$94-08-36-01-2-0 [soundStopAll] [enableFullScreen] [charaSet A 5028001 1 이리야] [charaSet B 5041001 1 미유] [charaSet C 5028001 1 연출용_이리야1] [charaSet D 5028001 1 연출용_이리야2] [charaSet E 5028001 1 연출용_이리야3] [charaSet F 1098267300 1 섀도 서번트] [charaSet G 1098159200 1 꼭두각시 인형] [charaSet H 1098159200 1 꼭두각시 인형] [charaSet I 1098159200 1 꼭두각시 인형] [charaFilter G silhouette 00000080] [charaFilter H silhouette 00000080] [charaFilter I silhouette 00000080] [sceneSet J 110100 1] [sceneSet K 110100 1] [sceneSet L 110100 1] [charaSet M 98115000 1 이펙트용] [charaSet N 98115000 1 이펙트용] [charaSet O 98115000 1 이펙트용] [charaSet P 98115000 1 이펙트용] [imageSet Q back10001 1 1] [charaScale Q 1.01] [charaDepth Q 9] [scene 107801] [subCameraOn 2] [subCameraFilter #A maskEdge cut359_mask18 3 255,105,180,0] [subCameraFilter #B maskEdge cut359_mask18 3 255,105,180,0] [subRenderScale #A 1.2] [subRenderScale #B 1.2] [subRenderDepth #A 1] [subRenderDepth #B 2] [charaLayer C sub #A] [charaLayer J sub #A] [charaLayer M sub #A] [charaLayer D sub #B] [charaLayer K sub #B] [charaLayer N sub #B] [charaTalk depthOff] [charaDepth C 3] [charaDepth D 3] [charaDepth E 3] [charaDepth M 2] [charaDepth N 2] [charaDepth O 2] [charaDepth J 1] [charaDepth K 1] [charaDepth L 1] [charaScale C 1.1] [charaScale M 1.0] [charaScale J 1.2] [charaFace C 2] [charaFadein C 0.1 0,260] [charaPut M -100,200] [charaEffect M bit_talk_42] [charaFadein J 0.1 0,80] [charaScale D 1.1] [charaScale N 1.0] [charaScale K 1.2] [charaFace D 2] [charaFadein D 0.1 200,140] [charaPut N 100,200] [charaEffect N bit_talk_42 0,0 H] [charaFadein K 0.1 100,-50] [cameraMove 0.1 0,0 1.01] [wait camera] [fadein black 1.0] [bgm BGM_BATTLE_107 0.1] [wait fade] [se ad66] [seVolume ad66 0 0.5] [cueSe SE_21 21_ad1066] [cueSeVolume 21_ad1066 0 0.8] [se ad1021] [charaFace G 0] [charaFadein G 0.4 1] [wt 0.3] [charaFace H 0] [charaFadeinFSR H 0.4 2] [wt 0.3] [se ad1021] [charaFace I 0] [charaFadeinFSL I 0.4 0] [wt 0.6] [charaMove G 0,5 1.0] [charaMoveScale G 1.1 0.3] [wt 0.2] [charaMoveFSR H 246,5 1.0] [charaMoveScale H 1.1 0.3] [wt 0.2] [seStop ad66 0.2] [cueSeStop 21_ad1066 0.2] [charaMove I -246,5 1.0] [charaMoveScale I 1.1 0.3] [wt 0.2] [charaFadeout G 0.1] [charaFadeout H 0.1] [charaFadeout I 0.1] [wt 0.1] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] [wt 0.2] [charaMove A 0,-10 0.3] [wt 0.4] [cueSe NoblePhantasm_502800 NP_502800_4] [cueSeVolume NP_502800_4 0 0.5] [cueSe Servants_2501100 m52516] [cueSeVolume m52516 0 0.5] [charaFace A 2] [charaMove A 0,100 0.4] [charaSpecialEffect A erasureReverse 1 0.3] [wt 0.2] [charaRoll P 90 0,350] [charaEffect P bit_talk_gale 0,0 H] [wt 0.5] [wipeout rectangleStripUpToDown 0.4 1.0] [bgm BGM_BATTLE_107 0.4 0.4] [wait wipe] [charaFadeout A 0.1] [charaEffectDestroy P bit_talk_gale] [scene 110100] [charaTalk