$03-00-11-01-1-0 [soundStopAll] [enableFullScreen] [charaSet A 98001000 1 Mash_Uniform] [charaSet B 1098123200 1 Goredolf] [charaSet C 1098182300 1 "Nemo Baker"] [charaSet D 1098182100 1 "Nemo Professor"] [charaSet E 1098182110 1 "Nemo Professor_Transmission"] [charaSet F 1098182000 1 "Nemo Nurse"] [charaSet G 1098181900 1 "Nemo Marine"] [charaSet H 1098124500 1 "Da Vinci"] [charaSet I 98002000 1 Fou] [charaSet J 1098158200 1 Sion] [charaSet K 9005001 1 Holmes] [charaSet L 1098123000 1 Meunière] [charaSet M 1098225800 1 Mage] [charaSet N 4037000 1 Nemo] [charaSet O 98115000 1 Effect] [sceneSet Q 142200 1] [sceneSet R 142200 1] [imageSet T back10000 1] [charaScale T 1.01] [imageSet U back10000 1] [charaScale U 1.01] [sceneSet V 142201 1] [charaScale V 1.01] [sceneSet W 95201 1] [charaScale W 1.01] [sceneSet X 142200 1] [charaScale X 1.01] [wt 0.5] [se ad416] [seVolume ad416 0 0] [seVolume ad416 0.2 0.7] [scene 104600] [wt 3.5] [fadein black 1.0] [wait fade] [wt 0.5] [se ad4] [seVolume ad4 0 0] [seVolume ad4 1.0 0.4] @   – Preservation of Humanity Clock Dec. 31, 2019 –[sr]    – Chaldea World Clock Dec. 31, 20XX – [k] @       – 9:30 p.m. Inside the Dock –[sr]      – Chaldea Base Under Lockdown – [k] [messageOff] [seStop ad4 0.8] [wt 1.0] [bgm BGM_MAP_57 0.1 0.9] [charaTalk A] [charaFace A 12] [charaFadein A 0.1 1] @Mash ...I wonder what's going on, Senpai. [k] ?1:Me too... ?2:I didn't think we'd be coming back to a lockdown... ?! [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 10] [charaFadein B 0.1 1] @Goredolf I swear, what's this all about? Don't they realize we just got back from a successful Beast hunt? [k] @Goredolf If anything, I was expecting them to throw us a party in the cafeteria, or roll out the red carpet up in the Command Room. [k] [charaFace B 5] @Goredolf Why are they keeping us here in the dock? And what's this emergency briefing all about!? [k] @Goredolf Where is Sion? Why isn't she here right now!? [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 6] [charaFadein C 0.4 1] [wt 0.4] @Nemo Baker I'm sorry, Commander. Sion gave us these instructions herself. [k] @Nemo Baker I was really looking forward to cooking up a feast to welcome you all back, but we can't use any of the base's facilities today. [k] @Nemo Baker I'm afraid I have to ask you all to return to your rooms. [k] @Nemo Baker I'm sure the marines will come get you as soon as it's time for the briefing. [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.4 1] [wt 0.4] @Nemo Professor If I had to guess, I'd say they're gearing up for a big end-of-year cleaning. [k] @Nemo Professor Sion's always been a stickler for things like that... [k] @Nemo Professor ...so she probably wants to usher in the new year with a proverbial clean slate. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk H] [charaFace H 23] [charaFadein H 0.1 1] @Da Vinci Huh? Professor? Where's Holmes? [k] @Da Vinci Koyanskaya's Reality Marble forced him to disappear when we first arrived, but he's got to be back by now, right? [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk D] [charaFace D 1] [charaFadein D 0.1 1] @Nemo Professor Oh yes, he's here. [k] @Nemo Professor Now that Beast IV's signal is gone, the Spirit Origin graph is working fine again, so we're good. [k] @Nemo Professor I believe he's going over your combat logs from this latest mission with Sion in the Command Room right now. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk H] [charaFace H 12] [charaFadein H 0.1 1] @Da Vinci Gotcha. That does sound like him. Okay, we'll go along with the instructions, too. [k] [charaFace H 0] @Da Vinci So should I head to the Command Room while everyone else heads back to their rooms? [k] [messageOff] [charaFadeout H 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.4 1] [wt 0.4] @Nemo Nurse Actually, Da Vinci, we'd like you to go back to the Border's computer room. [k] @Nemo Nurse Sion said she needs your help with some urgent clerical work there. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Da Vinci Urgent, huh? Well that doesn't sound good. But sure, no problem. I had it pretty easy this last mission, anyway. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk F] [charaFace F 1] [charaFadein F 0.1 1] @Nemo Nurse All right then, everyone, please head back to your rooms. [k] @Nemo Nurse And congratulations on a well-deserved victory. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Mash End-of-year cleaning, huh... Maybe the marines are cleaning the communal spaces, then. [k] @Mash I think I'll go help them after I get back to my room. [k] [charaFace A 13] @Mash Why don't you get some rest, Senpai? It was a very long battle, after all. [k] ?1:Good idea... Maybe I'll grab some shut-eye. @Mash I think that would be best. Okay, I'll see you tomorrow at the Command Room! [k] ?2:Nah, once I catch my breath, I'll go help with the cleaning too. [messageOff] [charaFace A 3] [wt 1.0] [charaFace A 13] @Mash Okay, then I'll see you at the cafeteria in an hour. But please don't push yourself too hard, okay? [k] ?! [messageOff] [wipeout leftToRight 1.0 1.0] [bgm BGM_MAP_57 1.5 0.4] [wait wipe] [charaFadeout A 0.1] [wt 1.5] [se ad8] [scene 105800] [wt 1.0] [wipein rightToLeft 1.0 1.0] [wait wipe] [wt 0.4] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] @Fou ... [k] ?1:(Fou's just been staring up at the ceiling since we got here...) ?! [messageOff] [charaFadeout I 0.1] [wt 0.1] [se ad59] [wt 0.5] [charaTalk G] [charaFace G 1] [charaFadein G 0.4 150,0] [charaMove G 0,0 0.3] [wt 0.4] [seStop ad59] [bgm BGM_MAP_57 1.0 0.8] @Nemo Marine Knock knock! I'm here to help you pack! [k] [se ad338] @Nemo Marine Here you go! Just throw all your stuff into this container! [k] ?1:Wait. I have to pack? ?2:Hang on. What's this about packing? ?! [charaFace G 0] @Nemo Marine Huh? You mean you haven't heard? You guys are all moving to new rooms, right? [k] @Nemo Marine So you're supposed to gather up your personal belongings in thirty minutes and meet up at the dock when you're done! [k] [charaFace G 1] @Nemo Marine Oh, and don't worry about tidying up or cleaning the room. [k] [charaFace G 3] @Nemo Marine Sion said you won't be using it again anyway, so why bother? Now go on, hurry up! Besides, the captain was all: [k] [charaFace G 6] @Nemo Marine “It's very important that everyone be on time for this.”