] [wt 0.6] [wipein rectangleStripLeftToRight 0.4 1] [wait wipe] [wt 0.3] [se ade471] [charaTalk I] [charaFace I 0] [charaFadein I 0.4 0,-50] [wt 1.2] [bgm BGM_EVENT_80 0.1] @??? Rrrrrrghhh...[sr]Ghhhhhhhhh... [k] ?1:Whoa! They really are zombies! ?! [messageOff] [wipeout rectangleStripLeftToRight 0.4 1] [wait wipe] [charaFadeout I 0.1] [pictureFrame] [wt 0.6] [wipein rectangleStripRightToLeft 0.4 1] [wait wipe] [wt 0.3] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Yu Mei-ren Wait, those are corpses?[sr]And they're moving? [k] @Yu Mei-ren So, zombies are basically moving corpses? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk F] [charaFace F 8] [charaFadein F 0.1 1] @Murasaki Shikibu In essence, yes. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Yu Mei-ren So then, they basically ARE jiangshi.[sr]Why didn't you just say so? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk F] [charaFace F 8] [charaFadein F 0.1 1] @Murasaki Shikibu At any rate... [k] @Murasaki Shikibu We should begin by taking care of these zombies. [k] @Murasaki Shikibu From there, we should be able to see what our opponent... Or rather, this story, is up to. [k] [charaFace F 5] @Murasaki Shikibu Are they walkers? Runners? Something else?[sr]Oh, I hope they're only walkers...! [k] [charaFadeout F 0.1] [wt 0.1] [se ade471] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] @??? Rrrggghhh... [k] [messageOff] [se ad200] [seVolume ad200 0 0.7] [seStop ad200 1.5] [charaMoveScale I 1.1 1.0] [charaMove I 0,10 1.0] [wt 1.5] [se ad200] [seVolume ad200 0 0.9] [seStop ad200 1.5] [charaMoveScale I 1.2 1.5] [charaMove I 0,20 1.5] [wt 1.5] [charaFadeout I 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Fou Fooou... [k] ?1:Shh. Try to stay quiet, Fou. ?! [charaFadeout G 0.1] [wt 0.1] [charaTalk F] [charaFace F 1] [charaFadein F 0.1 1] @Murasaki Shikibu Good, walkers.[sr]That makes this easier! [k] [charaFace F 8] @Murasaki Shikibu Everyone, be very careful not to let a zombie bite you, or the consequences could be disastrous. [k] [charaFace F 2] @Murasaki Shikibu That especially goes for you, Master! [k] @Murasaki Shikibu If their undeath is the result of some chemical exposure, and your body registers their contamination as poison, then their bites may not affect you...but we can't take that chance! [k] ?1:G-got it! ?! [charaFadeout F 0.1] [wt 0.1] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 1] @Emiya If you want us to be careful about being bitten...[sr]I'm guessing you're concerned about you-know-what? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk F] [charaFace F 8] [charaFadein F 0.1 1] @Murasaki Shikibu Yes. Exactly. [k] [charaFace F 4] @Murasaki Shikibu Ordinarily, something like that[sr]wouldn't affect a Servant... [k] @Murasaki Shikibu ...but in this Singularity, we can't take any ordinary rules like that for granted. [k] [charaFace F 0] @Murasaki Shikibu If it should turn out we were worried for nothing, well, the additional caution won't hurt. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Prince of Lan Ling Understood. Given how slow and lumbering they are,[sr]I'm confident they won't so much as scratch us. [k] [charaFace B 2] @Prince of Lan Ling There may be a lot of them,[sr]but it's nothing we can't handle! [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_80 0.5] [wait fade] [soundStopAll] [end]