off] [wt 0.1] [wipein rectangleStripDownToUp 0.4 1.0] [bgm BGM_BATTLE_107 0.4 1.0] [wait wipe] [cueSe Servants_303500 bac857] [subRenderFadeinFSSideR #B 0.3 30,-150] [subRenderMoveFSSideR #B 0,-150 0.3] [wt 0.5] [cueSe Servants_604700 m52702] [effect bit_talk_14 -300,-50] [wt 0.4] [effect bit_talk_14 -100,-150] [cueSeStop m52702 0.5] [wt 0.3] [subRenderMoveFSSideR #B -30,-150 0.3] [subRenderFadeout #B 0.2] [wt 0.2] [cueSe Servants_303500 bac857] [subRenderFadeinFSSideL #A 0.3 -230,-520] [subRenderMoveFSSideL #A -200,-520 0.3] [wt 0.5] [cueSe Servants_604700 m52701] [cueSe Servants_604700 m52716] [effect bit_talk_14 50,100] [wt 0.4] [cueSeStop m52716 0.5] [effect bit_talk_14 300,50] [wt 0.3] [subRenderMoveFSSideL #A -170,-520 0.3] [subRenderFadeout #A 0.2] [wt 0.4] [charaDepth P 2] [charaDepth E 1] [charaScale P 1.1] [charaScale E 1.0] [charaFace E 2] [charaPut E 0,20] [charaSpecialEffect E appearance 1 0.25] [se ad73] [charaPut P 0,100] [charaEffect P bit_talk_quickmove] [wt 0.5] [cueSe Servants_603400 bac780] [charaMove E 0,0 0.4] [charaMoveScale E 1.1 0.4] [backEffect bit_talk_41_back] [cameraMove 0.4 0,-20 1.2] [wait camera] [cueSeStop bac780 0.4] [wipeout rectangleStripDownToUp 0.4 1.0] [bgm BGM_BATTLE_107 0.4 0.4] [wait wipe] [charaEffectDestroy M bit_talk_42] [charaEffectDestroy N bit_talk_42] [backEffectDestroy bit_talk_41_back] [charaEffectDestroy P bit_talk_gale] [charaFadeout C 0.1] [charaFadeout D 0.1] [charaFadeout E 0.1] [charaFadeout M 0.1] [charaFadeout N 0.1] [charaFadeout O 0.1] [charaFadeout J 0.1] [charaFadeout K 0.1] [charaLayer C normal] [charaLayer D normal] [charaLayer E normal] [charaLayer M normal] [charaLayer N normal] [charaLayer O normal] [charaLayer J normal] [charaLayer K normal] [subCameraOff] [charaSet C 1098267400 1 단조] [charaSet D 6019001 1 후마 코타로] [charaSet E 2027000 1 클로에] [sceneSet J 107801 1] [sceneSet K 107801 1] [sceneSet L 107801 1] [charaScale C 1.0] [charaDepth A 4] [charaDepth B 3] [charaDepth N 2] [charaDepth M 1] [scene 107801] [cameraMove 0.1 0,0 1.01] [wait camera] [wipein rectangleStripUpToDown 0.4 1.0] [bgm BGM_BATTLE_107 0.4 1.0] [cueSe Servants_604300 m50403] [wait wipe] [charaScale A 1.2] [charaFace A 5] [charaFadein A 0.3 250,50] [charaMove A 250,10 0.3] [wt 0.3] [se ad223] [charaMoveReturn A 250,5 0.3] [wt 0.4] [charaScale B 1.2] [charaFace B 5] [charaFadein B 0.4 -280,10] [charaMove B -250,10 0.4] [wt 0.6] [charaMoveReturn A 250,5 0.3] [charaMoveReturn B -250,5 0.3] [wt 0.4] [cueSe Servants_502800 bac988] [cueSeVolume bac988 0 0.1] [cueSeVolume bac988 1.0 0.5] [cueSe Servants_504100 bac981] [cueSeVolume bac981 0 0.1] [cueSeVolume bac981 1.0 0.5] [charaPut M 200,0] [charaPut N -280,0] [charaEffect M bit_talk_charge_aura_02] [charaEffect N bit_talk_charge_aura_03] [wt 1.0] [charaFace A 2] [charaFace