$94-08-25-01-2-0 [soundStopAll] [enableFullScreen] [charaSet A 10016000 1 Tiamat] [charaSet B 1098239320 1 Kadoc] [charaSet C 1098123010 1 Meunière] [charaSet D 98115300 1 Holmes] [charaSet E 1098257310 1 "Da Vinci"] [charaSet F 1098257900 1 Mash] [charaSet G 1098265700 1 "Demon God Pillar?"] [charaSet H 1098265800 1 "Fake Naberius"] [charaSet I 1098265900 1 "Fake Forneus"] [charaSet M 1098266000 1 "Demonic Beast Luxuria"] [charaScale M 1.2] [charaSet N 1098257310 1 Transmission] [charaSet O 1098265700 1 "Effect 2"] [charaScale O 1.3] [sceneSet S 185900 1] [charaDepth S 10] [sceneSet P 185900 1] [charaDepth P 8] [sceneSet V 10000 1] [charaScale V 1.01] [charaDepth V 0] [charaDepth B 1] [charaSet W 1098257310 1 Effect] [charaSet X 1098257310 1 Effect] [charaPut N 1200,1200] [charaEffect N bit_talk_10_LowLevel] [cameraMove 0.1 0,0 1.01] [wt 0.1] [branchQuestClear lblClear01b 94064915] [branchQuestClear lblClear01b 3001101] [label lblClear01a] [scene 180700] [sceneSet T 180700 1] [sceneSet U 180700 1] [branch lblConf01] [label lblClear01b] [scene 180800] [sceneSet T 180800 1] [sceneSet U 180800 1] [label lblConf01] [fadein black 1.0] [bgm BGM_EVENT_24 0.1] [wait fade] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] [wt 0.4] [charaFace A 4] [se ad963] [cueSe Servants_2800300 m51206] [flashin once 0.2 0.2 FFFFFFAF FFFFFF00] [charaMoveReturn A 0,-4 0.4] [wt 0.5] [seStop ad963 1.0] [charaFadeout A 0.1] [wt 0.2] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] [wt 0.2] [fowardEffect bit_talk_29v 0,100] [se ad439] [wt 0.5] [seStop ad439 1.5] [cueSe SE_23 23_ade864] [charaShake G 0.04 5 5 1.6] [wt 2.0] [charaFadeout G 0.1] [wt 0.2] [bgmStop BGM_EVENT_24 2.0] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] @Tiamat That's what you get for messing with Mother. [k] [branchQuestClear lblClear02b 3001300] [branchQuestClear lblClear02b 3001222] [branch lblClear02a] [label lblClear02b] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Kadoc That thing definitely wasn't as strong as the Demon God Pillars I've seen in the database. [k] @Kadoc It must have been a fake then. Unless...it was just weakened? [k] [charaFadeout B 0.1] [wt 0.1] [branch lblConf02] [label lblClear02a] [charaFadeout A 0.1] [wt 0.1] [charaPut N 1] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] @Meunière That didn't seem as strong as a real Demon God Pillar... Does this mean it was a fake? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 6] [charaFadein D 0.1 1] @Holmes Or perhaps...it's merely grown weak. [k] [charaFadeout D 0.1] [wt 0.1] [charaPut N 1200,1200] [label lblConf02] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Demon God Pillar? ...oT...et... [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk A] [charaFace A 3] [charaFadein A 0.1 1] @Tiamat Hey! Look out! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Demon God Pillar? This is noT over yet! I refuse to let things end like THis! [k] [messageOff] [bgm BGM_BATTLE_33 0.1] [se ade280] [cueSe SE_22 22_ade807] [seVolume 22_ade807 0 0.5] [cueSe SE_22 22_ad1213] [charaEffect O bit_talk_blood_aura_fs] [charaBackEffect O bit_talk_blood_aura_back_fs] [wt 1.5] [shake 0.03 2 2 0] [se ad14 0] [seVolume ad14 0.4 1.0] [wt 1.5] @Demon God Pillar? I can't die here! Not like this! [k] @Demon God Pillar? Not without anyone here to be with me! Not in the depths of this empty land! [k] [messageOff] [charaFadeout G 0.1] [wt 0.1] [seStop ade280 0.2] [seStop 22_ade807 0.2] [seStop 22_ad1213 0.2] [charaEffectDestroy O bit_talk_blood_aura_fs] [charaBackEffectDestroy