$94-09-95-09-3-0 [soundStopAll] [enableFullScreen] [charaSet A 1098299500 1 ジャガーマン] [charaSet B 1098299600 1 シバの女王] [charaSet C 1098300900 1 机一式演出用(シバにゃん&ジャガ村)] [charaSet D 1098276910 1 マシュ] [charaSet E 1098299400 1 赤兎] [charaSet F 1098177300 1 カーミラ] [charaSet G 4052000 1 武田晴信] [charaSet H 2045001 1 ゼノビア] [charaSet I 3055000 1 ニキチッチ] [charaSet J 11019000 1 徐福] [charaSet K 11019000 1 徐福_シルエット] [charaFilter K silhouette 00000080] [charaSet L 1098196710 1 イマジナリー虞美人] [charaSet M 1098196710 1 イマジナリー虞美人_シルエット] [charaFilter M silhouette 00000080] [charaSet N 5009000 1 エフェクト用4] [charaSet O 1098299220 1 ラクダ_鞍なし②] [charaSet P 1098299220 1 ラクダ_鞍なし③] [charaSet Q 1098299220 1 ラクダ_鞍なし④] [charaSet R 1098299300 1 ラクダ+ジョッキーロボ] [charaSet S 1098299300 1 ラクダ+ジョッキーロボ_シルエット] [charaFilter S silhouette 00000080] [sceneSet T 221000 1] [sceneSet U 221000 1] [sceneSet V 221000 1] [sceneSet W 221000 1] [charaSet X 5009000 1 エフェクト用1] [charaSet Y 5009000 1 エフェクト用2] [charaSet Z 5009000 1 エフェクト用3] [subCameraOn 4] [subCameraFilter #A maskEdge cut359_mask05 5 255,255,255,255 0] [subRenderDepth #A 1] [charaLayer T sub #A] [charaLayer D sub #A] [charaLayer X sub #A] [charaDepth T 1] [charaDepth D 2] [charaDepth X 3] [charaScale T 1.2] [charaScale D 1.2] [charaFace D 14] [charaFadein T 0.1 0,-20] [charaFadein D 0.1 0,270] [charaPut X 0,270] [subCameraFilter #B maskEdge cut359_mask05 5 255,255,255,255 0] [subRenderDepth #B 2] [charaLayer U sub #B] [charaLayer E sub #B] [charaLayer F sub #B] [charaLayer H sub #B] [charaLayer R sub #B] [charaLayer S sub #B] [charaLayer Y sub #B] [charaLayer N sub #B] [charaDepth U 1] [charaDepth E 2] [charaDepth F 2] [charaDepth H 2] [charaDepth R 2] [charaDepth S 3] [charaDepth Y 4] [charaDepth N 9] [charaScale U 1.2] [charaScale E 1.2] [charaScale F 1.2] [charaScale H 1.2] [charaScale R 1.1] [charaScale S 1.1] [charaFace E 0] [charaFadein U 0.1 0,-20] [charaFadein E 0.1 40,230] [charaPut Y 0,270] [subCameraFilter #C maskEdge cut359_mask24 5 255,255,255,255 0] [subRenderScale #C 0.44] [charaLayer V sub #C] [charaLayer A sub #C] [charaLayer B sub #C] [charaLayer C sub #C] [charaDepth V 1] [charaDepth B 2] [charaDepth A 3] [charaDepth C 4] [charaScale A 0.85] [charaScale B 0.85] [charaScale C 0.85] [charaScale V 1.2] [charaFadein A 0.1 -35,245] [charaFadein B 0.1 -35,245] [charaFadein