B 2] @두 사람 [f large]슛![cameraMove 0.2 0,-20 1.1] [k] [messageOff] [cueSeStop bac988 0.2] [cueSeStop bac981 0.2] [wt 0.5] [effect bit_talk_shelling_pink02 250,-20] [effect bit_talk_shelling_blue02 -250,-20] [wt 0.4] [cueSe Servants_502800 bac993] [cueSe Servants_504100 bac982] [wt 0.5] [charaDepth Q 9] [charaFadein Q 0.2 0,-200] [wt 0.2] [charaPut M 2000,2000] [charaPut N 2000,2000] [charaEffectDestroy M bit_talk_charge_aura_02] [charaEffectDestroy N bit_talk_charge_aura_03] [charaFadeout B 0.1] [charaFadeout A 0.1] [charaFace G 0] [charaFadein G 0.1 0,5] [charaFace H 0] [charaFadeinFSR H 0.1 246,5] [charaFace I 0] [charaFadeinFSL I 0.1 -246,5] [wt 0.2] [cueSeStop bac993 0.6] [cueSeStop bac982 0.6] [cameraMove 0.1 0,0 1.01] [wait camera] [wt 0.6] [charaFadeout Q 0.2] [wt 0.2] [effect bit_talk_shelling_pink01 250,-20] [effect bit_talk_shelling_blue01 -250,-20] [wt 0.5] [cueSe Servants_2800300 m51234] [charaFadein Q 0.2 0,-200] [wt 0.2] [charaShake G 0.02 3 3 0.8] [charaShake H 0.02 3 3 0.8] [charaShake I 0.02 3 3 0.8] [charaFadeout Q 0.2] [wt 0.8] [se ad66] [seVolume ad66 0 0] [seVolume ad66 0.6 0.6] [charaMove G 0,-20 0.6] [wt 0.2] [charaFadeout G 0.4] [se ad49] [seVolume ad49 0 0.4] [charaMoveFSR H 246,-20 0.6] [wt 0.2] [charaFadeout H 0.4] [cueSe Battle bac205] [charaMoveFSL I -246,-20 0.6] [wt 0.2] [charaFadeout I 0.4] [wt 0.6] [seStop ad66 1.0] [wt 1.0] [charaDepth O 7] [charaDepth E 6] [charaDepth N 5] [charaDepth D 4] [charaDepth J 3] [charaDepth F 2] [charaDepth M 1] [charaScale M 1.0] [charaPut M 0,50] [charaEffect M bit_talk_shadow_aura03] [charaTalk F] [charaFace F 0] [charaFadein F 0.6 1] [wt 0.8] @섀도 서번트 ……………………………… [k] [messageOff] [charaScale E 1.4] [charaScale J 1.2] [charaFace E 5] [charaFadein E 0.7 200,60] [charaMove E 250,60 0.7] [charaFadein J 0.7 0,-250] [charaMove J 50,-250 0.7] [wt 0.9] [charaFadeout F 0.1] [charaPut M 2000,2000] [charaScale D 1.0] [charaScale N 1.0] [charaFace D 0] [charaPut N -200,0] [charaPut D -200,-75] [se ad73] [charaEffect N bit_talk_quickmove] [charaSpecialEffect D appearance 1 0.25] [wt 0.2] [charaMove D -200,-70 0.2] [wt 0.4] [charaTalk on] [charaTalk D] [charaFace D 2] @후마 코타로 클로에 님! [k] [charaFace E 2] @클로에 안다고, 알아~! [k] [messageOff] [se ad73] [charaPut N -200,0] [charaScale O 1.2] [charaPut O 250,55] [charaEffect N bit_talk_quickmove] [charaEffect O bit_talk_quickmove] [charaSpecialEffect D erasureReverse 1 0.2] [charaSpecialEffect E erasureReverse 1 0.2] [charaMove D -200,-60 0.4] [charaMove E 250,50 0.4] [wt 0.4] [wipeout rectangleStripLeftToRight 0.4 1.0] [bgm BGM_BATTLE_107 0.4 0.4] [charaMove J 80,-250 0.5] [wait wipe] [charaTalk depthOn] [charaEffectDestroy N bit_talk_quickmove] [charaEffectDestroy O bit_talk_quickmove] [charaFadeout E 0.1] [charaFadeout D 0.1] [charaFadeout J 0.1] [wt 