$94-05-71-01-4-0 [soundStopAll] [enableFullScreen] [charaSet A 1005001 1 Nero] [charaSet B 98001000 1 Mash] [charaSet C 6031001 1 Osakabehime] [charaSet D 3043000 1 Erice] [branchQuestNotClear lblNotClear00 3000303] [charaSet E 1098124510 1 "Da Vinci"] [branch lblConf00] [label lblNotClear00] [charaSet E 98111500 1 "Da Vinci"] [label lblConf00] [charaSet F 1098127000 1 "Akiba Guard A"] [charaSet G 98109200 1 "Akiba Guard B"] [charaSet O 98109200 1 "Akiba Guard D"] [charaSet H 99363000 1 "Akiba Guard C"] [charaSet I 1098154710 1 "High-Level Wishman A"] [charaSet J 1098154710 1 "High-Level Wishman B"] [charaSet K 7039001 1 Galatea] [imageSet L back114100 1 1] [imageSet M back10000 1] [charaSet N 98115000 1 Transmission] [charaPut N 1200,1200] [charaEffect N bit_talk_10_LowLevel] [charaScale M 1.1] [charaDepth M 1] [charaDepth C 2] [pictureFrame cut063_cinema] [scene 114000] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_77 0.1 0.7] [charaTalk off] [charaFace I 0] [charaFadeinFSL I 0.1 -256,-50] [charaFace J 0] [charaFadeinFSR J 0.1 256,-50] [wt 0.7] [charaMoveReturnFSR J 256,-54 0.3] [wt 0.4] [charaMoveReturnFSR J 256,-54 0.3] [wt 1.0] [charaMoveReturnFSL I -266,-50 0.7] [wt 1.7] [bgm BGM_EVENT_77 1.0 0.2] [fadeout black 1.0] [wait fade] [charaFadeout I 0.1] [charaFadeout J 0.1] [pictureFrame] [wt 1.0] [bgm BGM_EVENT_77 1.0 1.0] [fadein black 1.0] [wait fade] [charaTalk on] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Nero Well, that was surprisingly easy. It seems everyone really did know where to find the King of Figures. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Mash Right. And it really does sound like it should be very easy to find. [k] [charaFace B 6] @Mash Oh, do you think that might be it? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 1] @Osakabehime S-so that's where the King of Figures lives... [k] [messageOff] [bgmStop BGM_EVENT_77 1.0] [wipeout rectangleStripLeftToRight 0.7 1] [wait wipe] [charaFadeout C 0.1] [charaFadein L 0.1 0,200] [cameraMove 0.1 0,0 1.01] [wt 0.4] [wipein rectangleStripRightToLeft 0.7 1] [wait wipe] [scene 114100] [wt 1.0] [charaAttack L normal 0,-360 1.5] [wt 1.5] [se ad186] [effect bit_talk_41_fs] [wt 1.0] @Osakabehime [f large]The Akihabara Tower Hall!!! [k] [messageOff] [wipeout rectangleStripUpToDown 0.7 1] [wait wipe] [charaFadeout L 0.1] [effectDestroy bit_talk_41_fs] [cameraMove 0.1 0,0 1.00] [wt 0.4] [wipein rectangleStripDownToUp 0.7 1] [wait wipe] [bgm BGM_EVENT_7 0.1] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 1] @Osakabehime [f x-large]What the jigoku!? [k] [charaFace C 5] @Osakabehime This is all chigawrong.[sr]This isn't the Akihabara I dreamed of. [k] @Osakabehime I mean, I do think I've seen a building kinda like this in pictures, but I'm positive it was nothing like...that. [k] ?1:I know what you mean. ?2:That definitely seems way taller than it should be. ?! [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 18] [charaFadein D 0.1 1] @Erice What...IS this? I don't even know what to make of it... [k] @Erice I'm pretty sure this goes without saying, but for the record, my Akihabara never had anything like...that, either. [k] [charaFadeout D 0.1] [wt 0.1] [branchQuestNotClear lblNotClear01 3000303] [charaPut N 1] [charaTalk E] [charaFace E 14] [charaFadein E 0.1 1] @Da Vinci That building does seem more familiar than the rest of the cityscape, but there's something about it that feels different somehow. Even aside from its ridonkulous height, I mean. [k] [charaFace E 23] @Da Vinci Hmm... I suppose we can at least be sure this is Akihabara, if nothing else. [k] [branch lblConf01] [label lblNotClear01] [charaPut N 1] [charaTalk E] [charaFace E 5] [charaFadein E 0.1 0,-90] @Da Vinci That building does seem more familiar than the rest of the cityscape, but there's something about it that feels different somehow. Even aside from its ridonkulous height, I mean. [k] [charaFace E 4] @Da Vinci Hmm... I suppose we can at least be sure this is Akihabara, if nothing else. [k] [label lblConf01] @Da Vinci Maybe they took the original Akihabara's structure and essence and kind of remixed it