$03-00-05-30-3-1 [soundStopAll] [charaSet A 2030002 1 Chiron] [charaSet B 1038000 1 Jason] [charaSet C 1098158310 1 Nemo] [charaSet D 9005001 1 Holmes] [charaSet E 8001410 1 Mash] [charaSet F 1038000 1 "Jason (Silhouette)"] [charaFilter F silhouette 00000080] [charaSet G 1098184610 1 Jason] [sceneSet H 10001 1] [charaScale H 1.01] [charaSet I 98115000 1 "Effect Dummy"] [charaSet J 98115000 1 "Effect Dummy"] [charaPut J 1200,1200] [charaEffect J bit_talk_10_LowLevel] [bgm BGM_EVENT_24 0.1] [wt 0.5] [se ad831] [cameraMove 0 0,0 1.01] [scene 86601] [fadein black 1.0] [wait fade] [se ad609] [shake 0.02 3 3 1.0] [effect bit_talk_explosion 50,-100] [se ad805] [seVolume ad805 0 0.2] [se ade188] [seVolume ade188 0 0.2] [se ad767] [seVolume ad767 0 0.2] [wt 2.0] [seStop ad805 1.0] [seStop ade188 1.0] [seStop ad767 1.0] [se ad609] [shake 0.02 3 3 0.4] [charaPut I -50,20] [charaEffect I bit_talk_explosion] [wt 1.2] [se ad609] [shake 0.02 3 3 0.4] [effect bit_talk_explosion 320,-40] [wt 0.4] [se ad609] [shake 0.02 3 3 1.2] [fowardEffect bit_talk_explosion -400,160] [wt 2.0] @[9bb9ff]P.A. System[-] [9bb9ff]Rebooting... Impossible.[sr]Target elimination... Impossible.[-] [k] [messageOff] [se ad61] [wt 0.8] [flashin once 0.1 0.1 FFFFFFFA FFFFFF80] [se ade36] [se ad813] [wt 0.8] [flashin once 0.1 0.1 FFFFFFFA FFFFFF80] [se ad823] [wt 0.3] [flashin once 0.1 0.1 FFFFFFFA FFFFFF80] [se ade36] [se ad813] [wt 0.8] [seStop ad61 2.0] @[9bb9ff]P.A. System[-] [9bb9ff]Logic unit... Inoperable. Weapon control systems...[-][sr][9bb9ff]Ninety-nine percent destroyed.[-] [k] @[9bb9ff]P.A. System[-] [9bb9ff]Rebooting... Rebooting... Rebooting... SYSTEM ERROR[sr]Rebooting... ERROR. System purge... Impossible.[-] [k] [se ad31] [seVolume ad31 0 0] @[9bb9ff]P.A. System[-] [9bb9ff]Backup systems... Inoperable.[seVolume ad31 0.6 0.6][sr]Francis Drake... Lost.[-] [k] @[9bb9ff]P.A. System[-] [9bb9ff]Emotion unit moral/ethical safeguards inoperable. Sending distress signal to Olympus... ERROR. Damage sustained to all units... Over ninety percent.[-] [k] @[9bb9ff]P.A. System[-] [9bb9ff]Unit connection system error. CPU overload-induced freezing... Six hundred eighteen seconds. Time to complete system failure... One hundred seconds.[-] [k] [seVolume ad31 0 0] @[9bb9ff]P.A. System[-] [9bb9ff]...D... D-d... Damn you, Chaldea. Damn you, humans.[seVolume ad31 0 1.0][sr]Damn you, Proper Human History...![wt 0.2][seVolume ad31 0 0][wt 0.1][seVolume ad31 0 1.0][-] [k] @[9bb9ff]P.A. System[-] [9bb9ff]Body...destroyed... Time to...total shutdown... No...[sr]Gods can't die... Gods can't die! Gods can't die![-] [k] [messageOff] [seStop ad831 5.0] [bgmStop BGM_EVENT_24 0.8] [seStop ad31 1.0] [wt 1.0] [bgm BGM_EVENT_75 0.1] [charaTalk B] [charaFace B 18] [charaFadein B 0.1 1] @Jason That's one hell of a conniption. But it looks like it's almost over. [k] [charaFadeout B 0.1] [wt 0.1] @[9bb9ff]P.A. System[-] [9bb9ff]Searching memory unit...[-] [k] [messageOff] [charaPut A 1] [charaEffect A bit_talk_06] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 1] [wt 1.5] @Chiron So this is it... [k] @Chiron But...how did I lose?