0.1] [charaSet G 6019001 1 연출용_후마 코타로] [charaSet H 2027000 1 연출용_클로에] [charaSet I 5041001 1 사파이어] [charaFilter G nnormal] [charaFilter H nnormal] [charaFilter I nnormal] [charaSet O 5028001 1 루비] [sceneSet P 107801 1] [charaScale A 1.0] [charaScale B 1.0] [charaScale D 1.0] [charaScale E 1.0] [subCameraOn 4] [subCameraFilter #A maskEdge cut359_mask13 3 179,66,74,0] [subCameraFilter #B maskEdge cut359_mask02 3 220,20,60,0] [subCameraFilter #C maskEdge cut359_mask05 3 0,191,255,0] [subCameraFilter #D maskEdge cut359_mask05 3 255,105,180,0] [subRenderScale #A 1.1] [subRenderScale #B 1.1] [subRenderScale #C 1.0] [subRenderScale #D 1.0] [subRenderDepth #A 1] [subRenderDepth #B 2] [subRenderDepth #C 3] [subRenderDepth #D 4] [charaLayer G sub #A] [charaLayer J sub #A] [charaLayer H sub #B] [charaLayer K sub #B] [charaLayer I sub #C] [charaLayer L sub #C] [charaLayer O sub #D] [charaLayer P sub #D] [charaTalk off] [charaTalk depthOff] [charaDepth H 2] [charaDepth G 2] [charaDepth I 2] [charaDepth O 2] [charaDepth J 1] [charaDepth K 1] [charaDepth L 1] [charaDepth P 1] [charaDepth F 2] [charaDepth M 1] [charaScale G 1.1] [charaScale J 1.2] [charaFace G 18] [charaFadein G 0.1 -200,230] [charaFadein J 0.1 100,-100] [charaScale H 1.1] [charaScale K 1.2] [charaFace H 2] [charaFadein H 0.1 200,280] [charaFadein K 0.1 -100,-100] [charaScale I 1.4] [charaScale L 1.2] [charaFace I 0] [charaFadein I 0.1 360,320] [charaFadein L 0.1 200,-50] [charaScale O 1.4] [charaScale P 1.2] [charaFace O 0] [charaFadein O 0.1 230,140] [charaFadein P 0.1 -200,-50] [charaFace F 0] [charaFadein F 0.1 1] [charaPut M 0,50] [wt 0.1] [wipein rectangleStripRightToLeft 0.4 1.0] [bgm BGM_BATTLE_107 0.4 1.0] [wait wipe] [wt 0.3] [subRenderFadein #A 0.4 -60,-520] [subRenderMove #A 0,-520 0.3] [subRenderFadein #B 0.4 60,-260] [subRenderMove #B 0,-260 0.3] [wt 0.4] [cueSe Servants_105200 m48730] [cueSe NoblePhantasm_202700 NP_202700_2] [wt 0.8] [subRenderMove #A 60,-520 0.3] [subRenderFadeout #A 0.3] [subRenderMove #B -60,-260 0.3] [subRenderFadeout #B 0.3] [wt 0.4] [se ad1053] [cueSe NoblePhantasm_202700 NP_202700_10] [effect bit_talk_quick_slash] [effect bit_talk_quick_slash_bl 0,0 H] [wt 0.1] [charaShake F 0.02 3 3 1.2] [wt 1.8] [bgmStop BGM_BATTLE_107 2.0] [charaEffectStop M bit_talk_shadow_aura03] [se ad596] [charaSpecialEffect F erasure 1 2.0] [wait charaSpecialEffect F] [wt 1.0] [charaEffectDestroy M bit_talk_shadow_aura03] [charaTalk on] [charaTalk I] [subRenderFadeinFSL #C 0.4 -200,-150] [subRenderMoveFSL #C -200,-180 0.4] [wt 0.4] @사파이어 마력의 소멸을 확인했습니다.[r]모든 에너미를 격퇴한 것 같네요. [k] [messageOff] [subRenderMoveFSL #C -200,-210 0.4] [subRenderFadeout #C 0.4] [wt 0.4] [bgm BGM_EVENT_2 0.1] ?1: 다들 수고했어 ?! ?1: 그나저나…… ?! ?1: 처음 보는 에너미였던 거 같은데 [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @후마 코타로 네.