$94-09-95-09-3-0 [soundStopAll] [enableFullScreen] [charaSet A 1098299500 1 豹人] [charaSet B 1098299600 1 示巴女王] [charaSet C 1098300900 1 机一式演出用(示巴喵&豹村)] [charaSet D 1098276910 1 玛修] [charaSet E 1098299400 1 丹驹] [charaSet F 1098177300 1 卡米拉] [charaSet G 4052000 1 武田晴信] [charaSet H 2045001 1 芝诺比阿] [charaSet I 3055000 1 尼基季奇] [charaSet J 11019000 1 方巿] [charaSet K 11019000 1 方巿_剪影] [charaFilter K silhouette 00000080] [charaSet L 1098196710 1 幻想雏罂] [charaSet M 1098196710 1 幻想雏罂_剪影] [charaFilter M silhouette 00000080] [charaSet N 5009000 1 特效用4] [charaSet O 1098299220 1 骆驼_无鞍②] [charaSet P 1098299220 1 骆驼_无鞍③] [charaSet Q 1098299220 1 骆驼_无鞍④] [charaSet R 1098299300 1 骆驼+骑师机器人] [charaSet S 1098299300 1 骆驼+骑师机器人_剪影] [charaFilter S silhouette 00000080] [sceneSet T 221000 1] [sceneSet U 221000 1] [sceneSet V 221000 1] [sceneSet W 221000 1] [charaSet X 5009000 1 特效用1] [charaSet Y 5009000 1 特效用2] [charaSet Z 5009000 1 特效用3] [subCameraOn 4] [subCameraFilter #A maskEdge cut359_mask05 5 255,255,255,255 0] [subRenderDepth #A 1] [charaLayer T sub #A] [charaLayer D sub #A] [charaLayer X sub #A] [charaDepth T 1] [charaDepth D 2] [charaDepth X 3] [charaScale T 1.2] [charaScale D 1.2] [charaFace D 14] [charaFadein T 0.1 0,-20] [charaFadein D 0.1 0,270] [charaPut X 0,270] [subCameraFilter #B maskEdge cut359_mask05 5 255,255,255,255 0] [subRenderDepth #B 2] [charaLayer U sub #B] [charaLayer E sub #B] [charaLayer F sub #B] [charaLayer H sub #B] [charaLayer R sub #B] [charaLayer S sub #B] [charaLayer Y sub #B] [charaLayer N sub #B] [charaDepth U 1] [charaDepth E 2] [charaDepth F 2] [charaDepth H 2] [charaDepth R 2] [charaDepth S 3] [charaDepth Y 4] [charaDepth N 9] [charaScale U 1.2] [charaScale E 1.2] [charaScale F 1.2] [charaScale H 1.2] [charaScale R 1.1] [charaScale S 1.1] [charaFace E 0] [charaFadein U 0.1 0,-20] [charaFadein E 0.1 40,230] [charaPut Y 0,270] [subCameraFilter #C maskEdge cut359_mask24 5 255,255,255,255 0] [subRenderScale #C 0.44] [charaLayer V sub #C] [charaLayer A sub #C] [charaLayer B sub #C] [charaLayer C sub #C] [charaDepth V 1] [charaDepth B 2] [charaDepth A 3] [charaDepth C 4] [charaScale A 0.85] [charaScale B 0.85] [charaScale C 0.85] [charaScale V 1.2] [charaFadein A 0.1 -35,245] [charaFadein B 0.1 -35,245] [charaFadein C 0.1 -35,245] [charaFadein V 0.1 0,-90] [subCameraFilter #D maskEdge cut359_mask05 5 255,255,255,255 0] [subRenderDepth #D 2] [charaLayer W sub #D] [charaLayer G sub #D] [charaLayer I sub #D] [charaLayer J sub #D] [charaLayer K sub #D] [charaLayer L sub #D] [charaLayer M sub #D] [charaLayer Z sub #D] [charaDepth W 1] [charaDepth G 2] [charaDepth I 2] [charaDepth L 3] [charaDepth M 4] [charaDepth J 5] [charaDepth K 6] [charaDepth Z 7] [charaScale W 1.2] [charaScale G 1.2] [charaScale I 1.2] [charaScale J 1.1] [charaScale K 1.1] [charaScale L 1.1] [charaScale M 1.1] [charaFace G 8] [charaFadein W 0.1 0,-20] [charaFadein G 0.1 0,270] [charaPut Z 0,270] [scene 221000] [effect bit_talk_42_depth 0,0 H] [cueSe SE_24 24_ade1082] [cueSeVolume 24_ade1082 0 0] [cueSe SE_24 24_ade1083] [cueSeVolume 24_ade1083 0 0] [fadein black 1.0] [bgm BGM_MAP_30 0.1] [cueSeVolume 24_ade1082 1.0 0.8] [cueSeVolume 24_ade1083 1.0 0.8] [wait fade] [subRenderFadein #A 0.4 300,-300] [subRenderMove #A 300,-270 0.4] [subRenderFadein #B 0.4 -300,-240] [subRenderMove #B -300,-270 0.4] [wt 0.5] [subRenderMoveEase #A 130,-270 0.2 easeInCubic] [subRenderMoveEase #B -130,-270 0.2 easeInCubic] [wt 0.2] [subRenderShake #A 0.05 6 6 0.2] [subRenderShake #B 0.05 6 6 0.2] [fowardEffect bit_talk_14] [se ad170] [se ad1032] [wt 0.1] [flashin once 0.1 0.1 FFFFFFFA FFFFFF50] [wt 0.1] [subRenderMoveEase #A 300,-270 0.6 easeOutExpo] [subRenderMoveEase #B -300,-270 0.6 easeOutExpo] [wt 0.6] [cueSeVolume 24_ade1082 1.0 0.3] [cueSeVolume 24_ade1083 1.0 0.3] [charaTalk on] [charaTalk D] [charaFace D 15] @玛修 唔,不愧是丹驹先生,[r]速度与力量都很出色……! [k] ?1:就算变成骆驼也依旧是强敌……! ?! [charaFace D 6] @玛修 不过,我们可不会输! 我定会以[r]圆桌驾驭缰绳的技巧设法紧追不舍! [k] [messageOff] [charaTalk off] [charaMoveReturn D 0,267 0.3] [se bac104] [wt 0.3] [cueSeVolume 24_ade1082 0.5 1.0] [subRenderMoveEase #A 0,-270 1.0 easeOutCubic] [wt 1.5] [cueSeVolume 24_ade1082 1.0 0.3] [charaTalk on] [charaTalk E] [charaFace E 2] @丹驹 说过好多遍了,我是虎狼。 [k] [charaFace E 0] @丹驹 另外我有一个疑问……[r]你们为何刻意不看我这边呢? [k] @丹驹 好像一看到我的脸就会出什么问题似的。 [k] [charaTalk D] [charaFace D 18] @玛修 没有……这种事……[r](避而不视) [k] ?1:(只能避而不视) ?2:唔噗……不,没什么哦? ?! [messageOff] [charaTalk off] [se ad73] [charaPut N 0,200] [charaEffect N bit_talk_quickmove] [charaMove N 0,300 0.2] [subRenderMove #B -300,-300 0.2] [subRenderFadeout #B 0.2] [wt 0.2] [subRenderFadein #B 0.2 300,-300] [subRenderMove #B 300,-270 0.2] [wt 0.2] [charaTalk on] [charaTalk E] [charaFace E 2] [se ad186] [charaMoveScale E 1.3 0.2] [charaScale Y 0.45] [charaEffect Y bit_talk_41_fs 0,-120] [cueSeVolume 24_ade1083 0.3 1.0] @丹驹 [f large]你好,我是从反方向逼近的虎狼! [k] [charaPut N 2000,2000] [charaEffectDestroy N bit_talk_quickmove] @丹驹 [f large]反方向虎狼! 