[sr]No... How did you all win? [k] @Chiron You should never have even had a chance...[sr]We outmatched you in every possible sense... [k] @Chiron Not just in numbers. I'm certain we were far stronger than you... [k] [charaFadeout A 0.1] [wt 0.1] [charaPut A 1200,1200] [charaTalk B] [charaFace B 19] [charaFadein B 0.1 1] @Jason True, I get where you're coming from. [k] [charaFace B 10] @Jason I can't speak for the other times, but while Heracles might have taken the Cerberi on his own this time... [k] @Jason ...the rest of the Servants never could have beaten them without ganging up and fighting them all at once. [k] @Jason Even Achilles wasn't at his best, thanks to his heel being shot. [k] @Jason I'd say Orion was the closest thing we had to a decent fighter. [k] [charaFadeout B 0.1] [wt 0.1] [charaPut A 1] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] @Chiron That only makes the question more urgent.[sr]How did you do it? [k] [charaFadeout A 0.1] [wt 0.1] [charaPut A 1200,1200] [charaTalk B] [charaFace B 6] [charaFadein B 0.1 1] @Jason That's the thing, Chiron.[sr]There is no clear answer to that question. [k] @Jason All we had going for us was our will to succeed. [k] [charaFace B 0] @Jason We were determined to win no matter what, and we swore to keep on going even when things seemed hopeless. [k] @Jason You lot, on the other hand, had everything going for you. [k] @Jason It was almost like you'd been preparing for a wholly different enemy to show up at some point. [k] @Jason And above all, you had the peace of mind of knowing you were on the side of the gods. [k] @Jason From where I stand, I'd say that was your side's biggest failing. [k] [charaFadeout B 0.1] [wt 0.1] [charaPut A 1] [charaTalk A] [charaFace A 3] [charaFadein A 0.1 1] @Chiron Hmm. I'm not sure I buy that...but I suppose it is one way of thinking about the issue. [k] [charaFadeout A 0.1] [wt 0.1] [charaPut A 1200,1200] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] @Jason I see you're still just as much of a sore loser as ever! [k] [messageOff] [bgmStop BGM_EVENT_75 1.0] [charaFadeout B 0.1] [wt 0.1] [se ad14] [shake 0.02 3 3 0] [wt 1.4] [se ad629] [seVolume ad629 0 0] [seVolume ad629 1.0 1.0] [wt 1.4] [seStop ad629 0.4] [se ad731] [shake 0.03 4 4 1.4] [wt 2.0] [seStop ad14 1.0] [bgm BGM_EVENT_82 0.1] [charaTalk D] [charaFace D 2] [charaFadein D 0.1 1] @Holmes Hurry! We just got a transmission from Nemo! [k] [charaFadeout D 0.1] [wt 0.1] [charaPut J 1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Nemo That was a great frontline operation.[sr]Well done, all of you. [k] [charaFace C 5] @Nemo But I'm afraid the celebrations will have to wait. [k] @Nemo As I suspected, Poseidon's whole body is starting to break down now that his cores have all been destroyed. [k] @Nemo So you need to get back to the Storm Border as soon as possible. I'll hold back and wait for you as long as I can. [k] [charaFadeout C 0.1] [wt 0.1] [charaPut J 1200,1200] [charaTalk E] [charaFace E 2] [charaFadein E 0.1 1] @Mash U-understood![sr]Let's hurry, Master! [k] @Mash You too, Jason! [k] [messageOff] [bgmStop BGM_EVENT_82 0.8] [charaFadeout E 0.1] [wt 1.0] [charaTalk B] [charaFace B 18] [charaFadein B 0.1 1] @Jason Hm? Oh, no thanks. I'm good here.