$94-06-04-05-4-1 [soundStopAll] [enableFullScreen] [charaSet A 1098215400 1 "Da Vinci"] [charaSet B 1098220400 1 "Sei Shounagon"] [charaSet C 1098220600 1 Kama] [charaSet D 2044001 1 Anastasia] [charaSet E 4026000 1 Ishtar] [charaSet F 2037000 1 Jane] [charaSet G 98002000 1 Fou] [charaSet H 8001600 1 Mash] [charaSet I 4029300 1 Achilles] [imageSet J back10000 1 1] [charaScale J 1.1] [imageSet K cut272_map1 1] [charaSet L 1098221900 1 "Ishtar Cut-In"] [charaDepth K 4] [charaDepth J 2] [charaDepth E 3] [scene 10000] [fadein black 0.1] [wait fade] [bgm BGM_EVENT_80 0.1] [wt 0.5] [se ad616] [wt 0.3] [effect bit_talk_14 100,150] [se ad563] [wt 0.2] [effect bit_talk_14 -100,-150] [se ad563] [wt 0.1] [se ad610] [fadeout white 0.3] [wait fade] [scene 130200] [fadein white 0.4] [wait fade] [wt 0.3] [se ad671] [seVolume ad671 0 0.4] [wt 0.5] [charaTalk F] [charaFace F 0] [charaFadein F 0.4 80,0] [charaShake F 0.05 1 1 0.2] [charaMove F -20,0 0.3] [wt 0.3] [charaMove F -30,0 0.3] [wt 0.4] [charaFace F 1] @Jane Ahaha, man, this takes me back. [k] @Jane This is just like the time I had that huge shoot-out with the Kykeon Guardian I accidentally activated at those ancient space ruins. [k] @Jane Man, those Kykeon Particle beams were sooo pretty. You know, beams are a lot like flower petals in that sense, especially when they scatter. [k] [messageOff] [charaFadeout F 0.1] [wt 0.2] [se ade8] [effect bit_talk_rarrow01or] [wt 0.8] [se bac230] [se ade320] [seStop ade320 1.2] [cueSe Servants_603700 bac1047] [effect bit_talk_shelling_pink02] [se ade9] [seVolume ade9 0 0.8] [wt 0.4] [se ad609] [se ad864] [shake 0.05 3 3 4.0] [fadeout white 0.5] [wait fade] [wt 2.0] [fadein white 2.0] [wait fade] [wt 0.5] [charaTalk E] [charaPut E 1] [charaFace E 2] [se ad73] [charaEffect E bit_talk_quickmove 0,0 H] [charaSpecialEffect E appearanceReverse 1 0.2] [charaMoveReturn E 0,-6 0.4] [wt 0.4] @Ishtar How about you treat me with a little more respect!? [k] [messageOff] [charaFadeout E 0.1] [wt 0.1] [charaTalk C] [charaPut C 1] [charaFace C 5] [se ad775] [seVolume ad775 0 0.4] [charaFace C 2] [charaEffect C bit_talk_quickmove 0,0 H] [charaSpecialEffect C appearanceReverse 1 0.2] [charaMoveReturn C 0,-6 0.4] [wt 0.6] @Kama How about you do something about that literally god-awful habit of taking everything you want like it's owed to you!? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 24] [charaFadein A 0.1 1] @Da Vinci Okay, um, better take advantage of this opportunity while I still can... [k] [charaFace A 23] @Da Vinci Oh. I think there's a hint in this broken monument. [k] @Da Vinci “Only the queen's visage...key...” It's a little fragmented, but it sounds like[line 2] [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 5] [charaFadein D 0.1 1] @Anastasia Look! Viy just found a suspicious looking indentation! [k] @Anastasia It's shaped to fit something...like a human face. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Sei Shounagon Well, that is what “visage” means. Maybe it means the key's a mask or something? [k] ?1:But, we didn't see any masks on the way here. ?! [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 24] [charaFadein A 0.1 1] @Da Vinci Well, these ARE pretty old ruins. Maybe the mask was lost over time. [k] @Da Vinci But we're not out of options yet. We know what the queen of these ruins looks like, after all. [k] [charaFace A 26] @Da Vinci So I'm thinking... [k] @Da Vinci Hehe. Mind giving it a shot? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 14] [charaFadein B 0.1 1] @Sei Shounagon Heh... Say no more, Daviko. [k] @Sei Shounagon I might be a huge delinquent right now, as my awesome outfit makes so clear... [k] [charaFace B 7] @Sei Shounagon ...but the thing about delinquents is, they're super big on laying down their lives for their besties...or so I hear. [k] @Sei Shounagon (Inhale) (Exhale)... Hup! [k] [messageOff] [charaFadeout B 0.4] [charaMove B 0,-10 0.4] [wt 0.4] [se ad181] [wt 1.5] @Sei Shounagon Yeow! Ow ow ow ow![messageShake 0.04 3 3 0.7][sr]It's all rough...like a sandpaper facial! [k] [charaTalk D] [charaFace D 1] [charaFadein D 0.1 1] @Anastasia I see. So instead of a mask of the queen's face, you're using a real face that looks just like hers. [k] @Anastasia I wonder if it'll work... Oh.[wt 0.4][charaFace D 7] [k] [messageOff] [shake 0.04 3 3 1.0] [se ad576] [wt 2.0] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Da Vinci That did it! Come on! Let's go while Kama's keeping Ishtar and Jane busy! [k] [messageOff] [se ad586] [seStop ad586 1.0] [se ad132] [seStop ad132 1.0] [bgmStop BGM_EVENT_80 0.7] [wipeout leftToRight 0.7 1] [wait wipe] [charaFadeout A 0.1] [wt 0.4] [wipein rightToLeft 0.7 1] [wait wipe] [effect bit_talk_light_range 0,50] [se adm19] [wt 1.5] [bgm BGM_EVENT_1 0.1] [effectStop bit_talk_light_range] [seStop adm19 2.0] [wt 1.5] [charaTalk D] [charaFace D 7] [charaFadein D 0.1 1] @Anastasia Oh my, what a lot of treasure. You could sled down those mountains of jewels. [k] ?1:Ishtar's nose knows... ?! [charaFace D 4] @Anastasia Really? I had the impression that she's more talented at bumbling into some crisis or other if anything... [k] [charaFace D 1] @Anastasia Oh, maybe I should keep stuff like that to myself? Teeheehee. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 13] [charaFadein A 0.1 1] @Da Vinci Hmm. All this treasure IS really shiny... [k] @Da Vinci But it's nothing we need right now.[sr]More importantly... [k] [messageOff] [wt 0.1] [cueSe SE_21 21_ade592] [wt 0.8] [charaFace A 7] @Da Vinci Aha! Here it is! [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [se bas2] [effect bit_talk_20] [wt 2.0] [effectDestroy bit_talk_20] [wt 0.1] [charaFadeTime J 0.2 0.5] [charaFadein K 0.2 0,-200] [wt 2.0] [charaFadeout J 0.2] [charaFadeout K 0.2] [wt 0.4] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Da Vinci There you go. There's a good dinosaur. [k] [messageOff] [wt 0.1] [cueSe SE_21 21_ade592] [wt 0.8] ?1:...Hm? ?! [charaFace A 0] @Da Vinci What's up, [%1]? [k] [charaFace A 23] @Da Vinci ...Huh. That looks like[line 2] [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 1] [charaFadein D 0.1 1] @Anastasia Oh my, what a beautiful piece of amber. [k] [messageOff] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 23] [charaFadein A 0.1 1] [wt 0.1] [cueSe SE_21 21_ade592] [wt 0.8] [charaFace A 6] @Da Vinci Aah! [k] @Da Vinci What is it, Steggy!? Steggy! [k] ?1:Why is he nuzzling the amber? ?! [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Anastasia Maybe he just likes it? Or he thinks it's food? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 23] [charaFadein A 0.1 1] @Da Vinci Hm...? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 1] [charaFadein D 0.1 1] @Anastasia Why not take it back with us? [k] @Anastasia I don't see any harm in taking one tiny piece from this whole pile. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Da Vinci ...Good point. Okay, let's bring it back! [k] @Da Vinci Can I have that, Steggy? [k] [messageOff] [wt 0.1] [cueSe SE_21 21_ade592] [wt 0.8] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 4] [charaFadein D 0.1 1] @Anastasia Oh my, he really doesn't want to let it go, does he? ...Maybe it tastes better than it looks? [k] [messageOff] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] [wt 0.2] [cueSe SE_21 21_ade592] [wt 0.8] @Da Vinci Whuh-oh! I'd better make sure he doesn't accidentally swallow it. [k] [messageOff] [bgmStop BGM_EVENT_1 1.0] [charaFadeout A 0.1] [wt 0.4] [charaTalk E] [charaFace E 0] [charaFadein E 0.4 1] @Ishtar Made it! [k] @Ishtar ...