是也! [k] [charaEffectDestroy Y bit_talk_41_fs] [cueSeVolume 24_ade1083 1.0 0.5] [charaTalk D] [charaFace D 22] [charaShake D 0.02 1 1 0] @玛修 ~~~~~![r](拼命地忍耐着什么) [k] ?1:太卑鄙啦[line 3]! ?! [messageOff] [charaTalk off] [charaMoveScale E 1.2 0.2] [charaEffectDestroy Y bit_talk_41_fs] [charaScale Y 1.0] [cueSeStop 24_ade1082 1.4] [subRenderMoveEase #A 450,-270 1.4 easeInCubic] [wt 0.9] [charaFace D 24] [wt 0.1] [subRenderFadeout #A 0.4] [subRenderMove #B 0,-270 0.4] [wt 0.4] [charaShakeStop D] [charaTalk on] [charaTalk E] [charaFace E 0] @丹驹 怎么能说卑鄙呢,真会开玩笑。 [k] [charaFace E 1] @丹驹 我这光明磊落的跑姿,简直就是虎狼![r]在沙漠中驱驰的英姿,简直就是飞将军! [k] @丹驹 我虎狼虽喜欢驰骋于草原, [k] @丹驹 但在这弥漫着灼热沙子的气息,干燥的[r]风儿拂面的沙漠中驰骋也别有一番风味。 [k] [charaFace E 2] @丹驹 继续勇往直前吧! [k] [messageOff] [charaTalk off] [cueSeVolume 24_ade1083 1.0 1.0] [subRenderMoveEase #B -450,-270 1.0 easeInSine] [wt 0.6] [subRenderFadeout #B 0.4] [wt 0.6] [fadeout black 1.0] [bgm BGM_MAP_30 1.0 0.5] [wait fade] [effectStop bit_talk_42_depth] [charaFadeout E 0.1] [wt 0.1] [charaLayer E normal] [charaScale E 1.0] [charaSet N 1098299220 1 骆驼_无鞍①] [wt 1.0] [fadein black 1.0] [bgm BGM_MAP_30 1.0 1.0] [wait fade] [cueSeStop 24_ade1083 0.4] [wt 0.4] [cueSe SE_22 22_ade804] [charaTalk on] [charaTalk E] [charaFace E 0] [charaFadein E 0.4 50,0] [charaMove E 0,0 0.4] [wt 0.4] @丹驹 唔唔。[r]回过神来已找不着路标了。 [k] [charaFace E 2] @丹驹 啊,想来这就是比赛中设置的陷阱……[r]所谓的奇门遁甲吧!? [k] [messageOff] [charaTalk off] [charaTalk depthOff] [charaFace A 0] [charaFace B 0] [subRenderFadeinFSSideR #C 0.4 360,-140] [subRenderMoveFSSideR #C 310,-140 0.4] [wt 0.6] [charaTalk on] [charaTalk B,C] [charaFace B 1] @示巴女王=spot[B,C] 并不是哦~。 [k] [charaTalk A,C] [charaFace A 3] @豹人=spot[A,C] 实话说豹子觉得纯粹是因为[r]你跑得太开心以至于跑过头了吧。 [k] [messageOff] [charaTalk off] [subRenderFadeout #C 0.4] [wt 0.6] [charaDepth O 2] [charaDepth Q 3] [charaDepth E 4] [charaDepth P 5] [charaDepth N 6] [charaScale O 0.9] [charaScale Q 0.9] [cueSe SE_24 24_ade1081] [charaFadein P 0.4 110,-30] [charaMove P 60,-30 0.4] [wt 0.4] [charaFadein O 0.4 -100,-20] [charaMove O -150,-20 0.4] [wt 0.4] [cueSeStop 24_ade1081 0.4] [charaFadein Q 0.4 650,-20] [charaMove Q 600,-20 0.4] [wt 0.4] [charaTalk on] [charaTalk E] [charaFace E 0] @丹驹 唔,然后不知不觉出现了疑似野生的骆驼…… [k] [messageOff] [charaTalk off] [cueSe SE_24 24_ade1081] [charaMove P 90,-30 0.4] [wt 0.1] [charaMove Q 570,-20 0.4] [wt 0.1] [charaMove O -120,-20 0.4] [wt 0.4] [cueSeStop 24_ade1081 0.2] [charaTalk on] [charaTalk E] [charaFace E 1] @丹驹 请等一下,靠得这么近我就没法跑了。