$01-00-01-04-1-0 [soundStopAll] [bgm BGM_EVENT_2 0.1] [scene 20800 0] [charaSet A 8001000 1 Mash] [charaSet B 98003003 1 "Dr. Roman"] [charaSet C 98002000 1 Fou] [charaSet D 9001001 1 Jeanne] [charaSet E 98006300 1 "Unidentified Humanoid"] [charaTalk D] [charaFace A 0] [charaFadein A 0 2] [charaFace D 0] [charaFadein D 0 0] [fadein black 1] [wait fade] @Jeanne First, let's cut through this forest and head to Orleans. [k] [charaFace D 5] @Jeanne Of course, it will be difficult to enter directly. [k] [charaFace D 0] @Jeanne But we might be able to get some information from the surrounding towns and forts. [k] [fadeout black 0.5] [messageOff] [wait fade] [charaFadeout D 0.1] [wt 0.5] [scene 20300 0] [charaFace A 0] [charaFadein A 0 2] [charaFace D 0] [charaFadein D 0 0] [fadein black 0.5] [wait fade] @Jeanne We're almost at La Charite. [k] [charaFace D 4] @Jeanne If we can't get any information here about Orleans, we'll have to get closer[line 2] [k] [charaFace D 0] @Jeanne I'd rather avoid that as much as possible. [k] @Jeanne As long as I am still uncertain about the forces we have, we cannot engage. [k] ?1:You're really cautious. ?2:You're really calm. ?! [charaFace D 4] @Jeanne ...No, to be honest, I am panicking. No matter how you[sr]look at it, the other "me" cannot be in her right mind. [k] [charaFace D 5] @Jeanne What that monster will do by controlling the people[line 2][sr]it's easy to imagine. [k] @Jeanne Overwhelming power and hatred can easily destroy a person, no matter how noble they are. [k] [se ad13] [wait se ad13] [charaFadeout A 0.1] [charaFadeout D 0.1] [communicationChara 98003003 1 5 0 5] [wt 1] @Dr. Roman [line 2]Wait a minute.[sr]A Servant was detected just ahead of your current path. [k] @Dr. Roman Its location is in La Charite, which is your destination. [k] [communicationCharaClear] [wait communicationChara] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 2] [charaFace D 5] [charaFadein D 0.1 0] @Mash !!! [k] [charaFadeout D 0.1] [charaFadeout A 0.1] [communicationChara 98003003 1 5 0 2] [wt 1] @Dr. Roman Huh, it's getting further away.[sr]Oh no, I've lost it! It's too far away! [k] [communicationCharaClear] [wait communicationChara] [charaFadein C 0.1 1] @Fou Fou! Fou!! [k] [charaFadeout C 0] [charaTalk A] [charaFadein C 0.1 0] [charaFace A 13] [charaFadein A 0.1 2] @Mash What is it Fou? Suddenly climbing on my head?[sr]You want to see the sky over there? [k] [bgmStop BGM_EVENT_2 0.4] [bgm BGM_EVENT_3 0.1] [charaFace A 6] @Mash The town... It's burning? [k] [charaFadeout C 0] [charaFace D 2] [charaFadein D 0.1 0] @Jeanne Let's hurry! [k] [fadeout black 0.5] [messageOff] [wait fade] [charaFadeout D 0.1] [charaFadeout A 0.1] [wt 0.5] [scene 20523 0] [fadein black 0.5] [wait fade] [wt 0.5] [charaFace A 15] [charaFadein A 0 2] [charaFace D 2] [charaFadein D 0 0] @Jeanne It couldn't be! [k] [charaFace A 2] @Mash Doctor, life form detection[line 2] [k] [charaFadeout D 0.1] [charaFadeout A 0.1] [communicationCharaLoop 98003003 1 5 0 2] @Dr. Roman ...It's no use![sr]There's nothing alive left in that town. [k] [communicationCharaClear] [wait communicationChara] [charaFace A 4] [charaFadein A 0.1 2] [charaFace D 4] [charaFadein D 0.1 0] @Mash It can't be[line 2] [k] [se ad54] [wait se ad54] [charaFace D 2] @Jeanne Wait. Just now, a sound! [k] [charaFace A 2] @Mash Wait a minute, that's[line 2]! [k] [charaFadeout A 0.1] [charaFadeout D 0.1] [charaFace E 0] [charaFadein E 0.1 1] @Jeanne No... It can't, be! [k] @Mash Looks like they've turned into the living dead.[sr]Master, I will scatter them! [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_3 0.4] [wait fade] [soundStopAll] [end]