$91-70-01-01-1-0 [soundStopAll] [bgm BGM_EVENT_3 0.1] [scene 21000] [charaSet A 8001000 1 Mash] [charaSet B 98003000 2 "Dr. Roman"] [charaSet C 98002000 2 Fou] [charaSet D 7001001 1 Heracles] [charaSet E 98013000 1 Dragon] [charaFace A 2] [charaFadein A 0] [fadein black 1] [wait fade] @Mash Master! This is bad![sr]The nearby village is being attacked by wild beasts! [k] [charaFadeout A 0.1] [communicationChara 98003003 1 5 0 5] @Dr. Roman And it happened quite suddenly, it seems.[sr]Are you awake, [%1]? [k] ?1:We must hurry to that village! ?2:Let's go, Berserker! ?! [communicationCharaClear] [wait communicationChara] [charaFace D 0] [charaFadein D 0.1 1] @Heracles [image berserker_language_2][line 3]! [k] [charaFadeout D 0.1] [communicationCharaLoop 98003003 1 5 0 4] @Dr. Roman I'm not sure that Berserker is well suited for rescue efforts. I hope it will be all right...the village, I mean... [k] [messageOff] [communicationCharaClear] [fadeout black 0.5] [wait fade] [wt 0.5] [scene 20523] [charaFace A 2] [charaFadein A 0 1] [fadein black 0.5] [wait fade] @Mash Not just the fields are being destroyed, the buildings are[sr]as well... Doctor! Get us details on the enemy! [k] [charaFadeout A 0.1] [communicationCharaLoop 98003003 1 5 0 2] @Dr. Roman I am, already! What? Whoa! Their numbers[sr]are incredible! It's completely surrounded! [k] [communicationCharaFace 1] [communicationCharaClear] [wait communicationChara] [charaFace A 2] [charaFadein A 0.1 1] @Mash Master, we'll just have to take them out as we see them! [k] ?1:You got it! Let's do this! ?2:I'm counting on you, Berserker! ?! [charaFadeout A 0.1] [charaFace D 2] [charaFadein D 0.1 1] @Heracles [image berserker_language_2][line 2]!! [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_3 0.4] [wait fade] [soundStopAll] [end]