[sr]... [k] [bgm BGM_EVENT_77 0.1] [charaFace E 4] @Ishtar Aw man, you guys beat me here, huh? Guess I got caught up in the battle... [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk C] [charaFace C 7] [charaFadein C 0.1 1] @Kama Hehe. Did you see how self-sacrificingly I stalled her for you, Master? You can lean on me even more if you want. [k] ?1:Yup, I saw. Thanks, Kama. ?2:Felt like a bit of a personal grudge too, but good work all the same. ?! [messageOff] [charaFace C 8] [wt 1.0] [charaFadeout C 0.1] [wt 0.1] [charaTalk E] [charaFace E 6] [charaFadein E 0.1 1] @Ishtar By the way, Master, I've got a question for you. [k] @Ishtar ...What are you planning to do with all these jewels? [k] ?1:Leave them here. ?! [charaFace E 5] @Ishtar ...[sr]...Wat. [k] @Ishtar You're just going to leave all these jewels here?[sr]Because you don't need them? [k] [charaFace E 2] @Ishtar ...Then, does that mean I can have them!? [k] ?1:Sure. ?! [charaFace E 1] [charaMoveReturn E 0,5 0.4] @Ishtar Woohooo! [k] @Ishtar All right! I'll just help myself to all the jewels I can carry! [k] @Ishtar Oh man, now this is the kind of work that makes me want to stop for a drink on the way home! [k] [messageOff] [charaMoveReturn E 0,-5 0.4] [wt 0.1] [se ad194] [seStop ad194 1.5] [wt 1.0] [bgmStop BGM_EVENT_77 1.0] [se ad14] [seVolume ad14 0 0] [seVolume ad14 1.0 0.3] [shake 0.03 1 1 1.5] [wt 1.5] [charaFace E 7] @Ishtar Hm? Is that an earthquake? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Anastasia I don't know; it seems to be lasting an awful long time for an earthquake. In fact... [k] ?1:Um, I think these ruins are about to collapse. ?! [messageOff] [charaTalk H] [wt 0.1] [cueSe SE_21 21_ade592] [wt 0.8] [charaTalk D] [charaFace D 5] [charaFadein D 0.1 1] @Anastasia It looks like Steggy agrees. [k] @Anastasia ...Isn't that bad? [k] [charaFadeout D 0.1] [wt 0.1] [bgm BGM_EVENT_80 0.1] [charaTalk A] [charaFace A 22] [charaFadein A 0.1 1] @Da Vinci AGAIN!? First during the second treasure hunt, now here, too!? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 21] [charaFadein C 0.1 1] @Kama Urk. Hey, don't look at me. It wasn't my fault this time. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk E] [charaFace E 9] [charaFadein E 0.1 1] @Ishtar Jane? Don't tell me you forgot what we discussed and went ahead with plan B? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk F] [charaFace F 6] [charaFadein F 0.1 1] @Jane Wow, I believe this knife is yours!? No, I made sure I disarmed all the bombs I set! [k] [charaFace F 5] @Jane No... I think this trap is tied to the entire ruins. [k] @Jane That kind of thing happens more often than you'd think. [k] @Jane I don't know if they just do it to ruin your day or what, but once you finally make it to the treasure in the innermost chamber... [k] @Jane ...they try to collapse all the passages you just took to get there, as if to say, “Now you must overcome my final trap!” [k] [messageOff] [seVolume ad14 1.0 0.6] [shake 0.03 2 2 1.0] [wt 1.5] ?1:... ?! [charaFadeout F 0.1] [wt 0.1] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 1] @Da Vinci Something tells me Jane's probably on to something... [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [bgm BGM_EVENT_80 0.7 0.5] [seVolume ad14 0.7 0.9] [shake 0.03 3 3 1.2] [wt 1.5] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Sei Shounagon Okay, Chan-mas. [k] [charaFace B 2] @Sei Shounagon Let's run like our lives depend on it!!! [k] ?1:Let's get out of heeere! ?! [messageOff] [se ad586] [seStop ad586 2.0] [se ad132] [seStop ad132 2.0] [wipeout rightToLeft 0.3 1] [wait wipe] [charaFadeout B 0.1] [scene 130201] [wt 0.2] [wipein leftToRight 0.3 1] [wait wipe] [wt 0.4] [wipeout rightToLeft 0.3 1] [wait wipe] [charaFadeout B 0.1] [scene 130100] [wt 0.2] [wipein leftToRight 0.3 1] [wait wipe] [wt 