$94-04-01-08-2-0 [soundStopAll] [charaSet A 98100400 1 Mash] [charaSet B 1040000 1 "Katsushika Hokusai"] [charaSet C 1098177300 1 Carmilla] [charaSet D 5030001 1 Scheherazade] [charaSet E 1098178800 1 Employee] [charaSet F 1098176810 1 Osakabehime] [charaSet G 6035002 1 "Yu Mei-ren"] [charaSet H 6024000 1 Scáthach] [charaSet I 1098178800 1 Employee] [charaSet J 98115000 1 Effect] [cameraMove 0 0,0 1.01] [scene 81400] [bgm BGM_EVENT_80 0.1] [se ad754] [seVolume ad754 0 0] [seVolume ad754 1.0 1.0] [fadein black 1.0] [wait fade] [charaTalk D] [charaFace D 5] [charaFadein D 0.1 1] [wt 0.4] [charaFace D 2] [charaEffect D bit_talk_13] [se bac148] [charaShake D 0.05 2 2 0.8] [wt 1.0] [charaFace D 4] [charaMove D 0,-20 0.5] [wt 0.1] [charaFadeout D 0.4] [wt 0.2] [se ad144] [wt 1.0] [seVolume ad754 0.6 0.4] [se ad448] [charaPut J 1] [charaEffect J bit_talk_smoke_blood] [wt 1.5] [se ad448] [wt 1.5] [se ad448] [wt 1.5] [se ad448] [charaTalk G] [charaFadein G 1.5 -3,1] [wt 2.0] [charaFace G 2] @Yu Mei-ren Hahahaha! Yes, that's it! Run away in terror, stupid humans! Death to casinos!!! (Lashing out) [k] [messageOff] [charaFadeout G 0.1] [wt 0.1] [charaPut J 2000,2000] [charaEffectStop J bit_talk_smoke_blood] [seStop ad754 1.5] [bgmStop BGM_EVENT_80 1.5] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] [wt 0.8] [se ad661] [seStop ad661 1.2] [charaMove E 0,-20 0.5] [wt 0.1] [charaFadeout E 0.4] [wt 0.8] [se ad183] [wt 0.2] [seStop ad183 0.1] [wt 1.2] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Mash It looks like the effect of Scheherazade's Noble Phantasm wore off, since the characters from her stories have disappeared. [k] @Mash She must have been putting sheets over her bandits and genies, putting them to work as security guards. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Carmilla That takes care of the physical and personnel obstacles.[bgm BGM_EVENT_70 0.1] [k] @Carmilla We may still have to deal with some sphinxes, but the fact remains that the casino's security detail is now effectively crippled. [k] @Carmilla All right, let's take advantage of the confusion and move on to the next phase of the plan. [k] [messageOff] [bgm BGM_EVENT_70 1.0 0.2] [wipeout rollLeft 1.0 1.0] [wait wipe] [charaFadeout C 0.1] [pictureFrame cut063_cinema] [scene 80900] [charaPut J 1] [charaEffect J bit_sepia01] [wt 1.0] [bgm BGM_EVENT_70 1.0 0.4] [wipein rollRight 1.0 1.0] [wait wipe] [wt 0.3] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 0,-50] @Carmilla The second obstacle is one you already experienced yourselves: the many traps hidden throughout the casino. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 0,-50] @Osakabehime Those are the same kinds they put in the pyramids to keep looters out, right? [k] [charaFace F 4] @Osakabehime I might be a castle monster, but I still don't wanna get cursed. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 0,-50] @Carmilla Those traps have been placed in every corner of the casino. Needless to say, that includes the area near the vault. [k] @Carmilla However, their sheer number is also a clue to their key flaw. [k] @Carmilla With so many traps, you would think their customers would get caught in them all the time. [k] @Carmilla And yet, that never happens. Why do you think that is? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth C 2] [charaDepth B 1] [charaTalk B] [charaFace B 11] [charaFadein B 0.1 256,-50] [charaFace C 0] [charaFadein C 0.1 -256,-50] @Katsushika Hokusai You already looked into this, right? Just tell us already! Jeez!!! [k] [charaFace C 1] @Carmilla Hehe, fair enough. From what I've been able to tell...[wt 0.5]those traps are linked to the security cameras. [k] [charaFadeout C 0.1] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 0,-50] @Mash Oh, Mer[line 2]Er, Mister Mystery mentioned something about that. [k] @Mash I think he said all the Medjed decorations also served as security cameras of a sort. