$02-00-02-11-2-0 [soundStopAll] [charaSet A 4004001 1 Astolfo] [charaSet B 98002000 1 Fou] [charaSet C 99502600 1 Mash] [charaSet D 98114600 1 "Resistance Man A"] [charaSet E 98114620 1 "Resistance Man B"] [charaSet F 4025000 1 Rider] [charaSet G 98113900 1 Fergus] [charaSet H 5030001 1 Scheherazade] [scene 42404] [fadein black 1.5] [wait fade] [charaPut B 0,0] [charaEffect A bit_talk_sparks] [se ad11] [wt 2.5] [fadeout black 0.4] [wait fade] [scene 42501] [fadein black 0.4] [wait fade] [bgm BGM_EVENT_3 0.1] [seVolume ad11 0 0.5] [se ad93] [charaTalk A] [charaFace A 5] [charaFadein A 0.4 1] @Astolfo Master, wake up![sr]We've got serious trouble! [k] ?1:Nnn... Just five more minutes... ?2:TIL...Astolfo is soft and fluffy... [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Fou F[charaMoveReturn B 20,0 0.3]ou fou? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] @Astolfo Master[messageShake 0.01 5 5 0.7] this is not the time to get all cuddly with Fou!!! [k] ?! [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 2] [charaEffect C bit_talk_10_LowLevel] [se ad13] [wt 0.1] [charaFadein C 0.1 1] @Mash Astolfo, Master's safety comes first![sr]Please get [&him:her] out of there! [k] [charaPut C 0,-10000] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Astolfo Yes! On it! Hup! [k] [messageOff] [charaMoveScale ast 1.1 0.3] [wt 0.3] [se ad7] [charaFadeout A 0.1] [wt 0.1] [fadeout black 0.4] [wait fade] [scene 42404] [charaScale A 1] [wt 2.0] [charaSet B 1026001 1 d'Eon] [fadein black 1.5] [wait fade] ?1:Wh-what the...!? ?2:Everything's on fire...!? ?! [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] @Astolfo I've been trying to tell you that, sleepyhead![sr]The whole grove's gone up like a match! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFadein D 0.1 2] [charaFadein E 0.1 0] @Resistance Man A Dammit! [charaMoveReturn D 256,-20 0.4][se ad7]Put it out! [wait charaMove D][charaMoveReturn D 256,-20 0.4]Put it out![se ad7] [k] [charaShake E 0.01 5 5 0.4] @Resistance Man B We can't! The fire's spread too much! [k] [charaFadeout D 0.1] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFadein D 0.1 2] [charaFadein E 0.1 0] @D:Resistance Man C How did this happen? [k] [charaShake E 0.01 5 5 0.7] @E:Resistance Man D The Amazons set it on fire![sr]Everything's going up in flames! [k] [charaFadeout D 0.1] [charaFadeout E 0.1] [wt 0.1] [charaTalk F] [charaFace F 2] [charaFadein F 0.1 1] @Rider [messageShake 0.01 7 7 0.7]Keep it together! [k] [charaFace F 0] @Rider First, make sure nobody's trapped in the flames.[sr]Things can be replaced. People can't! [k] @Rider And make sure we're keeping an eye on our perimeter.[sr]The enemy may take this chance to attack! [k] [charaFace F 5] @Rider Alternatively, whoever set the fire might still be close by. If you see them, don't let them escape! [k] @Rider Once all that's done, gather our resources![sr]Get everything that's still intact to a safe place! [k] [charaFace F 2] @Rider Now get moving, or we really will lose everything to the fire! [k] [messageOff] [wipeout leftToRight 0.4 1] [wait wipe] [charaFadeout F 0.1] [wt 0.4] [wipein rightToLeft 0.4 1] [wait wipe] [charaTalk G] [charaFace G 5] [charaFadein G 0.4 1] @Fergus I'm so ashamed.[sr]I didn't even notice until it was too late. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk H] [charaFace H 5] [charaFadein H 0.1 1] @Scheherazade I was careless...[sr]I never thought they would attack our home base. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] @d'Eon No time for regret. Servants have less to fear from the flames, so we should all help tend to the injured. [k] ?1:Do it. I'll help everyone out over here. ?! [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Astolfo Okay Master, let's get you somewhere safe! [k] [messageOff] [bgmStop BGM_EVENT_3 1.5] [seStop ad11 1.5] [fadeout black 1.5] [wait fade] [charaPut A 0,-10000] [charaEffectStop A bit_talk_sparks] [charaFadeout A 0.1] [wt 2.0] [scene 42401] [fadein black 1.5] [wait fade] [bgm BGM_EVENT_5 0.1] [charaTalk D] [charaFadein D 0.1 2] [charaFadein E 0.1 0] @Resistance Man A It's... It's all gone... [k] @Resistance Man B They finally found our hideout. [k] [charaFadeout D 0.1] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFadein D 0.1 2] [charaFadein E 0.1 0] @D:Resistance Man C Yesterday...we were all so focused on just getting away. Maybe we didn't cover our tracks well enough. [k] [charaShake D 0.01 5 5 0.7] @D:Resistance Man C And...that may have let them follow us all the way here... [k] @E:Resistance Man D Th-then they could all show up here at any time![sr]Wh-what're we gonna do!? [k] [charaFadeout D 0.1] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFadein D 0.1 1] @D:Resistance Man E Don't [messageShake 0.01 5 5 0.7]ask me! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk F] [charaFace F 5] [charaFadein F 0.1 1] @Rider You know what we're going to do. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk off] [charaFadein D 0.1 2] [charaFadein E 0.1 0] @Resistance Men Rider... [k] [charaFadeout D 0.1] [charaFadeout E 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Rider I've been telling you the same thing every day.[sr]I'm not about to change my tune now. [k] @Rider Never give up. Keep moving forward.[sr]That's all we can do. [k] [charaFadeout F 0.1] [wt 0.1] [charaFadein D 0.1 2] [charaFadein E 0.1 0] @Resistance Men But...Rider... [k] [charaFadeout D 0.1] [charaFadeout E 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Rider I know. Everything's gone now.[sr]It's all burned down. [k] @Rider The peach trees we depended on for food.[sr]The houses we worked tirelessly to build. [k] @Rider The resources we collected a bit at a time from our enemies. ...Even the graves of our dead comrades. [k] @Rider All of that is ash now.[sr]This peach tree grove was an ideal hideout, but it's gone. [k] [bgmStop BGM_EVENT_5 0.7] [charaFace F 2] @Rider And I have only one thing to say to you now, something we should all be saying: [k] [bgm BGM_EVENT_4 0.1] [charaFace F 0] @Rider “So what?” [k] @Rider We're still here. We're still alive.[sr]Our legs can still take us wherever we want to go. [k] @Rider We are NOT done for yet.[sr]There is still plenty we can do. [k] @Rider This may be laughingly obvious, but I'll say it again.[sr]I'll say it as many times as it takes. [k] [charaFace F 1] @Rider It's not over till it's over.[sr]As long as you don't give up, dreams DO come true. [k] @Rider I know that deep in my soul, better than anyone. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk off] [charaFadein D 0.1 2] [charaFadein E 0.1 0] @Resistance Men ... [k] [charaFadeout D 0.1] [charaFadeout E 0.1] [wt 0.1] [charaTalk F] [charaFace F 2] [charaFadein F 0.1 1] @Rider What about you? You have all been brave enough to fight alongside me all this time! [k] @Rider Are you just going to give up and let it end here!?[sr]Or are you going to keep facing forward with me!? [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk on] [charaTalk D] [charaFadein D 0.1 2] [charaFadein E 0.1 0] @Resistance Man A Yeah...that's true.[sr]We ARE still alive. [k] @Resistance Man B If we gave up now...we'd never be able to show our faces to the men who died. [k] [charaFadeout D 0.1] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFadein D 0.1 2] [charaFadein E 0.1 0] @D:Resistance Man C I thought I was gonna die a slave when I first fell down here, and now look how far we've come. [k] @D:Resistance Man C It'd be wrong for us not to see it through to the end! [k] @E:Resistance Man D I'm in, Rider! I'm with you all the way! [k] [charaFadeout D 0.1] [charaFadeout E 0.1] [wt 0.1] [charaTalk off] [charaFadein D 0.1 2] [charaFadein E 0.1 0] @Resistance Men Me too! [k] [messageOff] [se ad16] [wt 2.0] [seStop ad16 1.5] [messageOff] [wipeout leftToRight 0.4 1] [wait wipe] [charaFadeout D 0.1] [charaFadeout E 0.1] [wt 0.4] [wipein rightToLeft 0.4 1] [wait wipe] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @d'Eon Remarkable. It's as though he brought them back from the dead. [k] @d'Eon According to all logic and good sense, this was a hopeless situation. So perhaps it is fitting that such logic isn't what they needed to hear. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Fergus Indeed. No amount of gentle cajoling or reasoning can move a soldier with a broken spirit. [k] @Fergus And yet, amazingly, a leader with the right qualities merely commanding them to get moving can be enough to motivate them all to do so. [k] @Fergus Rider looks to have those qualities in spades. I only wish they lent themselves to slightly less self-destructive tendencies. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Astolfo I think the word you're looking for is charisma! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 7] [charaFadein C 0.1 1] @Mash ... [k] [charaPut C 0,-10000] [charaFadeout C 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Fergus Well, yes, I suppose so. [k] @Fergus Still, while kings, queens, generals, and noble warriors may all possess charisma... [k] @Fergus ...I think each has a very different KIND of charisma.[sr]In my estimation, Rider's is more like... [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Scheherazade ... [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Rider There you are.[sr]We're going to need your help again, tactician. [k] @Rider I might've talked a good game, but to be honest, I can't see where we go from here. [k] @Rider Do you have any ideas about how we can turn this situation around? [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Scheherazade ...I do. In fact, I just now thought of one. [k] ?1:Good timing! Let's hear it. ?! [charaFace H 6] @Scheherazade Simply put...we launch another sneak attack. [k] @Scheherazade Although, with our current numbers...I'm afraid it may be more of a suicide attack... [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk F] [charaFace F 6] [charaFadein F 0.1 1] @Rider That'd be fine with me...as long as it doesn't turn out like it did yesterday. How do we know it won't? [k] @Rider I could see trying the same thing twice giving us an edge in terms of surprise, but there's no guarantee our enemy won't see through it again. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk H] [charaFace H 7] [charaFadein H 0.1 1] @Scheherazade It won't be the same as yesterday. There will be major differences in both our means and our method. [k] @Scheherazade ...This is something we can only do now that things have changed. It's a shame, though, that the changes have not been for the better. [k] @Scheherazade Firstly, the Resistance is smaller now. Secondly, we no longer have to worry about returning home, since we no longer have a home. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 1] @Astolfo ... [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Scheherazade And there is one last reason why I believe this attack will succeed: you, Rider. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Rider ...Me? [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Scheherazade I already had some idea based on your outfit and fighting style...but after seeing how you inspired your men just now, I'm all but certain. [k] @Scheherazade I believe that everyone else will agree with me. [k] @Scheherazade You treat everyone under your command, along with yourself, as part of a single whole. [k] @Scheherazade You have the ability to bring them all together and lead them toward achieving a common goal. [k] @Scheherazade That is neither the aloof rule of a king, nor the hierarchical inspiration of a general. It is the charisma of one who is inextricably tied to those they lead. [k] @Scheherazade In other words... You are the captain of a ship. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Rider ... [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Scheherazade And in that case, there is a role that you are best suited to fill. [k] @Scheherazade It is a role that only you can play, precisely because of who you are. [k] @Scheherazade And it is the key to this operation... [k] [messageOff] [bgmStop BGM_EVENT_4 1.5] [fadeout black 2.0] [wait fade] [soundStopAll] [end]