$94-07-36-04-1-0 [soundStopAll] [enableFullScreen] [charaSet A 5043300 1 Asclepius] [charaSet B 1054000 1 Gareth] [charaSet C 99502600 1 Mash] [charaSet D 28003000 1 "Lady Avalon"] [charaSet E 6044000 1 Hildr] [charaSet F 1098243000 1 Erice] [charaSet G 6045000 1 Thrúd] [charaSet H 6043000 1 Ortlinde] [charaSet I 98002000 1 Fou] [charaSet J 1098154800 1 Goredolf] [charaSet K 6026300 1 "Yan Qing"] [charaSet L 3029001 1 Minamoto-no-Raikou] [charaSet M 1098243700 1 "Arctic Fish A"] [charaSet N 1098246100 1 "Ashiya Douman"] [charaSet O 1098246110 1 "Ashiya Douman Silhouette"] [sceneSet P 10000 1] [charaScale P 1.01] [charaSet T 5009000 1 Effect] [scene 159700] [pictureFrameTop cut063_cinema] [bgm BGM_EVENT_62 0.1] [fadein black 1.0] [wait fade] [cueSe Battle bac9] [wt 0.3] [se ad102] [seVolume ad102 0 0.8] [wt 0.3] [cueSe Battle bac148 0 0.7] [wt 0.4] [se adm14] [seVolume adm14 0 0.8] [wt 0.4] [se ad102] [wt 0.3] [cueSe Battle bac9] [wt 0.3] [cueSe Battle bac9] [wt 0.3] [se ad102] [seVolume ad102 0 0.7] [wt 0.3] [charaTalk F] [charaFace F 2] [charaFadein F 0.1 0,-50] @Erice Ha! Hiyaaa! [k] [messageOff] [charaFadeout F 0.1] [wt 0.1] [charaTalk K] [charaFace K 0] [charaFadein K 0.1 0,-50] [wt 0.2] [se adm14] [wt 0.1] [effect bit_talk_14 -80,30] [charaMove K 300,-50 0.3] [se ad73] [charaFadeout K 0.1] [wt 1.0] [charaTalk F] [charaFace F 5] [charaFadein F 0.1 0,-50] @Erice Huh!? You disappeared again!? Well, you're not escaping me this ti[line 2] [k] [messageOff] [charaFadeout F 0.1] [wt 0.1] [charaTalk off] [charaFace K 0] [se ad73] [charaPutFSR K 280,-50] [charaFadeTime K 0.1 0.7] [charaMoveFSR K 350,-50 0.2] [wt 0.2] [charaFadeout K 0.1] [wt 0.1] [se ad73] [charaPutFSL K -280,-50] [charaFadeTime K 0.1 0.7] [charaMoveFSL K -350,-50 0.2] [wt 0.2] [charaFadeout K 0.1] [wt 0.1] [se ad73] [charaPut K -50,-50] [charaFadeTime K 0.1 0.7] [charaMove K 0,-50 0.2] [wt 0.2] [charaFadeout K 0.1] [wt 0.1] [charaTalk on] [charaTalk F] [charaFace F 15] [charaFadein F 0.1 0,-50] @Erice [messageShake 0.05 5 5 0.5]What the...!? [k] [messageOff] [charaTalk off] [charaTalk depthOff] [charaDepth K 1] [charaDepth T 2] [charaDepth F 3] [se ad73] [charaPut K -50,-50] [charaFadeTime K 0.2 1.0] [charaMove K 150,-50 0.2] [wt 0.4] [se ad76] [charaFace F 20] [charaShake F 0.05 3 3 0.5] [wt 0.2] [se ad73] [charaPut T 100,-50] [charaEffect T bit_talk_quickmove] [charaSpecialEffect K erasureReverse 1 0.3] @Erice Yeow! [k] [messageOff] [bgmStop BGM_EVENT_62 1.5] [charaFadeout F 0.1] [wt 0.1] [se ad223] [charaPut K 0,-50] [charaPut T 0,0] [charaEffect T bit_talk_quickmove 50,0] [charaSpecialEffect K appearance 0,-50 0.25] [wt 0.4] [charaTalk on] [charaTalk depthOn] [charaTalk K] [charaFace K 1] @Yan Qing Okay, I think that's enough of me beating you for today! Better luck next time! [k] [charaFadeout K 0.1] [wt 0.1] [charaTalk F] [charaFace F 28] [charaFadein F 0.1 0,-50] @Erice Ghh! Y-you are so childish, you know that!? [k] [bgm BGM_EVENT_25 0.1] [charaFace F 22] @Erice (Sigh...) Man, you really got me good. I thought I had you with that last move. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk K] [charaFace K 0] [charaFadein K 0.1 0,-50] @Yan Qing All right, no more grumbling. [k] @Yan Qing There wouldn't be a place for me here if I couldn't handle myself in a fistfight. [k] @Yan Qing Besides, today was only hand-to-hand stuff. If we'd used weapons, things might've gone pretty different. [k] [charaFace K 4] @Yan Qing Even just watching from the sidelines, I can tell that black, uh, stuff of yours is trouble. [k] [charaFadeout K 0.1] [wt 0.1] [charaTalk F] [charaFace F 16] [charaFadein F 0.1 0,-50] @Erice !!! [k] [charaFace F 13] @Erice ...I call them “Erlkönig.” [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk K] [charaFace K 4] [charaFadein K 0.1 0,-50] @Yan Qing Hm? [k] [messageOff] [charaFadeout K 0.1] [wt 0.1] [charaTalk F] [charaFace F 36] [charaFadein F 0.1 0,-50] [charaEffect T bit_talk_visualnovel_text 0,0] [wt 1.0] [wait touch] [charaEffectStop T bit_talk_visualnovel_text] [wt 1.0] [charaEffectDestroy T bit_talk_visualnovel_text] [charaFadeout F 0.1] [charaPut T 2000,2000] [wt 0.1] [charaTalk depthOff] [charaDepth P 1] [charaDepth K 2] [charaTalk K] [charaFace K 4] [charaFadein K 0.1 0,-50] [charaPut P 0,-200] [charaFadeTime P 0.2 0.5] @Yan Qing (Aw crap. This is gonna go on for a while, isn't it?) [k] @Yan Qing (Dammit, I can't keep up with all this crap. I wish I could change the subject somehow, but[line 2]) [k] [messageOff] [charaFadeout P 0.2] [charaFadeout K 0.1] [wt 0.1] [se ad59] [seVolume ad59 0 0] [seVolume ad59 0.7 1.0] [wt 1.0] [seStop ad59 0.2] [charaTalk depthOn] [charaTalk B] [charaFace B 0] [charaFadein B 0.4 0,-50] [wt 0.4] @Gareth Are you guys done sparring now? That was great! [k] [se ad7] [charaFace B 2] [charaMoveScale B 1.1 0.2] [charaMove B 0,-40 0.2] [charaPut T 0,-50] [charaEffect T bit_talk_41_fs] @Gareth Okay, Yan Qing, my turn next! Wooo! Let's do this thing! [k] [charaFadeout B 0.1] [wt 0.1] [charaPut T 2000,2000] [charaEffectStop T bit_talk_41_fs] [charaScale B 1.0] [charaTalk K] [charaFace K 1] [charaFadein K 0.1 0,-50] @Yan Qing Sifu Gareth! Great timing! [k] [charaFadeout K 0.1] [wt 0.1] [charaTalk B] [charaFace B 6] [charaFadein B 0.1 0,-50] @Gareth S-Sifu!? As in, Chinese for “master”!? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk K] [charaFace K 0] [charaFadein K 0.1 0,-50] @Yan Qing Sadly, I've already decided to close up shop for the day. [k] [charaFadeout K 0.1] [wt 0.1] [charaTalk B] [charaFace B 13] [charaFadein B 0.1 0,-50] @Gareth Huh!? But why!? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk K] [charaFace K 4] [charaFadein K 0.1 0,-50] @Yan Qing Well, for one thing, I get the sense you're the sort who can keep that “one more round” thing going ad infinitum... [k] [charaFace K 0] @Yan Qing ...and for another, we're about to get going, right? So let's take a rain check. [k] [charaFadeout K 0.1] [wt 0.1] [charaTalk B] [charaFace B 16] [charaFadein B 0.1 0,-50] @Gareth Aw maaan! [k] [messageOff] [wipeout rectangleStripRightToLeft 0.7 1.0] [bgm BGM_EVENT_25 0.7 0.5] [wait wipe] [charaFadeout B 0.1] [pictureFrame] [wt 0.5] [wipein rectangleStripLeftToRight 0.7 1.0] [bgm BGM_EVENT_25 0.7 1.0] [wait wipe] [charaTalk D] [charaFace D 1] [charaFadein D 0.1 1] @Lady Avalon Hehe... [k] ?1:THAT's the ego I'd expect from Merlin's little sister. ?2:I see you sitting there, thinking you can take them both. ?! [charaFace D 0] @Lady Avalon Oh? Spying on a lady's private thoughts? Is that any way for the Master of Chaldea to behave? [k] @Lady Avalon