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 0,-50] @Carmilla Right. So we won't have to worry about the traps as long as the security cameras don't think we're a threat. [k] @Carmilla And that means... [k] [messageOff] [bgmStop BGM_EVENT_70 1.0] [wipeout rollRight 1.0 1.0] [wait wipe] [charaFadeout C 0.1] [pictureFrame] [charaPut J 2000,2000] [scene 81400] [wt 1.0] [wipein rollLeft 1.0 1.0] [wait wipe] [wt 0.3] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Carmilla Now that things are in disarray, it's time to make use of you-know-what. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Mash Yes. The items we got from Vlad. [k] @Mash I've got them right here in one of Da Vinci's custom-made spatial compression handbags. Here you go... [k] [messageOff] [se ad77] [fadeout black 0.8] [wait fade] [charaFadeout A 0.1] [wt 0.5] [fadein black 0.8] [wait fade] [charaTalk I] [charaFace I 1] [charaFadein I 0.4 1] [wt 0.4] @I:Katsushika Hokusai Aw man, I can't see a thing. [bgm BGM_EVENT_94 0.1]Well, I guess I can see one or two things, but it feels like nothin'! [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 0] [charaFace I 0] [charaFadein I 0.1 2] @E:Osakabehime I wonder if this counts as cosplay... [k] @I:Carmilla How about you, little [&man:girl]? Are you ready? [k] [messageOff] [se ad77] [fadeout black 0.8] [wait fade] [wt 0.5] [fadein black 0.8] [wait fade] [wt 0.2] ?1:(It's a little itchy...) ?2:(This is kind of fun!) ?! [charaFadeout E 0.1] [charaFadeout I 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @E:Mash It looks great on you, Senpai! [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] @I:Carmilla I knew I made the right choice asking him. He's very good with his hands. [k] [bgmStop BGM_EVENT_94 1.0] @I:Carmilla Anyway, now the other people here can't easily identify us. [k] @I:Carmilla But of course, our cover will be blown once things calm down, so we need to slip past now. [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk E] [charaFace E 2] [charaFadein E 0.1 1] @E:Osakabehime Guess that means it's my turn then, huh? Yosh, I got this![bgm BGM_EVENT_82 0.1] [k] [messageOff] [se ad39] [charaEffect E bit_talk_36] [wt 2.0] [charaEffectStop E bit_talk_36] @E:Osakabehime Thousand Origami of Hakuro, Milli-Mili Night Fever! [k] [messageOff] [charaFadeout E 0.1] [wt 0.1] [se adm28] [seVolume adm28 0 0.6] [wt 1.2] [seStop adm28 1.0] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] @I:Mash It's working! Osakabehime's origami soldiers are sneaking into the other Medjed sheets Vlad made for us... [k] [messageOff] [charaFadeout I 0.1] [wt 0.2] [charaTalk off] [se ad77] [charaFace E 0] [charaFadein E 0.4 0,-50] [charaMove E 1 0.4] [wt 0.8] [charaMove E 230,0 0.4] [charaFadeout E 0.4] [wt 0.3] [se ad77] [charaFace I 0] [charaFadein I 0.4 0,-50] [charaMove I 1 0.4] [wt 0.8] [charaMove I -230,0 0.4] [charaFadeout I 0.4] [wt 0.3] [se ad77] [charaFace E 0] [charaFadein E 0.4 0,-50] [charaMove E 1 0.4] [wt 0.8] [charaMove E 230,0 0.4] [charaFadeout E 0.4] [wt 1.0] [charaTalk on] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @E:Osakabehime Ooh, while I'm at it, I'll reuse the sheets Scheherazade's stories were using too. Ike ikeee! [k] [messageOff] [charaFadeout E 0.1] [wt 0.1] [charaTalk off] [se ad77] [charaFace E 0] [charaFadein E 0.4 0,-50] [charaMove E 1 0.4] [wt 0.8] [charaMove E 230,0 0.4] [charaFadeout E 0.4] [wt 0.3] [se ad77] [charaFace I 0] [charaFadein I 0.4 0,-50] [charaMove I 1 0.4] [wt 0.8] [charaMove I -230,0 0.4] [charaFadeout I 0.4] [wt 0.8] [charaTalk on] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @E:Katsushika Hokusai Hehe, our decoy plan's workin' great! [charaMoveReturn E 0,10 0.3]Way ta go! [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk I] [charaFace I 1] [charaFadein I 0.1 1] [charaShake I 0.02 3 3 0.6] @I:Osakabehime P-please stop slapping me on the back? This takes a lot of concentration! [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Scáthach I see. Just like a forest is the best place to hide a tree, the best place to hide Medjeds is among other Medjeds. [k] @Scáthach This should indeed help you lot remain undetected. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @E:Carmilla Indeed. But we still have one last major obstacle to get past. And for that... [k] [messageOff] [bgmStop BGM_EVENT_82 1.0] [wipeout rollLeft 1.0 1.0] [wait wipe] [charaFadeout C 0.1] [pictureFrame cut063_cinema] [imageSet E cut118_card01 1] [scene 80900] [charaPut J 1] [wt 1.0] [wipein rollRight 1.0 1.0] [wait wipe] [wt 0.3] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 0,-50] @Carmilla Finally, there's the third major obstacle...this![bgm BGM_EVENT_70 0.1] [k] [messageOff] [fadeout black 0.1] [wait fade] [charaFadeout C 0.1] [pictureFrame] [charaPut J 2000,2000] [scene 10000] [wt 0.1] [se ade313] [seVolume ade313 0 0.6] [fadein black 0.1] [wait fade] [effect bit_talk_card_flies] [wt 0.9] [se ad410] [flashin once 0.1 0.1 FFFFFFFF FFFFFF80] [wt 0.1] [scene 80900] [charaPut J 1] [pictureFrame cut063_cinema] [charaFadein E 0 0,-200] [wt 1.4] [charaFadeout E 0.4] [wt 0.5] [charaTalk B] [charaFace B 14] [charaFadein B 0.1 0,-50] @Katsushika Hokusai Lemme see... [k] [charaFace B 2] @Katsushika Hokusai Huh? This just says “Cleopatra”! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 0,-50] @Carmilla Yes, it does. It's always the simplest walls that prove the most obstructive... [k] @Carmilla Cleopatra tends to stay right in front of the vault's entrance. [k] @Carmilla We need to get her away from that spot... [k] @Carmilla ...or we'll never make it to the jewel. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 0,-50] @Mash I see... What about Nito[line 2]I mean, MEDJED? Don't we need to watch out for her as well? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 0,-50] @Carmilla No, MEDJED never leaves the VIP area except for matters of utmost importance. You were unusually lucky to have met her on your first visit. [k] @Carmilla At any rate, we will be racing against the clock regardless, so if all goes well... [k] @Carmilla ...we'll be in and out before she's even had a chance to notice anything is wrong. [k] @Carmilla Which brings me to the last part of the plan. [k] @Carmilla Your job will be to draw Cleopatra away from the vault, and to keep her attention focused elsewhere... [k] [messageOff] [bgmStop BGM_EVENT_70 1.0] [wipeout rollRight 1.0 1.0] [wait wipe] [charaSet D 6008002 1 Cleopatra] [charaSet E 5034000 1 "Queen of Sheba"] [charaSet F 98109900 1 "Casino Customer A"] [charaSet G 1098120700 1 "Casino Customer B"] [charaPut J 2000,2000] [charaEffectStop J bit_sepia01] [pictureFrame] [charaFadeout C 0.1] [scene 81400] [wt 1.0] [wipein rollLeft 1.0 1.0] [wait wipe] [wt 0.3] [bgm BGM_EVENT_109 0.1] [se ad223] [charaPut H 1] [charaEffect H bit_talk_quickmove] [charaTalk H] [charaFace H 2] [charaSpecialEffect H appearanceReverse 0,0 0.3] [charaMove H 0,-10 0.3] [wt 0.5] [charaMove H 0,0 0.6] [wt 0.6] @Scáthach I have come to challenge you! [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk D] [charaFace D 2] [charaFadein D 0.1 1] @Cleopatra What the!? What's going on out here!? [k] @Cleopatra All the customers are running around screaming about meat chunks... [k] @Cleopatra ...and all the Medjed-style security guards are floating about seemingly without a care in the world! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Scáthach Never mind all that. [k] @Scáthach I am here to challenge you to a gambling match, one socialite to another. [k] [charaFace H 1] @Scáthach I am told you are this casino's assistant manager. Thus, you would surely never run from a challenge, would you? [k] [charaFadeout H 0.1] [wt 0.1] [bgmStop BGM_EVENT_109 1.0] [charaTalk D] [charaFace D 5] [charaFadein D 0.1 1] @Cleopatra Oh? And just what sort of gambling match did you have in mind, Queen of the Land of Shadows? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Scáthach What else? The perfect contest for socialites like you and I. [k] @Scáthach I speak, of course, of... [k] [messageOff] [wt 1.2] [charaFace H 2] @Scáthach [f large]“Which of Us is Stronger!?”[bgm BGM_EVENT_63 0.1] [k] ?1:(Is that really a contest for socialites?) ?2:(Sounds a lot like her usual hand-to-hand combat.) ?! [charaFadeout H 0.1] [wt 0.1] [charaTalk D] [charaFace D 4] [charaFadein D 0.1 1] @Cleopatra What in the world are you saying? How could a contest like that have anything to do with gambling? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Scáthach Hear me out. This contest would not only involve fighting, but another element as well; one especially fitting for a stage such as this. [k] @Scáthach This element is one even I cannot escape, and one that holds great significance for you. [k] [charaFace H 3] @Scáthach That is to say...[wt 1.0]beauty. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk D] [charaFace D 2] [charaFadein D 0.1 1] @Cleopatra Beauty!? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Scáthach I am challenging you to a contest in the center of a casino, all while wearing a swimsuit. If I cannot defeat you in beauty, then I cannot defeat you at all. [k] @Scáthach While I may be confident in my chances, my victory is certainly not a foregone conclusion. [k] @Scáthach Yes, this should be a most interesting challenge. In some ways, it is not unlike fighting while surrounded by an electrified fence. [k] @Scáthach At any rate, given its unusual fighting conditions, it qualifies as a gambling match. I think. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 2] [charaFace G 0] [charaFadein G 0.1 0] @F:Customer A Whoa, this sounds awesome! I'm going all in on the bikini babe! What I wouldn't give for her to step on me! [k] [charaTalk G] @G:Customer B What are you, stupid? There's no way she can beat Queen Cleopatra! I'm putting five...no, ten large on Cleo! [k] [charaFadeout F 0.1] [charaFadeout G 0.1] [wt 0.1] [charaTalk E] [charaFace E 13] [charaFadein E 0.1 1] @Bookie Right this way, sirs! Easy there, no need to shove! At the current rates, I can offer fifty-fifty odds! [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Cleopatra Oho... So you wish to challenge me to a battle of strength AND beauty? You certainly are fearless. [k] @Cleopatra However, unlike you, I have no doubts about this battle's outcome. I am already certain I would win easily. [k] @Cleopatra Why should I accept your challenge? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Scáthach Oh? Then you don't need to show what you are capable of? [k] @Scáthach And here I thought there was someone special to whom you wished to prove your beauty was unrivaled. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk D] [charaFace D 2] [charaFadein D 0.1 1] [charaShake D 0.02 3 3 0.4] @Cleopatra (Gasp) You don't mean[line 2]!? [k] [messageOff] [charaFadeout D 0.1] [wt 0.1] [cameraMove 0.5 -40,0 1.1] [wt 0.9] [cameraMove 0.5 40,0 1.1] [wt 0.9] [cameraHome 0.6] [wt 1.0] [charaTalk D] [charaFace D 3] [charaFadein D 0.1 1] @Cleopatra Is Lord Caesar here!? [k] @Cleopatra He's certainly enough of a high roller that he wouldn't be out of place here... [k] [charaFace D 4] @Cleopatra And, if he is here... [k] @Cleopatra ...I can't let him see me backing down from a challenge, even one I'm utterly sure to win... [k] [charaFace D 2] @Cleopatra That's right! I must never stop proving to him that I am the most beautiful woman in the world, and by extension, that he was right to choose me! [k] @Cleopatra Very well! You're on! Hyah! [k] [messageOff] [se ad73] [charaEffect D bit_talk_quickmove] [charaMove D 0,50 0.4] [charaFadeout D 0.4] [wt 0.1] [se ad7] [wt 0.3] [charaTalk H] [charaFace H 1] [charaFadein H 0.1 1] @Scáthach Heh. That's more like it! [k] [messageOff] [charaFace H 2] [wt 0.1] [se bac140] [effect bit_talk_v_slash01] [wt 0.4] [se ad32] [effect bit_talk_14] [charaFadeout H 0] [wt 0.1] [effectDestroy bit_talk_v_slash01] [shake 0.02 3 3 0.7] [wt 1.6] [wipeout rectangleStripRightToLeft 0.8 1.0] [bgm BGM_EVENT_63 0.8 0.2] [wait wipe] [wt 0.5] [bgm BGM_EVENT_63 0.8 0.4] [wipein rectangleStripLeftToRight 0.8 1.0] [wait wipe] [wt 0.3] ?1:I don't suppose you actually did call Caesar here, did you? ?! [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] @I:Carmilla Hehe, it doesn't matter if I did or not. All that matters is whether she thinks he might be here. [k] [charaFace I 2] @I:Carmilla But more importantly, the plan to lure Cleopatra away from the vault worked. Come, now's our chance! [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_63 0.5] [wait fade] [soundStopAll] [end]