$03-00-04-14-4-0 [soundStopAll] [charaSet A 1098166700 1 Asha] [charaSet B 98115000 1 Effect] [charaSet C 1098167400 1 Man] [charaSet D 1098167200 1 Woman] [scene 75007] [wipeFilter cinema 0.5 0] [fadein black 1.5] [wait fade] [bgm BGM_EVENT_70 0.1] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 0,-50] @Asha Father fell asleep after I took him to the healer...[sr]That means he'll be okay, right...? [k] @Asha I wonder if...there's something I can do to help... [k] [messageOff] [fadeout black 1.0] [bgm BGM_EVENT_70 1.0 0.6] [wait fade] [charaFadeout A 0.1] [wt 0.1] [fadein black 1.0] [wait fade] [charaTalk C] [charaFace C 3] [charaFadein C 0.1 0,-50] @Man You want to help? I don't know, you're still just a child... We can't give you a sword, and there aren't any other weapons you could use safely... [k] [messageOff] [fadeout black 1.0] [wait fade] [charaFadeout C 0.1] [wt 0.1] [fadein black 1.0] [wait fade] [charaTalk D] [charaFace D 2] [charaFadein D 0.1 0,-50] @Woman You can pray, of course! Go on, close your eyes and pray as hard as you can for our god to help! [k] [messageOff] [fadeout black 1.0] [wait fade] [charaFadeout D 0.1] [wt 0.1] [fadein black 1.0] [bgm BGM_EVENT_70 1.0 1.0] [wait fade] [charaTalk A] [charaFace A 4] [charaFadein A 0.4 0,-50] [wt 0.5] @Asha Nnn... [k] [messageOff] [fadeout black 1.0] [bgmStop BGM_EVENT_70 1.0] [se ad132] [charaMove A -50,-50 0.4] [charaFadeout A 0.4] [wait fade] [seStop ad132 0.1] [wipeOff] [wt 0.8] [charaSet A 8001410 1 Mash] [charaSet B 1098127610 1 Peperoncino] [charaSet C 1019001 1 Rama] [charaSet D 98115300 1 Holmes] [charaSet E 2034000 1 Tell] [charaSet F 1098167700 1 "Sacred Beast"] [charaSet G 1098167700 1 "Sacred Beast"] [charaSet J 98115000 1 Effect] [charaPut J 1200,1200] [charaEffect J bit_talk_10_LowLevel] [fadein black 1.5] [wait fade] [se ad60] [wt 0.6] [charaTalk E] [charaFace E 0] [charaFadein E 0.4 1] [wt 0.4] [seStop ad60 0.1] [wt 1.2] [charaFadeout E 0.1] [wt 0.1] [bgm BGM_EVENT_81 0.1] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Mash Look out, Master![sr]It's William Tell! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Rama Oh? So you're coming to face us yourself this time? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Tell Actually, that's about the distance I prefer to operate from. Besides, this is the climax of the hunt. [k] @Tell I can't just pass up a chance like this,[sr]when my quarry's already weak and exhausted. [k] [charaFace E 1] @Tell A hunter doesn't feel bad about bringing[sr]down their prey. We feel accomplished. [k] [charaFadeout E 0.1] [wt 0.1] [charaPut J 1] [charaTalk D] [charaFace D 5] [charaFadein D 0.1 1] @Holmes We are in a difficult position, having fought so many kali and Asclepius. I would much rather we had time to recover before our next showdown with William Tell. [k] [charaFadeout D 0.1] [wt 0.1] [charaPut J 1200,1200] [charaTalk E] [charaFace E 1] [charaFadein E 0.1 1] @Tell I'm sure you'd like that, but the thing about hunters is that we don't let our quarry escape. [k] [charaFace E 0] @Tell Traps, wind, climate, scents, bait... When we decide to bring down a target, we make sure to use whatever it takes. [k] [bgmStop BGM_EVENT_81 1.5] @Tell And if we let a wounded animal get away,[sr]well...there's no greater shame than that. [k] [charaFace E 1] @Tell When that happens, we just have to accept it's god's will, and resign ourselves to going to bed with an empty stomach. [k] [messageOff] [charaTalk off] [wt 0.6] [charaDepth E 6] [charaDepth F 4] [charaDepth G 4] [charaFace F 0] [charaFadein F 0.4 -310,0] [charaFace G 0] [charaFadein G 0.4 310,0] [shake 0.05 4 3 1.0] [se ade246] [wt 1.0] [bgm BGM_EVENT_80 0.1] [wt 0.8] ?1:Looks like we have no choice but to fight! ?2:Looks like he's not gonna let us get away! ?! [charaFadeout F 0.1] [charaFadeout G 0.1] [charaFadeout E 0.1] [wt 0.1] [charaTalk on] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Mash Right. We'll just have to settle[sr]things here and now, Master! [k] [charaFadeout A 0.1] [wt 0.1] [charaPut J 1] [charaTalk D] [charaFace D 5] [charaFadein D 0.1 1] @Holmes If he has yet to fully recover from the last battle, you should still have a chance, though it won't be an easy fight by any means. Hang in there! [k] [charaFadeout D 0.1] [wt 0.1] [charaPut J 1200,1200] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Peperoncino Well, at least we don't have to worry about him sniping at us from extreme range now... [k] @Peperoncino ...but he can still control the wind as he likes thanks to Vāyu. [k] @Peperoncino Keep your guard up, [%1]. There's no[sr]telling how he'll try shooting his arrows at us next! [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_80 0.5] [wait fade] [soundStopAll] [end]