You're wrong, in any case. I wasn't smiling because I was appraising their fighting prowess. [k] @Lady Avalon I don't know the first thing about wushu. [k] ?1:Well, then why were you smiling? ?2:Then what were you so happy about? ?! [charaFace D 1] @Lady Avalon Hehe, I'll tell you! [k] @Lady Avalon Watching a bright, shining soul giving something their all never gets old. It always makes me want to poke my nose in and help them. [k] @Lady Avalon What about you? Are you going to charm the pants off me? [k] [messageOff] [charaTalk off] [charaTalk depthOff] [charaDepth I 2] [charaDepth D 1] [charaFace I 0] [charaFadein I 0.1 400,0] [cueSe SE_21 21_ade621] [cueSeStop 21_ade621 0.6] [charaMove I 350,0 0.5] [wt 0.7] [cueSe SE_21 21_ade621] [cueSeStop 21_ade621 0.6] [charaMove I 300,0 0.5] [wt 0.7] [charaTalk on] [charaTalk I] @Fou Fo...fooou... [k] [charaTalk D] [charaFace D 4] [charaFadein D 0.1 1] @Lady Avalon Aah! I didn't know Cath Palug was so close by. Would you mind keeping him away from me? [k] [messageOff] [fadeout black 1.0] [bgmStop BGM_EVENT_25 1.0] [wait fade] [charaFadeout D 0.1] [charaFadeout I 0.1] [scene 159600] [wt 0.5] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_147 0.1] [charaTalk depthOn] [charaTalk J] [charaFace J 5] [charaFadein J 0.1 1] @Goredolf Nnn... Gnnn... [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Asclepius Your breathing is quite ragged, Director. Is something wrong? [k] @Asclepius Have you come down with a disease endemic to the North Pole? Servants should be immune to such things, but you living humans remain susceptible. [k] @Asclepius So if you feel off in any way, let me know immediately, or I won't be able to help you. [k] [charaFace A 5] @Asclepius ...In fact, let's go to my newly finished infirmary now, Director. I'll use every method at my disposal to get to the bottom of your condition. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk J] [charaFace J 6] [charaFadein J 0.1 1] @Goredolf If you must do something, just stick to taking my temperature! I assure you, I'm perfectly healthy! I do my calisthenics every single morning! [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk G] [charaFace G 8] [charaFadein G 0.1 1] @Thrúd But, Director Goredolf... [k] @Thrúd ...you've been pacing around and grumbling to yourself for a while now. [k] @Thrúd Are you sure there's nothing on your mind? [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk H] [charaFace H 6] [charaFadein H 0.1 1] @Ortlinde Why don't we have some tea and try to relax? [k] @Ortlinde Yeah. When you're anxious all the time, your brain tends to fixate on bad things. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk E] [charaFace E 1] [charaFadein E 0.1 1] @Hildr What Ortlinde said! Oh, and I think I'd like scones to go with the tea! [k] [charaFace E 0] @Hildr You're a good cook, right, Director? Thanks for taking care of that, then! [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk J] [charaFace J 6] [charaFadein J 0.1 1] @Goredolf Wait, wait, wait. Am I the one making the tea and scones in this scenario? [k] [messageOff] [charaFadeout J 0.1] [wt 0.1] [charaTalk off] [charaTalk depthOff] [charaDepth B 1] [charaDepth F 3] [charaDepth K 2] [charaFace B 0] [charaFace F 0] [charaFace K 0] [se ad95] [seVolume