[r]看来你们都是我的粉丝吧? [k] [charaFace E 2] @丹驹 我会为你们签名的,[r]麻烦排好队一个一个来[line 3]! [k] [messageOff] [charaTalk off] [cueSe SE_24 24_ade1081] [charaMove O -100,-20 0.4] [charaMove P 100,-30 0.4] [charaMove Q 550,-20 0.4] [wt 0.4] [se ad181] [charaShake E 0.04 2 3 2.0] [charaShake O 0.04 1 2 2.0] [charaShake P 0.04 1 2 2.0] [charaShake Q 0.04 1 2 2.0] [wt 1.0] [messageOff] [fadeout black 1.0] [bgmStop BGM_MAP_30 1.0] [cueSeStop 24_ade1081 1.0] [wait fade] [charaFadeout E 0.1] [charaFadeout N 0.1] [charaFadeout O 0.1] [charaFadeout P 0.1] [charaFadeout Q 0.1] [wt 0.1] [sceneSet T 220800 1] [sceneSet U 220800 1] [sceneSet W 220800 1] [charaLayer T sub #A] [charaLayer U sub #B] [charaLayer W sub #D] [charaScale T 1.2] [charaScale U 1.2] [charaScale W 1.2] [charaDepth T 1] [charaFadein T 0.1 0,-20] [charaDepth U 1] [charaFadein U 0.1 0,-20] [charaDepth W 1] [charaFadein W 0.1 0,-20] [charaFace F 0] [charaFadein F 0.1 0,270] [effect bit_talk_42_depth 0,0 H] [wt 1.0] [scene 220800] [fadein black 1.0] [wait fade] [bgm BGM_BATTLE_240 0.1] [cueSe SE_23 23_ade933] [wt 0.3] [cueSe SE_24 24_ade1082 0.5 0.3] [subRenderFadein #B 0.4 -250,-270] [subRenderMove #B -300,-270 0.4] [subRenderFadein #D 0.4 350,-270] [subRenderMove #D 300,-270 0.4] [wt 0.5] [charaTalk on] [charaTalk F] [charaFace F 1] @卡米拉 哼。[r]还挺能干的嘛,小弟弟。 [k] [messageOff] [charaTalk off] [charaMoveReturn G 0,267 0.3] [se ade328] [wt 0.3] [charaFace G 1] [subRenderMoveEase #D 0,-270 0.8 easeOutCubic] [wt 1.0] [charaTalk on] [charaFace G 2] [charaTalk G] @武田晴信 我的水平还远不止于此。[r]别小看武田之战! [k] [messageOff] [charaTalk off] [charaFace D 14] [subRenderFadein #A 0.4 350,-270] [subRenderMove #A 300,-270 0.4] [wt 0.5] [charaTalk on] [charaTalk D] @玛修 发出超跑轰鸣声的骆驼,[r]正以骆驼应有的速度狂奔。 [k] [messageOff] [charaTalk off] [charaMoveReturn G 0,267 0.3] [wt 0.1] [charaMoveReturn G 0,267 0.3] [se ade328] [wt 0.3] [cueSe SE_23 23_ade938] [charaFace F 2] [subRenderMoveEase #B -450,-210 0.6 easeInSine] [subCameraRollMove #B 0.6 8] [wt 0.2] [subRenderFadeout #B 0.4] [subRenderMoveEase #D -450,-210 1.0 easeInSine] [subCameraRollMove #D 1.0 8] [wt 0.6] [subRenderFadeout #D 0.4] [wt 0.8] [charaTalk on] [charaTalk D] [charaFace D 9] @玛修 啊,漂移……! [k] [charaFace D 6] [subCameraRoll #B 0] [subCameraRoll #D 0] @玛修 两位驾驶骆驼的技巧实在令人敬畏! [k] ?1:不过,这里是折返点吧? ?! [charaFace D 11] @玛修 他们严重冲过线了呢。 [k] @玛修 可能是马力……不,是骆驼力过于强劲,[r]导致转弯不太灵活吧。 [k] [charaFace D 14] @玛修 我们就采用更高效的路线来对抗吧……! [k] [messageOff] [charaTalk off] [cueSeVolume 24_ade1082 0.5 1.0] [charaMoveReturn D 0,267 0.3] [se bac104] [seVolume bac104 0.0 0.6] [wt 0.3] [subRenderMove #A 250,-270 0.4] [subRenderFadeout #A 0.4] [wt 0.5] [wipeout leftToRight 0.5 1.0] [bgm BGM_BATTLE_240 0.5 0.5] [cueSeVolume 24_ade1082 0.5 0.5] [wait wipe] [subCameraHome #B 0.0] [subCameraHome #D 0.0] [charaFadeout G 0.1] [charaFadeout F 0.1] [wt 0.1] [charaFace H 0] [charaFace I 0] [charaFadein H 0.1 0,270] [charaFadein I 0.1 0,270] [wt 1.0] [wipein rightToLeft 0.5 1.0] [cueSeVolume 24_ade1082 0.5 1.0] [bgm BGM_BATTLE_240 0.5 1.0] [wait wipe] [wt 0.3] [subRenderFadein #B 0.4 -250,-270] [subRenderMove #B -300,-270 0.4] [subRenderFadein #D 0.4 50,-270] [subRenderMove #D 0,-270 0.4] [wt 0.6] [charaTalk on] [charaTalk H] [charaFace H 11] @芝诺比阿 哈哈哈。