somehow? [k] [charaFadeout E 0.1] [wt 0.1] [charaPut N 1200,1200] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Nero There is something undeniably artistic about the way this building's exterior blends harmony and discord... [k] @Nero ...and in how it so unabashedly reaches for the heavens themselves. [k] [charaFace A 2] @Nero And while I cannot help but admire how it strives to stand out at any cost...! [k] [bgmStop BGM_EVENT_7 0.7] [charaFace A 4] @Nero Never mind. My evaluation of this tower's aesthetics can wait. [k] [bgm BGM_EVENT_77 0.1] [charaFace A 0] @Nero More importantly, those “wishmen” said that the King of Figures lives on this building's top floor, right? [k] [charaFadeout A 0.1] [wt 0.1] [branchQuestNotClear lblNotClear02 3000303] [charaPut N 1] [charaTalk E] [charaFace E 24] [charaFadein E 0.1 1] @Da Vinci That's right. [k] @Da Vinci But they also all said we wouldn't be able to get in easily. I wonder why that[line 2][twt 1.0][charaFace E 15]Ah. [k] [branch lblConf02] [label lblNotClear02] [charaPut N 1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 0,-90] @Da Vinci That's right. [k] @Da Vinci But they also all said we wouldn't be able to get in easily. I wonder why that[line 2][twt 1.0][charaFace E 4]Ah. [k] [label lblConf02] [charaFadeout E 0.1] [wt 0.1] [charaPut N 1200,1200] [fowardEffect bit_talk_41_fs] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Nero Greetings! Let us in at once! [k] [charaFadeout A 0.1] [wt 0.1] [fowardEffectDestroy bit_talk_41_fs] [charaTalk D] [charaFace D 23] [charaFadein D 0.1 1] @Erice Your Imperial Majestyyy!?!?[messageShake 0.05 4 4 0.5] [k] ?1:(I guess she didn't hear that part.) ?2:(I guess she forgot about that part.) ?! [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Nero I wish to ascend to this tower's highest floor.[sr]Open the doors and step aside! [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk off] [charaFace F 0] [charaFadeinFSL F 0.4 0] [charaFace G 0] [charaFadeinFSR G 0.4 2] [wt 0.7] [charaTalk on] @Akiba Guard A Ohhh, you must be new to Akihabara, huh?[sr]We don't get a lot of newcomers here. [k] @Akiba Guard B I don't blame you for wanting in. That place does have some excellent stuff for sale. [k] @Akiba Guard B But it's too dangerous for all but the most experienced shoppers. That's why we keep it closed off to beginners. [k] [charaFadeout F 0.1] [charaFadeout G 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Nero What? Preposterous. No matter how unusual this building may look, it is still merely a store, yes? [k] @Nero What could possibly be dangerous about a little shoppi[line 2] [k] [messageOff] [bgmStop BGM_EVENT_77 0.7] [charaFadeout A 0.1] [wt 0.1] [cueSe SE_21 21_ade579] [wt 1.0] [se ad69] [seStop ad69 1.5] [wt 1.0] [bgm BGM_EVENT_3 0.1] [charaTalk depthOff] [charaDepth H 1] [charaDepth I 2] [charaDepth J 2] [charaTalk H] [charaFace H 0] [charaFadein H 0.4 1] [wt 0.2] [charaFace I 3] [charaFadeinFSL I 0.4 -256,-50] [charaFace J 3] [charaFadeinFSR J 0.4 256,-50] @Akiba Guard C Emergency, emergency! We've got two customers at consciousness level one who collapsed from exhaustion! [k] @Akiba Guard C I'm taking them out of the tower so they can get the treatment they need! [k] [charaFace I 3] @High-Level Wishman A Nnn... Nooo... Let me back in... I still haven't bought that limited edition...or that autograph book...! [k] [charaFace J 3] @High-Level Wishman B Please... I quit my job just so I could come here... Let me in... I still have money to spend... [k] @Akiba Guard C No swag is worth your life, gents! [k] [charaFadeout H 0.1] [charaFadeout I 0.1] [charaFadeout J 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] [charaFadeTime M 0.1 0.6] [bgm BGM_EVENT_3 0.4 0.6] @Osakabehime (Oh man. I only got a whiff of what's behind those doors when those guys got carried out...) [k] [charaFace C 2] @Osakabehime (But I could instantly tell it has the same war zone energy as ServantFes... No, if anything, it's even stronger!) [k] [charaFadeout C 0.1] [charaFadeout M 0.1] [wt 0.1] [bgmStop BGM_EVENT_3 1.0] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Nero ...Hmm. [k] [charaFadeout A 0.1] [wt 0.1] [bgm BGM_EVENT_81 0.1] [charaTalk F] [charaFace F 0] [charaFadeinFSL F 0.1 0] [charaFace G 0] [charaFadeinFSR G 0.1 2] @Akiba Guard A There, you see? Shopping here is no joke. If you're not careful, it might put you out of commission for good. [k] @Akiba Guard A And it only gets more difficult the higher up you go. [k] @Akiba Guard B So the first thing you need to do is make a points card and grind until you're a high-level wishman. [k] @Akiba Guard B That will give us an indication as to how well you know your way around Akihabara. [k] @Akiba Guard B Once you're a high enough level, we can let you in. [k] [charaFadeout F 0.1] [charaFadeout G 0.1] [wt 0.1] [charaTalk D] [charaFace D 13] [charaFadein D 0.1 1] @Erice Huh? We have to level up? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Akiba Guard B That's right. Let's see... You're all together, yes? Then you can use this Wishmen Card for groups. [k] @Akiba Guard B You level up by shopping at various stores around Akihabara, which will earn you points. [k] @Akiba Guard B Just make sure you remember to present your card when checking out. [k] @Akiba Guard B Oh, and some stores may have special events that will let you earn bonus points if you can complete them. [k] @Akiba Guard B All right, good luck. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Osakabehime Hmm. Sounds like a pretty standard rewards program. [k] @Osakabehime So basically, we need to spend enough to become platinum members and get access to special perks. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Nero Why should we bother with such hassle when we can simply smash through those doors right now!? [k] [charaFace A 4] @Nero ...But then again, perhaps I should not be so hasty. [k] @Nero I remember what happened the last time I let my emotions get the better of me, and I have no wish to make trouble for you like that again, Master. [k] [charaFace A 0] @Nero So it seems we have no choice. For now[line 2] [k] [charaFadeout A 0.1] [wt 0.1] [bgmStop BGM_EVENT_81 0.4] [charaTalk K] [charaFace K 0] [charaFadein K 0.1 1] @Galatea Understood. Then let's force our way in. [k] @Galatea Seeing my king again is my greatest priority. I am prepared to do whatever it takes to make that happen. [k] @Galatea I do hate to destroy anything he may have made, but don't worry. I'll make sure to fix it later. [k] @Galatea Anyone who can make dolls can also repair them. [k] [messageOff] [se ad51] [wt 1.0] [charaFadeout K 0.1] [wt 0.1] [bgm BGM_EVENT_80 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Akiba Guard A Uh-oh! A rulebreaker! [k] @Akiba Guard A I'm sorry, beginners, but if you won't listen to reason, we'll have to MAKE you. [k] @Akiba Guard A Akiba guards, assemble! [k] [messageOff] [wt 0.2] [charaTalk off] [charaDepth F 3] [charaFace O 0] [charaFadeinFSL O 0.4 -430,0] [charaFace G 0] [charaFadeinFSR G 0.4 430,0] [charaMoveFSL O -420,0 0.4] [charaMoveFSR G 420,0 0.4] [se ad70] [seStop ad70 1.0] [wt 1.5] [charaFadeout F 0.1] [charaFadeout O 0.1] [charaFadeout G 0.1] [wt 0.1] [charaTalk on] [charaTalk C] [charaFace C 8] [charaFadein C 0.1 1] @Osakabehime Galatea!? What are you doing!? [k] [charaFadeout C 0.1] [wt 0.1] [branchQuestNotClear lblNotClear03 3000303] [charaPut N 1] [charaTalk E] [charaFace E 17] [charaFadein E 0.1 1] [branch lblConf03] [label lblNotClear03] [charaPut N 1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 0,-90] [label lblConf03] @Da Vinci Oh yeah, I almost forgot: Galatea can obviously hold a conversation, but she's still technically a Berserker. [k] @Da Vinci Now that I think about it, she might operate “normally,” but on different logic from the rest of us, like Ms. Nightingale. [k] @Da Vinci Anyway, just keep that in mind going forward! [k] [charaFadeout E 0.1] [wt 0.1] [charaPut N 1200,1200] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 1] @Osakabehime Why didn't you mention that sooner!? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 2] [charaFadein D 0.1 1] @Erice Seriously! [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_80 0.4] [wait fade] [soundStopAll] [end]