O bit_talk_blood_aura_back_fs] [seStop ad14 2.0] [se ad238] [effect bit_talk_impactlanding] [shake 0.03 5 5 1.0] [se ad609] [wt 1.2] [effect bit_talk_rubble] [se ad718] [se ad914] [shake 0.03 2 2 2.0] [wt 1.5] [effectStop bit_talk_rubble] [branchQuestClear lblClear03b 3001300] [branchQuestClear lblClear03b 3001222] [branch lblClear03a] [label lblClear03b] [charaTalk B] [charaFace B 10] [charaFadein B 0.1 1] @Kadoc Khh! What the hell's happening!? [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [cueSe SE_23 23_ad1246] [fadeout white 1.5] [wait fade] [branch lblConf03] [label lblClear03a] [charaPut N 1] [charaTalk E] [charaFace E 14] [charaFadein E 0.1 1] @Da Vinci Be careful! Its magical energy readings are spiking rapidly! [k] [messageOff] [charaFadeout E 0.1] [wt 0.1] [charaPut N 1200,1200] [cueSe SE_23 23_ad1246] [fadeout white 1.5] [wait fade] [label lblConf03] [charaScale S 1.5] [charaFadein S 0.1 -150,-350] [wt 0.1] [se ad914] [cueSe SE_23 23_ade863] [se ad1055] [seVolume ad1055 0 0.5] [se ad1018] [seVolume ad1018 0 0.5] [shake 0.05 3 3 2.0] [charaFadein P 0.1 0,-200] [fadein white 2.0] [wait fade] [wt 1.0] [charaFadeout S 1.0] [wt 1.7] ?1:So many Demon God Pillars! But there's still something off about them! ?2:Oh man, there's so many! But they're all weirdly misshapen! ?! @Da Vinci Yeah. They don't look like Demon God Pillars so much as...dragon heads? [k] @Tiamat Those are Incarnadine Demonic Beasts! Sodom's Beast's kin! [k] [messageOff] [charaTalk I] [charaFace I 0] [charaFadein I 0.5 1] [charaFadeout P 0.5] [seStop ad14 1.0] [seStop ad718 1.0] [wt 1.0] [wt 0.2] [charaMoveScale I 1.1 0.6] [charaMove I 0,20 0.6] [se ad14 0] [seVolume ad14 0.2 1.0] [wt 0.4] [seStop ad14 1.2] [wt 0.1] [charaFadeout I 0.2] [charaEffect W bit_talk_h_slash02_fs 0,0 F] [wt 0.1] [se ad85] [se adm15] [wt 0.5] [wt 0.1] [se ad171] [effect bit_talk_gram_slash_green] [wt 0.5] [wt 0.1] [se ad882] [se ad609] [effect bit_talk_14] [cueSe Servants_1000900 bac1039] [seStop bac1039 1.5] [shake 0.04 4 4 1.2] [wt 1.4] [charaScale I 1.0] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 1] @Tiamat They've crossed the Proof World to come to this Chaldea! [k] @Tiamat They just don't know when to give up! [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] [shake 0.03 4 4 1.0] [charaMoveScale G 1.2 1.0] [charaMove G 0,20 1.0] [se ad14 0] [seVolume ad14 0.2 1.0] [wt 0.5] [seStop ad14 2.0] [wt 0.5] @Demon God Pillar? [%1]! If it wasn't for you...[sr]If I could just contain you...! [k] ?1:...Crap. ?2:I don't like the look of this! ?! [messageOff] [charaFadeout G 0.1] [wt 0.1] [subCameraOn] [wt 0.4] [charaDepth F 5] [charaDepth T 2] [charaScale F 1.2] [charaScale T 1.3] [charaLayer F sub] [charaLayer T sub] [subCameraFilter maskEdge cut359_mask02 3 0,0,0,0] [charaTalk F] [charaFace F 2] [charaFadein F 0.1 280,280] [charaFadein T 0.1 80,0] [subRenderFadein 0.2 0,-270] [charaMove F 200,280 0.2] [charaMove T 0,0 0.2] [wt 0.3] @Mash Senpai! [k] [messageOff] [se ad678] [seVolume ad678 0 0.7] [subRenderFadeout 0.2] [wt 0.2] [charaFadeout F 0.1] [charaFadeout T 0.1] [wt 0.1] [charaScale T 1.0] [charaLayer F normal] [charaLayer T normal] [charaTalk F] [charaFace F 2] [charaFadein F 0.4 300,0] [charaMove F 200,0 0.2] [wt 0.2] [effect bit_talk_14] [shake 0.04 3 3 0.7] [flashin once 0.1 0.1 FFFFFFAF FFFFFF00] [se ad687] [se ad170] [wt 0.2] [se ad671] [charaMove F 250,0 0.6] [wt 0.5] [seStop ad671 0.8] [wt 1.0] ?1:Mash! ?2:Thanks! You saved my life! ?! @Mash Sorry I took so long, Master! But I'm here now, and I'm ready to fight! [k] [branchQuestClear lblClear04b 3001300] [branchQuestClear lblClear04b 3001222] [branch lblClear04a] [label lblClear04b] [messageOff] [charaEffect F bit_talk_attack_buf] [se bas8] [wt 1.5] [charaFadeout F 0.1] [wt 0.1] [charaTalk B] [charaFace B 7] [charaFadein B 0.1 1] @Kadoc I just cast an enhancement spell on you. It's not much, but it's better than nothing! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk F] [charaFace F 1] [charaFadein F 0.1 100,0] @Mash Thank you, Kadoc![sr]And you are... [k] [branch lblConf04] [label lblClear04a] [charaFace F 0] @Mash You are... [k] [label lblConf04] [messageOff] [charaLayer A sub] [charaLayer T sub] [subCameraFilter maskEdge cut359_mask10 6 255,255,255,255] [charaDepth T 3] [charaDepth A 4] [charaTalk A] [charaFace A 6] [charaFadein A 0.3 0,200] [charaFadein T 0.3 100,0] [subRenderFadein 0.3 -280,-200] [wt 0.5] @Tiamat Mother. [k] [charaFace F 5] @Mash Huh? [k] @Tiamat Mother. [k] @Mash Um... [k] [charaFace A 0] @Tiamat It's been quite a while, Mash. Don't you worry. Mother's here to help in Chaldea's time of need. [k] @Tiamat A former enemy becoming an ally is a riveting twist. Inspiring, isn't it? [k] ?1:It happens more often than you'd think. ?2:Trust me, you're far from the first. ?! [messageOff] [branchQuestClear lblClear05b 3001300] [branchQuestClear lblClear05b 3001222] [branch lblClear05a] [label lblClear05b] [charaDepth B 1] [charaTalk B] [charaFace B 9] [charaFadein B 0.1 1] [subRenderFadeout 0.2] [charaFadeout F 0.2] [charaFadeout U 0.2] [wt 0.5] [charaFadeTime V 0.3 0.5] [wt 0.3] [charaFadeout A 0.1] [charaFadeout T 0.1] @Kadoc (Cut the banter. Do you really think Tiamat of all beings is gonna help Chaldea in its hour of need?) [k] [charaLayer A normal] [charaLayer T normal] @Kadoc (Based on everything I've read about the Seventh Singularity, she'd be the first to take revenge on us...) [k] [charaFadeout B 0.1] [charaFadeout V 0.1] [wt 0.1] [branch lblConf05] [label lblClear05a] [charaTalk F,A] [subRenderFadeout 0.2] [wt 0.3] [charaFadeout A 0.1] [charaFadeout T 0.1] [charaFace F 11] @Mash I... Um... [k] [charaLayer A normal] [charaLayer T normal] [charaFadeout F 0.2] [wt 0.2] [label lblConf05] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Tiamat Hmph. This is the whole problem with Chaldea. Have you no integrity at all? How disappointing. [k] [charaFadeout A 0.1] [wt 0.1] [charaScale F 1.0] [charaTalk F] [charaFace F 8] [charaFadein F 0.1 1] @Mash Um... Are you really the same Tiamat we fought back in the Seventh Singularity? [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] @Tiamat Look out, Mash. [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk off] [charaTalk depthOff] [charaDepth F 4] [charaDepth A 5] [charaEffect W bit_talk_h_slash02_fs 0,0 F] [wt 0.1] [se ad85] [se adm15] [wt 0.3] [charaFadein U 0.2 0,-200] [charaFace F 5] [charaFadein F 0.2 2] [wt 0.2] [charaFadein A 0.2 -320,0] [charaMove A -256,0 0.2] [wt 0.2] [fowardEffect bit_talk_14 -170,0] [wt 0.1] [se ad34] [charaFace A 6] [charaShake A 0.04 4 4 0.4] [wt 1.5] [charaTalk on] @Tiamat I know we have a lot of catching up to do, but right now, we need to do something about the Incarnadine Demonic Beasts. [k] [charaTalk F] [charaFace F 28] [charaFadein F 0.1 2] @Mash O-oh, I'm sorry! I'll concentrate on the battle! [k] [charaFadeout F 0.1] [charaFadeout A 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 0,5] @Demon God Pillar? There's no escape, [%1]![sr]You're going to[line 2] [k] [messageOff] [shake 