C 0.1 -35,245] [charaFadein V 0.1 0,-90] [subCameraFilter #D maskEdge cut359_mask05 5 255,255,255,255 0] [subRenderDepth #D 2] [charaLayer W sub #D] [charaLayer G sub #D] [charaLayer I sub #D] [charaLayer J sub #D] [charaLayer K sub #D] [charaLayer L sub #D] [charaLayer M sub #D] [charaLayer Z sub #D] [charaDepth W 1] [charaDepth G 2] [charaDepth I 2] [charaDepth L 3] [charaDepth M 4] [charaDepth J 5] [charaDepth K 6] [charaDepth Z 7] [charaScale W 1.2] [charaScale G 1.2] [charaScale I 1.2] [charaScale J 1.1] [charaScale K 1.1] [charaScale L 1.1] [charaScale M 1.1] [charaFace G 8] [charaFadein W 0.1 0,-20] [charaFadein G 0.1 0,270] [charaPut Z 0,270] [scene 221000] [effect bit_talk_42_depth 0,0 H] [cueSe SE_24 24_ade1082] [cueSeVolume 24_ade1082 0 0] [cueSe SE_24 24_ade1083] [cueSeVolume 24_ade1083 0 0] [fadein black 1.0] [bgm BGM_MAP_30 0.1] [cueSeVolume 24_ade1082 1.0 0.8] [cueSeVolume 24_ade1083 1.0 0.8] [wait fade] [subRenderFadein #A 0.4 300,-300] [subRenderMove #A 300,-270 0.4] [subRenderFadein #B 0.4 -300,-240] [subRenderMove #B -300,-270 0.4] [wt 0.5] [subRenderMoveEase #A 130,-270 0.2 easeInCubic] [subRenderMoveEase #B -130,-270 0.2 easeInCubic] [wt 0.2] [subRenderShake #A 0.05 6 6 0.2] [subRenderShake #B 0.05 6 6 0.2] [fowardEffect bit_talk_14] [se ad170] [se ad1032] [wt 0.1] [flashin once 0.1 0.1 FFFFFFFA FFFFFF50] [wt 0.1] [subRenderMoveEase #A 300,-270 0.6 easeOutExpo] [subRenderMoveEase #B -300,-270 0.6 easeOutExpo] [wt 0.6] [cueSeVolume 24_ade1082 1.0 0.3] [cueSeVolume 24_ade1083 1.0 0.3] [charaTalk on] [charaTalk D] [charaFace D 15] @マシュ くっ、さすが赤兎馬さん、[r]素晴らしいスピードと力強さです……! [k] ?1:ラクダ変換されてても強敵だ[&:ね]……! ?! [charaFace D 6] @マシュ ですが、負けません! 円卓の手綱[#捌:さば]きでなんとか[r]くらいついてみせます! [k] [messageOff] [charaTalk off] [charaMoveReturn D 0,267 0.3] [se bac104] [wt 0.3] [cueSeVolume 24_ade1082 0.5 1.0] [subRenderMoveEase #A 0,-270 1.0 easeOutCubic] [wt 1.5] [cueSeVolume 24_ade1082 1.0 0.3] [charaTalk on] [charaTalk E] [charaFace E 2] @赤兎 何度も言いますが呂布です。 [k] [charaFace E 0] @赤兎 そして一つ疑問なのですが……[r]なぜこちらを見ようとしないのですか? [k] @赤兎 まるで私の顔を見ると[r]何か不都合があるようではないですか。 [k] [charaTalk D] [charaFace D 18] @マシュ そんな……コトは……。