[r]不愧是名震天下的北方壮士。 [k] @芝诺比阿 明明还不熟悉沙漠的环境,[r]却能紧紧跟着我! [k] [charaTalk I] [charaFace I 16] @尼基季奇 没什么,要论路况难走,雪原也不遑多让![r]这算不得什么! [k] [charaFace I 21] @尼基季奇 而且[line 3] [k] [messageOff] [charaTalk off] [charaFace H 0] [charaFace D 14] [subRenderFadein #A 0.4 350,-270] [subRenderMove #A 300,-270 0.4] [wt 0.5] [charaTalk on] [charaTalk D] @玛修 总算追上她们两位了。[r]可是…… [k] [charaTalk I] [charaFace I 23] @尼基季奇 夏日的我是为享受夏日才换上了这身打扮。 [k] @尼基季奇 因此在这场比赛中,[r]我会优先考虑自己的乐趣! [k] [messageOff] [cueSeVolume 24_ade1082 0.5 0.5] [subRenderMoveEase #D 38,-270 0.2 easeInCubic] [charaTalk I,D] [charaFace I 20] [charaEffect Z bit_talk_gram_slash_04_fs 80,0] [se ad85] [wt 0.4] [charaFace D 15] [charaEffect X bit_talk_14] [se ad170] [seVolume ad170 0 0.6] [se ad1056] [seVolume ad1056 0 0.7] [seStop ad1056 1.0] [charaShake D 0.05 2 2 0.5] [wt 0.1] [flashin once 0.1 0.1 FFFFFFFA FFFFFF50] [wt 1.1] [charaFace H 0] [charaTalk on] [charaTalk I] [charaFace I 21] @尼基季奇 嗯,名不虚传![wt 1.2][charaFace I 5][r]哎哟? [k] [messageOff] [charaTalk H,I] [charaFace D 9] [charaFace H 5] [charaFace I 32] [se ade440] [charaEffect Y bit_talk_shot_02] [wt 0.2] [se ad73] [charaEffect Z bit_talk_quickmove] [charaSpecialEffect I erasureReverse 1 0.3] [wt 0.2] [charaEffect Z bit_shot_01] [wt 0.7] [charaFace I 0] [se ad223] [charaEffect Z bit_talk_quickmove] [charaSpecialEffect I appearance 1 0.25] [wt 0.6] [subRenderMove #D 0,-270 0.4] [wt 0.4] [charaTalk H] [charaFace H 11] [charaEffectDestroy Y bit_talk_shot_02] @芝诺比阿 机会难得,也算我一个! [k] [charaTalk I] [charaFace I 1] @尼基季奇 当然,我早就把你考虑在内了。[r]这也是乐趣之一嘛! [k] [charaTalk D] [charaFace D 14] @玛修 看来竞速对战已经无可避免了,御主! [k] ?1:虽然有些困难,但只能边同时对付她们俩, ?2:边想办法冲到终点吧……! ?! [messageOff] [charaTalk off] [charaFace H 5] [se ade440] [charaEffect Y bit_talk_shot_02] [wt 0.6] [charaFace D 15] [charaEffect X bit_shot_01] [wt 0.2] [charaEffect X bit_talk_14] [se ad170] [seVolume ad170 0 0.6] [se ad1056] [seVolume ad1056 0 0.7] [seStop ad1056 1.0] [charaShake D 0.05 2 2 0.5] [wt 0.1] [flashin once 0.1 0.1 FFFFFFFA FFFFFF50] [wt 0.8] [charaFace I 28] [charaFace H 8] [subRenderMoveEase #D -38,-270 0.2 easeInCubic] [charaEffect Z bit_talk_gram_slash_04_fs -80,0 H] [se ad85] [wt 0.4] [charaFace H 5] [charaFace I 32] [charaEffect Y bit_talk_14] [se ad1013] [se