[r]그리고, 그 에너미들을 이끌고 있던 건[line 3] [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth A 1] [charaDepth E 2] [charaTalk E] [charaFace E 4] [charaFadein E 0.1 1] @클로에 섀도 서번트였지.[r]그 여자 서번트, 칼데아의 데이터베이스에서 본 적 없거든? [k] ?2: 처음 보는 섀도 서번트였어[line 3] [charaTalk E] [charaFace E 5] [charaFadein E 0.1 1] @클로에 어딘가에 존재하는 영령의 [#섀도:그림자]겠지. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @미유 그런 결론이…… 되려나. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth A 1] [charaDepth E 2] [charaTalk E] [charaFace E 4] [charaFadein E 0.1 1] @클로에 으음~ 하지만 그 여자 서번트,[r]칼데아의 데이베이스에서 본 적 없거든? [k] ?! [messageOff] [charaTalk A,E] [charaFace A 3] [charaFadein A 0.4 -330,0] [charaMove A -300,0 0.4] [wt 0.4] @이리야 쿠, 쿠로, 데이터 같은 걸 보고 있었어?[r]그런 짓을 해도 괜찮아? [k] [charaFace E 1] [charaMoveReturn E 0,5 0.3] @클로에 글쎄? [k] [charaFace A 7] [charaShake A 0.02 3 3 0.5] @이리야 글쎄라니?! [k] [charaFace E 0] @클로에 확인하지 않았을 뿐이야.[r]정식으로 요청하면 허락해 주지 않을까? [k] [charaFace A 4] @이리야 그건 그럴지도 모르지만,[r]하지만 멋대로 그런 걸 보면 안 된다고 봐…… [k] [charaFace E 4] @클로에 어휴~ 초등학교도 아닌데,[r]그렇게 착한 아이로서 행동할 필요는 없지 않아? [k] [charaFace A 3] @이리야 [messageShake 0.05 5 5 0.5] 시, 시끄러워![wt 0.8][charaFace A 2][r]쿠로가 지나치게 말썽꾸러기인 거 아냐?! [k] [messageOff] [wipeout rectangleStripRightToLeft 0.7 1.0] [bgm BGM_EVENT_2 0.7 0.4] [wait wipe] [charaTalk depthOn] [charaFadeout A 0.1] [charaFadeout E 0.1] [charaFadeout H 0.1] [charaFadeout G 0.1] [charaFadeout J 0.1] [charaFadeout K 0.1] [charaLayer H normal] [charaLayer G normal] [charaLayer J normal] [charaLayer K normal] [charaSet F 1098267400 1 연출용_단조] [charaSet G 99502600 1 마슈] [charaTalk depthOff] [charaDepth C 2] [charaDepth J 1] [charaScale C 0.9] [charaScale J 1.01] [charaTalk C] [charaFace C 3] [charaFadein C 0.1 150,-40] [charaFadein J 0.1 0,-180] [cameraMove 0.1 0,0 1.01] [wait camera] [wipein rectangleStripLeftToRight 0.7 1.0] [bgm BGM_EVENT_2 0.7 1.0] [wait wipe] [wt 1.0] @단조 ……[r]…… [k] @단조 ……………………………… [k] [messageOff] [se ad527] [charaMoveScale C 1.0 1.5] [charaMove C 100,-20 1.5] [charaMoveScale J 1.1 1.5] [charaMove J -65,-200 1.5] [wt 1.2] [seStop ad527 0.4] [wt 0.4] ?1: 단조 씨? ?! [charaFace C 0] @단조 ……아. [charaMoveReturn C 100,-17 0.3]아, 아니요. [k] [charaFace C 3] @단조 ……[r]…… [k] [messageOff] [charaFadeout C 0.6] [charaFadeout J 0.6] [wt 0.6] [se ad452] [wt 0.6] [seStop ad452 0.4] [charaTalk depthOn] [charaTalk D] [charaFace D 4] [charaFadein D 0.4 1] @후마 코타로 [line 3]단조 님? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth F 3] [charaDepth J 2] [charaDepth C 1] [charaScale C 1.0] [charaTalk C] [charaFace C 3] [charaFadein C 0.1 1] @단조 코타로 님…… [k] [charaFace C 2] @단조 ………………마스터.[r]묵묵히 있을까도 생각했습니다만, 말씀드리겠습니다.