0.05 1 1 1.0] [charaMoveScale G 1.1 1.0] [charaMove G 0,10 1.0] [se ad14 0] [seVolume ad14 0.2 1.0] [wt 0.5] [seStop ad14 1.4] [wt 0.3] [charaFadeout G 0.1] [wt 0.1] [charaTalk F] [charaFace F 2] [charaFadein F 0.2 50,0] [charaMove F 0,0 0.2] [se ad668] [seStop ad668 0.4] [wt 0.2] @Mash I won't let you! [k] [charaFadeout F 0.1] [wt 0.1] [bgmStop BGM_BATTLE_33 1.5] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 0,10] @Demon God Pillar? You're going to come with us! [k] [messageOff] [charaFadeout G 0.1] [wt 0.1] [se ad14] [se ade280] [cueSe SE_22 22_ade807] [seVolume 22_ade807 0 0.5] [cueSe SE_22 22_ad1213] [charaRoll W 0] [charaEffect W bit_talk_blood_aura_fs] [charaBackEffect W bit_talk_blood_aura_back_fs] [wt 1.5] [seStop ade280 1.0] [seStop 22_ade807 1.0] [seStop 22_ad1213 1.0] [charaEffectStop W bit_talk_blood_aura_fs] [charaBackEffectStop W bit_talk_blood_aura_back_fs] [seStop ad14 1.0] [se ad238] [fowardEffect bit_talk_impactlanding] [shake 0.03 5 5 1.5] [se ad609] [bgm BGM_BATTLE_107 0.1] [charaScale M 1.2] [charaMoveScale M 1.4 0.4] [charaTalk M] [charaFace M 0] [charaPut M 0,-100] [charaSpecialEffect M appearance 1 0.4] [charaMove M 0,0 0.4] [wt 2.2] [charaFadeout M 0.1] [wt 0.1] [charaTalk A] [charaFace A 3] [charaFadein A 0.1 1] @Tiamat Oh no! [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaDepth M 1] [charaTalk M] [charaFace M 0] [charaFadein M 0.1 0,0] [wt 0.7] ?1:Another Demon God Pillar! ?2:There was another one!? ?! @Mash Senpaaai! [k] [messageOff] [charaTalk M] [charaMoveScale M 1.6 1.0] [charaMove M 0,15 1.0] [shake 0.03 2 2 2.5] [se ad14 0] [seVolume ad14 0.2 1.0] [wt 0.5] [seStop ad14 1.2] [wt 1.2] [se ad85] [blur motion 5.0 2 10000 0.5 0.5 0.05 100] [cameraMove 0.6 0,-50 1.5] [fadeout white 0.5] [bgmStop BGM_BATTLE_107 1.0] [wait fade] [blurOff motion 0.1] [charaFadeout M 0.1] [charaFadeout U 0.1] [scene 10001] [wt 0.5] [cameraHome 0.1] [wt 1.0] [fadein white 1.0] [wait fade] [effect bit_talk_07_fs] [se ad12] [wt 4] [fadeout white 1.0] [wait fade] [scene 10000] [wt 0.1] [fadein white 1.5] [wait fade] [input selectBranch] [messageOff] [skip false] [soundStopAllFade 0.4] [charaSet A 98115000 1 "Initialization Dummy"] [charaSet B 98115000 1 "Initialization Dummy"] [charaSet C 98115000 1 "Initialization Dummy"] [charaSet D 98115000 1 "Initialization Dummy"] [charaSet E 98115000 1 "Initialization Dummy"] [charaSet F 98115000 1 "Initialization Dummy"] [charaSet G 98115000 1 "Initialization Dummy"] [charaSet H 98115000 1 "Initialization Dummy"] [charaSet I 98115000 1 "Initialization Dummy"] [charaSet J 98115000 1 "Initialization Dummy"] [charaSet K 98115000 1 "Initialization Dummy"] [charaSet L 98115000 1 "Initialization Dummy"] [charaSet M 98115000 1 "Initialization Dummy"] [charaSet N 98115000 1 "Initialization Dummy"] [charaSet S 98115000 1 "Initialization Dummy"] [charaSet V 98115000 1 "Initialization Dummy"] [charaSet W 98115000 1 "Initialization Dummy"] [charaSet X 98115000 1 "Initialization Dummy"] [charaSet T 98115000 1 "Initialization Dummy"] [charaSet U 98115000 1 "Initialization Dummy"] [charaSet P 98115000 1 "Initialization Dummy"] [scene 10000] [wt 0.4] [soundStopAll] [maskin black 1] [wait mask] [label selectBranch] [skip false] [wt 0.5] [revivalBranch lblNormal lblRevival] [label lblNormal] [fowardEffect bit_queststart80424] [wait fowardEffect] [branch lblConf] [label lblRevival] [fowardEffect bit_queststart80476] [wait fowardEffect] [label lblConf] [wt 0.5] [fadeout black 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]