$94-13-66-20-1-0 [soundStopAll] [enableFullScreen] [charaSet A 2053000 1 图坦卡蒙] [charaSet B 3056000 1 梵高] [charaSet C 1098257810 1 玛修] [charaSet D 1098257310 1 达·芬奇] [charaSet E 1098306000 1 瑙克拉忒] [charaSet F 1098187100 1 埃尔梅罗Ⅱ世] [charaSet G 7028000 1 班扬] [charaSet H 1098305800 1 代达罗斯] [charaSet I 1098305800 1 代达罗斯(演出用)] [charaSet J 1098305800 1 代达罗斯(演出用)] [charaSet K 1098305800 1 代达罗斯(演出用)] [charaSet L 1098306000 1 瑙克拉忒(演出用)] [sceneSet N 157701 1] [sceneSet O 157701 1] [sceneSet P 157701 1] [sceneSet Q 157701 1] [sceneSet R 131700 1] [charaSet S 98115000 1 特效用] [charaSet T 98115000 1 特效用] [charaSet U 98115000 1 特效用] [charaSet V 98115000 1 特效用] [charaSet W 98115000 1 特效用] [charaPut S 2000,2500] [charaEffect S bit_talk_10_LowLevel] [scene 157701] [fadein black 1.0] [wait fade] [charaTalk A] [charaFace A 12] [charaFadein A 0.1 1] @图坦卡蒙 代, [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 27] [charaFadein B 0.1 1] @梵高 达, [k] ?1:代达罗斯……? [charaFadeout B 0.1] [wt 0.1] [bgm BGM_EVENT_97 0.1] [charaPut S 1] [charaTalk C] [charaFace C 6] [charaFadein C 0.1 1] @玛修 是希腊神话中的重要人物![r]是位具有惊人技术的工匠,也是发明家……! [k] ?2:代达罗斯! [charaFadeout B 0.1] [wt 0.1] [bgm BGM_EVENT_97 0.1] [charaPut S 1] [charaTalk C] [charaFace C 6] [charaFadein C 0.1 1] @玛修 您会感到震惊也在所难免,那是希腊神话中的重要人物,[r]是位具有惊人技术的工匠,也是发明家……! [k] ?! @玛修 他有发明了各式各样的道具、建造了大量设施与[r]建筑的轶事! 斧头、桅杆、神像、人工翅膀…… [k] [charaFace C 2] @玛修 其中最为著名的就是……[#克里特岛的迷宫]! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 26] [charaFadein D 0.1 1] @达·芬奇 在工匠英灵中,他的知名度可是名列前茅的![r]只是我完全不明白他为什么会在美国! [k] [messageOff] [charaFadeout D 0.1] [wt 0.1] [charaPut S 2000,2500] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] [wt 0.3] [cueSe SE_24 24_ade1097 0.25] [seStop 24_ade1097 0.8] [charaFaceFade E 2 0.1] [wt 0.4] [charaFaceFade E 0 0.1] [wt 0.4] [cueSe SE_24 24_ade1097 0.25] [seStop 24_ade1097 0.8] [charaFaceFade E 2 0.1] [wt 0.4] [charaFaceFade E 0 0.1] [wt 0.4] [cueSe SE_24 24_ade1097 0.25] [seStop 24_ade1097 0.8] [charaFaceFade E 2 0.1] [wt 0.4] [charaFaceFade E 0 0.1] [wt 0.4] @瑙克拉忒 主人是这么吩咐的。[r]再多多夸奖我。然后再杀了你们。 [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk B] [charaFace B 7] [charaFadein B 0.1 1] @梵高 代达罗斯是这种性格吗……不,这么说来,[r]他似乎在神话里也不是个受欢迎的人吧……? [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [charaTalk E] [charaFace E 9] [charaFadein E 0.1 1] [wt 0.3] [cueSe SE_24 24_ade1097 0.25] [seStop 24_ade1097 0.8] [charaFaceFade E 10 0.1] [wt 0.4] [charaFaceFade E 9 0.1] [wt 0.4] [cueSe SE_24 24_ade1097 0.25] [seStop 24_ade1097 0.8] [charaFaceFade E 10 0.1] [wt 0.4] [charaFaceFade E 9 0.1] [wt 0.4] [cueSe SE_24 24_ade1097 0.25] [seStop 24_ade1097 0.8] [charaFaceFade E 10 0.1] [wt 0.4] [charaFaceFade E 9 0.1] [wt 0.4] @瑙克拉忒 主人是这么吩咐的。[r]好,现在就杀掉。 [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk B] [charaFace B 8] [charaFadein B 0.1 1] @梵高 社交障碍太严重了吧!![r]工匠这个职业的人怎么都这样!! [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [charaTalk E] [charaFace E 18] [charaFadein E 0.1 1] [wt 0.3] [cueSe SE_24 24_ade1097 0.25] [seStop 24_ade1097 0.8] [charaFaceFade E 19 0.1] [wt 0.4] [charaFaceFade E 18 0.1] [wt 0.4] [cueSe SE_24 24_ade1097 0.25] [seStop 24_ade1097 0.8] [charaFaceFade E 19 0.1] [wt 0.4] [charaFaceFade E 18 0.1] [wt 0.4] [cueSe SE_24 24_ade1097 0.25] [seStop 24_ade1097 0.8] [charaFaceFade E 19 0.1] [wt 0.4] [charaFaceFade E 18 0.1] [wt 0.4] @瑙克拉忒 主人吩咐。[#对话:社交]毫无必要。[r]将委托人的构想直接制作出来轻而易举。 [k] @瑙克拉忒 真正的工匠用双手说话,不需要口舌与言语。[r]我和你们不同,[#三流写信专家]。 [k] [messageOff] [charaTalk off] [charaDepth E 2] [charaDepth N 3] [charaDepth B 4] [charaDepth G 5] [charaScale N 1.2] [charaFace B 26] [charaFadein B 0.3 100,0] [charaFadein N 0.3 0,-260] [charaMoveEase B 0,0 0.5 easeOutSine] [charaMoveEase N -100,-260 0.5 easeOutSine] [wt 0.85] [se ad7] [charaMoveScaleEase B 1.2 0.55 easeOutCubic] [charaMoveEase B 0,30 0.55 easeOutCubic] [wt 0.25] [charaScale G 1.3] [charaFace G 9] [charaFadein G 0.2 365,0] [charaMove G 315,0 0.2] [se ad977] [wt 0.1] [charaShake B 0.02 3 3 0.3] [wt 1.5] [charaFadeout B 0.5] [charaFadeout G 0.5] [charaFadeout N 0.5] [wt 0.8] [cueSe SE_23 23_ad1256] [charaFace H 0] [charaFadein H 0.3 1] [charaCrossFade E 1098305900 2 0.2] [charaDepth E 2] [charaDepth H 3] [charaRollMoveEx H 0.4 -30] [charaMoveEase H 120,200 0.4 easeOutSine] [wt 0.3] [cueSeStop 23_ad1256 0.5] [wt 0.6] [se ad147] [se ad907] [seVolume ad907 0 0] [charaMoveEase H 1200,200 0.4 easeOutSine] [wt 0.6] [seVolume ad907 1.0 0.5] [charaFadeout H 0.1] [wt 0.1] [cueSe SE_24 24_ade1122] [cueSeVolume 24_ade1122 0 0] [cueSe SE_24 24_ade1123] [cueSeVolume 24_ade1123 0 0] [cueSe SE_23 23_ad1329] [cueSeVolume 23_ad1329 0 0.4] [cueSe SE_23 