$01-00-06-08-1-0 [soundStopAll] [bgm BGM_EVENT_3 0.1] [charaSet A 8001001 1 Mash] [charaSet B 98003000 1 "Dr. Roman"] [charaSet D 5009001 1 "Da Vinci"] [charaSet E 1012001 1 Bedivere] [charaSet F 98084000 1 "Enforcement Knight"] [scene 29020] [fadein black 2.0] [wait fade] [charaTalk D] [charaFace D 2] [charaFadein D 0.1 1] @Da Vinci Okay, we've managed to break through the line.[sr]What's the situation, Romani!? [k] [charaFadeout D 0.1] [charaTalk B] [communicationCharaLoop 98003003 1 5 0 5] @Dr. Roman The knights' formation has broken in two places, and refugees are escaping through them. [k] @Dr. Roman I detect about 50 life signs around [%1], and about 100 from the other location! [k] [communicationCharaClear] [wait communicationChara] [charaTalk A] [charaFace A 15] [charaFadein A 0.1 1] @Mash There are more over there... But none of them can fight back, right!? [k] [charaFadeout A 0.1] [charaTalk E] [charaFace E 5] [charaFadein E 0.1 0] [charaFace A 15] [charaFadein A 0.1 2] @Bedivere ...We have to leave them on their own. Considering how far they are, if we tried to join them, we'd all be rounded up together. [k] @Bedivere The only thing we can do now is escape in different directions! [k] [charaFadeout E 0.1] [charaFadeout A 0.1] [charaTalk D] [charaFace D 5] [charaFadein D 0.1 1] @Da Vinci Lucius[line 2] Bedivere is correct. We need to guard the rear for the refugees here. [k] @Da Vinci Fortunately, Sir Gawain isn't pursuing us.[sr]Look, the sky has turned back to night. [k] @Da Vinci I would hazard a guess that he hasn't received orders to leave the gate and give chase. [k] [charaFace D 2] @Da Vinci Before that happens, we'll use the cover of darkness and get as far away from the Holy City as we can! [k] [charaFace D 5] @Da Vinci Oh, but before that[line 3] [k] [charaFadeout D 0.1] [se ad166] [wt 1.0] [seStop ad166 3.0] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Enforcement Knight Don't let them escape! Those given Holy Punishment must be purged! They will cause calamity if left alive! [k] [charaFadeout F 0.1] [charaTalk E] [charaFace E 2] [charaFadein E 0.1 1] @Bedivere We need to crush these pursuers first![sr]Are you ready, [%1]!? [k] ?1:Of course, leave the rear to us! [charaFadeout E 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Da Vinci Wow, you've gotten pretty gallant, [%1]! [k] @Da Vinci I'll take charge of leading the refugees! Our efforts will be in vain if the refugees end up scattering everywhere! [k] ?2:Da Vinci, take the lead! [charaFadeout E 0.1] [charaTalk D] [charaFace D 5] [charaFadein D 0.1 1] @Da Vinci Yes, good decision, [%1]![sr]I won't let you down! [k] @Da Vinci This is such a large group of panicked people after all. Someone needs to take charge here! [k] ?! [charaFadeout D 0.1] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Mash Enforcement Knights are closing in on the refugee group! Engaging! [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_3 0.4] [wait fade] [soundStopAll] [end]