ad1014] [charaShake H 0.05 2 2 0.5] [wt 0.1] [flashin once 0.1 0.1 FFFFFFFA FFFFFF50] [wt 0.2] [subRenderMoveEase #D 0,-270 0.4 easeOutExpo] [wt 1.2] [messageOff] [fadeout black 1.0] [cueSeStop 24_ade1082 1.0] [bgmStop BGM_BATTLE_240 1.0] [wait fade] [effectStop bit_talk_42_depth] [subRenderFadeout #A 0.1] [subRenderFadeout #B 0.1] [subRenderFadeout #D 0.1] [charaFadeout H 0.1] [charaFadeout I 0.1] [charaFadeout D 0.1] [sceneSet U 221000 1] [sceneSet W 221000 1] [charaLayer U sub #B] [charaLayer W sub #D] [charaScale U 1.2] [charaScale W 1.2] [charaDepth U 1] [charaFadein U 0.1 0,-20] [charaDepth W 1] [charaFadein W 0.1 0,-20] [wt 1.0] [scene 221000] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_65 0.1] [charaFace A 0] [charaFace B 0] [subRenderScale #C 0.85] [subRenderFadein #C 0.6 0,-160] [wt 0.6] [charaTalk on] [charaTalk A,C] @A:豹人=spot[A,C] 好了,领跑的选手也差不多[r]该出现在这条终点线前了…… [k] [charaFace A 6] [charaFace B 2] @A:豹人=spot[A,C] 哎哟,那是! 那身影是!? [k] @A:豹人=spot[A,C] 领先出现在视野里的,[r]竟是[line 3]! [k] [messageOff] [wipeout rectangleStripLeftToRight 0.5 1.0] [bgm BGM_EVENT_65 0.5 0.5] [wait wipe] [effect bit_talk_42_depth 0,0 H] [subRenderFadeout #C 0.1] [subCameraFilter #B maskEdge cut359_mask07 5 255,255,255,255 0] [subCameraFilter #D maskEdge cut359_mask07 5 255,255,255,255 0] [subRenderDepth #B 1] [subRenderDepth #D 2] [subRenderDepth #C 3] [charaFace R 0] [charaFace S 0] [charaFadein R 0.1 -280,130] [charaFadein S 0.1 -280,130] [charaFace J 12] [charaFace K 0] [charaFace L 1] [charaFace M 0] [charaFadein J 0.1 -120,270] [charaFadein K 0.1 -120,270] [charaPut L 130,270] [charaFadeTime L 0.1 0.5] [charaFadein M 0.1 130,270] [wt 0.1] [wipein rectangleStripRightToLeft 0.5 1.0] [bgm BGM_EVENT_65 0.5 1.0] [wait wipe] [cueSe SE_24 24_ade1081] [wt 1.0] [charaTalk off] [subRenderFadein #B 0.4 -130,-270] [subRenderMove #B -180,-270 1.0] [wt 1.0] [charaFadeout S 0.7] [wt 1.2] [charaFace A 2] [subRenderScale #C 0.44] [subRenderFadeinFSSideR #C 0.4 360,-140] [subRenderMoveFSSideR #C 310,-140 0.4] [wt 0.9] [charaTalk on] [charaTalk A,B,C] @豹人=spot[A,C] 机器人骑手骆驼~! [k] [charaTalk B,C] [charaFace B 0] @B:示巴女王=spot[B,C] 是因为没有妨碍他人,[r]所以也没遭到他人的妨碍吗, [k] @B:示巴女王=spot[B,C] 应该是没有受到任何人的关注,[r]一直按照自己的节奏在前进吧。 [k] [charaTalk A,C] [charaFace A 6] [charaFace B 2] @豹人=spot[A,C] 不对,等一下。按照这个逻辑,[r]应该还有一头二号种子骆驼……! [k] [messageOff] [charaTalk J,L,R] [subRenderMove #B -230,-270 0.4] [subRenderFadeout #B 0.4] [wt 0.6] [subRenderFadein #D 0.4 -130,-270] [subRenderMove #D -180,-270 1.0] [wt 1.0] [charaFadeout K 0.7] [charaFadeout M 0.7] [wt 1.4] [charaFadeTime L 0.6 1.0] [wt 1.4] [charaTalk J] [charaFace J 12] @方巿 唔呵呵。