[wt 0.9][charaFace G 3][sr]He sounded real serious, too! [k] [messageOff] [fadeout black 1.0] [bgmStop BGM_MAP_57 2.0] [wait fade] [charaFadeout G 0.1] [wt 1.0] [scene 104100] [wipeFilter cinema 0.5 0] [wt 1.5] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_5 0.1] [charaTalk J] [charaFace J 12] [charaFadein J 0.4 0,-50] [wt 0.4] @Sion I am glad to see that everyone made it back to Chaldea Base without any casualties. [k] @Sion Congratulations on your successful Beast hunt. [k] [charaFace J 10] @Sion Boy, that is a load off my shoulders! It is good to have one fewer unknown quantity to account for. [k] [charaFace J 9] @Sion Now if we can just use the essence of the sacred sword we obtained in Britain to create a spell optimized against the Foreign God... [k] @Sion ...then we can finally make our move on the enemy's home base! [k] [messageOff] [charaFadeout J 0.1] [wt 0.1] [charaTalk K] [charaFace K 0] [charaFadein K 0.4 0,-50] [wt 0.4] @Holmes Hmm. Speaking of the enemy's home base, Ms. Sion... [k] @Holmes You presume that the Foreign God will create her own Reality Marble-like domain much the way Koyanskaya did, yes? [k] @Holmes Is that the remaining unknown quantity you are concerned about? [k] [charaFadeout K 0.1] [wt 0.1] [charaTalk J] [charaFace J 8] [charaFadein J 0.1 0,-50] @Sion Huh? Did I let slip that there is only one unknown quantity left without realizing it? [k] [charaFace J 14] @Sion I thought I did a good job keeping that a secret. I did not even tell Captain. [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk K] [charaFace K 8] [charaFadein K 0.1 0,-50] @Holmes Oh, I expect any number of people besides myself could have figured that out from your various intimations. [k] [charaFace K 0] @Holmes You've never objected to any of our numerous operations, but you have been most insistent about the order in which they are performed. [k] @Holmes It was hardly a stretch to determine you did so to eliminate the various concerns you've foreseen in a particular order. [k] @Holmes And now, Beast IV, the greatest obstacle standing in our way, is out of the picture. [k] [charaFace K 5] @Holmes I was under the impression that she was the last such concern you had. [k] @Holmes However, I was clearly mistaken given that you are now mentioning another such concern. [k] @Holmes And since I cannot imagine there are multiple variables more concerning than the threat Beast IV posed... [k] @Holmes ...the logical conclusion is that only one remains, no? [k] [charaFadeout K 0.1] [wt 0.1] [charaTalk J] [charaFace J 0] [charaFadein J 0.1 0,-50] @Sion Yes, that about sums it up. I should have known you would figure it out, Sherlock Holmes. [k] @Sion There's one final matter I would like you to attend to before our showdown with the Foreign God. [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk K] [charaFace K 5] [charaFadein K 0.1 0,-50] @Holmes What might that be? Determining her true identity or notable traits? [k] [charaFadeout K 0.1] [wt 0.1] [charaTalk J] [charaFace J 13] [charaFadein J 0.1 0,-50] @Sion No, we will not be able to do anything about that until we actually face off against her. [k] @Sion No, the last variable I am concerned about is much simpler than that. [k] [charaFace J 10] @Sion But I cannot blame you for not knowing what it is! [k] @Sion After all, this is a problem even you overlooked! [k] @Sion Really, I do not know what else to do about it but laugh! [k] @Sion If not even Sheba can observe this particular problem, there is no way we can do anything about it! [k] [charaFadeout J 0.1] [wt 0.1] [bgmStop BGM_EVENT_5 1.0] [charaTalk K] [charaFace K 0] [charaFadein K 0.1 0,-50] @Holmes ...? [k] [charaFadeout K 0.1] [wt 0.1] [charaTalk J] [charaFace J 5] [charaFadein J 0.1 0,-50] @Sion ...I am sorry. This is really not the time to be laughing at the sheer magnitude of the danger. [k] [bgm BGM_EVENT_79 0.1] @Sion Holmes, I would like you to bring them the Spirit Origin graph. [k] @Sion There is a small chance I might not be able to bring it all the way to the Border, but you can definitely get it there. [k] @Sion Chaldea Base is in an extremely precarious situation right now. [k] @Sion According to my Thought Acceleration and Memory Partition, I cannot guarantee our safety even ten minutes from now. [k] @Sion So I need you to get to the Border ASAP and bring Da Vinci the graph. [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk K] [charaFace K 0] [charaFadein K 0.1 0,-50] @Holmes You can't guarantee our safety...? Do you mean you can't be sure what's going to happen in the future, even with your powers of calculation and prediction? [k] @Holmes Then why not use Trismegistus II instead, since it can calculate even more than you can? [k] [charaFadeout K 0.1] [wt 0.1] [charaTalk J] [charaFace J 4] [charaFadein J 0.1 0,-50] @Sion I would, but I cannot. At the present moment, it is little more than an overlarge paperweight. [k] @Sion I have already moved its data to another container, and am