0.4] [charaTalk A] [charaFace A 21] [charaFadein A 0.1 1] @Da Vinci Aw crap, it's only getting worse. And we're still a ways off from the exit! [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [se ad913] [shake 0.03 3 3 0.7] [wt 1.0] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 1] @Sei Shounagon I think we might be in some serious danger this time! [k] ?1:We'll never make it out at this rate! ?! [charaFadeout B 0.1] [bgmStop BGM_EVENT_80 0.7] [wt 0.1] [charaTalk D] [charaFace D 2] [charaFadein D 0.1 1] @Anastasia Wait. What's that? [k] [messageOff] [charaFadeout D 0.1] [wt 0.1] [cueSe SE_21 21_ade546] [seStop 21_ade546 1.0] [se ad859] [seStop ad859 1.0] [se ad2] [seVolume ad2 0 0.7] [seStop ad2 1.5] [shake 0.05 1 1 0] [effect bit_talk_gale 0,0 H] [wt 1.5] [shakeStop] [effectDestroy bit_talk_gale] [wt 0.4] [bgm BGM_EVENT_82 0.1] [charaTalk I] [charaFace I 6] [charaFadein I 0.4 1] @Achilles All right! I made it! [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Da Vinci Achilles! You came to get us! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk I] [charaFace I 1] [charaFadein I 0.1 1] @Achilles Yup. We don't have to worry about traps and stuff now, and these situations are all about beating the clock. [k] [charaFace I 2] @Achilles Besides, the exit's not far off! [k] @Achilles Hmm. Carrying all five of you'll be tough, but I'll manage! C'mon, get on! Er, grab on! [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 1] @Sei Shounagon Wh-whoa! You've got Kamacho on your shoulders... Chan-mas on your back... Anacchi hanging on your right arm... [k] @Sei Shounagon ...me on your left arm... And you're holding Daviko with both hands! You Greek guys are amazing! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk I] [charaFace I 5] [charaFadein I 0.1 1] @Achilles Don't talk. You'll bite your tongue. [k] [charaFace I 2] @Achilles All right, here goes! This is gonna be the fastest rescue operation humankind has to offer! [k] [messageOff] [charaFadeout I 0.2] [effect bit_talk_41_fs] [cueSe SE_21 21_ade546] [seStop 21_ade546 1.5] [se ad859] [seStop ad859 1.5] [se ad2] [seVolume ad2 0 0.4] [seStop ad2 1.5] [shake 0.05 1 1 0] [seStop ad14 2.0] [bgmStop BGM_EVENT_82 1.0] [fadeout black 1.0] [wait fade] [shakeStop] [effectDestroy bit_talk_41_fs] [scene 107300] [wt 3.0] [fadein black 1.0] [wait fade] [wt 0.7] [se ad913] [se ad914] [se ad10] [wt 0.5] [shake 0.03 3 3 1.0] [wt 2.0] [charaTalk I] [charaFace I 4] [charaFadein I 0.1 1] @Achilles ...Phew. [k] ?1:We're...saved... ?2:Thanks...Achilles... [charaFace I 1] @Achilles Sure, don't worry about it. Just doing my job. 'Sides, it was nice to put my speed to good use for a change. [k] ?! [charaFadeout I 0.1] [wt 0.1] [bgm BGM_EVENT_2 0.1] [charaTalk H] [charaFace H 7] [charaFadein H 0.1 1] @Mash Are you all right, Master!? Thank goodness... [k] [charaFace H 13] @Mash I was really worried when I felt the ground shake and saw the ruins start to collapse... [k] @Mash I'm so relieved to see you all made it out. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk B] [charaFace B 13] [charaFadein B 0.1 1] @Sei Shounagon Nnn. I don't know if I'd say ALL of us. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 4] [charaFadein D 0.1 1] @Anastasia Now that you mention it...I don't see Ishtar or Jane anywhere. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk H] [charaFace H 14] [charaFadein H 0.1 1] @Mash Huh? Ishtar? She was there, too!? [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 1] @Da Vinci Yup. Along with Jane. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk I] [charaFace I 4] [charaFadein I 0.1 1] @Achilles Damn, seriously? I didn't see 'em anywhere. This is bad. Real bad... [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk D] [charaFace D 4] [charaFadein D 0.1 1] @Anastasia ...