23_ade861] [cueSeVolume 23_ade861 0 0.4] [subCameraOn 4] [charaLayer T sub #A] [charaLayer H sub #A] [charaLayer N sub #A] [charaLayer U sub #B] [charaLayer I sub #B] [charaLayer O sub #B] [charaLayer V sub #C] [charaLayer J sub #C] [charaLayer P sub #C] [charaLayer W sub #D] [charaLayer K sub #D] [charaLayer Q sub #D] [subCameraFilter #A maskEdge cut359_mask08 5 0,0,0,255] [subCameraFilter #B maskEdge cut359_mask08 5 0,0,0,255] [subCameraFilter #C maskEdge cut359_mask08 5 0,0,0,255] [subCameraFilter #D maskEdge cut359_mask07 5 0,0,0,255] [subRenderDepth #A 1] [subRenderDepth #B 2] [subRenderDepth #C 3] [subRenderDepth #D 4] [charaDepth N 2] [charaDepth O 2] [charaDepth P 2] [charaDepth Q 2] [charaDepth T 3] [charaDepth U 3] [charaDepth V 3] [charaDepth W 3] [charaDepth H 4] [charaDepth I 4] [charaDepth J 4] [charaDepth K 4] [charaScale N 1.2] [charaScale O 1.2] [charaScale P 1.2] [charaScale Q 1.2] [charaScale T 1.2] [charaScale U 1.2] [charaScale V 1.2] [charaScale W 1.2] [charaScale H 1.2] [charaScale I 1.2] [charaScale J 1.2] [charaScale K 1.2] [charaPut T -150,400] [charaEffect T bit_talk_rubble] [charaEffect T bit_talk_haboob_02_fs 250,0] [charaEffect T bit_talk_haboob_02_fs -250,0] [charaShake H 0.01 1 1 0] [charaRoll H 330] [charaFace H 0] [charaFadein H 0.1 -600,360] [charaFadein N 0.1 0,0] [charaPut U -150,400] [charaEffect U bit_talk_rubble 250,0] [charaEffect U bit_talk_rubble -250,0] [charaEffect U bit_talk_haboob_02_fs 250,0] [charaEffect U bit_talk_haboob_02_fs -250,0] [charaEffect U bit_talk_haboob_02_fs 250,0] [charaEffect U bit_talk_haboob_02_fs -250,0] [charaShake I 0.01 1 1 0] [charaRoll I 330] [charaFace I 0] [charaFadein I 0.1 -600,360] [charaFadein O 0.1 0,0] [charaPut V -150,400] [charaEffect V bit_talk_rubble 250,0] [charaEffect V bit_talk_rubble -250,0] [charaEffect V bit_talk_rubble 250,0] [charaEffect V bit_talk_rubble -250,0] [charaEffect V bit_talk_haboob_02_fs 250,0] [charaEffect V bit_talk_haboob_02_fs -250,0] [charaEffect V bit_talk_haboob_02_fs 250,0] [charaEffect V bit_talk_haboob_02_fs -250,0] [charaEffect V bit_talk_haboob_02_fs 250,0] [charaEffect V bit_talk_haboob_02_fs -250,0] [charaShake J 0.01 1 1 0] [charaRoll J 330] [charaFace J 0] [charaFadein J 0.1 -600,360] [charaFadein P 0.1 0,0] [charaRoll W 90] [charaPut W -320,-300] [charaEffect W bit_talk_haboob_02_fs 250,0] [charaEffect W bit_talk_haboob_02_fs -250,0] [charaEffect W bit_talk_haboob_02_fs 250,0] [charaEffect W bit_talk_haboob_02_fs -250,0] [charaEffect W bit_talk_haboob_02_fs 250,0] [charaEffect W bit_talk_haboob_02_fs -250,0] [charaEffect W bit_talk_haboob_02_fs 250,0] [charaEffect W bit_talk_haboob_02_fs -250,0] [charaShake K 0.01 1 1 0] [charaRoll K 60] [charaFace K 0] [charaFadein K 0.1 -350,-800] [charaFadein Q 0.1 0,65] [wt 0.2] [cueSeVolume 24_ade1122 0.3 0.6] [cueSeVolume 24_ade1123 0.3 0.7] [se ade90] [subRenderFadein #A 0.3 -350,-150] [subRenderMoveEase #A 0,-150 0.4 easeOutSine] [charaFadeout E 0.3] [charaMoveEase H 0,360 0.4 easeOutSine] [wt 0.7] [charaMoveEase H 1300,360 0.4 easeOutSine] [wt 0.3] [subRenderFadein #B 0.3 -350,-350] [subRenderMoveEase #B 0,-350 0.4 easeOutSine] [charaMoveEase I 0,360 0.4 easeOutSine] [wt 0.7] [charaMoveEase I 1300,360 0.4 easeOutSine] [wt 0.3] [subRenderFadein #C 0.3 -350,-550] [subRenderMoveEase #C 0,-550 0.4 easeOutSine] [charaMoveEase J 0,360 0.4 easeOutSine] [wt 0.7] [charaMoveEase J 1300,360 0.4 easeOutSine] [wt 0.6] [se ade102] [subRenderFadein #D 0.3 0,-550] [subRenderMoveEase #D 0,-250 0.4 easeOutSine] [charaMoveEase K -350,-200 0.4 easeOutSine] [wt 0.8] [charaEffect W bit_talk_impactlanding 0,0] [charaEffect W bit_talk_impactlanding 600,0 H] [charaMoveEase K -250,1200 0.4 easeOutSine] [wt 0.3] [seStop ade102 1.0] [wt 0.2] [messageOff] [fadeout white 1.0] [cueSeStop 24_ade1122 1.0] [cueSeStop 24_ade1123 1.0] [cueSeStop 23_ad1329 1.0] [cueSeStop 23_ade861 1.0] [seStop ad907 1.0] [wait fade] [subRenderFadeout #A 0.1] [subRenderFadeout #B 0.1] [subRenderFadeout #C 0.1] [subRenderFadeout #D 0.1] [charaFadeout N 0] [charaFadeout O 0] [charaFadeout P 0] [charaFadeout Q 0] [charaFadeout H 0] [charaFadeout I 0] [charaFadeout J 0] [charaFadeout K 0] [charaPut T 2000,2500] [charaPut U 2000,2500] [charaPut V 2000,2500] [charaPut W 2000,2500] [charaEffectDestroy T bit_talk_rubble] [charaEffectDestroy U bit_talk_rubble] [charaEffectDestroy V bit_talk_rubble] [charaEffectDestroy T bit_talk_haboob_02_fs] [charaEffectDestroy U bit_talk_haboob_02_fs] [charaEffectDestroy V bit_talk_haboob_02_fs] [charaEffectDestroy W bit_talk_haboob_02_fs] [charaShakeStop I] [charaShakeStop