$94-06-04-11-1-0 [soundStopAll] [enableFullScreen] [charaSet A 8001600 1 Mash] [charaSet B 9012000 1 "Da Vinci"] [charaSet C 2044001 1 Anastasia] [charaSet D 5048000 1 "Charlotte Corday"] [charaSet E 1098220500 1 Caenis] [charaSet F 1098220400 1 "Sei Shounagon"] [charaSet G 4029300 1 Achilles] [charaSet H 4039300 1 Mandricardo] [charaSet I 4008300 1 Blackbeard] [charaSet J 1098215500 1 Goredolf] [charaSet N 98018100 1 "Pirate C"] [charaSet L 4025000 1 Columbus_Silhouette] [charaSet M 4025000 1 Columbus] [charaSet O 1098217710 1 "Mass-Produced Columbus"] [charaSet P 1098217710 1 "Mass-Produced Columbus"] [charaSet K 1098217710 1 "Mass-Produced Columbus"] [charaFilter L silhouette 00000080] [imageSet T back10000 1 1] [charaScale T 1.32] [charaDepth L 8] [charaDepth M 5] [charaDepth T 2] [scene 114901] [fadein black 1.5] [wait fade] [se ad524] [wt 0.2] [se ad770] [seVolume ad770 0 0] [seVolume ad770 0.7 0.7] [wt 1.0] [seStop ad770 0.4] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 1] @Da Vinci There, we made it to the tavern![sr]How'd it go with you, Achilles!? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Achilles Oh hey, you're here. Well, I took down my leader at the same time you guys took down yours, but... [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth O 8] [charaDepth P 4] [charaDepth K 7] [charaTalk off] [charaFace O 7] [charaFadein O 0.1 1] [charaFace P 7] [charaFadeinFSL P 0.1 -356,0] [charaFace K 7] [charaFadeinFSR K 0.1 356,0] [bgm BGM_MAP_14 0.1] @Mass-Produced Columbus Hah hah haaa! Hah hah haaa! [k] [charaTalk on] [charaTalk O] @O:Mass-Produced Columbus I'm gonna do it! I'm gonna do it! I'm gonna seize my dreams! I'm gonna seize my dreams! [k] [charaFadeout O 0.1] [charaFadeout P 0.1] [charaFadeout K 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk B] [charaFace B 15] [charaFadein B 0.1 1] @Da Vinci Uh-oh. Did we... Did we do it wrong? [k] [charaFace B 22] @Da Vinci The mass-produced Columbuses are going berserk! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk I] [charaFace I 4] [charaFadein I 0.1 1] @Blackbeard Oh, that's probably 'cause they've been drinking. [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] @Da Vinci Now what do we do!? The way things are going[line 2] [k] [bgmStop BGM_MAP_14 1.0] @L:??? [f x-large]Hold it right there! [k] [charaFadeout B 0.1] [wt 0.1] @All [f large]!? [k] [messageOff] [effect bit_talk_14] [se ad1014] [se ad32] [wt 0.3] [charaScale O 1.1] [charaTalk O] [charaFace O 4] [charaFadein O 0.1 0,10] [charaMoveScale O 0.9 0.3] [charaMove O 0,-25 0.3] [se ad671] [wt 0.2] [charaFadeout O 0.5] [wt 1.0] [charaScale O 1.0] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Mash Someone just sent the mass-produced Columbuses flying! [k] @L:??? Heh. I knew something was wrong about whatever was going on here. [k] [messageOff] [wt 0.2] ?1:N-no way! Is that...? ?! [charaFadeout A 0.1] [wt 0.1] [charaTalk off] [charaTalk depthOff] [charaFace L 0] [charaFadein L 0.4 1] [wt 1.4] [charaFace M 5] [charaFadein M 0.1 1] [bgm BGM_MAP_5 0.1] @??? This ain't right. This ain't right at all. There are some lines you just don't cross, no matter what. [k] @??? Even Columbus has rights... A life... Feelings...[sr]And you ignored them all! [k] [messageOff] [wt 0.5] [charaFadeout L 0.4] [wt 1.4] [charaFace M 2] @Columbus How can you still call yourselves human!? [k] [charaTalk on] [charaTalk depthOn] ?1:The real Columbus!? ?! [charaFadeout M 0.1] [wt 0.1] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] @Mash Y-yes, it is! His Spirit Origin matches the one in Chaldea's database exactly! [k] [charaFace A 2] @Mash He must have been drawn into this Singularity! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk M] [charaFace M 2] [charaFadein M 0.1 1] @Columbus Leave these factory copies to me![sr]But don't get me wrong here! [k] [charaFace M 4] @Columbus I'm just BURNING with righteous anger at seeing myself exploited like this! [k] [charaFaceFade M 8 0.2] @Columbus I'm...DEFINITELY not thinking about how great it'd be to have these copies myself! [k] ?1:...Uh-huh. Sure. ?! [charaFaceFade M 2 0.2] @Columbus Thanks, Master. All right... Bring it on! [k] @Columbus You're not taking one step past me! Now line up single file so you don't get too damaged! [k] [charaFaceFade M 7 0.2] @Columbus ...At least until I cut ya down! [k] [messageOff] [charaFadeout M 0.1] [wt 0.1] [charaTalk depthOff] [charaTalk off] [se ade210] [wt 0.2] [charaDepth O 5] [charaFace O 9] [charaFadein O 0.4 -50,0] [charaFace P 9] [charaFadeinFSL P 0.4 -406,0] [charaFace K 9] [charaFadeinFSR K 0.4 306,0] [charaMove O 0,0 0.5] [charaMoveFSL P -356,0 0.5] [charaMoveFSR K 356,0 0.5] [wt 0.5] [seStop ade210 0.1] @Mass-Produced Columbus Hah hah haaa! [k] [messageOff] [charaFadeout O 0.1] [charaFadeout P 0.1] [charaFadeout K 0.1] [wt 0.1] [charaTalk depthOn] [effect bit_talk_kengekiall02_fs] [wt 0.3] [se ad687] [wt 0.1] [se ad1031] [wt 0.7] [se ad1048] [seVolume ad1048 0 0.3] [seVolume ad1048 1.0 0.1] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 1] @Da Vinci Okay, looks like we're in the clear! Now's our chance to find the basement! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk N] [charaFace N 0] [charaFadein N 0.1 1] @Pirate C The basement? Ye sure there's one ta be found in this tavern? [k] [charaFadeout N 0.1] [wt 0.1] [charaTalk I] [charaFace I 6] [charaFadein I 0.1 1] @Blackbeard You're still here? [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk N] [charaFace N 0] [charaFadein N 0.1 1] @Pirate C There weren't really a good time ta leave, so... [k] [charaFadeout N 0.1] [wt 0.1] [charaTalk B] [charaFace B 26] [charaFadein B 0.1 1] @Da Vinci Oh yes, we're sure. Hehehe. [k] ?1:Let's check the floor first! ?! [messageOff] [seStop ad1048 1.0] [fadeout black 1.0] [bgmStop BGM_MAP_5 1.5] [wait fade] [charaFadeout B 0.1] [wt 0.5] [se ad77] [wt 1.0] [se ade413] [wt 1.0] [fadein black 1.0] [wait fade] [charaTalk B] [charaFace B 22] [charaFadein B 0.1 1] @Da Vinci Where is it!? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk I] [charaFace I 6] [charaFadein I 0.1 1] [bgm BGM_EVENT_81 0.1] @Blackbeard That's strange... Did we read the map wrong? [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk F] [charaFace F 10] [charaFadein F 0.1 1] @Sei Shounagon Hmm, I don't think so.[sr]I'm pretty sure we nailed that part. [k] @Sei Shounagon No matter how you slice it, it's gotta be down here beneath us. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Achilles But if this place had a basement, that ground here'd be hollow, right? [k] [charaFace G 4] @Achilles And as far as I can tell, this all feels like solid ground. [k] [messageOff] [cueSe SE_21 21_ade616] [charaMoveReturn G 0,-10 0.3] [wt 0.45] [charaMoveReturn G 0,-10 0.3] [wt 1.0] [charaFadeout G 0.1] [wt 0.1] [charaTalk I] [charaFace I 13] [charaFadein I 0.1 1] @Blackbeard Hmm, that's true... [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk N] [charaFace N 0] [charaFadein N 0.1 1] @Pirate C O' course there ain't a basement in here. [k] @Pirate C Not unless there's a heavily reinforced hidden door that leads ta one somewhere! [k] ?1:A hidden door... ?! [messageOff] [charaFadeout N 0.1] [wt 0.1] [charaTalk J] [charaFace J 10] [charaFadein J 0.1 1] [wt 0.1] [bgmStop BGM_EVENT_81 2.0] [charaMoveReturn J -15,0 0.5] [se adm40] [wait charaMove J] [wt 0.3] @Goredolf Hmm.[wt 0.5][cueSe SE_21 21_ade600] So what, you think there could be a button[sr]hidden somewhere among these bottles? [k] [cueSeStop SE_21 21_ade600 0.1] @Goredolf And if we find something that sticks out and[sr]press it...