[sr]Besides, I'm exhausted. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk E] [charaFace E 15] [charaFadein E 0.1 1] @Mash ... [k] [messageOff] [charaFadeout E 0.1] [wt 0.1] [charaTalk B] [charaFace B 18] [charaFadein B 0.1 1] [wt 0.8] ?1:...Are you sure? ?! [bgm BGM_EVENT_78 0.1] [charaFace B 8] @Jason ...Yeah, I'm sure. The next time you summon me, make sure it's nooothing like this whole mess! [k] [charaFace B 21] @Jason Ugh, I'm seriously exhausted![sr]I'm never doing this kind of thing ever again! [k] @Jason Go on, get out of here![sr]Let me get some rest already! [k] ?1:Jason! ?! [charaFace B 5] @Jason What? [k] [messageOff] [cameraMove 0.4 0,-10 1.1] [wt 0.2] [charaShake B 0.02 2 2 0.4] [se ad183] [wt 0.5] [charaFace B 3] [wt 0.8] [charaFace B 21] @Jason ...Can you let go of me now?[sr]Besides, you have a boat to catch. [k] ?1:Thank you! ?! [charaFace B 21] @Jason Will you stop it already? I've heard more than enough praise for one materialization. Go on, shoo. [k] [messageOff] [cameraMove 0.4 0,0 1.01] [wt 0.8] [charaFadeout B 0.1] [wt 0.1] [charaTalk E] [charaFace E 7] [charaFadein E 0.1 1] @Mash Jaso[line 2][wt 0.5][charaFace E 6]Master? [k] [messageOff] [wt 0.1] [se ad215] [charaShake E 0.02 3 3 0.4] [wt 1.0] [charaFadeout E 0.1] [wt 0.1] [charaTalk B] [charaFace B 23] [charaFadein B 0.1 1] [wt 1.0] ?1:See you again someday!!! ?! [messageOff] [wt 0.1] [se ad184] [se ad668] [wt 1.2] [fadeout black 1.5] [seStop ad184 1.5] [seStop ad668 1.5] [bgmStop BGM_EVENT_78 1.5] [wait fade] [charaEffectStop J bit_talk_10_LowLevel] [charaEffectStop A bit_talk_06] [charaEffect J bit_talk_06] [charaTalk B] [charaFace B 23] [charaFadein B 0.1 0,-50] [pictureFrame cut063_cinema] [wt 1.5] [se ad831] [seVolume ad831 0 0.1] [seVolume ad831 1.5 1.0] [fadein black 1.5] [wait fade] @Jason ...[sr]... [k] [messageOff] [wt 0.8] [charaTalk off] [charaDepth B 4] [charaDepth G 5] [charaDepth F 6] [se ad193] [charaFace F 0] [charaFadein F 0.7 0,-50] [wt 0.7] [charaFace G 23] [charaFadein G 0.4 0,-50] [wt 0.4] [charaFadeout B 0.4] [wt 0.6] [charaFadeout F 0.7] [wt 1.1] [charaTalk on] [charaFace G 4] @G:Jason Ugh...[sr]I seriously thought I was done for. [k] [messageOff] [seStop ad831 5.0] [wt 0.1] [charaFadeout G 0.4] [charaMove G 0,-100 0.4] [wt 0.4] [se ad144] [wt 1.2] [bgm BGM_EVENT_95 0.1] [charaPut J 0,-100] [charaTalk A] [charaFace A 3] [charaFadein A 0.1 0,-50] @Chiron ...Heh. [k] @Chiron I never would have guessed that you were even closer to death than I am. [k] [charaFace A 0] @Chiron How did you fool everyone? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth A 3] [charaTalk G] [charaFace G 19] [charaFace A 0] [charaFadein G 0.1 256,-50] [charaFadein A 0.1 -256,-50] @G:Jason Some stupid woman sent me a useless Mystic Code[sr]that's only good for making you look like something you're not. [k] @G:Jason ...Well, I guess it did turn out to be more useful than I expected. [k] [charaTalk A] [charaFace A 0] @Chiron Is that what you used when you were devising your plan of attack? [k] [charaTalk G] [charaFace G 18] @G:Jason Sure was. I bet it made me look like a real accomplished tactician to them, too. [k] [charaFace G 23] @G:Jason They had no idea I was actually sweating bullets the entire time. [k] [charaTalk A] [charaFace A 3] @Chiron ...I see. Fascinating. [k] [charaFace A 0] @Chiron I never knew that heroes who refuse to rely on the gods require such desperate measures to maintain their reputation. [k] [charaTalk G] [charaFace G 21] @G:Jason Ugh, just shut up and die already, would you? [k] [charaTalk A] [charaFace A 0] @Chiron No... While death would certainly be a merciful release from this pain, I've already suffered enough defeat. [k] @Chiron So I think it would be much more interesting for you to teach me, your ostensible teacher in Proper Human History, a few things before we disappear. [k] [charaTalk G] [charaFace G 0] @G:Jason Ha. And here I thought you didn't have a sense of humor. [k] [charaTalk A] [charaFace A 4] @Chiron I still have trouble conceiving of a world devoid of gods. [k] @Chiron Are humans truly able to survive in such a world? [k] [charaTalk G] [charaFace G 6] @G:Jason Sure they are. You yourself taught them a whole bunch of things about living life without any gods. [k] [charaFace G 4] @G:Jason ...Not that I remembered more than half of them back when I was alive. [k] [charaTalk A] [charaFace A 3] @Chiron It seems our ways of life are just too different. [k] [charaTalk G] [charaFace G 19] @G:Jason You can say that again. [k] [charaFace G 24] @G:Jason That said...it looks like neither of us will die with any regrets. Don't you think? [k] [charaTalk A] [charaFace A 1] @Chiron Yes...you may...be right. [k] [charaFace A 3] @Chiron You know...now that you mention it... [k] [messageOff] [se ad831] [seVolume ad831 0 0.1] [seVolume ad831 1.5 1.0] [charaFadeout A 0.4] [charaFadeout G 0.4] [wt 0.6] @Jason ...[sr]... [k] @Chiron ...[sr]... [k] [messageOff] [se ad14] [shake 0.02 3 3 0] [wt 1.2] [fadeout black 2.0] [wait fade] [pictureFrame] [charaEffectStop J bit_talk_06] [se ad528] [scene 10000] [wt 1.0] [seStop ad831 2.0] [fadein black 1.0] [wait fade] [se ad609] [seVolume ad609 0 0.6] [wt 1.0] [se ad609] [wt 2.0] [fadeout black 2.0] [seStop ad14 2.0] [bgmStop BGM_EVENT_95 2.0] [wait fade] [scene 10000] [skip false] [wt 0.5] [fadein black 0.5] [wait fade] [input selectBranch] [messageOff] [skip false] [charaFadeout A 0.1] [charaFadeout B 0.1] [charaFadeout C 0.1] [charaFadeout D 0.1] [charaFadeout E 0.1] [charaFadeout F 0.1] [charaFadeout G 0.1] [charaFadeout I 0.1] [charaFadeout J 0.1] [charaFadeout H 0.1] [soundStopAllFade 0.4] [sceneSet H 10001 1] [charaScale H 1.01] [charaPut J 1200,1200] [charaPut I 1200,1200] [scene 10000] [wt 0.4] [soundStopAll] [maskin black 1] [wait mask] [label selectBranch] [charaTalk H] [skip false] [fadein black 1.0] [wait fade] [charaFadein H 0.1 0,-1200] [charaMove H 1 5.0] [criMovie talk_mov042] [fadeout white 1.0] [wait fade] [soundStopAll] [end white]