唔嘿嘿嘿嘿……[r]一直跟虞大人在一起…… [k] [charaTalk A,C] [charaFace A 2] @A:豹人=spot[A,C] 竟然是方巿选手~! [k] @A:豹人=spot[A,C] 看来同样是因为过于我行我素,[r]所以没有引起其他选手的注意! [k] @A:豹人=spot[A,C] 完全无视相互妨碍的其他选手,[r]采取龟兔赛跑战术跻身第二~! [k] [charaFace A 1] [charaFace B 0] @A:豹人=spot[A,C] 她的眼睛明显没在直视现实,[r]但这也不无道理, [k] @A:豹人=spot[A,C] 毕竟俗话说藏木于林,[r]想从现实中消失,就要活在妄想中! [k] [charaFace A 6] [charaFace B 2] @A:豹人=spot[A,C] 哎呀,不过[line 3]? [k] [messageOff] [cueSeVolume 24_ade1081 0.5 0.5] [charaTalk J,L] [subRenderMoveFSSideR #C 360,-140 0.4] [subRenderFadeout #C 0.4] [subRenderMove #D 0,-270 0.7] [wt 0.9] [charaTalk L] @幻想雏罂 话说回来,我看到重瞳大人的身影了,[r]我要去那边了。再见啦~。 [k] [messageOff] [charaTalk J,L] [charaMoveEase L -150,310 1.0 easeInOutSine] [charaFadeTime L 1.0 0.6] [charaMoveEase J 120,240 1.0 easeInOutSine] [charaMoveEase W -240,-50 1.0 easeInOutSine] [subRenderMoveEase #D 120,-270 1.0 easeInOutSine] [wt 1.2] [charaTalk J] [charaFace J 25] @方巿 啊[messageShake 0.03 3 3 0.5]啊,等一下,虞大人!?[r]虞大人啊啊啊啊~!? [k] [messageOff] [charaTalk off] [cueSeStop 24_ade1081 1.0] [cueSe SE_24 24_ade1082] [charaFadeTime L 2.0 0.0] [charaMove L -250,380 2.0] [charaMove J 0,240 1.5] [subRenderMove #D -50,-270 2.0] [wt 0.8] [subRenderFadein #B 0.4 -600,-270] [subRenderMoveEase #B 600,-270 2.0 easeInSine] [wt 0.6] [se ad102] [subRenderShake #B 0.05 6 6 2.0] [wt 0.7] [subRenderFadeout #B 0.4] [subRenderMove #D -480,-270 0.9] [wt 0.4] [wipeout leftToRight 0.5 1.0] [wait wipe] [subRenderFadeout #D 0.1] [wt 0.4] [wipein rightToLeft 0.5 1.0] [subRenderFadein #D 0.4 450,-270] [subRenderMove #D -180,-270 1.5] [wait wipe] [cueSeStop 24_ade1082 1.0] [wt 1.0] [bgmStop BGM_EVENT_65 1.0] [effectStop bit_talk_42_depth] [wt 1.0] [cueSe SE_23 23_ade893] [wt 4.0] [charaTalk on] [charaTalk J] [charaShake J 0.05 2 2 0.6] [wt 1.0] [charaMove J 0,230 0.2] [se ad984] [wt 0.8] [charaFace J 28] @方巿 呜啊啊啊! 好不容易忍到了将近最后,[r]但我的想象力还是没能撑住啊! [k] @方巿 虞大人的分辨率过高引发反效果了啦~! [k] [charaFace J 17] @方巿 ……唔? [k] [messageOff] [bgm BGM_BATTLE_23 0.1] [charaFace A 2] [charaFace B 2] [charaTalk A,C] [subRenderScale #C 0.44] [subRenderFadeinFSSideR #C 0.4 360,-140] [subRenderMoveFSSideR #C 310,-140 0.4] [wt 0.6] @A:豹人=spot[A,C] 唔噢噢~![r]竟然靠最后那鬼神般气势逼人的冲刺完成大逆转! [k] [charaFace A 1] [charaFace B 1] @A:豹人=spot[A,C] [f large]冠军是……[wt 1.0][messageShake 0.03 5 5 0.5]方巿~! [k] [messageOff] [charaTalk off] [se ad272] [cueSe SE_24 24_ade1077] [charaEffect Z bit_talk_kamifubuki] [wt 1.5] [charaFace J 29] [wt 2.5] [fadeout black 2.0] [bgmStop BGM_BATTLE_23 2.0] [cueSeStop 24_ade1077 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]