$03-00-08-01-1-0 [soundStopAll] [enableFullScreen] [charaSet A 98001000 1 Mash] [charaSet B 4037000 1 Nemo] [charaSet C 9005001 1 Holmes] [charaSet D 1098124500 1 "Da Vinci"] [charaSet E 1098123200 1 Goredolf] [charaSet F 1098123000 1 Meunière] [charaSet H 98115000 1 Effect] [imageSet I cut256_text01 1] [imageSet J cut256_text02 1] [imageSet K cut256_text03 1] [imageSet L cut256_text04 1] [imageSet M cut256_text05 1] [imageSet N cut256_text06 1] [scene 124600] [fadein black 1.0] [wait fade] [bgm BGM_MAP_73 0.1] [wt 1.0] [charaFadein I 0.3 0,-200] [wt 1.0] [wait touch] [charaFadeout I 0.3] [wt 0.5] [wt 1.0] [charaFadein J 0.3 0,-200] [wt 1.0] [wait touch] [charaFadeout J 0.3] [wt 0.5] [wt 1.0] [charaFadein K 0.3 0,-200] [wt 1.0] [wait touch] [charaFadeout K 0.3] [wt 0.5] [wt 1.0] [charaFadein L 0.3 0,-200] [wt 1.0] [wait touch] [charaFadeout L 0.3] [wt 0.5] [wt 1.0] [charaFadein M 0.3 0,-200] [wt 1.0] [wait touch] [charaFadeout M 0.3] [wt 0.5] [wt 1.0] [charaFadein N 0.3 0,-200] [wt 1.0] [wait touch] [charaFadeout N 0.3] [wt 0.5] [fadeout black 1.5] [bgmStop BGM_MAP_73 1.5] [wait fade] [scene 10000] [wt 1.5] [fadein black 0.1] [wait fade] [wipeout openEye 0.1 1.0] [wait wipe] [scene 86202] [wt 0.5] [wipein openEye 1.0 1.0] [wt 0.5] [wipeout openEye 1.0 1.0] [wait wipe] [wt 0.5] [wipein openEye 1.0 1.0] [wait wipe] [wt 1.0] ?1:Huh...? Was I just sleeping? ?! [bgm BGM_EVENT_70 0.1] [charaTalk A] [charaFace A 8] [charaFadein A 0.1 1] @Mash Yes, you were... And I think I lost consciousness for a moment, too. What about all of you? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk F] [charaFace F 3] [charaFadein F 0.1 1] @Meunière Same here. It was kind of a...dizzy feeling, I guess? Oof, and my head's still kind of spacey, too... [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk E] [charaFace E 18] [charaFadein E 0.1 1] @Goredolf Nnn... I remember the captain declaring we'd broken through the wall of light...then nothing. [k] @Goredolf On a different note, why is it so dark in here now? [k] [messageOff] [charaFadeout E 0.1] [wt 0.5] ?1:Captain? [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @Nemo ...I'm here, thanks.[sr]But, it's kind of hard to talk right now... [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Holmes You too, Captain Nemo? Then it seems I'm not the only one feeling under the weather at the moment. [k] [charaFadeout C 0.1] [wt 0.1] ?2:Holmes? [charaTalk C] [charaFace C 9] [charaFadein C 0.1 1] @Holmes Not to worry. I'm still firmly seated in my chair. [k] @Holmes That aside, I can't say I'm in great condition at the moment. Both my mind and body are as heavy as lead. [k] @Holmes This must be what it's like to suffer from acute alcohol poisoning, at least based on what I've heard. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @Nemo ...You too, huh, Holmes? Same here. I feel like I've come down with a really bad cold. [k] @Nemo Apparently, all of the Marines fainted. Nurse is bringing them to the infirmary right now. [k] @Nemo Honestly, not even Engineer or Baker managed to stay conscious. [k] [charaFadeout B 0.1] [wt 0.1] ?! [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] @Mash That's terrible... But, why did this happen? [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [se ad8] [wt 1.0] [charaTalk D] [charaFace D 26] [charaFadein D 0.4 1] [wt 0.4] @Da Vinci Allow me to explain! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 6] [charaFadein B 0.1 1] @Nemo Da Vinci...? You're okay? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 26] [charaFadein D 0.1 1] @Da Vinci Of course! As you can see,[sr]I'm the same chipper Da Vinci as always! [k] [messageOff] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 6] [charaFadein B 0.1 1] [wt 0.5] [charaFace B 4] [wt 1.2] [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Da Vinci It's all 'cause I was synced up to the Border in the computer room. [k] @Da Vinci While you were all out cold, I took care of things inside the ship and finished analyzing the outside atmosphere. [k] @Da Vinci So, where should I begin? Probably with why you and Nemo aren't feeling like yourselves, huh? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Holmes No, that's all right. The fact that you and Ms. Kyrielight are fine tells me everything I need to know. [k] @Holmes Think back to the Chinese Lostbelt. The moment we entered Britain, both Nemo and myself fell deeply under the weather. [k] @Holmes That must mean no Heroic Spirit can function here[line 2][sr]or rather, no Heroic Spirit extracted from human history. [k] @Holmes And that, in turn, tells us that human history simply does not exist here. Am I correct? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 23] [charaFadein D 0.1 1] @Da Vinci (Low whistle) I should've known you'd figure it out fast. [k] [charaFace D 24] @Da Vinci I just checked the Spirit Origin graph I transferred to the Border, and it was completely shut down. [k] @Da Vinci There's not even a fragment of the base needed for Heroic Spirits from Proper Human History to exist here. [k] @Da Vinci The Chinese Lostbelt's history had no need for Heroic Spirits, but I'm guessing Heroic Spirits simply don't exist in this Lostbelt's history. [k] @Da Vinci That's why Heroic Spirits from Proper Human History like you guys can't set foot on the Isle of Britain. [k] @Da Vinci You're basically being attacked by the entire world, since you never existed here in the first place. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 7] [charaFadein E 0.1 1] @Goredolf H-hm? So, there's essentially not enough of a foundation for Heroic Spirits to operate here? [k] [charaFace E 0] @Goredolf Take, say, Robin Hood, for example. He should be able to exist in any Lostbelt, right? [k] @Goredolf He's so vaguely defined that it should only take a single skilled archer existing at some point in history, regardless of what their name might have been, for him to qualify. [k] [charaFace E 15] @Goredolf But now, you're saying that even conditions as vague as those don't exist here in this British Lostbelt? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Da Vinci You got it! That was a great example, Gordy! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 11] [charaFadein E 0.1 1] @Goredolf Well, you know, I HAVE reached a point in my tenure as director where I've actually begun to enjoy reading the reports. [k] @Goredolf I daresay I know even more about Lostbelts than[sr][%1] does now, at least on a purely[sr]intellectual level. [k] @Goredolf At any rate, I see now. So this history never contained so much as a single skilled archer, eh. [k] [charaFace E 9] @Goredolf ...How the hell does that work? [k] @Goredolf These Lostbelts have still been around for over two-thousand and nineteen years, yes? So how could they have that much history and not a single historically significant figure? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Holmes ...They couldn't. Lostbelt or not, any path human history takes must fit within certain definitions. [k] [charaFace C 0] @Holmes Any manner of human civilization must inevitably pass through a template of particular technological milestones. [k] @Holmes It's simply not possible for an animal species to propagate itself for over ten thousand years without its culture and average quality of life meeting certain criteria. [k] @Holmes And naturally, over the course of that history, people will always branch out into various different occupations. [k] @Holmes Though their names may differ, there will inevitably be famed swordfighters, archers, spearfighters, artisans, soldiers, kings, and detectives. [k] [charaFace C 5] @Holmes The lack of any such figures even existing here must mean[line 2] [k] ?1:Could that mean...there are no humans here? [charaFace C 7] @Holmes An excellent insight, [&Mr.:Ms.] [%1].[sr]Indeed, that would be the simplest explanation. [k] [charaFace C 5] @Holmes But, there are still other possibilities left to explore. I'll have to do so later. [k] ?2:... ?! [charaFadeout C 0.1] [wt 0.1] [charaTalk E] [charaFace E 16] [charaFadein E 0.1 1] @Goredolf Hang on. Then why are the technical advisor and Kyrielight there seemingly unaffected!? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk A] [charaFace A 12] [charaFadein A 0.1 1] @Mash In my case...it's probably because I'm a Demi-Servant. [k] @Mash I do have Galahad's Spirit Origin,[sr]but I'm not actually him, so... [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 14] [charaFadein D 0.1 1] @Da Vinci Yup, pretty much. As for me, I'm technically a homunculus of Leonardo da Vinci, not the original, so that would explain why I'm not affected. [k] [charaFace D 11] @Da Vinci That said, I'm even more of a Leonardo (read: genius) than the original, so this might actually work out great! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @Nemo ... [k] @Nemo Then, the only Servants who will be of any help in this Lostbelt are you and Mash. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk F] [charaFace F 2] [charaFadein F 0.1 1] @Meunière Seriously!? You mean we can't[sr]even summon new ones on-site!? [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] @Nemo Since this place rejects any Heroic Spirits from human history, it seems real unlikely we'll be able to bolster our forces that way. [k] @Nemo If we want to increase our numbers, our only choice is to ask the people of this Lostbelt for help. [k] @Nemo But never mind that now. Can you tell us what happened over these last thirty minutes, Da Vinci? [k] [messageOff] [bgmStop BGM_EVENT_70 1.0] [charaFadeout B 0.1] [wt 1.2] [bgm BGM_EVENT_81 0.1] [charaTalk D] [charaFace D 26] [charaFadein D 0.1 1] @Da Vinci Sure. Right after the Storm Border punched through the wall of light, the whole system went kaput. [k] @Da Vinci Every electronic device we had on board shut down, causing the Storm Border to crash. [k] @Da Vinci Luckily, Nemo Engineer was able to use the last of her strength to get one Triton Engine back up and running. [k] @Da Vinci That in turn let the Storm Border break away from the island's airspace and make an emergency landing in the ocean to its southwest. [k] @Da Vinci That's where we are now. The generators are still out of commission, so we're running on auxiliary power. [k] ?1:So that's why it's so dark in here. ?2:Not the most auspicious start to this mission, huh... ?! [charaFace D 0] @Da Vinci Yeah, the situation definitely isn't great. But hey, it's not like we haven't been in tight spots before. [k] @Da Vinci In fact, I'd say the fact that we weren't attacked right off the bat and are able to have a leisurely chat like this makes us at least a little lucky. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 6] [charaFadein C 0.1 1] @Holmes Oh? So we haven't been attacked? [k] @Holmes Does this mean the king of this Lostbelt still has yet to notice us? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 12] [charaFadein D 0.1 1] @Da Vinci I can't say anything for sure yet, but I think so. Especially since we still haven't set foot on the isle yet. [k] @Da Vinci The closer we get to it, the more things on the Storm Border stop working... [k] @Da Vinci But the good news is, they're only stopped, not broken. [k] @Da Vinci I'm guessing here, but if the Storm Border gets far enough away from the isle, I think everything'll start working again. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @Nemo ...I can't believe it can't even get close to The Mysterious Island, so to speak, even with the Nautilus as its base. [k] [charaFace B 0] @Nemo Still, as much as this situation is making me feel like a failure, I can at least confirm that the Storm Border is definitely intact. [k] @Nemo So if everything starts working again once we put some distance between ourselves and the isle, then we'll know we have a secure escape route out of this Lostbelt. [k] @Nemo Now we just have to figure out what comes next...[sr]Does the Shadow Border still work, Da Vinci? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 14] [charaFadein D 0.1 1] @Da Vinci Unfortunately, no. We can still use it as a ship to get to the shore, but I'm sure it'd stop working if it made land. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk F] [charaFace F 5] [charaFadein F 0.1 1] @Meunière So we can't use the Shadow Border, either? Damn... [k] [charaFace F 0] @Meunière Oh, what about comms, then?[sr]Will those still work on land? [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk D] [charaFace D 24] [charaFadein D 0.1 1] @Da Vinci Again, I can't say for sure until we try, but given how everything else is behaving, I wouldn't get your hopes up. [k] @Da Vinci In the worst case, we may have to rely on more primitive means of communication. How are you with carrier pigeons, Holmes? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 7] [charaFadein C 0.1 1] @Holmes The most interaction I've had with carrier pigeons was when I once unraveled a trick that relied on them. Of course, I can still use them just fine. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 19] [charaFadein D 0.1 1] @Da Vinci Gotcha. Guess that makes me the expert then. Don't worry, I'll handle the written correspondence side of things. [k] [charaFace D 24] @Da Vinci Oh, one more thing. I need to tell you all how much time we have to work with. [k] @Da Vinci In its current state, we can keep the Storm Border powered for about thirty days. [k] @Da Vinci If we really stretch ourselves thin, we can make it last for fifty days before the auxiliary power runs out. [k] @Da Vinci So that's our time limit. [k] @Da Vinci Once the mission's complete, we'll move the Storm Border away from Britain and restart its engines. [k] @Da Vinci As soon as the Triton Engines are back online and generating a stable supply of magical energy, we'll break back through the wall of light and leave the British Lostbelt. [k] [charaFace D 0] @Da Vinci And that about sums it up.