J] [charaShakeStop K] [charaRoll I 0] [charaRoll J 0] [charaRoll K 0] [subCameraOff] [charaLayer N normal] [charaLayer O normal] [charaLayer P normal] [charaLayer Q normal] [charaLayer H normal] [charaLayer I normal] [charaLayer J normal] [charaLayer K normal] [charaLayer T normal] [charaLayer U normal] [charaLayer V normal] [charaLayer W normal] [charaScale N 1.0] [charaScale O 1.0] [charaScale P 1.0] [charaScale Q 1.0] [charaScale H 1.0] [charaScale I 1.0] [charaScale J 1.0] [charaScale K 1.0] [charaScale T 1.0] [charaScale U 1.0] [charaScale V 1.0] [charaScale W 1.0] [wt 0.5] [sceneSet N 231600 1] [sceneSet O 231600 1] [sceneSet P 231600 1] [sceneSet Q 231600 1] [scene 231600] [cameraMove 0 0,0 1.2] [wt 1.0] [cameraMoveEase 0,0 2.0 easeOutSine 1.01] [fadein white 1.5] [wait fade] [wt 1.0] ?1:哎,一瞬间!? ?2:就建好了金属质感的走廊!? ?! [charaTalk off] [charaDepth E 2] [charaDepth H 3] [charaDepth L 4] [charaFace E 0] [charaFadein E 0.1 1] [wt 0.5] [se ad147] [charaFace H 0] [charaFadein H 0.3 -600,200] [charaMoveEase H 120,200 0.4 easeOutSine] [wt 0.9] [charaMoveEase H 120,210 0.1 easeOutSine] [wt 0.1] [charaMoveEase H 0,0 0.3 easeOutSine] [charaRollMoveEx H 0.2 360] [wt 0.2] [cueSe SE_23 23_ad1256] [charaFace L 0] [charaFadein L 0.2 1] [charaFadeout H 0.2] [wt 0.2] [charaFadeout E 0.2] [wt 0.2] [cueSeStop 23_ad1256 0.6] [wt 1.0] [charaShakeStop H] @L:瑙克拉忒 接下来,由在下冒昧代为发言。 [k] @L:瑙克拉忒 随着所有建造者的败北,主人心情极度糟糕。[r]接下来主人会亲自扩建杀光你们的要塞。 [k] @L:瑙克拉忒 你们将会迷茫、痛苦,[r]最终被主人的超级发明碾碎。 [k] [charaFace L 27] @L:瑙克拉忒 由这,[#简易而万古不变的迷宫:Aplos Chaos Labyrinthos]。 [k] [charaFace L 0] @L:瑙克拉忒 再见了。 [k] [messageOff] [bgmStop BGM_EVENT_97 1.5] [se ad907] [seVolume ad907 0 0] [se ade393] [seVolume ade393 0 0] [charaShake L 0.02 1 1 0] [charaMove L 0,20 0.8] [seVolume ade393 0.6 0.5] [seVolume ad907 0.6 0.5] [wt 1.6] [se ad147] [cueSeStop 21_ad1063 1.0] [seStop ade393 1.0] [seStop ad907 1.0] [charaPut T 0,-300] [charaEffect T bit_talk_impactlanding] [charaSpecialEffect L erasureReverse 0,0 0.4] [seStop ad147 1.2] [wt 2.8] [charaShakeStop L] [charaPut T 2000,2500] [charaEffectDestroy T bit_talk_impactlanding] [wt 0.5] [charaScale B 1.0] [charaTalk B] [charaFace B 14] [charaFadein B 0.1 1] @梵高 Aplos Chaos Labyrinthos……? [k] [charaFadeout B 0.1] [wt 0.1] [bgm BGM_MAP_36 0.1] [charaTalk A] [charaFace A 