rebooting it even as we speak. [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk K] [charaFace K 5] [charaFadein K 0.1 0,-50] @Holmes Then, you need me to transport the Spirit Origin graph because[line 2] [k] [charaFadeout K 0.1] [wt 0.1] [charaTalk J] [charaFace J 12] [charaFadein J 0.1 0,-50] @Sion Exactly. I am glad I do not need to waste time explaining further. [k] [charaFace J 18] @Sion ...Just between you and me... [k] @Sion ...Trismegistus II predicted that Chaldea would suffer some very heavy losses on this last mission. [k] @Sion Why, it outright declared the mission would be a failure. Can you think of any reason why, Holmes? [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk K] [charaFace K 4] [charaFadein K 0.1 0,-50] @Holmes ...Of course. Reading the logs earlier was enough to give me a chill. [k] @Holmes Beast IV had been saddled with a significant disadvantage before she could “hatch”: the curse she received in Britain. [k] @Holmes That curse forced Koyanskaya into a difficult position, leaving her no choice but to undergo rapid growth. [k] @Holmes But even so, [%1]'s loss was all but[sr]inevitable. And not because [&he:she] and [&his:her] team would[sr]be unable to defeat her in battle. [k] @Holmes Their fates were sealed the moment they set foot in her domain and went to fight her in its center. [k] [charaFadeout K 0.1] [wt 0.1] [charaTalk J] [charaFace J 5] [charaFadein J 0.1 0,-50] @Sion Right. Beast IV was prepared to destroy herself along with her domain and everything inside it. [k] @Sion Essentially, she had set a trap in which her hunters would die the moment they defeated her. [k] @Sion If we consider living to fight another day the true victory, then Chaldea would normally have lost that fight. But[line 2] [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk K] [charaFace K 5] [charaFadein K 0.1 0,-50] @Holmes Indeed. Thanks to Taigong Wang, Director Goredolf's personal feelings... [k] @Holmes ...and Master [%1]'s clinching remark... [k] @Holmes ...Koyanskaya was convinced not to go through with her self-destruction in what was truly nothing short of a miracle. [k] @Holmes They successfully transformed a fight to the death into a discussion, thereby eliminating the idea of victors and losers entirely. [k] [charaFadeout K 0.1] [wt 0.1] [charaTalk J] [charaFace J 9] [charaFadein J 0.1 0,-50] @Sion Yes. It was the best result I could have hoped for. I knew my faith in Chaldea would be rewarded! [k] [charaFace J 4] @Sion That being said... [k] [charaFace J 5] @Sion ...according to Trismegistus II, Chaldea is going to be wiped out today. [k] [bgmStop BGM_EVENT_79 1.0] @Sion There is nothing we can do to avoid it. This is where our true loss comes. [k] [messageOff] [charaFadeout J 0.1] [wt 0.1] [se ad9] [seVolume ad9 0 0.4] [flashin loop 0.7 0.7 FF000080 FF000000] [wt 1.0] @ [lr]Warning. Warning. [k] @ Report: Gravitational shift detected three thousand meters above the Wandering Sea. [k] @ Matching sample phenomenon: Olympus[sr]Matching practitioner: U-Olga Marie [k] @ Conclusion: Pseudo-black hole created by the Foreign God. [k] [messageOff] [charaTalk K] [charaFace K 5] [charaFadein K 0.1 0,-50] @Holmes What!? [k] [messageOff] [seStop ad9 1.0] [fadeout black 1.0] [wait fade] [wipeOff] [flashOff] [charaFadeout K 0.1] [wt 0.5] [charaScale Q 1.5] [charaFadein Q 0.1 0,-250] [scene 95207] [wt 0.5] [fadein black 1.0] [se ad241] [seVolume ad241 0 0] [seVolume ad241 1.0 1.0] [charaMove Q 0,-450 5.0] [wait fade] [wt 4.5] [charaDepth Q 1] [charaDepth R 2] [charaScale R 2.0] [charaFadein R 1.0 0,-700] [wt 1.0] [charaFadeout Q 0.1] [wt 2.0] [charaMove R 0,-900 1.0] [charaMoveScale R 2.5 1.0] [charaFadeout R 1.0] [seStop ad241 1.0] [wt 1.0] [bgm BGM_EVENT_115 0.1] [wt 1.2] @U-Olga Marie An island that moves with the Void Sea. A mirror image, reflected in a place cut off from space-time. [k] @U-Olga Marie ...Hmph. An interesting idea, at least for Earthlings. [k] @U-Olga Marie That explains why not even my omnipotent sight, able to see even down to the level of individual particles, could find it. It doesn't exist in this time. [k] @U-Olga Marie There was no point in scouring the ocean to find it, since it was never within my grasp in any case. [k] [scene 95202 0.5] @U-Olga Marie To put it as Earthlings might, it's like you've been jacking my signal... Or maybe it's more like you've been hiding in my backyard? [k] @U-Olga Marie However... [k] [scene 95209 0.5] @U-Olga Marie Your pathetic little hideout is a secret no more! Do you see? Once I really started looking, it took me all of three seconds to find! [k] [scene 95204 0.5] @U-Olga Marie I haven't been harmed, of course, but I still need to punish you for having the temerity to defy your god. [k] @U-Olga Marie Hear me now, you fire-wielding insects, you miserable nest of hornets. [k] [scene 95201 0.5] @U-Olga Marie Your sovereign has decided that you shall all be crushed like the insects you are! [k] [messageOff] [fadeout black 1.0] [bgmStop BGM_EVENT_115 1.0] [wait fade] [scene 104600] [wt 1.0] [fadein black 1.0] [wait fade] [bgm BGM_BATTLE_137 0.1] [se ad9] [seVolume ad9 0 0.4] [flashin loop 0.7 0.7 FF000080 FF000000] [wt 1.0] @ [lr]Warning: The Foreign God is creating a gravitational field in Wandering Sea airspace. [k] @ Prediction: The Wandering Sea will be destroyed in fifteen minutes. Evacuate immediately. [k] @ All Chaldea staff are to proceed directly to the Shadow Border at the dock. [k] @ I repeat: The Foreign God is creating[line 2] [k] [messageOff] [seStop ad9 0.5] [flashout 0.5] [wt 0.7] [flashOff] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] @Fou Fou, fooou! [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk L] [charaFace L 2] [charaFadein L 0.1 1] @Meunière Seriously!? I thought there was no way the Wandering Sea could be found! [k] @Meunière When you say “gravitational field,” you're talking about the kind of pseudo-black hole we saw in Olympus, right!? [k] @Meunière Not even the Wandering Sea can endure something like that! What's gonna happen to the base!? [k] ?1:Mash, check if anyone's missing! ?2:Is everyone here!? ?! [charaFadeout L 0.1] [wt 0.1] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Mash Yes, Senpai! All the Chaldea staff are here, and making their way onto the Shadow Border! [k] @Mash The only ones we're still missing are Holmes and Sio[line 2]Ah! [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [se ad59] [seVolume ad59 0 0] [seVolume ad59 1.0 1.0] [wt 1.0] [charaTalk K] [charaFace K 5] [charaFadein K 0.4 1] [wt 0.4] [seStop ad59] @Holmes My apologies for the delay. I'll explain later. Time is of the essence. [k] @Holmes I have the Spirit Origin graph right here. Come, we need to escape immediately. [k] [charaFadeout K 0.1] [wt 0.1] [charaTalk B] [charaFace B 6] [charaFadein B 0.1 1] @Goredolf Believe me, I'd love to do just that, but what about Sion!? [k] @Goredolf I'm going to need to have a talk with her about failing to foresee this despite all her talk about prognostication. [k] @Goredolf At this point, she's as much a member of Chaldea's staff as anyone! We can't leave her behind! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk K] [charaFace K 9] [charaFadein K 0.1 1] @Holmes Heh. I wish she could have heard you say that, Goredolf. [k] [charaFace K 5] @Holmes But right now, our own escape takes precedence. Ms. Sion said as much herself. [k] @Holmes She also said she would catch up to us later. Her exact words were: [k] @Holmes “My name is on the lease to the Wandering Sea, so to speak, which makes it my responsibility to shut the five gates completely.” [k] @Holmes Doing so will take her approximately twenty minutes.[sr]...I trust you know what that means? [k] [messageOff] [charaFadeout K 0.1] [wt 0.1] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] [wt 1.0] [charaFace A 7] @Mash But, Holmes, that's[line 2] [k] ?1:We've gotta go back and get her! ?! [charaFadeout A 0.1] [wt 0.1] [charaTalk K] [charaFace K 5] [charaFadein K 0.1 1] @Holmes No, [%1].[sr]She was very clear with me on this point. [k] [messageOff] [wipeout circleIn 1.0 1] [bgm BGM_BATTLE_137 1.0 0.5] [wait wipe] [charaFadeout K 0.1] [effect bit_sepia01_depth_fs] [scene 104100] [wt 1.5] [wipein circleIn 1.0 1] [wait wipe] [wt 0.4] [charaTalk J] [charaFace J 0] [charaFadein J 0.1 1] @Sion Make sure that you prioritize Chaldea's escape above all else. I promise I will catch up to you soon. [k] @Sion Well, “soon” might not be entirely accurate, but I will definitely be there for your final battle. [k] @Sion That is the whole reason I ran away from the Atlas Institute, after all. [k] [charaCrossFade J 1098158210 12 0.2] @Sion For the record, this is all playing out exactly as I predicted.[wait charaCrossFade J] [k] [charaFace J 10] @Sion I am actually something of a hard-core gamer, so believe me when I say I am absolutely not going to die without seeing how it all ends. Lol. [k] [messageOff] [wipeout circleIn 1.0 1] [wait wipe] [effectStop bit_sepia01_depth_fs] [charaFadeout J 0.1] [scene 104600] [charaSet J 1098158200 1 Sion] [wt 1.5] [bgm BGM_BATTLE_137 1.0 1.0] [wipein circleIn 1.0 1] [wait wipe] [wt 0.4] [charaTalk K] [charaFace K 0] [charaFadein K 0.1 1] @Holmes Remember, Sion is an Atlas alchemist, and they do not make future predictions lightly. As such, I accept what she said as fact. [k] @Holmes If you want proof of that, consider that we are all here and prepared to depart on the Shadow Border. [k] @Holmes Meanwhile, Da Vinci and Captain are already on the Storm Border preparing it for launch as well. [k] [charaFace K 7] @Holmes She always knew this would happen. [k] @Holmes As such, we can be reasonably certain that she has also prepared her own individual method of escape. [k] [charaFadeout K 0.1] [wt 0.1] [charaTalk B] [charaFace B 12] [charaFadein B 0.1 1] @Goredolf H-hngh... I suppose you do have a point. [k] @Goredolf I did wonder why I was suddenly being asked to pack my belongings... [k] [charaFace B 18] @Goredolf But I suppose it only makes sense that our enemy would begin taking more proactive measures against us now that there's only one Lostbelt left. [k] @Goredolf So it was probably inevitable that we would have to leave this place sooner or later... [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk K] [charaFace K 0] [charaFadein K 0.1 1] @Holmes Indeed. There was bound to come a point when we could no longer remain at the Wandering Sea. [k] @Holmes Hence the living quarters on the Storm Border. Sion planned to use it as our next base of operations from the very beginning. [k] @Holmes Remember, Chaldea was never officially under the Wandering Sea's protection. [k] @Holmes I believe it should strive to protect all those living in the present, without aligning with any particular faction. [k] [charaFadeout K 0.1] [wt 0.1] [charaTalk B] [charaFace B 7] [charaFadein B 0.1 1] @Goredolf ...An organization that strives to protect those living in the present...unaligned with any particular faction... [k] [charaFace B 15] @Goredolf ...Indeed. Yes, you're absolutely right, Administrative Advisor. [k] [charaFace B 16] @Goredolf Meunière! [%1]! Kyrielight! [k] @Goredolf Hurry up and board the Shadow Border already! The rest of the staff got on ages ago! [k] ?1:...Yes, sir! ?! [messageOff] [charaFadeout B 0.1] [wt 0.1] [charaTalk off] [charaTalk depthOff] [charaFace A 7] [charaFadeinFSR A 0.1 2] [charaFace L 0] [charaFadeinFSL L 0.1 0] [wt 0.5] [charaMoveReturnFSR A 256,-10 0.3] [charaMoveReturnFSL L -256,-10 0.3] [messageOff] [wt 1.0] [fadeout black 1.5] [bgmStop BGM_BATTLE_137 1.5] [wait fade] [charaFadeout L 0.1] [charaFadeout A 0.1] [wt 0.5] [pictureFrame cut063_cinema] [scene 141900] [wt 1.5] [sceneSet Q 141900 1] [sceneSet R 141900 1] [fadein black 1.5] [shake 0.05 2 2 3.0] [se ade393] [wait fade] [se ad228] [seVolume ad228 0 0.5] [effect bit_talk_rubble] [wt 3.0] [seStop ad228 1.0] [seStop ade393 4.0] [effectStop bit_talk_rubble] [wt 1.0] [charaTalk depthOn] [charaTalk on] [charaTalk J] [charaFace J 18] [charaFadein J 0.1 0,-50] @Sion Connection to Selen's gate, severed.