[bgmStop BGM_EVENT_2 1.5] [k] ?1: (고개를 끄덕인다) ?! [messageOff] [cameraMove 0.4 0,10 1.01] [wt 0.4] [cameraMove 0.4 0,0 1.01] [wt 1.2] [charaTalk off] [charaScale F 1.3] [charaScale J 1.2] [charaFace F 3] [charaFadein F 0.6 100,40] [charaFadein J 0.6 -100,-260] [charaMove F 100,0 8.0] [charaMove J -100,-300 8.0] [wt 1.0] [bgm BGM_EVENT_5 0.1] [charaFadeout C 0.1] @단조 저의 기록 회로는……[r]완전한 것이 아니고…… [k] @단조 지금도 부서지기 직전인 상태입니다.[r]영령은 전성기의 모습으로 현현한다고 합니다만[line 3] [k] [charaFaceFade F 2 0.2] @단조 인리는, 단조의 전성기가[r]이 부서지기 직전의 말년이라고 결정했습니다. [k] @단조 그렇기에 저 자신의 [#기억]에 확신은 없습니다. [k] [charaFaceFade F 3 0.2] @단조 하지만…… [k] [messageOff] ?1: 조금 전의 섀도 서번트 ?2: 단조 씨가 아는 사람일지도 모른다는 거지? ?! @단조 ……네. [k] @단조 아주, 애매모호하고……[r]흐리멍덩한 환상처럼, 회로의 깊은 곳에…… [k] [charaFaceFade F 0 0.2] @단조 그 모습이, 아른거리고 있습니다. [k] @단조 붉은빛의 왼쪽 눈동자.[r]초록빛의 오른쪽 눈동자. [k] @단조 단조는, 어딘가에서……[r]그분을…… [k] [charaFaceFade F 3 0.2] @단조 만난 적이, 있을, 지도[line 3] [k] [messageOff] [charaTalk on] [charaTalk O] [subRenderFadeinFSR #D 0.4 300,-150] [subRenderMoveFSR #D 300,-180 0.4] [wt 0.4] @루비 으음~ 단서가 될지 어떨지 확실치 않은, 모호한 이야기네요. [k] [messageOff] [charaTalk I] [subRenderFadeinFSL #C 0.4 -300,-150] [subRenderMoveFSL #C -300,-180 0.4] [wt 0.4] @사파이어 그러네요. [k] [messageOff] [subRenderFadeout #C 0.4] [subRenderFadeout #D 0.4] [charaFadeout F 0.4] [charaFadeout J 0.4] [wt 0.4] [charaDepth E 6] [charaDepth A 5] [charaDepth B 4] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] [charaFace B 5] [charaFadeinFSL B 0.1 -300,0] [charaFace E 4] [charaFadeinFSR E 0.1 300,0] @이리야 루비! [k] @미유 사파이어도 말할 때 신경 써. [k] [messageOff] [charaTalk I] [subRenderFadeinFSL #C 0.4 -250,-180] [wt 0.4] @사파이어 이거 실례했습니다. [k] [messageOff] [subRenderFadeout #C 0.4] [wt 0.4] [charaFace E 5] @클로에 하여간 관제실과 통신을 연결할게.[bgmStop BGM_EVENT_5 1.5][r]칼데아의 시스템이 공격을 받고 있다든가…… [k] @클로에 그런 상황일지도 모르니까. [k] [messageOff] [se ade357] [charaMoveReturnFSR E 300,-3 0.3] [wt 0.3] [charaMoveReturnFSR E 300,-3 0.3] [wt 0.5] [seStop ade357 0.2] [charaFace A 3] [bgm BGM_EVENT_7 0.1] @이리야 마, 말도 안 돼……[r]쿠로, 언제부터 그런 조작에 능숙해진 거야…… [k] [charaFace E 1] @클로에 이 정도는 보통 아냐?[r]안 그래, 미유? [k] [charaFace A 7] [charaShake A 0.02 3 3 0.4] @이리야 [FFFFFF]?![-] [k] [charaFace B 4] @미유 ……딱히, 지금까지 접근할 필요성을 느끼지 못했다면,[r]몰라도 이상하지 않다고 생각해…… [k] [charaFace A 6] @이리야 으으~[r]왠지 배려해준 것 같은 느낌이 들어…… [k] [charaFace E 0] @클로에 그러니까~ 어디 보자, 이걸 이렇게. [k] [messageOff] [se ade357] [charaMoveReturnFSR E 300,-3 0.3] [wt 0.3] [charaMoveReturnFSR E 300,-3 0.3] [wt 0.5] [seStop ade357 0.2] [wt 0.3] [charaFadeout A 0.1] [charaFadeout E 0.1] [charaFadeout B 0.1] [wt 0.2] [charaScale G 1.0] [charaScale M 1.0] [charaPut M 1] [charaEffect M bit_talk_10_LowLevel] [wt 0.1] [se ad13] [wt 0.3] [charaTalk G] [charaFace G 1] [charaFadein G 0.1 1] @마슈 네, 여기는 관제실입니다.[r]수림 행군 시뮬레이션, 경과는 어떠신가요? [k] [bgmStop BGM_EVENT_7 1.5] [messageOff] [wt 0.8] [fadeout black 1.5] [wait fade] [charaSet O 98103600 1 루비] [charaScale O 1.4] [subCameraFilter #D maskEdge cut359_mask04 3 255,105,180,0] [subRenderScale #D 1.0] [charaLayer O sub #D] [charaLayer P sub #D] [charaDepth O 2] [charaDepth P 1] [charaScale O 0.8] [charaScale P 1.2] [charaFace O 0] [charaFadein O 0.1 -200,255] [charaFadein P 0.1 80,0] [charaFace G 12] [wt 1.0] [fadein black 1.0] [wait fade] [wt 0.5] [bgm BGM_EVENT_77 0.1] @마슈 ……그런가요.