ad95 0 0] [seVolume ad95 0.2 0.8] [wt 0.1] [se ad60] [seVolume ad60 0 0] [seVolume ad60 0.2 0.7] [wt 1.5] [seStop ad95 0.5] [seStop ad60 0.5] [charaFadeinFSR B 0.4 350,0] [charaFadein F 0.4 1] [charaFadeinFSL K 0.4 -350,0] [wt 1.0] [charaTalk on] [charaTalk B] [charaFace B 1] @Gareth Ooh, is it teatime? That's perfect! I was just thinking I was getting thirsty! [k] [charaTalk F] [charaFace F 10] @Erice Stop that, Gareth. Can't you see the director's got a lot on his mind? [k] [charaFadeout B 0.1] [charaFadeout K 0.1] [charaFadeout F 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Lady Avalon If the look on your face is any indication, I'd say you're worried about the next area, right, Director? [k] @Lady Avalon I believe the manager there is[line 2] [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk J] [charaFace J 12] [charaFadein J 0.1 1] @Goredolf Yes, I know. The Avenger there told me earlier. [k] [messageOff] [fadeout black 1.0] [bgmStop BGM_EVENT_147 1.7] [wait fade] [scene 10000] [charaPut T 1] [charaEffect T bit_talk_marblebg_fs] [charaFadeout J 0.1] [wt 0.5] [cameraMove 22.0 0,-90 1.3] [fadein black 1.0] [wait fade] [wt 1.0] [bgm BGM_EVENT_122 0.1] [charaTalk off] [charaTalk depthOff] [charaDepth L 3] [charaFace L 5] [charaFadein L 0.7 1] [wt 0.7] @Goredolf The next area's manager is Minamoto-no-Raikou. And what's worse... [k] @Goredolf ...she's in her swimsuit Spirit Origin. [k] ?1:The shadow prefect... ?! [messageOff] [fadeout black 1.0] [bgm BGM_EVENT_122 1.0 0.5] [wait fade] [charaFadeout L 0.1] [charaPut T 2000,2000] [charaEffectStop T bit_talk_marblebg_fs] [scene 159600] [cameraMove 0.1 0,0 1.0] [wt 0.5] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_122 1.0 1.0] [charaTalk on] [charaTalk depthOn] [charaTalk J] [charaFace J 9] [charaFadein J 0.1 1] @Goredolf Right? Doesn't that sound terrifying? I mean, she's about as berserk as a Berserker can get... [k] @Goredolf Who could even guess what might happen there!? All I know is I've got a terrible feeling about it! [k] @Goredolf She could even be running a Genji dystopia where she demands we undergo some incredibly harsh training and won't let us leave until we complete it! [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] @Gareth Wow, that sounds great! I love a good summer adventure (read: intense training regimen)! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk K] [charaFace K 2] [charaFadein K 0.1 1] @Yan Qing Why'd you even bother throwing that parenthetical in!? [k] [messageOff] [charaFadeout K 0.1] [wt 0.1] ?1:Well, here's an idea: what if we try going around it? ?2:Could we just take a detour and skip it entirely? ?! [bgm BGM_EVENT_122 1.0 0.6] [charaTalk E] [charaFace E 2] [charaFadein E 0.1 1] @Hildr Of course not! [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk H] [charaFace H 7] [charaFadein H 0.1 1] @Ortlinde H-Hildr's right, Master. [k] [charaFace H 8] @Ortlinde The fastest route to Lady Skadi's Arctic Demonic Ice Castle is through Raikou's area. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk G] [charaFace G 8] [charaFadein G 0.1 1] @Thrúd That said, getting through won't be easy. [k] @Thrúd We'll have to honor the area manager's wishes while helping her boost sales, so... [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk K] [charaFace K 0] [charaFadein K 0.1 1] @Yan Qing Ahh, I gotcha. [k] @Yan Qing The other areas might've gone well, but we still need to be on high alert for this one, huh. [k] [charaFadeout K 0.1] [wt 0.1] [charaTalk G] [charaFace G 8] [charaFadein G 0.1 1] @Thrúd Remember, we're dealing with THAT Minamoto-no-Raikou here. She's one of the few swimsuit Spirit Origin Servants who poses a significant obstacle. [k] @Thrúd Ideally, all three of us would go with you so we can be ready to deal with anything, but[line 2] [k] [bgmStop BGM_EVENT_122 1.5] ?1:Thrúd? ?! [charaFace G 9] @Thrúd We've actually been having trouble with our connection to Chaldea for a while now. [k] @Thrúd It started this morning... [k] [messageOff] [wipeout circleIn 1.0 1] [wait wipe] [effect bit_sepia01_depth_fs] [scene 159700] [charaFadeout G 0.1] [wt 0.5] [wipein circleIn 1.0 1] [wait wipe] [bgm BGM_EVENT_81 0.1] [charaTalk G] [charaFace G 2] [charaFadein G 0.1 1] @Thrúd ...Something's here. Who goes there!? [k] [messageOff] [charaFadeout G 0.1] [wt 0.1] [cueSe SE_22 22_ade784 0.4 1.0] [se ade280] [seVolume ade280 0 0] [seVolume ade280 0.2 0.8] [charaTalk M] [charaFace M 0] [charaFadein M 0.7 -150,0] [charaMove M 1 0.7] [wt 0.6] [seStop ade280 1.0] [wt 1.5] [charaFadeout M 0.1] [wt 0.1] [charaTalk G] [charaFace G 7] [charaFadein G 0.1 1] @Thrúd Ice fish! [k] [messageOff] [wipeout circleIn 1.0 1] [bgm BGM_EVENT_81 1.0 0.5] [wait wipe] [effectStop bit_sepia01_depth_fs] [charaFadeout G 0.1] [scene 159600] [wt 0.5] [wipein circleIn 1.0 1] [bgm BGM_EVENT_81 1.0 1.0] [wait wipe] [charaTalk K] [charaFace K 5] [charaFadein K 0.1 1] @Yan Qing More of those fish, huh. [k] [charaFadeout K 0.1] [wt 0.1] [charaTalk G] [charaFace G 9] [charaFadein G 0.1 1] @Thrúd Yes, I found more of them on the deck. They're just like the ones we saw our first day here. [k] @Thrúd I chased them off right away, but our comms have been on the fritz ever since. They must have jammed them somehow. [k] ?1:Ice fish must mean... [charaFadeout G 0.1] [wt 0.1] [charaTalk J] [charaFace J 10] [charaFadein J 0.1 1] @Goredolf Ah, right. It was in your first day's report. I take it they're Skadi's familiars, or something like that? [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk G] [charaFace G 8] [charaFadein G 0.1 1] @Thrúd That's right. [k] ?2:Ah, so do you think Skadi's behind this? [charaFace G 8] @Thrúd Given what happened, that's probably a safe assumption. [k] ?! [charaFace G 9] @Thrúd Anyway, I don't think it'll be a good idea to leave the boat lightly guarded now. [k] @Thrúd So the three of us have decided to stay behind to guard the ship and Director Goredolf. Also to try to restore our comms. [k] ?1:Good idea. ?2:Yeah, that sounds like the best option right now. ?! [charaFadeout G 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Ortlinde I'm sorry we won't be able to accompany you this time, but I promise we'll handle things here. [k] [messageOff] [bgmStop BGM_EVENT_81 1.0] [charaTalk depthOff] [charaDepth H 1] [charaDepth I 2] [charaTalk I] [charaFace I 0] [se adm21] [charaFadein I 0.4 240,0] [charaMoveReturn I 240,50 0.4] [wt 0.4] [se ad183] @Fou Fooou! [k] [charaTalk H] [charaFace H 7] [charaShake H 0.05 2 2 0.5] @Ortlinde Aah! [k] [bgm BGM_EVENT_77 0.1] [charaTalk I] @Fou Fou fou. [k] [charaTalk H] @Ortlinde ...Are you saying you'll stay here with us? [k] [charaTalk I] @Fou Fou! [k] [charaFadeout I 0.1] [charaFadeout H 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk E] [charaFace E 1] [charaFadein E 0.1 1] @Hildr All right, come here, you. There's a good boy. [k] [charaFace E 9] @Hildr I'm sorry, Fou. I bet you wanted to go to Raikou's area too, didn't you? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] @Fou ...[sr]... [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth P 1] [charaDepth F 2] [charaTalk F] [charaFace F 24] [charaFadein F 0.1 1] [charaPut P 0,-200] [charaFadeTime P 0.2 0.5] @Erice (Fou's suddenly very quiet...) [k] [charaFadeout F 0.1] [charaFadeout P 0.2] [wt 0.1] @??? Mmm... Mmmmmm... [k] @??? I believe I've heard everything I need to know about the upcoming area. [k] ?1:I know that voice. ?! [messageOff] [charaTalk off] [charaDepth N 1] [charaDepth O 2] [se ad95] [seVolume ad95 0 0] [seVolume ad95 1.0 1.0] [wt 1.5] [seStop ad95 0.4] [charaFace O 0] [charaFadein O 0.4 1] [wt 0.4] @Ashiya Douman I suspected it would pertain to the Genji...[sr]So, when do we leave? [k] ?1:Ashiya Douman. ?! [messageOff] [charaFace N 1] [charaFadein N 0.1 1] [wt 0.1] [charaFadeout O 0.7] [wt 1.0] [charaTalk depthOn] [charaTalk on] @Ashiya Douman That's right! It is I, your very own Ashiya Douman! [k] [charaFace N 0] @Ashiya Douman It seems Lady Raikou of the Genji is in charge of the next area. As such, we will doubtless be working up a sweat! [k] [charaFace N 9] @Ashiya Douman Which is why I decided to change into my Polar Bear mode! [k] ?1:Polar Bear mode Ashiya Douman! ?2:Sudden unbuttoned shirt Ashiya Douman...? ?! [charaFaceFade N 15 0.3] @Ashiya Douman Please note that this mode's Spiritron Dress is still incomplete, so I'm afraid I won't be able to help you in battle! [k] [charaFadeout N 0.1] [wt 0.1] [charaTalk K] [charaFace K 0] [charaFadein K 0.1 1] @Yan Qing You can still cast support spells on us, right? That should at least be helpful in the next area. [k] [charaFadeout K 0.1] [wt 0.1] [charaTalk N] [charaFace N 4] [charaFadein N 0.1 1] @Ashiya Douman Mmmnmm. [k] @Ashiya Douman ...Are you sure you want to bring someone along when they will only be dead weight in battle? [k] [charaFadeout N 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Lady Avalon Aha, now I see. [k] @Lady Avalon I don't know much about the Far East, but I can tell you're afraid of the Genji. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk N] [charaFace N 15] [charaFadein N 0.1 1] @Ashiya Douman Haha, don't be ridiculous. [k] @Ashiya Douman With my onmyoudou, there is no Genji, no warrior of any stripe I cannot handle. [k] [charaFaceFade N 4 0.3] @Ashiya Douman However, Lord Akimitsu desires a summer vacation as well. He's been so fretful about it all morning that he refuses to wake up. [k] [charaFace N 0] @Ashiya Douman So I thought it only right that I do my part and stay put this time to give him a chance to rest. What do you say, Master? [k] ?1:Do it. ?2:Grab him. ?! [messageOff] [charaTalk off] [charaTalk depthOff] [charaDepth K 2] [charaDepth B 3] [charaDepth N 1] [charaFace K 0] [charaFace B 0] [charaFadein K 0.1 -400,0] [charaFadein B 0.1 400,0] [charaMove K -350,0 0.3] [charaMove B 350,0 0.3] [se