[sr]Connection to Ellen's gate, severed. [k] @Sion Connection to Guénon's gate, severed.[sr]Connection to Fushiruka's gate, severed. [k] @Sion Connection to Ganne's gate, sev[line 2] [k] [charaFace J 14] @Sion Oh? [k] @Sion Is something wrong, Professor? Did you forget something? [k] @Sion ...Or rather... [k] [messageOff] [charaFadeout J 0.1] [wt 0.1] [charaScale Q 1.3] [charaFadein Q 1.0 -100,-280] [charaMove Q -150,-280 3.0] [se ad311] [wt 3.0] [charaTalk M] [charaFace M 0] [charaScale M 1.1] [charaFadein M 1.2 150,70] [seStop ad311 0.5] [wt 1.0] [charaMove M 150,-80 2.5] [charaMove Q -150,-430 2.5] [wt 1.5] [wt 3.0] [bgm BGM_EVENT_38 0.1] [charaFadeout Q 1.0] [charaFadeout M 1.0] [wt 1.2] [charaScale M 1.0] [charaTalk J] [charaFace J 16] [charaFadein J 0.1 0,-50] @Sion ...to what do I owe the pleasure? [k] @Sion I never expected to see a mage of the real Wandering Sea reveal themself to a modern mage. [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk M] [charaFace M 1] [charaFadein M 0.1 0,-50] @Mage Is it that strange? This will be the last time you and I see each other. [k] @Mage Have things changed so much that is it no longer considered polite to part ways in person? [k] [charaFadeout M 0.1] [wt 0.1] [charaTalk J] [charaFace J 11] [charaFadein J 0.1 0,-50] @Sion Ah... I see. No, you are right. That remains polite in the modern era. [k] @Sion Unfortunately, our institute has sort of been...going its own way for a long time now. [k] @Sion Our members tend to favor meeting over screens, mirrors, threads, the internet...anything besides speaking in person. [k] [charaFace J 12] @Sion I am something of an iconoclast at the Atlas Institute, myself. [k] @Sion The Eltnam family has a Spiritron technique called Etherite that enables us to hack directly into other people's brains and hijack them for our own ends. [k] @Sion However, my father was quite the doting parent, and he showered me with affection every chance he got. [k] @Sion I think that is why I came to see the value of interacting with other people in person. [k] @Sion That is why I do not use Etherite, no matter how handy it is, as well as why I am so naturally upbeat. [k] [charaFace J 9] @Sion So I am truly both honored and delighted that you came to see me yourself. [k] @Sion Thank you so much for giving me this chance to speak with you face-to-face. [k] @Sion You are still in that time period, right? Is it not costing a staggering amount of magical energy to make this call? [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk M] [charaFace M 2] [charaFadein M 0.1 0,-50] @Mage It is. Enough to kill an entire continent. [k] @Mage But no matter. I didn't have anything better to do with it anyway. [k] @Mage That's why my mentor agreed to let me waste it on a visit to the future. [k] [charaFadeout M 0.1] [wt 0.1] [charaTalk J] [charaFace J 12] [charaFadein J 0.1 0,-50] @Sion Your mentor... Do you mean one of the mages who created the real Wandering Sea? [k] @Sion I was told there was no one left behind in Ganne, but between you and your mentor, it sounds like there were two. [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk M] [charaFace M 0] [charaFadein M 0.1 0,-50] @Mage Only within the Lostbelts, that is. [k] @Mage Outside of them, Ganne[line 2]the Gate of Rebirth, should rightly no longer exist in your time. [k] [charaFace M 1] @Mage Regardless, the Wandering Sea of 2019 is now about to disappear. [k] @Mage It's no business of Chaldea's whether I exist or not. [k] [charaFadeout M 0.1] [wt 0.1] [charaTalk J] [charaFace J 13] [charaFadein J 0.1 0,-50] @Sion Oh? So you are not going to scold me? Even though this island is about to be destroyed as a result of you lending it to me? [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk M] [charaFace M 2] [charaFadein M 0.1 0,-50] @Mage Of course. The Wandering Sea will always exist. [k] [charaFace M 1] @Mage In the distant past, they built a workshop on a remote island in the far-off seas to cut themselves off from humans and gods alike... [k] @Mage ...and they erased it, along with the area surrounding it, from that universe. [k] @Mage The Wandering Sea is now a child lost in space-time, an eternally missing person. No one can observe it, or touch it. [k] [charaFace M 0] @Mage ...No one except for the five gates. [k] @Mage The Wandering Sea that appears in every time period is no more than the shadow cast by what the Wandering Sea once was. [k] @Mage Even if the Wandering Sea of 2019 is destroyed, it only affects 2019. [k] @Mage That destruction will not affect the past, the future, or, of course, the true Wandering Sea itself, as it was completely erased from space-time. [k] [charaFadeout M 0.1] [wt 0.1] [charaTalk J] [charaFace J 10] [charaFadein J 0.1 0,-50] @Sion Now I see. I used to think that each of the five gates led to a workshop. [k] @Sion But they are time gates. I understand that now. [k] @Sion They are able to communicate with