[cueSe SE_21 21_ade617][charaMoveReturn J 0,-5 0.7] [k] [messageOff] [cueSeStop SE_21 21_ade617 0.1] [charaFace J 11] [cueSe SE_21 21_ade615] [wt 3.0] @Goredolf ...a door to the secret basement will just magically reveal itself and open up for us? [k] [charaFace J 2] @Goredolf Hahaha. Don't be ridiculous. There's no way something that absurd could happen. [k] [messageOff] [charaFadeout J 0.1] [wt 0.1] [charaDepth A 7] [charaDepth B 6] [charaDepth E 4] [charaDepth D 6] [charaDepth C 5] [charaDepth H 6] [charaDepth I 5] [charaDepth G 4] [charaTalk off] [charaFace B 27] [charaFadeinFSL B 0.1 0] [charaFace A 6] [charaFadeinFSR A 0.1 2] [wt 1.0] [charaFadeout B 0.1] [charaFadeout A 0.1] [wt 0.1] [charaFace E 11] [charaFadeinFSL E 0.1 -356,0] [charaFace D 13] [charaFadein D 0.1 0,0] [charaFace C 2] [charaFadeinFSR C 0.1 356,0] [wt 1.0] [charaFadeout E 0.1] [charaFadeout C 0.1] [charaFadeout D 0.1] [wt 0.1] [charaFace H 5] [charaFadeinFSL H 0.1 -356,0] [charaFace I 6] [charaFadein I 0.1 0,0] [charaFace G 2] [charaFadeinFSR G 0.1 356,0] [wt 1.0] [charaFadeout H 0.1] [charaFadeout I 0.1] [charaFadeout G 0.1] [wt 0.1] [charaTalk on] [bgm BGM_EVENT_94 0.1] ?1:Except it just did. ?! [charaTalk J] [charaFace J 13] [charaFadein J 0.1 1] @Goredolf How? [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Mash You did it, Director! That was an amazing deduction! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk J] [charaFace J 7] [charaFadein J 0.1 1] @Goredolf I... Uh... [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk E] [charaFace E 12] [charaFadein E 0.1 1] @Caenis Damn, way to go, Gof! [k] [messageOff] [charaFadeout E 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth J 5] [charaDepth E 4] [charaTalk off] [charaFace E 11] [charaFadein E 0.1 -280,0] [charaFace J 13] [charaFadein J 0.1 1] [wt 0.1] [se ad660] [charaShake J 0.03 4 4 0.4] [wt 0.6] [charaShake J 0.03 4 4 0.3] [wt 0.5] [charaTalk on] [charaTalk J] [charaFadeTime T 0.2 0.5] [charaFace J 18] @Goredolf (I was just messing around! I didn't actually do anything noteworthy!) [k] [charaFadeout J 0.1] [charaFadeout E 0.1] [charaFadeout T 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] [bgmStop BGM_EVENT_94 1.5] @Mandricardo Guess we'd better go in then. Oh, but we should decide on the order first. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] [bgm BGM_EVENT_62 0.1] @Achilles I'll be the vanguard. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk E] [charaFace E 19] [charaFadein E 0.1 1] @Caenis What, you too fast to think straight? [k] @Caenis You'd only last in a commando unit, not the vanguard! [k] [charaFace E 0] @Caenis Mandricardo. You go. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk H] [charaFace H 5] [charaFadein H 0.1 1] @Mandricardo 'Kay. I'll do it. Well, I'll try. Master, Da Vinci, would you two come with me? [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Da Vinci Sure. [k] ?1:No problem! ?! [charaFadeout B 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Caenis C'mon, Shielder, let's go. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Mash Right! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] @Anastasia Come on, Char. We're going, too. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 6] [charaFadein D 0.1 1] @Charlotte Corday Okay! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk F] [charaFace F 8] [charaFadein F 0.1 1] [bgmStop BGM_EVENT_62 1.8] @Sei Shounagon You better believe I'm coming along, too! Us Berserker gals are unstoppable together! [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] [bgm BGM_EVENT_146 0.1] @Anastasia You're the only Berserker here. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk F] [charaFace F 19] [charaFadein F 0.1 1] @Sei Shounagon Oh, um...yeah. I guess I am, huh? But, hey! Maybe you two would make good Berserkers yourselves someday? [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 1] @Anastasia Now what are you on about!? [k] [charaFace C 4] @Anastasia ...[sr]... [k] [charaFace C 8] @Anastasia Though I can't deny you have a point! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 13] [charaFadein D 0.1 1] @Charlotte Corday Sure we can! [k] [charaFace D 11] @Charlotte Corday ...[sr]... [k] [charaFace D 16] @Charlotte Corday Well... Um... I guess you could say there are some things I go berserk over... [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Anastasia Right? We're all summer Berserkers. [k] [charaFace C 4] @Anastasia ...Well, a normal Berserker, in Nagiko's case.[sr]Anyway, let's go, shall we? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk off] [charaFace F 1] [charaFadeinFSL F 0.1 0] [charaFace D 7] [charaFadeinFSR D 0.1 2] @Both Okay! Hell yeah! [k] [messageOff] [bgmStop BGM_EVENT_146 1.4] [charaFadeout F 0.4] [charaMoveFSL F -306,0 0.4] [charaFadeout D 0.4] [charaMoveFSR D 206,0 0.4] [se ade421] [seVolume ade421 0.7 0.6] [se ade422] [seVolume ade422 0.7 0.6] [wt 0.7] [seStop ade421 0.7] [seVolume ade421 0.7 0.3] [seStop ade422 0.7] [seVolume ade422 0.7 0.3] [wt 1.0] [charaTalk on] [charaTalk depthOff] [charaDepth I 2] [charaDepth G 1] [charaTalk I] [charaFace I 0] [charaFadeinFSL I 0.1 0] [charaFace G 0] [charaFadeinFSR G 0.1 2] [bgm BGM_EVENT_62 0.1] @Blackbeard Guess you and I are bringing up the rear then! [k] [charaFace G 1] @Achilles Sounds good! [k] [charaFace I 6] @Blackbeard ...[sr]... [k] [charaFace G 0] @Achilles Huh? What is it? [k] [charaFace I 4] @Blackbeard Oh, well... [k] @Blackbeard I was just sure you'd say something like[sr]“Great, I'm stuck with a guy.” [k] [charaFace G 0] @Achilles Huh? Rear guard is an important job. [k] @Achilles I don't care if my partner is male, female, or whatever. [k] [charaFace G 6] @Achilles Only thing that matters is that they don't betray you. [k] [charaFace I 1] @Blackbeard Dahaha! Old Blackbeard!? Betray you!? [k] @Blackbeard You'd sooner see heaven and earth change positions! [k] [charaFace G 0] @Achilles That wouldn't stop you from betraying us. You'd just do a headstand and say heaven and earth actually change positions. [k] [charaFace I 12] @Blackbeard ...Ah, regarding that matter...it was my secretary, you see. All my secretary. I had no knowledge of actions taken there. None whatsoever. [k] @Blackbeard But I will do my best to make amends in a reactive manner. [k] [charaFace G 1] @Achilles Oho, is that so? [k] [charaFace G 0] @Achilles Well hey, I'll just say this: I'm almost positive you won't actually betray us. [k] [charaFace I 8] @Blackbeard Oho. And why is that? [k] [charaFace G 6] @Achilles Well, because... [k] [messageOff] [charaTalk off] [wt 0.7] [charaFace I 17] [wt 1.5] [fadeout black 1.0] [bgmStop BGM_EVENT_62 1.0] [wait fade] [charaTalk on] [charaTalk depthOn] [charaFadeout I 0.1] [charaFadeout G 0.1] [scene 130900] [wt 1.5] [fadein black 1.0] [wait fade] [wt 1.0] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] [bgm BGM_EVENT_81 0.1] @Mandricardo Hmm... There aren't any traps here.[sr]But...I do smell blood. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk B] [charaFace B 25] [charaFadein B 0.1 1] @Da Vinci Blood? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Mandricardo Found it. It was coming from this Demonic Beast.[sr]You can see for yourselves.. [k] @Mandricardo It's dead, obviously. [k] [charaFace H 5] @Mandricardo Looks like it was done with a sword, and I think I recognize the bladework. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk B] [charaFace B 25] [charaFadein B 0.1 1] @Da Vinci Did an enemy inflict them? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk H] [charaFace H 4] [charaFadein H 0.1 1] @Mandricardo No. I think...it might've been an ally? [k] ?1:Mandricardo? ?! [charaFace H 0] @Mandricardo ... [k] @Mandricardo Sorry, but I've gotta go on ahead. [k] @Mandricardo Don't worry, it doesn't look like there're any traps. It's a straight shot all the way there. [k] [charaFace H 5] @Mandricardo That said... [k] [messageOff] [charaFadeout H 0.1] [wt 0.1] [wipeout magic 0.7 0.8] [se ad354] [wait wipe] [wt 0.5] [wipein magic 0.7 0.8] [seStop ad354 0.7] [wait wipe] [wt 0.5] ?1:...Something doesn't feel right... ?! [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Mash No, it doesn't... I can feel it, too. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk G] [charaFace G 5] [charaFadein G 0.1 1] @Achilles I can even feel it from way back here. Although... [k] ?1:Although what? ?! [charaFace G 0] @Achilles I think this is her sword spirit. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] @Mash Her who? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Achilles You know, her.[sr]...Okita Alter. [k] ?1:You're kidding me! ?! [charaFadeout G 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Mandricardo No, I think he's right.[sr]...Take a look. She's over there. [k] [messageOff] [wipeout rectangleStripLeftToRight 0.7 1] [bgmStop BGM_EVENT_81 0.7] [wait wipe] [charaFadeout H 0.1] [charaSet K 1098216900 1 Rengoku] [charaSet L 1098216800 1 "Okita Alter"] [charaDepth K 7] [charaDepth L 5] [scene 107500] [wt 1.0] [wipein rectangleStripRightToLeft 0.7 1] [wait wipe] [wt 1.0] [charaTalk depthOff] [charaTalk L] [charaFace L 16] [charaFadein L 0.1 1] [charaFace K 13] [charaFadein K 0.1 1] [bgm BGM_MAP_36 0.1] @Okita Alter ...Hello, everyone. Welcome to the seventh treasure. [k] @Okita Alter But I'm afraid I can't let you go any further.[sr]Please turn back now. [k] [charaFace K 5] @Rengoku Great... So they really did make their way here. [k] [charaFadeout L 0.1] [charaFadeout K 0.1] [wt 0.1] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] @Mash I don't understand. What are you talking about? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk L] [charaFace L 16] [charaFadein L 0.1 1] [charaFace K 13] [charaFadein K 0.1 1] @Okita Alter I've decided to protect this place. [k] @Okita Alter So I'm treating everything besides what I'm protecting as a threat. [k] [charaFace L 4] @Okita Alter I wish I didn't have to oppose you all like this.[sr]It honestly breaks my heart a little. [k] [charaFace L 9] @Okita Alter But there's something here I need to protect, no matter what. [k] [charaFace L 5] @Okita Alter ...Even if it means going up against you, Master. [k] [charaFadeout K 0.1] [charaFadeout L 0.1] [wt 0.1] [charaTalk J] [charaFace J 8] [charaFadein J 0.1 1] @Goredolf Wait. So you're our enemy now!? But...why!? [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Mash Wh-what are you saying, Okita Alter!? Please, tell us what's going on! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk K] [charaFace K 0] [charaFadein K 0.1 1] [charaFace L 16] [charaFadein L 0.1 1] @Rengoku My wielder's not happy about the conclusion. [k] ?1:Conclusion...? ?! [charaFace K 5] @Rengoku I know this is selfish of her, and that this will probably all end up being a big waste of time... [k] [charaFace K 0] @Rengoku ...but would you please humor her anyway? [k] [charaFace L 5] @Okita Alter If you insist on trying to get past me, then I'll have no choice but to put up a fight. If I should win, I want you to leave peacefully. [k] [charaFadeout L 0.1] [charaFadeout K 0.1] [wt 0.1] [charaTalk B] [charaFace B 25] [charaFadein B 0.1 1] @Da Vinci ...[sr]...You heard her, [%1]. [k] [charaFace B 24] @Da Vinci It looks like our hands might be tied here. [k] ?1:Looks that way... ?! [charaFadeout B 0.1] [wt 0.1] [charaTalk L] [charaFace L 4] [charaFadein L 0.1 1] [charaFace K 13] [charaFadein K 0.1 1] @Okita Alter I'm sorry, Master. But...I just don't want to see anyone suffer. [k] [charaFace L 5] @Okita Alter So I'm afraid I can't hold back. Please be careful, okay? I'm really very strong, you know. [k] [bgmStop BGM_MAP_36 1.5] ?1:...Guess we're doing this, huh? ?! [bgm BGM_EVENT_80 0.1] @Rengoku I'm sorry about this, Wielder's Master! [k] [charaFace K 2] @Rengoku All right...here we come! [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_80 0.5] [wait fade] [soundStopAll] [end]