$03-00-04-03-2-1 [soundStopAll] [charaSet A 1098124510 1 "Da Vinci"] [charaSet B 8001410 1 Mash] [charaSet C 98115300 1 Holmes] [charaSet J 5009000 1 "Effect Dummy"] [scene 74901] [charaPut J 1200,1200] [charaEffect J bit_talk_10_LowLevel] [fadein black 1.5] [wait fade] [bgm BGM_EVENT_77 0.1] [charaPut J 1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Da Vinci So hey, what do you make of the area so far? [k] @Da Vinci We've been able to get a handle on it to some degree on our end, but I'd still like to hear your thoughts on it now that you've experienced it for yourselves. [k] [charaFadeout A 0.1] [wt 0.1] [charaPut J 1200,1200] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Mash Well, I can see a lot of placid bodies of water around here. They're all covered in lotus flowers, and it's very pretty. [k] @Mash And there's also plenty of dry land, so we haven't had any problems walking around. [k] ?1:Basically, it's surprisingly normal. ?2:It's almost strangely peaceful. ?! [charaFadeout B 0.1] [wt 0.1] [charaPut J 1] [charaTalk A] [charaFace A 8] [charaFadein A 0.1 1] @Da Vinci Hmm... Well of course, water is essential for living things to survive. [k] @Da Vinci It looks like there are large rivers here too, so it would seem it's just as environmentally stable as China was. [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaPut J 1200,1200] [se ad659] [wt 0.5] [seStop ad659 0.2] [charaPut J 1] [charaTalk C] [charaFace C 6] [charaFadein C 0.1 1] @Holmes Oh? This signal... Is that...? [k] [messageOff] [se ad172] [wt 1.5] [seStop ad172] [charaFace C 0] @Holmes Just as I suspected. A world with a pleasant climate is bound to have people, which also means it's bound to have towns. [k] @Holmes I just picked up what appears to be one such town in the direction you're headed. I'll send you the coordinates now. [k] @Holmes Be sure to approach it with the utmost caution. [k] [messageOff] [fadeout black 2.0] [bgmStop BGM_EVENT_77 2.0] [wait fade] [wt 1.0] [soundStopAll] [end]