19] [charaFadein A 0.1 1] @图坦卡蒙 ……原来,是这样……! [k] [messageOff] [se ad1045] [charaPut T 1] [charaEffect T bit_talk_ttn_spell] [wt 2.1] [charaFadeout A 0.4] [wt 0.55] [se ad1009] [seVolume ad1009 0 0.6] [charaPut R 0,-200] [charaFadeTime R 0.7 0.5] [wt 1.0] [seStop ad1009 1.0] [wt 0.2] [charaFadeout R 0.7] [wt 0.9] [charaTalk A] [charaFace A 3] [charaFadein A 0.1 1] @图坦卡蒙 通过刻下无数『A.C.L.』![r]将[#灵障建筑:神秘屋]与[#大迷宫:Labyrinth][#重叠起来]了! [k] [charaFadeout A 0.1] [wt 0.1] [charaPut S 1] [charaTalk D] [charaFace D 25] [charaFadein D 0.1 1] @达·芬奇 [#简易而万古不变的迷宫:Aplos Chaos Labyrinthos],[r]希腊语的拉丁语转写首字母就是A.C.L.嘛! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 6] [charaFadein C 0.1 1] @玛修 [#迷宫:Labyrinth][line 3][r]就是阿斯忒里俄斯先生的宝具吧! [k] @玛修 根据传说,克里特岛克诺索斯宫殿的地下,[r]有一座囚禁着怪物弥诺陶洛斯的大迷宫…… [k] [charaFace C 5] @玛修 将那个,与[#灵障建筑:神秘屋]……[r]重叠起来……到底是什么意思……? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @埃尔梅罗Ⅱ世 [line 3]由在下来说明吧。 [k] @埃尔梅罗Ⅱ世 首先是关于『重叠』。是在这『记述拥有力量』的特异点中,[r]通过刻下A.C.L.这一『记述』来引发的现象。 [k] @埃尔梅罗Ⅱ世 将地名作为一种[#拼词法:Notarikon]大量『记述』,[r]强行拉近这个场所与另一个场所,使之『重叠』。 [k] @埃尔梅罗Ⅱ世 [#灵障建筑:神秘屋]与[#大迷宫:labyrinth]『重叠』的场所。[r]这就是该特异点的真面目。 [k] @埃尔梅罗Ⅱ世 接下来,是关于『为什么要这样做』的疑问,[r]我们目前仍没有答案。 [k] @埃尔梅罗Ⅱ世 状况每时每刻都在变化,不能急于下结论。 [k] ?1:所谓的结论…… ?2:不就是代达罗斯是犯人吗? ?! @埃尔梅罗Ⅱ世 『记述』拥有力量的特异点、利用这种规则的召唤限制、[r]对信息的扰乱,以及,[#代达罗斯这个人选]。 [k] @埃尔梅罗Ⅱ世 仍存在谜团。谜题的关键应该就握在代达罗斯本人,[r]以及已经被遣返的建造者,伊什塔尔的手里。 [k] [messageOff] [charaFace F 4] [wt 1.2] [charaFace F 0] @埃尔梅罗Ⅱ世 ……有个假设。这个特异点中的『建造』,[r]或许等同于将心象风景具现化。 [k] @埃尔梅罗Ⅱ世 固有结界,或是与之似是而非的存在。[r]但未必仅限于代达罗斯一个人的心象。 [k] @埃尔梅罗Ⅱ世 他说过『将委托人的构想直接制作出来』。[r]你对此有什么看法,梵高? [k] [charaFadeout F 0.1] [wt 0.1] [charaPut S 2000,2500] [charaTalk B] [charaFace B 13] [charaFadein B 0.1 1] @梵高 哎,唔……应该因为他是工匠而不是艺术家吧。[r]在接到委托时反而会更为得心应手。 [k] @梵高 而且能以那种质量具现化建造者们的构想,[r]这点毋庸置疑非常厉害。 [k] [charaFadeout B 0.1] [wt 0.1] [charaPut S 1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @埃尔梅罗Ⅱ世 ……也就是说,他是能够[#吸收他人的构想],[r]并添加进自己心象风景的英灵吧。 [k] @埃尔梅罗Ⅱ世 凑齐七骑委托人,就是为了靠七人的构想迅速扩建。[r]但他已经失去了建造者。 [k] @埃尔梅罗Ⅱ世 如今,代达罗斯唯有公开自己的心象风景了。[r]粗犷的要塞。这也符合他的手臂以及随从的形象。 [k] @埃尔梅罗Ⅱ世 ……如果这个假设正确,那这景象的某处,[r]必然在所难免地掺杂着他想要隐藏的内心与记忆。 [k] [charaFace F 4] @埃尔梅罗Ⅱ世 只要能事先确认那个『某处』,[r]应该就能赢得巨大优势了吧…… [k] [charaFace F 0] @埃尔梅罗Ⅱ世 达·芬奇,能做到吗?