the Wandering Sea from before it was erased, no matter the time period. [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk M] [charaFace M 1] [charaFadein M 0.1 0,-50] @Mage Exactly. I was once a mage from the A.D. era, just like you. [k] @Mage I only began living in the Wandering Sea after my mentor in Ganne invited me to join. [k] @Mage You said you were an iconoclast at the Atlas Institute, which means there is nowhere in this world for you to call home. [k] [charaFadeout M 0.1] [wt 0.1] [charaTalk J] [charaFace J 0] [charaFadein J 0.1 0,-50] @Sion ... [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk M] [charaFace M 0] [charaFadein M 0.1 0,-50] @Mage There are only so many mages who can learn the Wandering Sea's teachings. [k] [charaFadeout M 0.1] [wt 0.1] [charaTalk J] [charaFace J 1] [charaFadein J 0.1 0,-50] @Sion I know. I have heard you gather applicants only once a year, each time choosing only one to join you. [k] [bgm BGM_EVENT_38 2.0 0.7] [messageOff] [charaFadeout J 0.1] [wt 0.1] [charaTalk depthOff] [charaTalk off] [charaDepth Q 1] [charaDepth M 2] [charaDepth R 3] [charaDepth J 4] [charaScale Q 1.5] [charaScale R 1.5] [charaScale M 1.2] [charaScale J 1.2] [wt 0.1] [charaFadein Q 0.8 -310,-320] [charaMove Q -320,-320 1.5] [charaFace M 0] [charaFadein M 0.8 70,-50] [charaMove M 80,-50 1.3] [wt 1.5] @Mage That's right. However, there are actually very few qualifications for becoming one of us. [k] @Mage As long as the Mystics[line 2]fates, align such that you are there when a gate opens, it doesn't matter who you are. [k] [charaFace M 1] @Mage And one of the Wandering Sea's gates is open right now, Sion Eltnam. [k] [messageOff] [charaFadein R 0.6 310,-320] [charaMove R 320,-320 1.5] [charaFace J 5] [charaFadein J 0.8 -70,-50] [charaMove J -80,-50 1.3] [wt 0.9] [charaFadeout Q 0.1] [charaFadeout M 0.1] [wt 0.1] [wt 1.4] [charaFace J 0] @Sion Thank you, Fabro Rowan. I appreciate your offer, but I am afraid there are still things I need to do here. [k] [charaFace J 6] @Sion Do not worry. I will lock up properly before I leave. [k] @Sion While I am sure you and the other members of the Wandering Sea consider the Foreign God to be a problem you can safely ignore until the distant future... [k] [charaFace J 12] @Sion ...for myself, [%1], and the rest of Chaldea,[sr]it is a matter requiring our urgent attention and action. [k] @Sion So I cannot go through the gate with you at this time. And if this should prove to be the only time the gates open before me... [k] [charaFace J 9] @Sion ...then it will simply mean it was not meant to be, and I will just have to try and win a different lottery. [k] @Sion So I thank you, sincerely, for all your help thus far. [k] [messageOff] [charaFadeout R 1.0] [charaFadeout J 1.0] [wt 1.0] [charaScale M 1.0] [charaScale J 1.0] [wt 0.2] [charaTalk on] [charaScale M 1.0] [charaTalk M] [charaFace M 0] [charaFadein M 0.1 0,-50] @Mage I see. Very well then, I will leave the cleanup to you. [k] [charaFace M 1] @Mage ...One last thing. [k] @Mage We of the Wandering Sea did not lend Chaldea shelter. [k] @Mage We gave you an opportunity, Sion. An opportunity for this...incomprehensively bizarre plan of yours. [k] [charaFadeout M 0.1] [wt 0.1] [charaScale J 1.0] [charaTalk J] [charaFace J 0] [charaFadein J 0.1 0,-50] @Sion ... [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk M] [charaFace M 2] [charaFadein M 0.1 0,-50] @Mage Safe travels, Sion Eltnam, daughter of the black earth. [k] @Mage Go wherever your heart[line 2]no, your predictions take you...like a lone bird soaring through the underworld. [k] [bgmStop BGM_EVENT_38 2.0] [messageOff] [se ad311] [charaFadeout M 0.4] [wt 1.5] [seStop ad311 0.5] [se ad92] [wt 2.5] [charaTalk J] [charaFace J 11] [charaFadein J 0.1 0,-50] @Sion Hm? What a peculiar analogy... As far as I am aware, I have no connection to either the underworld or birds. [k] [bgm BGM_EVENT_62 0.1] [charaFace J 0] @Sion Oh well, maybe it will all make sense someday. Now then, I had better get to work! [k] [charaFace J 10] @Sion It would be no fun just allowing the base to be destroyed! If it is going to go out anyway, then it may as well go out with a bang of its own making! [k] [charaFace J 12] @Sion Now then... [k] @Sion Let us see just how much punishment the Foreign God's physical body can actually withstand! [k] [messageOff] [fadeout black 1.0] [bgmStop BGM_EVENT_62 1.0] [wait fade] [charaFadeout J 0.1] [wt 0.5] [pictureFrame] [scene 142200] [cameraMove 0.1 0,-30 1.2] [wt 1.5] [se ad882] [se ad327] [se ade393] [seVolume ade393 0 0] [seVolume ade393 1.0 0.8] [fadein black 1.0] [seStop ad327 1.0] [se ade280] [wait fade] [wt 1.0] [se ad914] [se ad913] [se ad970] [se ad402] [cameraHome 3.0] [shake 0.05 3 3 6.5] [scene 142201 1.5] [wt 1.0] [se ad734] [seVolume ad402 0 0] [seVolume ad402 1.0 0.7] [se ad193] [se ad892] [se ad728] [seVolume ad728 0 0.5] [wt 1.5] [seStop ade280 1.5] [seStop ad913 1.5] [wt 2.4] [fadeout black 2.0] [wait fade] [wt 0.5] [scene 132904] [wt 1.5] [seVolume ad734 0 0.4] [fadein black 1.5] [wait fade] [seVolume ad734 5.0 0] [seVolume ade393 5.0 0] [bgm BGM_BATTLE_48 0.1] [charaTalk G] [charaFace G 7] [charaFadein G 0.1 1] @Nemo Marine Oh man, oh man! The gravity field is already sucking up the top of the Wandering Sea! [k] @Nemo Marine We can't wait any longer, Captain, or we'll never get enough speed going to escape! [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk N] [charaFace N 2] [charaFadein N 0.1 1] @Nemo I know! [k] [charaFace N 5] @Nemo Tomlin, Kawata, Octavia, Chin,[sr]Cayenne, Elron, Marcus, Meunière... [k] @Nemo [%1], Mash, Fou, Goredolf, Holmes... There! That's everyone on board! [k] [charaFace