[r]정체를 알 수 없는 에너미와 섀도 서번트…… [k] @마슈 이쪽에서는, 비정상적인 반응은 관측되지 않습니다만…… [k] [charaFadeout G 0.1] [wt 0.1] [charaPut M 2000,2000] [charaEffectStop M bit_talk_10_LowLevel] [charaEffectDestroy M bit_talk_10_LowLevel] [charaTalk E] [charaFace A 5] [charaFadein A 0.1 1] [charaFace B 0] [charaFadeinFSL B 0.1 -300,0] [charaFace E 4] [charaFadeinFSR E 0.1 300,0] @클로에 즉, 버그는 버그라도[r]시스템의 허용 범위 안의 동작이라는 뜻인가? [k] @클로에 그런 일도……[r]뭐, 시스템인 이상에야 있을 수 있으려나. [k] ?1: 그건 그럴지도 모르겠네 @클로에 으~음. [k] ?2: 과연 어떠려나? @클로에 글쎄? [k] ?! [charaFadeout A 0.1] [charaFadeout B 0.1] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 4] [charaFadein D 0.1 1] @후마 코타로 어떻게 하시겠습니까, 주군.[r]신중을 기해, 행군을 중지하는 방법도 있습니다만…… [k] [charaTalk O] [subRenderFadein #D 0.4 30,-350] [subRenderMove #D 0,-350 0.4] [wt 0.4] @O : 루비 중지하자고요~? [k] @O : 루비 모처럼 여기까지 왔으니,[r]예정대로 숲 바깥까지 가보지 않으시겠어요? [k] [messageOff] [charaTalk O,D] [subRenderFadeout #D 0.4] [subRenderMove #D -30,-350 0.4] [wt 0.4] ?1: 그건 그러네 ?2: 예상 밖의 일은 늘 일어나는 법이니까 ?! [messageOff] ?1: 일단 골인 지점까지 가보자! ?! [charaFace D 1] [charaMoveReturn D 0,-5 0.5] [wt 0.7] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 1] [charaFadein C 0.1 1] [wt 0.6] [charaMoveReturn C 0,-5 0.5] [wt 0.7] [charaFadeout C 0.1] [wt 0.1] [charaTalk A,E,B] [charaFace A 1] [charaFadein A 0.1 1] [charaFace B 1] [charaFadeinFSL B 0.1 -300,0] [charaFace E 1] [charaFadeinFSR E 0.1 300,0] @세 사람 네~에! [k] [bgmStop BGM_EVENT_77 2.0] [messageOff] [fadeout black 1.0] [wait fade] [charaTalk depthOn] [charaFadeout A 0.1] [charaFadeout B 0.1] [charaFadeout E 0.1] [wt 0.1] [subCameraOff] [charaFadeout I 0.1] [charaFadeout O 0.1] [charaFadeout L 0.1] [charaFadeout P 0.1] [charaLayer I normal] [charaLayer O normal] [charaLayer L normal] [charaLayer P normal] [wt 0.1] [sceneSet J 192300 1] [charaScale J 1.01] [sceneSet K 186800 1] [charaScale K 1.9] [sceneSet L 186800 1] [charaScale L 1.9] [charaScale M 1.2] [imageSet O back10000 1 1] [charaScale O 1.05] [wt 1.0] [charaFadein O 0.1 0,-200] [wt 0.1] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_147 0.1] @ 그리고[line 3] [k] [messageOff] [wt 0.5] @ 일행은 삼림지대를 계속 나아갔다. [k] @ 이윽고 골인 지점으로 정해진 좌표에 도착. [k] @ 그곳은 숲의 종착 지점이며,[r]완만한 언덕 지대가 보여야 했다. [k] [messageOff] [wt 1.0] [bgmStop BGM_EVENT_147 1.5] @ 그럼에도 불구하고. [k] [messageOff] [wt 1.0] @ [line 3]그곳에는![r][line 3]있을 수 없는 광경이 펼쳐져 있었다! [k] [messageOff] [fadeout black 1.0] [wait fade] [charaFadeout O 0.1] [scene 186800] [charaTalk depthOff] [charaDepth M 5] [charaDepth P 4] [charaDepth L 3] [charaDepth K 2] [charaDepth J 1] [wt 1.0] [fadein black 1.5] [wait fade] [bgm BGM_MAP_43 0.1] [wt 2.0] [charaFadein J 0.6 0,-200] [wt 0.8] [charaPut M 0,0] [charaEffect M bit_talk_41_fs] [charaMoveScale J 1.1 0.2] [charaMove J 0,-230 0.2] [se adm22] [wt 0.7] [se adm54] [wt 0.5] @ [line 3]수수께끼의! 