[r](目を逸らしつつ) [k] ?1:(目を逸らすしかない) ?2:ンフッ……いや何でも? ?! [messageOff] [charaTalk off] [se ad73] [charaPut N 0,200] [charaEffect N bit_talk_quickmove] [charaMove N 0,300 0.2] [subRenderMove #B -300,-300 0.2] [subRenderFadeout #B 0.2] [wt 0.2] [subRenderFadein #B 0.2 300,-300] [subRenderMove #B 300,-270 0.2] [wt 0.2] [charaTalk on] [charaTalk E] [charaFace E 2] [se ad186] [charaMoveScale E 1.3 0.2] [charaScale Y 0.45] [charaEffect Y bit_talk_41_fs 0,-120] [cueSeVolume 24_ade1083 0.3 1.0] @赤兎 [f large]どうも逆側からの呂布です! [k] [charaPut N 2000,2000] [charaEffectDestroy N bit_talk_quickmove] @赤兎 [f large]逆サイド呂布! です! [k] [charaEffectDestroy Y bit_talk_41_fs] [cueSeVolume 24_ade1083 1.0 0.5] [charaTalk D] [charaFace D 22] [charaShake D 0.02 1 1 0] @マシュ ~~~~~![r](何かを必死に堪えている) [k] ?1:卑怯だーーー! ?! [messageOff] [charaTalk off] [charaMoveScale E 1.2 0.2] [charaEffectDestroy Y bit_talk_41_fs] [charaScale Y 1.0] [cueSeStop 24_ade1082 1.4] [subRenderMoveEase #A 450,-270 1.4 easeInCubic] [wt 0.9] [charaFace D 24] [wt 0.1] [subRenderFadeout #A 0.4] [subRenderMove #B 0,-270 0.4] [wt 0.4] [charaShakeStop D] [charaTalk on] [charaTalk E] [charaFace E 0] @赤兎 卑怯とはおかしなことを。 [k] [charaFace E 1] @赤兎 この[#正々堂々:せいせいどうどう]とした走りっぷり、まさに呂布![r]砂漠を駆ける姿はまさに飛将軍! [k] @赤兎 この呂布、草原を駆けるのは好きですが、 [k] @赤兎 灼けた砂の匂い、乾燥した風に満ちた[r]砂漠を駆けるのもまた[#乙:オツ]なもの。 [k] [charaFace E 2] @赤兎 どんどん行ってしまいましょう! [k] [messageOff] [charaTalk off] [cueSeVolume 24_ade1083 1.0 1.0] [subRenderMoveEase #B -450,-270 1.0 easeInSine] [wt 0.6] [subRenderFadeout #B 0.4] [wt 0.6] [fadeout black 1.0] [bgm BGM_MAP_30 1.0 0.5] [wait fade] [effectStop bit_talk_42_depth] [charaFadeout E 0.1] [wt 0.1] [charaLayer E normal] [charaScale E 1.0] [charaSet N 1098299220 1 ラクダ_鞍なし①] [wt 1.0] [fadein black 1.0] [bgm BGM_MAP_30 1.0 1.0] [wait fade] [cueSeStop 24_ade1083 0.4] [wt 0.4] [cueSe SE_22 22_ade804] [charaTalk on] [charaTalk E] [charaFace E 0] [charaFadein E 0.4 50,0] [charaMove E 0,0 0.4] [wt 0.4] @赤兎 むむ。[r]気付けば道しるべが見当たらず。 [k] [charaFace E 2] @赤兎 ハッ。さてはこれがレースに仕掛けられた罠……[r][#奇門遁甲:き も ん と ん こ う]というやつですね!? [k] [messageOff] [charaTalk off] [charaTalk depthOff] [charaFace A 0] [charaFace B 0] [subRenderFadeinFSSideR #C 0.4 360,-140] [subRenderMoveFSSideR #C 310,-140 0.4] [wt 0.6] [charaTalk on] [charaTalk B,C] [charaFace B 1] @シバの女王=spot[B,C] 違いますよ~。 [k] [charaTalk A,C] [charaFace A 3] @ジャガーマン=spot[A,C] 単に気持ち良く走っていきすぎたからだと[r]素直にジャガー思うワケ。 [k] [messageOff] [charaTalk off] [subRenderFadeout #C 0.4] [wt 0.6] [charaDepth O 2] [charaDepth Q 3] [charaDepth E 4] [charaDepth P 5] [charaDepth N 6] [charaScale O 0.9] [charaScale Q 0.9] [cueSe SE_24 24_ade1081] [charaFadein P 0.4 110,-30] [charaMove P 60,-30 0.4] [wt 0.4] [charaFadein O 0.4 -100,-20] [charaMove O -150,-20 0.4] [wt 0.4] [cueSeStop 24_ade1081 0.4] [charaFadein Q 0.4 650,-20] [charaMove Q 600,-20 0.4] [wt 0.4] [charaTalk on] [charaTalk E] [charaFace E 0] @赤兎 むっ、そして野生らしいラクダたちが[r]いつのまにか……。 [k] [messageOff] [charaTalk off] [cueSe SE_24 24_ade1081] [charaMove P 90,-30 0.4] [wt 0.1] [charaMove Q 570,-20 0.4] [wt 0.1] [charaMove O -120,-20 0.4] [wt 0.4] [cueSeStop 24_ade1081 0.2] [charaTalk on] [charaTalk E] [charaFace E 1] @赤兎 待ってください、そんなに近付かれると走れません。[r]さては私のファンですね? [k] [charaFace E 2] @赤兎 サインは差し上げますので、[r]できれば並んでいただきたく[line 3]! [k] [messageOff] [charaTalk off] [cueSe SE_24 24_ade1081] [charaMove O -100,-20 0.4] [charaMove P 100,-30 0.4] [charaMove Q 550,-20 0.4] [wt 0.4] [se ad181] [charaShake E 0.04 2 3 2.0] [charaShake O 0.04 1 2 2.0] [charaShake P 0.04 1 2 2.0] [charaShake Q 0.04 1 2 2.0] [wt 1.0] [messageOff] [fadeout black 1.0] [bgmStop BGM_MAP_30 1.0] [cueSeStop 24_ade1081 1.0] [wait fade] [charaFadeout E 0.1] [charaFadeout N 0.1] [charaFadeout O 0.1] [charaFadeout P 0.1] [charaFadeout Q 0.1] [wt 0.1] [sceneSet T 220800 1] [sceneSet U 220800 1] [sceneSet W 220800 1] [charaLayer T sub #A] [charaLayer U sub #B] [charaLayer W sub #D] [charaScale T 1.2] [charaScale U 1.2] [charaScale W 1.2] [charaDepth T 1] [charaFadein T 0.1 0,-20] [charaDepth U 1] [charaFadein U 0.1 0,-20] [charaDepth W 1] [charaFadein W 0.1 0,-20] [charaFace F 0] [charaFadein F 0.1 0,270] [effect bit_talk_42_depth 0,0 H] [wt 1.0] [scene 220800] [fadein black 1.0] [wait fade] [bgm BGM_BATTLE_240 0.1] [cueSe SE_23 23_ade933] [wt 0.3] [cueSe SE_24 24_ade1082 0.5 0.3] [subRenderFadein #B 0.4 -250,-270] [subRenderMove #B -300,-270 0.4] [subRenderFadein #D 0.4 350,-270] [subRenderMove #D 300,-270 0.4] [wt 0.5] [charaTalk on] [charaTalk F] [charaFace F 1] @カーミラ フッ。[r]なかなかやるようね、ボウヤ? [k] [messageOff] [charaTalk off] [charaMoveReturn G 0,267 0.3] [se ade328] [wt 0.3] [charaFace G 1] [subRenderMoveEase #D 0,-270 0.8 easeOutCubic] [wt 1.0] [charaTalk on] [charaFace G 2] [charaTalk G] @武田晴信 まだまだこんなモンじゃない。