$94-01-52-55-1-0



[soundStopAll]

[bgm BGM_EVENT_65 0.1]



[messageOff]
[effectPause bit_talk_parasolwipe]
[wait effectStart bit_talk_parasolwipe]


[branch _PlayEffect_1st PM4 1]


[label _PlayEffect_etc]

[tapSkip _from_TapSkip_etc]

[scene 10001]

[fadein white 1.0]
[wait fade]

[effectPause bit_talk_goal1_6]
[wait effectStart bit_talk_goal1_6]

[effectStart bit_talk_parasolwipe]
[wt 1.0]

[effectStart bit_talk_goal1_6]
[wait effect bit_talk_goal1_6]
[label _from_TapSkip_etc]

[effectDestroy bit_talk_goal1_6]
[effectDestroy bit_talk_parasolwipe]
[fadein black 0]
[wait fade]

[branch _PlayEffect_End]


[label _PlayEffect_1st]

[tapSkip _from_TapSkip_1st]

[effectPause bit_talk_winner1_6]
[wait effectStart bit_talk_winner1_6]

[scene 10001]

[fadein white 1.0]
[wait fade]

[effectStart bit_talk_winner1_6]

[wt 4.9]
[voice 402600_0_M820]

[wt 1.0]
[voice 402600_0_M821]

[wt 5.0]

[effectStart bit_talk_parasolwipe]
[scene 10001]
[wt 1.0]
[scene 44300]
[wait effect bit_talk_parasolwipe]

[label _from_TapSkip_1st]

[voiceStop]
[scene 44300]
[effectDestroy bit_talk_winner1_6]
[effectDestroy bit_talk_parasolwipe]
[fadein black 0]
[wait fade]


[label _PlayEffect_End]

[bgmStop BGM_EVENT_65 0.3]
[wt 0.4]

[branch _PlayVoice_Start PM4 1]

[branch _PlayVoice_End]




[label _PlayVoice_Start]

[charaSet A 5030001 1 "Caster of Storytelling"]
[charaSet B 6028001 1 Nitocris]

[flagRandom _PlayVoiceNo 1 3]


[branch _PlayVoice_3rd _PlayVoiceNo 3]
[branch _PlayVoice_2nd _PlayVoiceNo 2]
[branch _PlayVoice_1st _PlayVoiceNo 1]


[label _PlayVoice_1st]

[bgm BGM_EVENT_64 0.1]

[charaTalk B]
[charaFace B 9]
[charaFace A 0]
[charaDepth B 1]
[charaDepth A 9]
[charaFadein B 0.4 2]
[charaFadein A 0.4 0]
[wt 0.7]

[charaFace B 9]
@Nitocris
I [voice 9010005_0_M670]hear them! I hear the people cheering for the pharaohs![wait voice 9010005_0_M670][charaFace B 1][sr]Even [voice 9010005_0_M671]if my victory is assured, it's still nice to hear!
[k]
[wait voice 9010005_0_M671]

[charaFace A 3]
@Caster of Storytelling
If [voice 9010005_0_M672]someone guaranteed to win does indeed win, and people rejoice at that...[wait voice 9010005_0_M672][sr]the [voice 9010005_0_M673]story must be one of royalty.[wt 0.8][charaFace A 7][wt 2.6][charaFace A 0]
[k]
[wait voice 9010005_0_M673]

[branch _PlayVoice_End]


[label _PlayVoice_2nd]

[bgm BGM_EVENT_64 0.1]

[charaTalk B]
[charaFace B 0]
[charaFace A 0]
[charaDepth B 1]
[charaDepth A 9]
[charaFadein B 0.4 2]
[charaFadein A 0.4 0]
[wt 0.7]

[charaFace B 2]
@Nitocris
There, [voice 9010005_0_M680]you see!? [wait voice 9010005_0_M680][charaFace B 9][sr]A [voice 9010005_0_M681]new glorious chapter has been added to the legend of the pharaohs!
[k]
[wait voice 9010005_0_M681]

[charaFace A 7]
@Caster of Storytelling
I [voice 9010005_0_M682]only pray that this tale will have a happy ending.
[k]
[wait voice 9010005_0_M682]

[branch _PlayVoice_End]


[label _PlayVoice_3rd]

[bgm BGM_EVENT_64 0.1]

[charaTalk A]
[charaFace B 0]
[charaFace A 0]
[charaDepth B 1]
[charaDepth A 9]
[charaFadein B 0.4 2]
[charaFadein A 0.4 0]
[wt 0.7]

[charaFace A 0]
@Caster of Storytelling
As [voice 9010005_0_M690]I suspected, the key to winning a race is putting safety first.
[k]
[wait voice 9010005_0_M690]

[charaFace B 8]
@Nitocris
Since [voice 9010005_0_M691]we did actually win, I guess I can't deny that it worked... [wait voice 9010005_0_M691][charaFace B 7][sr]But [voice 9010005_0_M692]I still think it depends on the situation.
[k]
[wait voice 9010005_0_M692]

[charaFace A 2]
@Caster of Storytelling
Not [voice 9010005_0_M693]at all. One must always give everything one has.[wait voice 9010005_0_M693][charaFace A 7][sr]One [voice 9010005_0_M694]must dedicate oneself, fully and sincerely, to putting safety first.
[k]
[wait voice 9010005_0_M694]

[charaFace A 3]
@Caster of Storytelling
Hu[voice 9010005_0_M695]rrah for safety. Home is where the safety is.
[k]
[wait voice 9010005_0_M695]

[charaFace B 7]
@Nitocris
(Sigh)[voice 9010005_0_M696] ...Well, for now, I might as well enjoy my victory![wt 1.7][charaFace B 9]
[k]
[wait voice 9010005_0_M696]


[label _PlayVoice_End]


[messageOff]
[fadeout white 0.5]
[bgmStop BGM_EVENT_64 0.4]
[wait fade]
[soundStopAll]
[end]