[sr]Sound good to you, Director Goredolf? [k] [messageOff] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 12] [charaFadein E 0.1 1] [wt 0.5] [charaFace E 15] @Goredolf Right then. If the Storm Border can't get near land, then we only have one course of action available. [k] [charaFace E 16] @Goredolf Kyrielight will accompany [%1][sr]as [&his:her] bodyguard while [&he:she] infiltrates the Isle of Britain. [k] @Goredolf Once there, the two of them will carefully investigate the area and find the cause of the future collapse observed at Chaldea. [k] @Goredolf If circumstances allow, they will also make contact with this Lostbelt's king and acquire Rhongomyniad. [k] @Goredolf During this operation, we expect that communication with the Storm Border will be limited at best. [k] @Goredolf Therefore, I'm empowering the two of them to make their own calls in the field, with the expectation that they will return safe, sound, and successful within forty[line 2]no, forty-five days. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk F] [charaFace F 2] [charaFadein F 0.1 1] @Meunière Huh!? You're just sending [%1] and Mash!?[sr]There's no way they can pull this off alone! [k] @Meunière At least send me or Chin along with them! Not that I'm eager to get myself killed out there, 'cause I'm definitely not, but come on! [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk E] [charaFace E 16] [charaFadein E 0.1 1] @Goredolf Don't be daft, you fool! Your going along would mean Kyrielight needs to worry about keeping two people safe instead of only one! [k] @Goredolf She may be an excellent Servant,[sr]but she's still only one person! [k] @Goredolf So if we only have the one Servant to work with, I'm going to make damn sure she supports [%1] to[sr]the best of her ability! [k] [messageOff] [bgmStop BGM_EVENT_81 1.0] [charaFadeout E 0.1] [wt 0.1] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] [wt 0.8] [charaFace A 13] [wt 1.2] [charaFadeout A 0.1] [wt 0.1] [charaTalk E] [charaFace E 16] [charaFadein E 0.1 1] [wt 0.5] ?1:Director Goredolf... ?2:Uncle Gof... [charaFace E 6] @Goredolf Don't call me “Uncle”![sr]I'm still in my twenties, dammit! [k] ?! [charaFace E 16] [bgm BGM_EVENT_82 0.1] @Goredolf Is that clear, you two!? Go on then, repeat your mission's objectives back to me! [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk A] [charaFace A 13] [charaFadein A 0.1 1] @Mash Yes, sir! My job is to assist Master as [&he:she][sr]investigates this Lostbelt in whatever way I can! [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk E] [charaFace E 10] [charaFadein E 0.1 1] [wt 0.5] ?1:Don't worry! Mash and I'll give it everything we've got! ?! [charaFace E 0] @Goredolf Very good. Then let's get this mission underway. We only have forty-five days to work with, after all. [k] @Goredolf Britain is a big place. If I were you, I'd start by making my way for Oxford, then[line 2] [k] [messageOff] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] [charaMove D 0,-10 0.4] [wt 0.5] [charaFace D 10] [se ade408] [charaMove D -80,-10 0.8] [wt 0.4] [charaMove D 80,-10 1.6] [wt 0.8] [charaMove D 0,-10 0.8] [wt 0.4] [se ad77] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 10] [charaFadein E 0.1 1] @Goredolf Hm? What are you doing there, Technical Advisor? [k] @Goredolf Is there a reason you're packing[sr]various items into a rucksack? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 25] [charaFadein D 0.1 1] @Da Vinci You need to ask? I'm going with them, obviously. [k] [charaFace D 10] @Da Vinci Didn't I say I would handle the written correspondence? [k] @Da Vinci So keep an eye out for my familiar, 'cause that's how I'll be sending you letters from the field☆ [k] [messageOff] [bgmStop BGM_EVENT_82 1.0] [charaFadeout D 0.1] [wt 0.1] [charaTalk off] [charaTalk depthOff] [charaDepth C 1] [charaDepth A 2] [charaDepth B 3] [charaFace C 6] [charaFace B 2] [charaFace A 6] [charaFadein C 0.1 1] [charaFadeinFSSideL B 0.1 -300,0] [charaFadeinFSSideR A 0.1 300,0] [wt 1.0] ?1:Wha[line 2] ?! [charaFadeout C 0.1] [charaFadeout B 0.1] [charaFadeout A 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk on] [charaTalk E] [charaFace E 13] [charaFadein E 0.1 1] @Goredolf Sa[messageShake 0.05 3 3 0.8]y whaaat!? [k] [messageOff] [fadeout black 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]