[bgmStop BGM_MAP_36 1.5] [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk D] [charaFace D 18] [charaFadein D 0.1 1] @达·芬奇 [line 3]已经在做了,完成啦! [k] [bgm BGM_MAP_89 0.1] @达·芬奇 根据这边的观测,自从代达罗斯登场后,[r]特异点的观测值就出现了大幅变化! [k] [charaFace D 19] @达·芬奇 这种时候就轮到我构建的新术式出场啦![r]哎嘿! [k] [charaFace D 0] @达·芬奇 假如埃尔梅罗Ⅱ世的假设正确,由于这里反应了他内心,[r]应该会立刻出现反应[line 3] [k] [messageOff] [se ad172] [wt 1.0] [seStop ad172 0.1] [wt 0.4] [se ad15] [wt 1.1] [charaFace D 4] @达·芬奇 找到了! 代达罗斯的记忆分散于特异点各处![r]甚至还能追踪关联性较强的记忆! [k] [charaFadeout D 0.1] [wt 0.1] [charaPut S 2000,2500] [charaTalk B] [charaFace B 33] [charaFadein B 0.1 1] @梵高 啊呜呜……内,内容太复杂了![r]到底是什么意思啊,图坦亲! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @图坦卡蒙 也就是说……为了明白代达罗斯阁下的真实意图,[r]接下来我们必须搜寻他分散在迷宫各处的记忆。 [k] ?1:既不是解体也不是扩建, ?2:而是搜寻记忆? ?! [charaFace A 1] @图坦卡蒙 不~。毕竟对手是名震天下的大迷宫。[r]正常前进肯定会正中敌人的下怀。因此[line 3] [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 27] [charaFadein B 0.1 1] @梵高 [line 3]就是由梵高边[#破坏:crash]墙壁、[#创造:craft]楼梯,[r]边进行探索吧! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] @图坦卡蒙 是的~,也就是说,和我们迄今为止做的事一样! [k] [charaFace A 4] @图坦卡蒙 不同的是[line 3] [k] [messageOff] [charaTalk off] [charaDepth A 2] [charaDepth N 3] [charaScale N 1.2] [charaFadein N 0.4 0,-260] [charaMoveEase N 100,-260 0.6 easeOutSine] [wt 0.4] [charaFadeout A 0.1] [wt 0.45] [se ad710] [shake 0.02 2 3 0.6] [wt 1.2] [shake 0.02 2 3 0.6] [wt 0.8] [seStop ad710 0.2] [wt 0.4] [charaSet H 1098306700 1 代达罗斯机械] [charaSet I 1098306700 1 代达罗斯机械] [charaSet J 1098306700 1 代达罗斯机械] [charaSet K 1098306700 1 代达罗斯机械] [charaSet L 1098306700 1 代达罗斯机械] [charaDepth H 8] [charaDepth I 7] [charaDepth J 6] [charaDepth K 5] [charaDepth L 4] [se ad270] [charaFace H 0] [charaFace I 0] [charaFace J 0] [charaFace K 0] [charaFace L 0] [charaFadein H 0.4 0,15] [wt 0.15] [charaFadein I 0.4 -250,0] [wt 0.15] [charaFadein J 0.4 250,0] [wt 0.15] [charaFadein K 0.4 -500,-15] [wt 0.15] [charaFadein L 0.4 500,-15] [wt 1.2] [subCameraOn 1] [charaLayer A sub #A] [charaLayer O sub #A] [subCameraFilter #A maskEdge cut359_mask05 5 140,117,56,255] [charaDepth O 2] [charaDepth A 3] [charaScale O 1.2] [charaScale A 1.2] [charaTalk on] [charaTalk A] [charaFace A 2] [charaFadein A 0 -15,255] [charaFadein O 0 -200,0] [subRenderFadeinFSR #A 0.3 350,-125] [subRenderMoveEaseFSR #A 350,-250 0.3 easeOutSine] [wt 0.4] @图坦卡蒙 横行于此处的不再仅限于死灵了![r]还有那位名匠打造的恐怖歼灭机械! [k] [messageOff] [fadeout black 0.5] [bgmStopEnd BGM_MAP_89 0.4] [wait fade] [soundStopAllEnd] [end]