$03-00-02-08-2-0 [soundStopAll] [charaSet A 1098154200 1 ???] [charaSet B 98001000 1 Mash] [scene 10000] [fadeMove black 1.5 0.6] [wait fade] [effect bit_talk_noise] [wt 2.0] [se ad311] [seVolume ad311 0 0.2] [wt 1.0] [seVolume ad311 3.0 0.9] [wt 3.0] [seStop ad311] [effectStop bit_talk_noise] [wt 1.0] [bgm BGM_EVENT_81 0.1] @??? ..Well, well. We don't see your[sr]kind tumbling down here every day. [k] @??? You definitely didn't come down here of your own[sr]accord. You clearly fell down. [k] @??? Haha, they must have taken advantage[sr]of a flaw in your temporary contract. [k] @??? They were able to forge a connection with you with no problem, but you must have fallen down here when you weren't able to make it to the dream. [k] [messageOff] [charaFace A 0] [charaPut A 0,0] [charaFadeTime A 0.7 0.8] [wt 1.0] @??? ...Heh. I suppose this, too, is fate. [k] ?1:You are... @??? Don't push yourself too hard.[sr]That's it. You don't know me. [k] @??? There you go. Just forget about it. Regrets and voids that gnaw away at people in their dreams are MY quarry. No one else's. [k] ?2:I don't know where, but I've heard your voice before. @??? ...You're pretty sharp, aren't you? [k] @??? But no, there's no way you know me.[sr]And no need for you to. [k] @??? Regrets and voids that gnaw away at people in their dreams are MY quarry. No one else's. Factual records of me shouldn't exist. [k] ?! [messageOff] [charaPut B 0,80] [se ad312] [charaEffect B bit_talk_27_01] [wt 0.5] [charaFadeTime A 0.7 1.0] [wt 1.0] [charaEffectStop B bit_talk_27_01] [charaFadeTime A 0.7 0.8] @??? ...Now then, if we're going to send you back the way you came...we'll have to start by burning these things away. [k] @??? It'd help if you could form your sense of self soon,[sr]but that might be asking a bit too much. [k] @??? Stand back. [k] ?1:Hang on. ?2:I'm still lost, but if it's dangerous, I'll fight too. ?! @??? ...Hmph. [k] [messageOff] [bgmStop BGM_EVENT_81 0.5] [fadeMove black 0.5 1.0] [wait fade] [soundStopAll] [end]