서양식 성! [k] [messageOff] [charaPut M 2000,2000] [charaFadein K 0.6 -520,-470] [wt 0.8] [charaFadeout J 0.1] [se adm54] [charaPut M 0,0] [cameraMove 0.2 0,-10 1.1] [wait camera] [wt 0.3] @ [line 3]그리고 성으로 가는 길을 가로막으려는 듯한![r][line 3]일본식 성 비스무리한 건축물! [k] [messageOff] [charaPut M 2000,2000] [charaFadein L 0.6 150,-300] [wt 0.8] [charaFadeout K 0.1] [se adm54] [charaPut M 0,0] [charaEffect M bit_talk_41_fs] [cameraMove 0.2 0,-25 1.2] [wait camera] [wt 0.3] @ [line 3]및 수많은! 난관들!! [k] [messageOff] [charaPut M 2000,2000] [charaEffectDestroy M bit_talk_41_fs] [wt 0.5] [messageOff] [fadeout black 1.0] [bgm BGM_MAP_43 1.0 0.4] [wait fade] [charaFadeout L 0.1] [sceneSet J 186900 1] [charaScale J 1.2] [wt 0.1] [subCameraOn 1] [subCameraFilter #A maskEdge cut359_mask07 3 255,105,180,0] [subRenderScale #A 1.1] [charaLayer A sub #A] [charaLayer J sub #A] [charaTalk depthOff] [charaDepth A 2] [charaDepth J 1] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 0,80] [charaFadein J 0.1 -400,-180] [cameraHome 0.1] [wait camera] [scene 187000] [wt 1.0] [fadein black 1.0] [bgm BGM_MAP_43 1.0 1.0] [wait fade] [wt 1.0] ?1: 아~ 이것은…… ?2: 새로운 축제의 예감! ?! [charaTalk A] [subRenderFadeinFSSideL #A 0.3 -200,-130] [subRenderMoveFSSideL #A -200,-160 0.3] [wt 0.3] [charaShake A 0.02 2 2 0] @이리야 이, 이것들은 대체, 뭐야?! [k] [messageOff] [wt 1.0] [fadeout black 1.5] [bgmStop BGM_MAP_43 1.5] [wait fade] [subRenderFadeout #A 0.1] [charaLayer A normal] [charaLayer J normal] [subCameraOff] [charaShakeStop A] [charaFadeout A 0.1] [charaFadeout J 0.1] [charaTalk depthOn] [charaTalk on] [cameraMove 0.1 0,0 1.01] [scene 10000] [wt 0.5] [fadein black 1.0] [wait fade] [input selectBranch] [messageOff] [skip false] [soundStopAllFade 0.4] [charaPut M 2000,2000] [charaEffectDestroy M bit_talk_10_LowLevel] [charaEffectDestroy M bit_talk_shadow_aura03] [charaPut N 2000,2000] [charaEffectDestroy N bit_talk_quickmove] [scene 10000] [charaSet A 5028001 1 이리야] [charaSet B 5041001 1 미유] [charaSet C 1098267400 1 단조] [charaSet D 6019001 1 후마 코타로] [charaSet E 2027000 1 클로에] [charaSet F 6030000 1 연출용_단조] [charaSet G 99502600 1 마슈] [charaSet H 2027000 1 연출용_클로에] [charaSet I 5041001 1 사파이어] [sceneSet J 186900 1] [sceneSet K 186800 1] [sceneSet L 186800 1] [charaSet M 98115000 1 이펙트용] [charaSet N 98115000 1 이펙트용] [imageSet O back10000 1 1] [sceneSet P 107801 1] [imageSet Q back10001 1 1] [wt 0.4] [soundStopAll] [maskin black 1] [wait mask] [label selectBranch] [skip false] [wt 0.5] [fowardEffect bit_queststart80429] [wait fowardEffect] [fadeout black 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]