[wt 1.0]... [k] [messageOff] [charaFadeout D 0.1] [wt 0.1] [scene 106800 1.0] [wt 1.5] [charaTalk off] [charaScale E 1.5] [charaTalk L] [charaFace L 0] [charaFadein L 0.1 1] [wt 1.0] @Anastasia We lost some really entertaining people today... Actually, the word I'm looking for might be "crazy." [k] [charaFace L 1] @Ishtar (Fantasy) [f large]I heard that. [k] [messageOff] [charaFadeout L 1.0] [scene 107300 1.0] [wt 1.5] [charaScale E 1.0] [charaTalk on] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Da Vinci Oh, I'm pretty sure they survived. [k] @Da Vinci Just because the way out collapsed doesn't mean the entire ruins did, too. [k] @Da Vinci There might be some more Mystic traps down there, like the kind that spawn giant boulders... [k] @Da Vinci But they should be fine with Jane there. I'm sure she's got skills to deal with things like that. [k] ?1:Then...I guess they should be fine? ?! [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 6] [charaFadein C 0.1 1] @Kama Forget about that goddess. Can't we just be happy about getting the next map? [k] [charaFace C 7] @Kama And maybe show a little appreciation to the adorable (demon king) god of love who made that possible? [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 1] [charaFadeinFSL B 0.1 -64,0] [charaFace C 7] [charaFadeinFSR C 0.1 2] [charaMove B -0,0 0.4] [wt 0.4] [charaMoveReturn B -0,-4 0.4] [se ad579] @Sei Shounagon You're right, Kamacho. You really helped us out.[sr]What a good girl you are![wt 0.15][charaMoveReturn B -0,-4 0.4] [k] [charaFace C 21] @Kama Head pats from you is NOT the reward I had in mind! [k] [charaFadeout C 0.1] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Da Vinci Hey, at least we accomplished our immediate goal.[sr]Now it's time to head back to camp and rest up! [k] [messageOff] [wt 0.1] [cueSe SE_21 21_ade592] [wt 1.0] [bgmStop BGM_EVENT_2 1.5] [fadeout black 1.0] [wait fade] [charaFadeout A 0.1] [wipeFilter circleIn 0.5 1.0] [scene 130200] [wt 2.0] [se ad138] [fadein black 0.4] [wait fade] [wt 1.0] [bgm BGM_EVENT_7 0.1] [charaTalk F] [charaFace F 8] [charaFadein F 0.1 0,-50] @Jane Welp, we're definitely trapped in here. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk E] [charaFace E 14] [charaFadein E 0.1 0,-50] @Ishtar Ghh. Why me? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 0,-50] @Jane At least we weren't completely buried alive, right?[sr]Now here, take this. [k] [charaFadeout F 0.1] [wt 0.1] [bgmStop BGM_EVENT_7 1.0] [charaTalk E] [charaFace E 15] [charaFadein E 0.1 0,-50] @Ishtar A board? Wait. You don't mean... [k] @Ishtar We're gonna dig our way out? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk F] [charaFace F 8] [charaFadein F 0.1 0,-50] @Jane That's right. [k] [bgm BGM_EVENT_94 0.1] @Jane Unless you have a better idea? [k] [charaFace F 1] @Jane But in the meantime, if it ain't broke, don't fix it! Now come on, Ishtarin! Let's get digging! [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk E] [charaFace E 16] [charaFadein E 0.1 0,-50] @Ishtar Nooo! I'm too beautiful for manual labooor! [k] @Ishtar I mean, I know I suggested this before myself, but stiiill! [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk F] [charaFace F 1] [charaFadein F 0.1 0,-50] @Jane Come on, Ishtarin! You can do it! [k] @Jane If you don't, the only thing left of you will be a little gravestone that says “Here Lies Ishtar”! [k] [charaFadeout F 0.1] [wt 0.1] [bgmStop BGM_EVENT_94 1.5] [charaTalk E] [charaFace E 16] [charaFadein E 0.1 0,-50] @Ishtar Again...why me? [k] [messageOff] [effect bit_talk_irisout 0,100] [wt 0.1] [cueSe SE_21 21_ade637] [wt 2.0] [cueSe SE_21 21_ade638] [effectStop bit_talk_irisout] [wt 1.0] [charaFadeout E 0.1] [scene 10000] [wt 0.5] [fadeout black 2.0] [wait fade] [wipeOff] [wt 0.5] [soundStopAll] [end]