ad183] [wt 0.5] [charaTalk on] [charaTalk K] [charaFace N 8] [charaFace K 1] @Yan Qing Sure thing, Master! Come on, you! We're gonna give you the royal treatment and carry you straight there ourselves! [k] [charaTalk B] @Gareth R-right! [k] [charaTalk K,B] [charaFace B 1] [charaMove K -1900,0 7.0] [charaMove B -1200,0 7.0] [charaMove N -1550,0 7.0] [charaShake N 0.1 2 5 7.0] @Yan Qing & Gareth=spot[K,B] Hup! Hup! Hup! Hup! [k] [charaTalk N] [charaFace N 2] @Ashiya Douman Aah! Stop it! I have no desire to be paraded about like some kind of palanquin! [k] [messageOff] [bgmStop BGM_EVENT_77 1.0] [charaFadeout N 0.4] [charaFadeout K 0.4] [charaFadeout B 0.4] [wt 0.4] [charaTalk depthOn] [charaTalk F] [charaFace F 32] [charaFadein F 0.1 1] @Erice Th-those guys really know how to raise a ruckus, don't they? [k] [bgm BGM_MAP_5 0.1] [charaFace F 0] @Erice Anyway, I guess there's no point in sticking around here. Want us to come along too, [%1]? [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Asclepius We're trusting you three to hold down the fort while we're gone. [k] @Asclepius Make sure to stay with the director when he goes out on deck to be certain he doesn't fall off. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk J] [charaFace J 4] [charaFadein J 0.1 1] @Goredolf You do realize I'm not a child, yes? [k] [charaFadeout J 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth H 3] [charaDepth E 1] [charaDepth G 2] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Thrúd Don't worry. We'll take good care of the director, too. [k] @Thrúd Okay, everyone, good luck out there. [k] [messageOff] [charaTalk off] [charaFace H 1] [charaFace E 1] [charaFace G 6] [charaFadeinFSL H 0.3 -405,0] [charaFadeinFSR E 0.3 355,0] [charaMoveFSL H -380,0 0.3] [charaMoveFSR E 380,0 0.3] [wt 0.5] @Three Sisters See you later! [k] [messageOff] [wt 1.0] [fadeout black 2.0] [bgmStop BGM_MAP_5 2.0] [wait fade] [charaFadeout H 0.1] [charaFadeout E 0.1] [charaFadeout G 0.1] [scene 10000] [wt 0.2] [fadein black 1.5] [wait fade] [input selectBranch] [messageOff] [skip false] [soundStopAllFade 0.4] [charaSet A 98115000 1 "Initialization Dummy"] [charaSet B 98115000 1 "Initialization Dummy"] [charaSet C 98115000 1 "Initialization Dummy"] [charaSet D 98115000 1 "Initialization Dummy"] [charaSet E 98115000 1 "Initialization Dummy"] [charaSet F 98115000 1 "Initialization Dummy"] [charaSet G 98115000 1 "Initialization Dummy"] [charaSet H 98115000 1 "Initialization Dummy"] [charaSet I 98115000 1 "Initialization Dummy"] [charaSet J 98115000 1 "Initialization Dummy"] [charaSet K 98115000 1 "Initialization Dummy"] [charaSet L 98115000 1 "Initialization Dummy"] [charaSet M 98115000 1 "Initialization Dummy"] [charaSet N 98115000 1 "Initialization Dummy"] [charaSet O 98115000 1 "Initialization Dummy"] [charaSet P 98115000 1 "Initialization Dummy"] [charaSet Q 98115000 1 "Initialization Dummy"] [charaSet R 98115000 1 "Initialization Dummy"] [charaSet S 98115000 1 "Initialization Dummy"] [charaSet T 98115000 1 "Initialization Dummy"] [scene 10000] [wt 0.4] [soundStopAll] [maskin black 1] [wait mask] [label selectBranch] [skip false] [wt 0.5] [fowardEffect bit_queststart80384] [wait fowardEffect] [wt 0.5] [fadeout black 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]