[r]武田の戦、侮るな! [k] [messageOff] [charaTalk off] [charaFace D 14] [subRenderFadein #A 0.4 350,-270] [subRenderMove #A 300,-270 0.4] [wt 0.5] [charaTalk on] [charaTalk D] @マシュ スーパーカーの音がするラクダが、[r]ラクダらしいスピードで激走しています。 [k] [messageOff] [charaTalk off] [charaMoveReturn G 0,267 0.3] [wt 0.1] [charaMoveReturn G 0,267 0.3] [se ade328] [wt 0.3] [cueSe SE_23 23_ade938] [charaFace F 2] [subRenderMoveEase #B -450,-210 0.6 easeInSine] [subCameraRollMove #B 0.6 8] [wt 0.2] [subRenderFadeout #B 0.4] [subRenderMoveEase #D -450,-210 1.0 easeInSine] [subCameraRollMove #D 1.0 8] [wt 0.6] [subRenderFadeout #D 0.4] [wt 0.8] [charaTalk on] [charaTalk D] [charaFace D 9] @マシュ あっ、ドリフト走行……! [k] [charaFace D 6] [subCameraRoll #B 0] [subCameraRoll #D 0] @マシュ お二人とも、おそるべき[r]ラクダドライビングテクニックかと! [k] ?1:でも、ここで折り返しだよね? ?! [charaFace D 11] @マシュ だいぶオーバーランしていらっしゃいますね。 [k] @マシュ あまりの馬力……いえ、ラクダ[#力:りき]のせいで[r]小回りが利きにくいのかもしれません。 [k] [charaFace D 14] @マシュ わたしたちはスマートなコース取りで[r]対抗させていただきましょう……! [k] [messageOff] [charaTalk off] [cueSeVolume 24_ade1082 0.5 1.0] [charaMoveReturn D 0,267 0.3] [se bac104] [seVolume bac104 0.0 0.6] [wt 0.3] [subRenderMove #A 250,-270 0.4] [subRenderFadeout #A 0.4] [wt 0.5] [wipeout leftToRight 0.5 1.0] [bgm BGM_BATTLE_240 0.5 0.5] [cueSeVolume 24_ade1082 0.5 0.5] [wait wipe] [subCameraHome #B 0.0] [subCameraHome #D 0.0] [charaFadeout G 0.1] [charaFadeout F 0.1] [wt 0.1] [charaFace H 0] [charaFace I 0] [charaFadein H 0.1 0,270] [charaFadein I 0.1 0,270] [wt 1.0] [wipein rightToLeft 0.5 1.0] [cueSeVolume 24_ade1082 0.5 1.0] [bgm BGM_BATTLE_240 0.5 1.0] [wait wipe] [wt 0.3] [subRenderFadein #B 0.4 -250,-270] [subRenderMove #B -300,-270 0.4] [subRenderFadein #D 0.4 50,-270] [subRenderMove #D 0,-270 0.4] [wt 0.6] [charaTalk on] [charaTalk H] [charaFace H 11] @ゼノビア ははは。[r]さすがは名高い北の勇士だ。 [k] @ゼノビア 砂漠には慣れていないだろうに、[r]よくついてくる! [k] [charaTalk I] [charaFace I 16] @ニキチッチ なに、走り[#難:にく]さであれば雪原もそうだとも![r]どうということもない! [k] [charaFace I 21] @ニキチッチ そして[line 3] [k] [messageOff] [charaTalk off] [charaFace H 0] [charaFace D 14] [subRenderFadein #A 0.4 350,-270] [subRenderMove #A 300,-270 0.4] [wt 0.5] [charaTalk on] [charaTalk D] @マシュ なんとかお二人に追いつくことができました。[r]ですが……。 [k] [charaTalk I] [charaFace I 23] @ニキチッチ 夏のオレは、[r]夏を楽しむためにこうなっている。 [k] @ニキチッチ なので、このレースにおいては、[r]自分の楽しみを優先させてもらうぞ! [k] [messageOff] [cueSeVolume 24_ade1082 0.5 0.5] [subRenderMoveEase #D 38,-270 0.2 easeInCubic] [charaTalk I,D] [charaFace I 20] [charaEffect Z bit_talk_gram_slash_04_fs 80,0] [se ad85] [wt 0.4] [charaFace D 15] [charaEffect X bit_talk_14] [se ad170] [seVolume ad170 0 0.6] [se ad1056] [seVolume ad1056 0 0.7] [seStop ad1056 1.0] [charaShake D 0.05 2 2 0.5] [wt 0.1] [flashin once 0.1 0.1 FFFFFFFA FFFFFF50] [wt 1.1] [charaFace H 0] [charaTalk on] [charaTalk I] [charaFace I 21] @ニキチッチ うん、さすがだ![wt 1.2][charaFace I 5][r]っと? [k] [messageOff] [charaTalk H,I] [charaFace D 9] [charaFace H 5] [charaFace I 32] [se ade440] [charaEffect Y bit_talk_shot_02] [wt 0.2] [se ad73] [charaEffect Z bit_talk_quickmove] [charaSpecialEffect I erasureReverse 1 0.3] [wt 0.2] [charaEffect Z bit_shot_01] [wt 0.7] [charaFace I 0] [se ad223] [charaEffect Z bit_talk_quickmove] [charaSpecialEffect I appearance 1 0.25] [wt 0.6] [subRenderMove #D 0,-270 0.4] [wt 0.4] [charaTalk H] [charaFace H 11] [charaEffectDestroy Y bit_talk_shot_02] @ゼノビア せっかくだ、私も交ぜてもらおう! [k] [charaTalk I] [charaFace I 1] @ニキチッチ もちろん、織り込み済みだぞ。[r]それも楽しみの一つだ! [k] [charaTalk D] [charaFace D 14] @マシュ これは避けては通れない[r]レースバトルのようです、マスター! [k] ?1:難しいけど、二人を相手しながら ?2:なんとか走り抜けよう……! ?! [messageOff] [charaTalk off] [charaFace H 5] [se ade440] [charaEffect Y bit_talk_shot_02] [wt 0.6] [charaFace D 15] [charaEffect X bit_shot_01] [wt 0.2] [charaEffect X bit_talk_14] [se ad170] [seVolume ad170 0 0.6] [se ad1056] [seVolume ad1056 0 0.7] [seStop ad1056 1.0] [charaShake D 0.05 2 2 0.5] [wt 0.1] [flashin once 0.1 0.1 FFFFFFFA FFFFFF50] [wt 0.8] [charaFace I 28] [charaFace H 8] [subRenderMoveEase #D -38,-270 0.2 easeInCubic] [charaEffect Z bit_talk_gram_slash_04_fs -80,0 H] [se ad85] [wt 0.4] [charaFace H 5] [charaFace I 32] [charaEffect Y bit_talk_14] [se ad1013] [se ad1014] [charaShake H 0.05 2 2 0.5] [wt 0.1] [flashin once 0.1 0.1 FFFFFFFA FFFFFF50] [wt 0.2] [subRenderMoveEase #D 0,-270 0.4 easeOutExpo] [wt 1.2] [messageOff] [fadeout black 1.0] [cueSeStop 24_ade1082 1.0] [bgmStop BGM_BATTLE_240 1.0] [wait fade] [effectStop bit_talk_42_depth] [subRenderFadeout #A 0.1] [subRenderFadeout #B 0.1] [subRenderFadeout #D 0.1] [charaFadeout H 0.1] [charaFadeout I 0.1] [charaFadeout D 0.1] [sceneSet U 221000 1] [sceneSet W 221000 1] [charaLayer U sub #B] [charaLayer W sub #D] [charaScale U 1.2] [charaScale W 1.2] [charaDepth U 1] [charaFadein U 0.1 0,-20] [charaDepth W 1] [charaFadein W 0.1 0,-20] [wt 1.0] [scene 