N 2] @Nemo Storm Border, emergency launch! We're getting out of these waters at full speed! [k] [charaFadeout N 0.1] [wt 0.1] [charaTalk B] [charaFace B 8] [charaFadein B 0.1 1] @Goredolf Th-that's all well and good, but what if that damn Olga Marie comes after us!? [k] @Goredolf Look, she seems like she's wide-open right now! What if we took this chance to strike!? [k] [messageOff] [bgm BGM_BATTLE_48 0.5 0.5] [charaFadeout B 1.0] [seVolume ad734 1.0 0.6] [seVolume ade393 1.0 0.6] [se ad294] [charaDepth V 5] [charaDepth W 6] [charaFadein V 1.0 0,-200] [wt 2.2] [charaFadein W 1.0 0,-200] [wt 2.4] [seStop ad294 1.0] [seVolume ad734 2.0 0] [seVolume ade393 2.0 0] [bgm BGM_BATTLE_48 0.5 1.0] [charaFadeout V 1.0] [charaFadeout W 1.0] [wt 1.0] [charaTalk N] [charaFace N 2] [charaFadein N 0.1 1] @Nemo There's no point. We don't have any weapons capable of even scratching her! [k] @Nemo If she decides to come after us, then we'll just have to make sure she doesn't catch us! [k] @Nemo All hands, to your seats! [k] @Nemo Professor! Set the ship's inertial dampeners to maximum! [k] @Nemo Bridge to the bow: move the dimension-piercing timestream to the stern! We're going to use the aperture recoil to help us accelerate! [k] @Nemo This will be our fastest launch ever! Professor, I'm counting on you to control the hull! [k] [charaFadeout N 0.1] [wt 0.1] [se ad13] [charaPut O 0,0] [charaEffect O bit_talk_10_LowLevel] [charaTalk E] [charaFace E 1] [charaFadein E 0.1 1] @E:Nemo Professor Yup, you got it. My calculations are all done, so I'm good to go whenever! [k] [charaFadeout E 0.1] [wt 0.1] [charaPut O 1200,1200] [charaTalk N] [charaFace N 2] [charaFadein N 0.1 1] @Nemo Set all four Triton Engines to full throttle![sr]Storm Border, move out! [k] [messageOff] [charaFadeout N 0.1] [wt 0.1] [bgmStop BGM_BATTLE_48 1.0] [se ad631] [wt 0.5] [seVolume ad734 1.0 0.4] [seVolume ade393 1.0 0.4] [shake 0.03 3 3 1.8] [wt 1.5] [charaTalk B] [charaFace B 13] [charaFadein B 0.1 1] [wt 1.2] [seStop ad734 2.5] [seStop ade393 2.5] [se ade7] [cueSe SE_21 21_ad1097] [se ade378] [wipeout rightUpToLeftDown 0.5 1.0] [wait wipe] [charaFadeout B 0.1] [wt 0.5] [sceneSet Q 142400 1] [sceneSet R 142401 1] [charaTalk depthOff] [charaDepth Q 5] [charaDepth R 6] [charaDepth V 7] [charaDepth X 8] [scene 142400] [cameraMove 0.1 0,0 1.01] [charaScale Q 1.5] [charaScale X 1.95] [charaScale V 1.45] [charaFadein V 0.1 0,-400] [wt 1.5] [se ad882] [se ad327] [se ade393] [seVolume ade393 0 0] [seVolume ade393 1.0 0.8] [charaMove V 0,-650 6.0] [charaMoveScale V 1.95 6.0] [wipein leftDownToRightUp 0.5 1.0] [wait wipe] [seStop ad327 1.0] [se ade280] [wt 6.5] [charaFadein X 0.6 0,-650] [charaMove X 0,-1200 0.7] [charaMoveScale X 3.0 0.7] [charaMove V 0,-1200 0.7] [charaMoveScale V 3.0 0.7] [wt 0.2] [se ad914] [se ad913] [se ad970] [se ad402] [shake 0.05 3 3 6.5] [fadeout black 0.4] [wait fade] [charaFadeout V 0.1] [charaFadeout X 0.1] [wt 2.5] [fadein black 0.6] [shake 0.05 3 3 6.5] [se ad734] [seVolume ad402 0 0] [seVolume ad402 1.0 0.7] [se ad780] [se ad193] [se ad892] [se ad728] [seVolume ad728 0 0.5] [wait fade] [wt 1.5] [seStop ade280 1.5] [seStop ad913 1.5] [seStop ad734 2.0] [wt 2.8] [flashin once 0.1 0.3 FFFFFFAF FFFFFF00] [scene 142401 0.2] [cueSe NoblePhantasm_9943010 NP_9943010_6] [cueSe NoblePhantasm_404200 NP_404200_9] [se ad609] [se ad828] [se ad782] [charaFadeout Q 1.0] [wt 1.5] [seStop ade393 1.5] [fadeout white 1.5] [wait fade] [wt 5.5] [se ad555] [seVolume ad555 0 0] [seVolume ad555 3.0 0.8] [scene 142300] [wt 3.5] [fadein white 1.5] [wait fade] [wt 3.5] [seStop ad555 1.5] [fadeout black 1.5] [wait fade] [scene 132904] [wt 1.5] [fadein black 1.5] [wait fade] ?1:...What happened? Are we...safe? ?2:...Did we make it out...? ?! [bgm BGM_EVENT_70 0.1] [charaTalk N] [charaFace N 0] [charaFadein N 0.1 1] @Nemo Yes. No sign of pursuit from the Foreign God. [k] @Nemo We've just left the North Sea, and we're currently on a course for the center of the Eurasian continent. [k] @Nemo We'll continue heading east, towards the Pacific Ocean. [k] @Nemo Any other questions, Da Vinci? Holmes? [k] [charaFadeout N 0.1] [wt 0.1] [charaTalk K] [charaFace K 5] [charaFadein K 0.1 1] @Holmes What happened to the Foreign God? I thought I saw a nearly blinding flash of light while we were making our escape. [k] [charaFadeout K 0.1] [wt 0.1] [charaTalk H] [charaFace H 5] [charaFadein H 0.1 1] @Da Vinci I'm betting that was the Wandering Sea's[line 2]no, Sion's counterattack. [k] @Da Vinci The same way the Foreign God compresses ultra high-density mass to generate gravitational fields... [k] @Da Vinci ...Sion compressed the Wandering Sea down as small as it could go, then hit the Foreign God with the full force of its decompression. [k] [charaFace H 14] @Da Vinci Though I can't tell if the Foreign God isn't coming after us because it injured her... [k] @Da Vinci ...or if she just didn't notice us escaping. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk B] [charaFace B 10] [charaFadein B 0.1 1] @Goredolf I see. So she refused to go down without a fight, eh. I'd expect nothing less from an Atlas alchemist. [k] [charaFace B 9] @Goredolf But, now what do we do? Is Sion really going to come back? [k] @Goredolf And don't we need her to keep the Storm Border working, and to have Trismegistus II come up with mission strategies? [k] [charaFadeout B 0.1] [wt 0.1] [bgmStop BGM_EVENT_70 1.0] [charaTalk J] [charaFace J 7] [charaFadein J 0.1 1] @Sion No need to worry about that. Trismegistus II is already here on the Storm Border. [k] [charaFace J 10] @Sion That was the whole point of the end-of-year renovation, after all! [k] @Sion Is there anything more iconic than a giant supercomputer on a massive flying battleship!? It really is the stuff of dreams! [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk B] [charaFace B 8] [charaFadein B 0.1 1] @Goredolf Wat. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] @Mash Huh? [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] ?1:Sion!? ?! [bgm BGM_EVENT_77 0.1] [charaTalk J] [charaFace J 3] [charaFadein J 0.1 1] @Sion I can see from the looks on your faces that you thought I blew up along with the Wandering Sea. I appreciate your concern. [k] [charaFace J 6] @Sion I am sorry for misleading you. I am actually a vam[line 2]er, have a somewhat unusual constitution. [k] @Sion After I locked up the Wandering Sea, I set the island to self-destruct and came to the Storm Border by myself. [k] @Sion It is kind of like manipulating my existence probabilities. You can think of it as something similar to Yu Mei-ren's atomization. [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk K] [charaFace K 8] [charaFadein K 0.1 1] @Holmes Now I see. Of course an alchemist who lives by numbers would never willingly blow themself u[line 2]erm, sacrifice their own life. [k] @Holmes What matters to them is not what follows after the fact, but their currently ongoing calculations. [k] [charaFace K 9] @Holmes Your every action serves your own interests...or so I presume. [k] [messageOff] [charaFadeout K 0.1] [wt 0.1] [charaTalk J] [charaFace J 0] [charaFadein J 0.1 1] [wt 0.7] [charaFace J 9] @Sion Correct. As they say, the good you do for others is good you do yourself! [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk B] [charaFace B 6] [charaFadein B 0.1 1] @Goredolf Grr, why couldn't you have told us this sooner!? You just had to play the martyr, didn't you!? [k] @Goredolf Do you have any idea how worried we were!? Er, well, not me, of course. I'm the Iron Commander. [k] @Goredolf But did you ever stop to think how the rest of the staff must feel!? We don't need to see any more sacrifices, dammit! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk J] [charaFace J 14] [charaFadein J 0.1 1] @Sion Oh. Is that true, everyone? [k] ?1:Yup. Don't ever do that to us again. ?2:Damn straight it is. ?! [messageOff] [charaFace J 5] [wt 1.0] ?1:Still...I'm really glad you're okay. ?! [charaFadeout J 0.1] [wt 0.1] [charaTalk A] [charaFace A 13] [charaFadein A 0.1 1] @Mash ...Me too. And I think I speak for everyone when I say we all feel the same way. [k] @Mash I'm so happy to see you back safe and sound, Sion. It must have been very hard work, demolishing the Wandering Sea like that. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk J] [charaFace J 16] [charaFadein J 0.1 1] @Sion ...Damn, I had no idea. [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk N] [charaFace N 6] [charaFadein N 0.1 1] @Nemo ...Well, I wasn't worried. I know you're tougher than most Servants. [k] [bgmStop BGM_EVENT_77 1.0] [charaFace N 5] @Nemo More importantly, now that we've all caught our breath, we should decide on our next course of action. [k] [bgm BGM_MAP_58 0.1] @Nemo As of now, we'll be conducting our missions from the Storm Border. [k] @Nemo We'll continue to fly in random directions across Earth so the Foreign God can't track us down again. [k] @Nemo We'll only land for maintenance and refueling. [k] @Nemo The Storm Border may be an excellent ship, but even it can only last so long without a proper port of call. [k] @Nemo Which means we'll only be able to pull off one more major operation before we need to dock. Do keep that in mind. [k] [charaFadeout N 0.1] [wt 0.1] [charaTalk K] [charaFace K 0] [charaFadein K 0.1 1] @Holmes We're well aware. Regardless, only one Lostbelt remains. [k] @Holmes Once we have completed the spell we need to face the Foreign God, Chaldea will make its way into the Seventh Lostbelt. [k] @Holmes ...It won't be long now before we confront U-Olga Marie, the being who calls herself the Foreign God. [k] @Holmes I trust you have no issues, Commander Goredolf?[sr][&Mr.:Ms.] [%1]? [k] [charaFadeout K 0.1] [wt 0.1] [charaTalk B] [charaFace B 15] [charaFadein B 0.1 1] @Goredolf N-no. We're finally about to enter the, er, final phase of this campaign. [k] [charaFace B 6] @Goredolf Fine with me! Let's do this thing, I say! But only once we've prepared for every contingency we possibly can! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk H] [charaFace H 26] [charaFadein H 0.1 1] @Da Vinci Of course. [k] [charaFace H 25] @Da Vinci We do need to process the essence of the sacred sword, of course, but it's also imperative that we figure out what makes the Foreign God tick. [k] @Da Vinci Is she really Olga Marie, the former director of Chaldea? Why does she look the way she does? [k] [charaFace H 0] @Da Vinci Until now, defeating her has been our only choice. But the more we can understand our enemy, the more options open up to us. [k] @Da Vinci This last mission with Koyanskaya proves it.[wt 0.6][charaFace H 26][sr]Right, [%1]? [k] ?1:Right! ?! [messageOff] [charaFadeout H 0.1] [wt 0.1] [charaTalk A] [charaFace A 26] [charaFadein A 0.1 1] [wt 1.0] [charaFadeout A 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Da Vinci So, now that that's settled, we should start getting used to our new environment. [k] @Da Vinci I say we all split up and work together to make the Storm Border the best damn base Chaldea's ever had, starting with checking out the new facilities Sion built for us. [k] [charaFace H 19] @Da Vinci Hope you guys are ready, 'cause I think we're about to be busier than ever. [k] [messageOff] [wt 0.5] [fadeout black 2.0] [bgmStop BGM_MAP_58 2.0] [wait fade] [soundStopAll] [end]