$94-03-01-05-2-1 [soundStopAll] [charaSet A 6005001 1 "Hamburger Oni"] [charaSet B 5002001 1 "Seafood Oni"] [charaSet C 1098157600 1 "Magifender Girl"] [charaSet D 1098157700 1 Animal] [charaSet E 10008001 1 Sitonai] [charaSet F 3034002 1 Ibaraki-Douji] [charaSet G 6029001 1 "Assassin of Paraíso"] [charaSet H 98115000 1 Effect] [bgm BGM_EVENT_3 0.1] [scene 64800] [fadein black 1.0] [wait fade] [charaTalk G] [charaFace G 2] [charaFadein G 0.1 1] [charaEffect H bit_talk_h_slash02] [se adm14] [wt 0.2] [charaEffect H bit_talk_v_slash02] [se adm15] [charaFadeout G 0.1] [wt 0.4] [charaTalk depthOff] [charaDepth A 0] [charaDepth H 1] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] [charaShake A 0.03 4 4 0.6] [se bac209] [charaPut H -200,200] [charaEffect H bit_talk_14] [wt 0.2] [se bac210] [charaPut H 200,-100] [charaEffect H bit_talk_14] [wt 0.3] @Hamburger Oni Khh...! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk depthOff] [charaDepth C 0] [charaDepth D 1] [charaTalk D] [charaFace C 0] [charaFace D 5] [charaFadein C 0.1 1] [charaFadein D 0.1 0,0] @Animal Now, do it! Hit them with all your magical energy! [k] [messageOff] [charaTalk C] [charaFace C 3] [wt 1.0] [charaFace C 0] @Magifender Girl ...Oni are oni.[sr]We go wherever we want and do whatever we please. [k] @Magifender Girl Oni laws may not have much in common with human laws, but one thing they DO share... [k] @Magifender Girl ...is that anyone breaking[sr]the laws has to be punished! [k] [messageOff] [wt 0.2] [charaMoveReturn C 0,10 0.5] [wt 0.5] [se ad547] [se ad129] [wt 1.4] [charaFace C 1] @Magifender Girl [f large]Kuzuryu Massacre! [k] [messageOff] [charaPut H 1] [charaDepth H 10] [wt 0.5] [se ad39] [charaEffect H bit_talk_36_bl] [wt 1.5] [charaPut H 1200,1200] [charaEffectStop H bit_talk_36_bl] [charaFadeout C 0.1] [charaFadeout D 0.1] [wt 0.3] [flashin once 0.1 1.0 5944EAFF 5944EA80] [effect bit_talk_14] [wt 0.5] [se bac165] [se bas13] [bgmStop BGM_EVENT_3 0.5] [fadeout white 0.5] [cueSe Servants_301400 bac506] [wait fade] [scene 10001] [wt 1.0] [fadein white 0.1] [wait fade] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 1] @Seafood Oni Oooooooooh...!!![sr]Is this...the wine of victory!? No... [k] @Seafood Oni It's the wine of defeat!!! [k] [messageOff] [wt 1.0] [se ad606] [fadeout white 2.0] [seStop bac165 1.0] [wait fade] [charaShakeStop B] [se ad609] [scene 64800] [wt 2.5] [charaFace B 4] [fadein white 1.0] [wait fade] [charaPut H 1] [bgm BGM_EVENT_11 0.1] [charaEffect H bit_talk_06] [wt 1.0] [se ad52] [charaSpecialEffect B flashErasure 1 2.0] [wait charaSpecialEffect B] [wt 0.5] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 1] @Hamburger Oni ...Phew. I'm tired after playing so much...[sr]I think I'll take a little nap... [k] [messageOff] [se ad52] [charaEffectStop H bit_talk_06] [charaSpecialEffect A flashErasure 1 2.0] [wait charaSpecialEffect A] [charaSet A 99502600 1 Mash] [charaSet B 98111500 1 "Da Vinci"] [wt 1.5] [cueSe Battle bac199] [cueSeVolume bac199 0 0.6] [charaPut H 1] [charaEffect H bit_talk_gold_kamui] [wt 3.0] [charaPut H 1200,1200] [wt 0.5] [charaTalk E] [charaFace E 18] [charaFadein E 0.1 1] @Sitonai Come here. You must be tired, taking on the form of people you don't know. But it's okay now. You can go back to being gold. [k] [messageOff] [charaFadeout E 0.1] [wt 0.1] [charaPut H 1] [wt 1.0] [se adm19] [charaEffectStop H bit_talk_gold_kamui] [wt 1.0] [seStop adm19 1.0] [wt 1.0] [charaPut H 1200,1200] [charaEffect H bit_talk_10_LowLevel] [charaTalk E] [charaFace E 15] [charaFadein E 0.1 1] @Sitonai ...You did great. [k] [messageOff] [bgmStop BGM_EVENT_11 1.0] [charaFadeout E 0.1] [wt 1.5] [bgm BGM_EVENT_2 0.1] [charaPut H 1] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Mash And that's the third gold fragment! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 0,-90] @Da Vinci So far, so good! I just hope the[sr]other fragments all go as smoothly. [k] [charaFadeout B 0.1] [charaPut H 1200,1200] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFace D 0] [charaFadein C 0.1 1] [charaFadein D 0.1 0,0] @Magifender Girl Well, bye. [k] [messageOff] [charaTalk off] [charaEffect C bit_talk_quickmove] [charaSpecialEffect D erasureReverse 1 0.3] [charaSpecialEffect C erasureReverse 1 0.3] [se ad73] [wt 1.0] [charaTalk on] [charaTalk F] [charaFace F 2] [charaFadein F 0.1 1] @Ibaraki-Douji Ah! [wt 0.6][charaFace F 4]She ran off again... [k] @Ibaraki-Douji If she'd stuck around a little longer, maybe I could've found Shuten again and introduced her... [k] [charaFace F 0] @Ibaraki-Douji Too bad.[sr]I think they'd get along really well if they met. [k] ?1:Uh, yeah, I'm sure they would. ?2:We, uh, may never know... ?! [charaFadeout F 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @G:[servantName 602900:Assassin of Paraíso:Mochizuki Chiyome] Anyway, shall we get back to our meal?[sr]Master, it seems you have yet to finish your curry. [k] [charaFadeout G 0.1] [wt 0.1] [charaPut H 1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Mash I'm not detecting any hostiles nearby.[sr]I think...you might be safe for now? [k] [charaFadeout A 0.1] [charaPut H 1200,1200] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @G:[servantName 602900:Assassin of Paraíso:Mochizuki Chiyome] What if another manager shows up here? [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk E] [charaFace E 14] [charaFadein E 0.1 1] @Sitonai I'm pretty sure they won't. But I'll keep my eyes peeled, since there's no telling what might happen. [k] @Sitonai I'm not going to make the same mistake twice.[sr]Once we're done eating... [k] [charaFace E 2] @Sitonai ...I say we go back to my cabin[sr]and figure out our next move! [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk G] [charaFace G 5] [charaFadein G 0.1 1] @G:[servantName 602900:Assassin of Paraíso:Mochizuki Chiyome] Then I shall scout the area and gather information! I have yet to fulfill my shinobi duties since coming here, so this is my chance to be useful! [k] ?1:That'd be great. Thanks, [servantName 602900:Paraíso:Chiyome]. ?2:Okay, we'll see you back at the cabin then. ?! [charaFace G 2] @G:[servantName 602900:Assassin of Paraíso:Mochizuki Chiyome] Yes, Master! Leave it to me! [k] [charaFace G 0] @G:[servantName 602900:Assassin of Paraíso:Mochizuki Chiyome] Oh, before I leave, can you tell me what our next target will be, so that I may better focus my efforts? [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Sitonai Of course. The next attraction we'll be visiting... [k] [messageOff] [bgmStop BGM_EVENT_2 0.5] [effect bit_talk_41] [cameraMove 0.2 0,0 1.1] [wt 0.2] [se ad186] [charaFace E 2] @Sitonai ...is the house of mirrors! [k] @Sitonai I don't know what it's like, since I've never been inside, but that's where we'll be going! [k] [messageOff] [wt 1.0] [fadeout black 1.5] [wait fade] [effectStop bit_talk_41] [charaFadeout E 0.1] [cameraHome 0.1] [wt 2.0] [scene 10000] [fadein black 1.0] [wait fade] [bgm BGM_BATTLE_29 0.1] @Great Oni ...Gehehehehe. Impressive. [k] @Great Oni They managed to defeat both Gold Servants at once. Perhaps I've underestimated them. [k] @Great Oni Gehehe...