221000] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_65 0.1] [charaFace A 0] [charaFace B 0] [subRenderScale #C 0.85] [subRenderFadein #C 0.6 0,-160] [wt 0.6] [charaTalk on] [charaTalk A,C] @A:ジャガーマン=spot[A,C] さあ、そろそろ先頭のランナーがこのゴール前に[r]現れる頃合いですが…… [k] [charaFace A 6] [charaFace B 2] @A:ジャガーマン=spot[A,C] おおっと、あれは! あの影はッ!? [k] @A:ジャガーマン=spot[A,C] 先頭でこの場に現れたのは、[r]なんと[line 3]! [k] [messageOff] [wipeout rectangleStripLeftToRight 0.5 1.0] [bgm BGM_EVENT_65 0.5 0.5] [wait wipe] [effect bit_talk_42_depth 0,0 H] [subRenderFadeout #C 0.1] [subCameraFilter #B maskEdge cut359_mask07 5 255,255,255,255 0] [subCameraFilter #D maskEdge cut359_mask07 5 255,255,255,255 0] [subRenderDepth #B 1] [subRenderDepth #D 2] [subRenderDepth #C 3] [charaFace R 0] [charaFace S 0] [charaFadein R 0.1 -280,130] [charaFadein S 0.1 -280,130] [charaFace J 12] [charaFace K 0] [charaFace L 1] [charaFace M 0] [charaFadein J 0.1 -120,270] [charaFadein K 0.1 -120,270] [charaPut L 130,270] [charaFadeTime L 0.1 0.5] [charaFadein M 0.1 130,270] [wt 0.1] [wipein rectangleStripRightToLeft 0.5 1.0] [bgm BGM_EVENT_65 0.5 1.0] [wait wipe] [cueSe SE_24 24_ade1081] [wt 1.0] [charaTalk off] [subRenderFadein #B 0.4 -130,-270] [subRenderMove #B -180,-270 1.0] [wt 1.0] [charaFadeout S 0.7] [wt 1.2] [charaFace A 2] [subRenderScale #C 0.44] [subRenderFadeinFSSideR #C 0.4 360,-140] [subRenderMoveFSSideR #C 310,-140 0.4] [wt 0.9] [charaTalk on] [charaTalk A,B,C] @ジャガーマン=spot[A,C] ロボ騎手ラクダだーっ! [k] [charaTalk B,C] [charaFace B 0] @B:シバの女王=spot[B,C] 妨害しなかったが故に[r]妨害されなかったというか、 [k] @B:シバの女王=spot[B,C] 誰にも注目されずに、[r]マイペースに進んでこられたんでしょうねぇ。 [k] [charaTalk A,C] [charaFace A 6] [charaFace B 2] @ジャガーマン=spot[A,C] いや、待たれよ。その理屈でいけば、[r]対抗ラクダがもう一頭……! [k] [messageOff] [charaTalk J,L,R] [subRenderMove #B -230,-270 0.4] [subRenderFadeout #B 0.4] [wt 0.6] [subRenderFadein #D 0.4 -130,-270] [subRenderMove #D -180,-270 1.0] [wt 1.0] [charaFadeout K 0.7] [charaFadeout M 0.7] [wt 1.4] [charaFadeTime L 0.6 1.0] [wt 1.4] [charaTalk J] [charaFace J 12] @徐福 うふふ。うへへへへ……。[r]ずっとぐっ様と一緒だぁ……。 [k] [charaTalk A,C] [charaFace A 2] @A:ジャガーマン=spot[A,C] なんと徐福選手だぁー! [k] @A:ジャガーマン=spot[A,C] 同じようにマイペースすぎて[r]他の選手たちの目に入らなかった模様! [k] @A:ジャガーマン=spot[A,C] 妨害しあっている他の選手たちを尻目に、[r]ウサギとカメ作戦で二位につけていたー! [k] [charaFace A 1] [charaFace B 0] @A:ジャガーマン=spot[A,C] その目は明らかに現実を見ていないが[r]さもありなん、 [k] @A:ジャガーマン=spot[A,C] 木を隠すなら森の中、現実から消えるなら[r]妄想の中という格言もあります! [k] [charaFace A 6] [charaFace B 2] @A:ジャガーマン=spot[A,C] おや、しかし[line 3]? [k] [messageOff] [cueSeVolume 24_ade1081 0.5 0.5] [charaTalk J,L] [subRenderMoveFSSideR #C 360,-140 0.4] [subRenderFadeout #C 0.4] [subRenderMove #D 0,-270 0.7] [wt 0.9] [charaTalk L] @イマジナリー虞美人 ところで話は変わるけど、項羽様の姿が見えたから、[r]そっちに行くわ。じゃねー。 [k] [messageOff] [charaTalk J,L] [charaMoveEase L -150,310 1.0 easeInOutSine] [charaFadeTime L 1.0 0.6] [charaMoveEase J 120,240 1.0 easeInOutSine] [charaMoveEase W -240,-50 1.0 easeInOutSine] [subRenderMoveEase #D 120,-270 1.0 easeInOutSine] [wt 1.2] [charaTalk J] [charaFace J 25] @徐福 あ[messageShake 0.03 3 3 0.5]あっ、待ってぐっ様!?[r]ぐっ様ぁぁぁぁー!? [k] [messageOff] [charaTalk off] [cueSeStop 24_ade1081 1.0] [cueSe SE_24 24_ade1082] [charaFadeTime L 2.0 0.0] [charaMove L -250,380 2.0] [charaMove J 0,240 1.5] [subRenderMove #D -50,-270 2.0] [wt 0.8] [subRenderFadein #B 0.4 -600,-270] [subRenderMoveEase #B 600,-270 2.0 easeInSine] [wt 0.6] [se ad102] [subRenderShake #B 0.05 6 6 2.0] [wt 0.7] [subRenderFadeout #B 0.4] [subRenderMove #D -480,-270 0.9] [wt 0.4] [wipeout leftToRight 0.5 1.0] [wait wipe] [subRenderFadeout #D 0.1] [wt 0.4] [wipein rightToLeft 0.5 1.0] [subRenderFadein #D 0.4 450,-270] [subRenderMove #D -180,-270 1.5] [wait wipe] [cueSeStop 24_ade1082 1.0] [wt 1.0] [bgmStop BGM_EVENT_65 1.0] [effectStop bit_talk_42_depth] [wt 1.0] [cueSe SE_23 23_ade893] [wt 4.0] [charaTalk on] [charaTalk J] [charaShake J 0.05 2 2 0.6] [wt 1.0] [charaMove J 0,230 0.2] [se ad984] [wt 0.8] [charaFace J 28] @徐福 うあああん! 今の今まで抑えてたけど、[r]私の想像力が耐え切れなかった! [k] @徐福 ぐっ様の解像度が高すぎたことが裏目にー! [k] [charaFace J 17] @徐福 ……ん? [k] [messageOff] [bgm BGM_BATTLE_23 0.1] [charaFace A 2] [charaFace B 2] [charaTalk A,C] [subRenderScale #C 0.44] [subRenderFadeinFSSideR #C 0.4 360,-140] [subRenderMoveFSSideR #C 310,-140 0.4] [wt 0.6] @A:ジャガーマン=spot[A,C] うおおー![r]なんと、最後の鬼気迫るダッシュで大逆転! [k] [charaFace A 1] [charaFace B 1] @A:ジャガーマン=spot[A,C] [f large]優勝は……[wt 1.0][messageShake 0.03 5 5 0.5]徐福ゥー! [k] [messageOff] [charaTalk off] [se ad272] [cueSe SE_24 24_ade1077] [charaEffect Z bit_talk_kamifubuki] [wt 1.5] [charaFace J 29] [wt 2.5] [fadeout black 2.0] [bgmStop BGM_BATTLE_23 2.0] [cueSeStop 24_ade1077 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]