$03-00-05-06-4-0 [soundStopAll] [charaSet A 1098183200 1 "Hestia Island Resident"] [charaSet B 2038000 1 Orion] [charaSet C 6038002 1 "Charlotte Corday"] [charaSet D 8001410 1 Mash] [charaSet E 1098124500 1 "Da Vinci"] [charaSet F 9005001 1 Holmes] [charaSet G 1098123200 1 Goredolf] [charaSet H 4034000 1 Bartholomew] [charaSet I 4034000 1 Bartholomew_Silhouette] [charaFilter I silhouette 00000080] [charaSet J 5009000 1 "Effect Dummy"] [scene 85100] [fadein black 1.5] [wait fade] [charaTalk A] [charaFace A 0] [charaFadein A 0.4 1] [wt 0.4] [bgm BGM_EVENT_25 0.1] @Hestia Island Resident Hm? Oh, hey, Orion. [k] [charaFace A 1] @Hestia Island Resident What's going on?[sr]It's not like you to return from a hunt so soon. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Orion Let's just say I happened across something rare and unusual. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 1] @Hestia Island Resident Hm? You mean you found someone too? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @Orion “Too”? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Hestia Island Resident Oh yeah, some people showed up here asking for help. [k] @Hestia Island Resident I tell you, I hadn't seen anyone that badly wounded in a long, long time. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Orion Well damn, that's a hell of a coincidence.[sr]So where are these people now? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Hestia Island Resident They're staying at the tavern for the time being. Apparently, The Courier happened to know who they were. [k] @Hestia Island Resident I was going to have them head for the temple once they got their bearings, but now that you're back, this works out nicely. [k] @Hestia Island Resident Why don't you escort them there? [k] @Hestia Island Resident Turns out none of them had an offering from the gods, just like you didn't. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Orion Did you hear that, [%1]? [k] ?1:You think it might be them!? ?! [charaFace B 1] @Orion Hell yeah I do. There's no way this is just a coincidence. Come on, the tavern's this way! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 10] [charaFadein C 0.1 1] @Charlotte Corday W-wait for meee! [k] [messageOff] [se ad55] [se ad184] [wt 0.1] [seStop ad55 1.0] [seStop ad184 1.0] [charaMove C -100,0 0.4] [charaFadeout C 0.4] [wipeout leftToRight 1.0 1.0] [bgmStop BGM_EVENT_25 1.0] [wait wipe] [scene 85200] [wt 1.0] [wipein rightToLeft 1.0 1.0] [wait wipe] [wt 0.2] [se ad533] [wt 1.4] [charaTalk D] [charaFace D 8] [charaFadein D 0.4 1] [wt 0.4] @Mash ...[sr]... [k] [messageOff] [wt 1.2] [charaFace D 6] @Mash [f large]!!! [k] [bgm BGM_EVENT_77 0.1] [charaFace D 1] @Mash Senpai... Senpai!!! [k] ?1:Mash!!! ?! [messageOff] [charaMoveScale D 1.2 0.2] [charaMove D 0,15 0.2] [wt 0.1] [se ad215] [wt 0.1] [charaShake D 0.02 2 2 0.3] [wt 0.3] [seStop ad215 0.2] [wt 0.5] @Mash You're all right! Oh, thank goodness! [k] @Mash I mean, well... [k] [charaFace D 12] @Mash I knew you were still alive and uninjured thanks to your vital readings on the Shadow Border... [k] @Mash But since we couldn't contact you, I was worried that you might be trapped or imprisoned somewhere... [k] [charaFace D 13] @Mash I can't tell you how relieved[sr]I am that you're all right! [k] ?1:I'm so relieved to see you're all right, too! @Mash Yeah. [k] @Mash Luckily, I got off with only a few bumps and scratches, since I was using the enhanced Ortinax at the time. [k] ?2:What about the others? @Mash Oh yes, they're all okay too.[wt 0.5][charaFace D 4][sr]Although... [k] ?! [charaFadeout D 0.1] [wt 0.1] [charaScale D 1.0] [charaTalk E] [charaFace E 9] [charaFadein E 0.1 1] @Da Vinci [%1]! You're all right! [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk F] [charaFace F 9] [charaFadein F 0.1 1] @Holmes Though we did have empirical evidence of your[sr]well-being, we were all still going out of our minds with worry. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk G] [charaFace G 5] [charaFadein G 0.1 1] @Goredolf I'll say. This whole sorry state of affairs just goes to show how much you still have to learn. [k] @Goredolf Now you listen to me. It's every soldier's duty to always contact their superiors, no matter what their situation. [k] [charaFace G 18] @Goredolf If you're all right, we'll know to breathe a sigh of relief. If you're wounded, the shock will take our collective breath away. [k] @Goredolf Either way, once we have contact, then we can take action. But, if you never contact us at all... [k] [charaFace G 15] @Goredolf My point, [&boy:girl], is that it's about time you took[sr]your responsibilities as the last Master of humanity seriously. [k] ?1:Well, uh, funny story... @Goredolf Hmph. Let me guess:[sr]Your communicator was broken, right? [k] @Goredolf Well, given that you are uninjured, I'll overlook it just this once. The fact is, we cannot solve this Lostbelt problem without a Master, and as I just said, you're the last one we've got. [k] ?2:I'm so sorry... [charaFace G 16] @Goredolf I don't want to hear your exc[line 2][wt 0.6][charaFace G 7][sr]What's that? Your communicator was broken? [k] [charaFace G 10] @Goredolf ...Well, in that case, I suppose there genuinely wasn't anything more you could have done... All right, here, I'll lend you mine. Just try not to break this one, too. [k] ?! [charaFadeout G 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Holmes At any rate, though it is a great weight off all our shoulders to know everyone survived the attack... [k] @Holmes I'm afraid the situation we find ourselves in is both highly complex and time sensitive. [k] [charaFace F 4] @Holmes Hmm. Where to begin... [k] [charaFadeout F 0.1] [wt 0.1] [bgmStop BGM_EVENT_77 1.0] [charaTalk G] [charaFace G 10] [charaFadein G 0.1 1] @Goredolf Where else?[sr]The first order of business has to be Captain. [k] ?1:You mean Nemo? What about him? ?! [charaFadeout G 0.1] [wt 0.1] [bgm BGM_EVENT_70 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Mash Well... [k] @Mash The whole reason we survived is thanks to Captain Nemo forcefully initiating a Zero Sail. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 24] [charaFadein E 0.1 1] @Da Vinci Usually, Zero Sailing in the state we were in would've gotten us killed for sure, and should never have been attempted... [k] @Da Vinci ...but this time, it turned out to be the right call. [k] ?1:What happened? ?! [charaFace E 25] @Da Vinci I took a look at the data we[sr]collected during the attack... [k] @Da Vinci ...and it said that the beam that came down from the sky tore the Border to pieces. [k] @Da Vinci So even though our Zero Sail came to an end successfully, albeit half-assedly, our existence was still ever so slightly unstable. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Holmes Are you familiar with a Rider by the name of Astolfo? [k] ?1:Oh yes. Very. @Holmes Then perhaps you're also familiar with his Noble Phantasm, the Hippogriff? [k] @Holmes Since it is not of this world, and its existence is so ill-defined, the Hippogriff is able to travel freely between truth and fiction. [k] @Holmes This enables it to temporarily evade attacks that are rooted in reality. [k] ?2:Not really, no... @Holmes Well, one of the legends he shares with Bradamante involves a Phantasmal Beast called Hippogriff. [k] @Holmes Hippogriff is a mythical creature that can travel freely to the Reverse Side of the World and back thanks to its ill-defined existence. [k] ?! @Holmes In our case, under most circumstances, our predicament would normally have led to one of two outcomes. [k] @Holmes Either that light from the heavens would have torn the Nautilus to pieces, or the forced Zero Sail would have resulted in us no longer being able to verify our own existence. [k] @Holmes However, it is here where Captain's decision truly shines. [k] @Holmes Sustaining damage in a neither-here-nor-there state served to verify our existence through external means... [k] @Holmes ...and in turn, the Zero Sail helped keep the light's destruction within manageable levels. [k] [charaFace F 4] @Holmes Though not without significant cost, I'm afraid. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk D] [charaFace D 12] [charaFadein D 0.1 1] @Mash Captain Nemo was integrated into the Nautilus, so when it was nearly destroyed, the damage to him was catastrophic, and has left him comatose. [k] ?1:...Is he going to be okay? [charaFadeout D 0.1] [wt 0.1] [charaTalk F] [charaFace F 4] [charaFadein F 0.1 1] @Holmes Unfortunately, it seems his recovery will be neither swift nor simple. [k] @Holmes But recover he must, for we cannot hope to cross the Sea of Atlantis without the Nautilus. [k] @Holmes It is absolutely essential for[sr]us to navigate the terrain. [k] ?2:Where is he now? @Mash They're letting him use the bed on the second floor of this tavern. He still hasn't woken up. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] ?! [charaFace F 0] @Holmes Under normal circumstances, the best thing to do would be to send him back to Novum Chaldea, turn him into his spirit form, and give him the time he needs to restore himself... [k] @Holmes But our plan hinges on the Nautilus, and with that out of commission, our hands are firmly tied. [k] @Holmes For one thing, we can no longer escape even if we wanted to. [k] ?1:What about Sion? ?! [charaFadeout F 0.1] [wt 0.1] [charaTalk E] [charaFace E 24] [charaFadein E 0.1 1] @Da Vinci As far as I can tell, we're almost completely cut off. [k] @Da Vinci We've been able to transmit a tiny bit of data[line 2]just enough to let her know we're still alive[line 2]but that's all. [k] [charaFace E 14] @Da Vinci It takes forever to send, too. To give you an idea of the scale and difficulty, it's like sending signals from Earth to Mars. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk G] [charaFace G 12] [charaFadein G 0.1 1] @Goredolf Then, right when everything was looking abjectly hopeless... [k] [messageOff] [bgmStop BGM_EVENT_70 0.6] [charaFadeout G 0.1] [wt 0.4] [charaDepth H 3] [charaDepth I 4] [charaTalk I] [charaFace I 0] [charaFadein I 0.4 1] [wt 0.8] @I:??? That's when I showed up and said: [k] @I:??? “You look like you're in distress,[sr]o beautiful lady with the hidden eyes!” [k] ?1:Who're you!? @I:??? Ask, and you shall receive![sr]My name is Bartholomew Roberts! [k] [messageOff] [charaTalk off] [charaFace H 0] [charaFadein H 0.1 1] [wt 0.4] [charaFadeout I 0.7] [wt 1.5] [bgm BGM_EVENT_94 0.1] [charaTalk on] @Bartholomew I'm a professional pirate in the prime of my youth,[sr]and most importantly... [k] [charaFace H 1] @Bartholomew [f large]I'm single!!! [k] [charaFadeout H 0.1] [wt 0.1] ?2:Th-that voice! That line! @I:??? Hehehe, I take it we've already met then.[sr]Perhaps there's a version of me there in Chaldea? [k] @I:??? Still, I'm a firm believer in proper introductions,[sr]so don't mind me if I do just that! [k] @I:??? My name is Bartholomew Robeeerts!! [k] [messageOff] [charaTalk off] [charaFace H 0] [charaFadein H 0.1 1] [wt 0.4] [charaFadeout I 0.7] [wt 1.5] [bgm BGM_EVENT_94 0.1] [charaTalk on] [charaFace H 1] @Bartholomew [f large]I'm single! [k] [charaFace H 3] @Bartholomew (Glance) [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk D] [charaFace D 6] [charaFadein D 0.1 1] @Mash ? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk H] [charaFace H 2] [charaFadein H 0.1 1] @Bartholomew [f large]I said, I'm single!!! [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk E] [charaFace E 17] [charaFadein E 0.1 1] @Da Vinci Here, Mash, why don't you come[sr]stand next to me for a while? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 12] [charaFadein D 0.1 1] @Mash Um, okay... [k] [charaFadeout D 0.1] [wt 0.1] ?! [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Holmes Indeed, it was through meeting Mr. Roberts[sr]that we managed to arrive at this village. [k] @Holmes What about you, Master?[sr]How did you find your way here? [k] ?1:Orion helped me. ?! [messageOff] [wipeout rectangleStripRightToLeft 0.5 1.0] [wait wipe] [charaFadeout F 0.1] [wt 1.0] [wipein rectangleStripLeftToRight 0.5 1.0] [wait wipe] [wt 1.4] [wipeout rectangleStripLeftToRight 0.5 1.0] [wait wipe] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] [wt 1.0] [wipein rectangleStripRightToLeft 0.5 1.0] [wait wipe] [wt 0.3] @Holmes Hm? [k] @Holmes There doesn't appear to be anyone else here.[sr]Though it does smell faintly of game. [k] @Holmes Perhaps this means the Servant who escorted you to this village was here not too long ago? [k] [charaFace F 6] @Holmes Orion, hmm...[sr]...The human version? [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk D] [charaFace D 6] [charaFadein D 0.1 1] @Mash There's a human Orion too!?[sr]Not just a bear!? [k] @Mash Oh wow... I wish I could have seen that for myself! [k] [charaFace D 0] @Mash In the meantime, um... I noticed you also seem to have brought a very beautiful woman with you. May I ask your name? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Charlotte Corday ? [k] [messageOff] [wt 0.1] [charaFace C 10] [charaMoveReturn C 20,0 0.8] [wt 0.8] [charaMoveReturn C -20,0 0.8] [wt 1.4] [charaFace C 9] @Charlotte Corday O-oh, I'm sorry.[sr]Were you talking to me? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 1] [charaFace C 9] [charaFadein D 0.1 2] [charaFadein C 0.1 0] @Mash I was! [k] [charaFace C 0] @Charlotte Corday My name is Charlotte Corday.[sr]I'm an Assassin! [k] [charaFace C 9] @Charlotte Corday U-um... [k] [charaFace D 0] @Mash ? [k] [charaFace C 9] @Charlotte Corday Mash, was it?[sr]Are you [%1]'s Servant? [k] [charaFace D 1] @Mash Yes, that's right.[sr]I'm Mash Kyrielight. [k] [charaFace C 0] @Charlotte Corday Well, as a fellow Servant,[sr]it's a pleasure to meet you! [k] [charaFace C 7] @Charlotte Corday Oh, and please, call me Corday. [k] [charaFace D 13] @Mash Not at all. The pleasure's all mine. [k] @Mash So are you the one who escorted[sr]Master here then, Corday? [k] [charaFace C 4] @Charlotte Corday Oh no, it wasn't me! If anything, I was being helped much more than I was helping... [k] [charaFace C 2] @Charlotte Corday Neither [%1] nor I would have made[sr]it back here if it hadn't been for Orion! [k] [charaFadeout D 0.1] [charaFadeout C 0.1] [wt 0.1] [charaTalk H] [charaFace H 4] [charaFadein H 0.1 1] @Bartholomew Aha... No wonder I haven't seen you around then. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Charlotte Corday Yes, I'm afraid I got hopelessly lost.[sr]I'm sorry for worrying you, Mr. Courier. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk H] [charaFace H 1] [charaFadein H 0.1 1] @Bartholomew Oh, that's quite all right. Just grow out your bangs, and it'll all be water under the bridge. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk C] [charaFace C 10] [charaFadein C 0.1 1] @Charlotte Corday Huh? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk H] [charaFace H 4] [charaFadein H 0.1 1] @Bartholomew Damn, I guess she didn't get it. [k] [charaFace H 0] @Bartholomew Anyway, is Orion gone now then? Well, that's too bad.[sr]Guess I'll have to go after him. [k] [charaFace H 4] @Bartholomew Then again, I don't really want to go after another man... Then again AGAIN, I think I have to[line 2] [k] ?1:Just make up your mind already, will you? ?! @Bartholomew Oh man... How am I ever going to decide? [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk G] [charaFace G 10] [charaFadein G 0.1 1] @Goredolf Oh, don't bother. We don't have the time or the resources to spare running after someone who's already left. [k] [charaFace G 6] @Goredolf Besides, we still need information first and foremost! Just what in the world is going on with this Lostbelt, anyway!? [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Da Vinci Okay, Bartholomew. [k] @Da Vinci I know you already told Holmes and me earlier, but would you mind going over this Lostbelt again for everyone else? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk H] [charaFace H 1] [charaFadein H 0.1 1] @Bartholomew Not at all! Would you mind lowering your bangs? [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk E] [charaFace E 12] [charaFadein E 0.1 1] @Da Vinci Uh, why? I'm already perfect as I am, so no. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk H] [charaFace H 4] [charaFadein H 0.1 1] @Bartholomew Tch. [k] [messageOff] [bgmStop BGM_EVENT_94 0.8] [wt 1.0] [bgm BGM_EVENT_70 0.1] [charaFace H 0] @Bartholomew ...All right, moving on. [k] @Bartholomew We know exactly why this Sea of[sr]Atlantis ended up as a Lostbelt. [k] [messageOff] [wt 0.1] [se ad786] [wt 0.2] [charaMoveReturn H 0,-3 0.3] [wt 0.4] [charaMoveReturn H 0,-3 0.3] [wt 1.0] @Bartholomew Did you notice anything unusual about this village?[sr]I'm betting you did. [k] ?1:Those enormous metal structures... ?! @Bartholomew Right. [k] @Bartholomew As I'm sure you can imagine, those giant buildings you saw are not of human design. [k] @Bartholomew They were made by...well, there's no[sr]better word for them than gods. [k] @Bartholomew What's more, these gods still hold the[sr]reins of power here even to this day. [k] @Bartholomew That's right. Here in this Lostbelt,[sr]the gods of Olympus are alive and well. [k] [messageOff] [wt 1.0] [fadeout black 2.0] [bgmStop BGM_EVENT_70 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]