[sr]Gaaahahaha! [k] @Great Oni That said, the house of mirrors is a kaleidoscopic labyrinth that stretches on without end. That may well be a different story for them. [k] @Great Oni Well...it may not be endless, but it certainly feels that way when you're inside! [k] @Great Oni And going as a group only adds to the excitement![sr]The thrills! The chills! Hehehe, hahahahaha! [k] @Great Oni No need to hold back, my attraction manager![sr]Tear them to ribbons! Rip them to tiny shreds if you like! [k] @Great Oni Gehehehehe! Just make sure you clean[sr]up the blood when you're done! [k] [messageOff] [wt 1.0] [fadeout black 1.0] [bgmStop BGM_BATTLE_29 1.0] [wait fade] [input selectBranch] [bgmStop BGM_EVENT_3 1.0] [bgmStop BGM_EVENT_11 1.0] [bgmStop BGM_EVENT_2 1.0] [bgmStop BGM_BATTLE_29 1.0] [seStop adm14 0.1] [seStop adm15 0.1] [seStop bac209 0.1] [seStop bac210 0.1] [seStop ad547 0.1] [seStop ad129 0.1] [seStop ad39 0.1] [seStop bac165 0.1] [seStop bas13 0.1] [seStop ad606 0.1] [seStop ad609 0.1] [seStop ad52 0.1] [seStop adm19 0.1] [seStop ad73 0.1] [seStop ad186 0.1] [effectStop bit_talk_14] [effectStop bit_talk_41] [charaSet A 6005001 1 "Hamburger Oni"] [charaSet B 5002001 1 "Seafood Oni"] [charaSet C 1098157600 1 "Magifender Girl"] [charaSet D 1098157700 1 Animal] [charaSet E 10008001 1 Sitonai] [charaSet F 3034002 1 Ibaraki-Douji] [charaSet G 6029001 1 "Assassin of Paraíso"] [charaSet H 98115000 1 Effect] [scene 10000] [skip false] [messageOff] [maskin black 1.0] [wait mask] [fadeout black 0.1] [wait fade] [soundStopAll] [label selectBranch] [skip false] [fadein black 1.0] [wait fade] @ Heads up![sr]This next segment contains spoken dialogue. [k] @ Make sure you're ready to listen[sr]before tapping the screen! [k] [messageOff] [wt 1.0] [tapSkip stop_tapSkip] [label stop_tapSkip] [bgm BGM_EVENT_99 0.1] [revivalBranch lblNormal lblRevival] [label lblNormal] [effect bit_talk_oniland_nexttitle] [wait fowardEffect] [branch lblConf] [label lblRevival] [effect bit_talk_oniland_nexttitle_r] [wait fowardEffect] [label lblConf] [wt 3.1] [effect bit_talk_oniland_cut05] [wt 0.2] [pictureFrame cut132_text_20] [voice 9010011_0_M650] [wait voice 9010011_0_M650] [pictureFrame] [wt 0.5] [pictureFrame cut132_text_21] [voice 9010011_0_M651] [wait voice 9010011_0_M651] [pictureFrame] [wt 0.3] [pictureFrame cut132_text_22] [voice 9010011_0_M652] [wait voice 9010011_0_M652] [pictureFrame] [pictureFrame cut132_text_23] [voice 9010011_0_M653] [wait voice 9010011_0_M653] [pictureFrame] [wt 0.1] [pictureFrame cut132_text_24] [voice 9010011_0_M654] [wait voice 9010011_0_M654] [pictureFrame] [pictureFrame cut132_text_05] [voice 9010011_0_M655] [wt 4.8] [pictureFrame] [effect bit_talk_oniland_telop05] [wait voice 9010011_0_M655] [wt 0.2] [voice 9010011_0_M656] [wait voice 9010011_0_M656] [messageOff] [fadeout black 2.0] [bgmStop BGM_EVENT_99 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]