$94-06-28-06-2-0 [soundStopAll] [enableFullScreen] [charaSet A 25010002 1 Molay] [charaSet B 1098221600 1 "Holy Mother of the Abyss"] [charaSet C 1009001 1 Mordred] [charaSet D 4046000 1 Elisabeth] [charaSet E 2045000 1 Zenobia] [charaSet F 2031001 1 Napoleon] [charaSet S 98115000 1 Effect] [cameraMove 0 0,0 1.01] [charaPut S 1] [charaEffect S bit_sepia01_depth_fs] [scene 137201] [cameraMove 0.1 0,0 1.01] [wt 0.1] [fadein black 1.5] [bgm BGM_EVENT_105 0.7] [wait fade] [charaTalk A] [charaFace A 29] [charaFadein A 0.1 1] @Molay Iä! Iä! Good morning, my little goatling! [k] @Molay In the name of the Mother, the Young, and the Depraved, I ask you to bless this land with your curse, O Holy Mother of the Abyss! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Holy Mother of the Abyss ...[sr]... [k] [messageOff] [se ade215] [wt 2.0] [se ad1019] [shake 0.02 3 3 2.0] [wt 1.5] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 11] [charaFadein A 0.1 1] @Molay Huh? H-huh? Why are you glaring at me like that? [k] @Molay Oh no. Don't tell me your ability to tell friend from foe is on the fritz!? [k] [messageOff] [se ad1018] [shake 0.02 3 3 2.0] [wt 2.0] [seStop ad1018 1.5] [charaFace A 26] @Molay It iiis! [k] [charaFace A 8] @Molay Ahaaa! That's hilarious! And concerning! [k] [messageOff] [se ad85] [cameraMove 0.3 0,-15 1.2] [fadeout black 0.2] [wait fade] [charaFadeout A 0.1] [charaPut S 2000,2500] [charaEffectStop S bit_sepia01_depth_fs] [wt 1.0] [cueSe Servants_403800 bac1586] [wt 0.5] [se ad728] [seVolume ad728 0 0.7] [cameraHome 0.1] [wt 1.5] [scene 10000] [fadein black 0.1] [wait fade] @Molay Pyaaaaaa! Save meee![bgmStop BGM_EVENT_105 2.0][sr]S'iiil vooous plaaaît! [k] [messageOff] [fadeout black 1.0] [wait fade] [charaSet A 25010000 1 Molay] [charaTalk depthOff] [charaDepth A 4] [charaDepth D 3] [scene 137000] [wt 1.0] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_7 0.1] [charaTalk A] [charaFace A 23] [charaFadein A 0.1 1] @Molay I still don't know what happened. Did I skip a step or two in the ritual...? [k] @Molay Maybe pairing the Master of Chaldea with a Holy Grail wasn't the right fit for my god... [k] @Molay Maybe I was just plain unlucky? [k] [charaFace A 4] @Molay At any rate, the way things are going now,[sr][%1] is going to end up as an unthinking, unfeeling monster who only knows how to destroy everything around [&him:her]. [k] @Molay I don't feel GREAT about letting that happen, so... [k] [charaFace A 3] @Molay I get it's kind of rich for me to be asking this... [k] [charaFaceFade A 13 0.2] @Molay Can I please join your party!? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 6] [charaFadein C 0.1 1] @Mordred ARE YOU FREAKING KIDDING ME!? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 2] [charaFadein D 0.1 1] @Elisabeth AAARE YOOOU FREEEAKIIING KIIIDDIIING MEEE♪ [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 10] [charaFadein E 0.1 1] @Zenobia Peace, both of you. You needn't shout at her in stereo. [k] [bgmStop BGM_EVENT_7 1.5] @Zenobia All right, explain yourself. What were you trying to accomplish? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk A] [charaFace A 12] [charaFadein A 0.1 1] [bgm BGM_EVENT_145 0.5 0.9] @Molay Why, to summon the Holy Mother of the Abyss, of course. That's the only thing I've ever wanted. [k] [charaFace A 15] @Molay Unfortunately, she just isn't strong enough to manifest in reality. [k] @Molay But, dreamlike as this Singularity is, I thought I might be able to draw her into it. [k] ?1:That's what you were doing here? ?2:So, you were trying to summon a god? ?! [charaFace A 12] @Molay Hehehe. I know what you're thinking. “It can't be a real god, right?” [k] @Molay True, I am an Innocent Monster. The Holy Mother may well just be a delusion of mine. [k] [charaFace A 14] @Molay But, if she can become my ideal god...it doesn't really matter if she's real, does it? [k] @Molay And if this is all a dream anyway, then there's even less difference between what's real and what's not. [k] @Molay As long as I follow the ancient rituals and offer an appropriate sacrifice for the evening feast, the sacrament is sure to be fulfilled. That, at long last, will summon my ideal god! [k] [charaFace A 19] @Molay ...Or, um, that's what I thought would happen. [k] ?1:Too bad it didn't work out. ?! [charaFace A 18] @Molay O-oui. M-merci... [k] [charaFace A 23] @Molay I never thought I'd hear such genuine sympathy from the victim of my own scheme. You're a much bigger person than I am, Master of Chaldea. [k] [charaFaceFade A 22 0.2] @Molay [%1], huh.[sr]Hehehe. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Napoleon All right, next question.[sr]How do we resolve this Singularity? [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Molay Oh, that? That's easy. [k] @Molay All you have to do is go back to that castle... [k] [charaFace A 18] @Molay ...and give the giant [%1] a good whack on the noggin. ...I think. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk E] [charaFace E 8] [charaFadeinFSR E 0.1 2] [charaFace A 18] [charaFadeinFSL A 0.1 0] @Zenobia “You think”? [k] @Zenobia Am I then to understand that will do nothing to solve the other problem? [k] [charaFace A 3] @Molay Geh. You figured that out? [k] [charaFace E 10] @Zenobia Yes, I did. Now, tell us. [k] @Zenobia How do we get [%1] back to normal? [k] [charaFace A 4] @Molay Um... Well... [k] [charaFace E 10] @Zenobia Yes? [k] @Molay How can I put this...? [k] [charaFace A 23] @Molay I, um, don't know if I'll be able to answer that until we get there... [k] [charaFace E 4] @Zenobia Meaning, you do not know. [k] [charaFace A 3] @Molay Heh, hehe, hehehe. [k] [charaFace E 10] @Zenobia Simply laughing meekly will not help you avoid the question. [k] [charaFace E 5] @Zenobia If you're going to be evil, then you must commit to being evil to the end! Without shame! [k] [charaFace A 20] @Molay Pyaaa! That is harsh but fair![sr]I-I'll do my best in the future! [k] [messageOff] [fadeout black 1.5] [bgmStop BGM_EVENT_145 1.5] [wait fade] [charaFadeout E 0.1] [charaFadeout A 0.1] [wt 1.0] [fadein black 1.5] [wait fade] [bgm BGM_EVENT_77 0.1] [charaTalk D] [charaFace D 5] [charaFadein D 0.1 1] @Elisabeth So, basically... [k] @Elisabeth We have to go back to that castle and do something about the giant [&Puppy:Deerlet]? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 8] [charaFadein C 0.1 1] @Mordred Well, it ain't like letting Molay's plan succeed's gonna make anything better. [k] @Mordred And it ain't lookin' like [%1] here's gonna get any better on [&his:her] own, either. Hell, [&he's:she's][sr]probably just gonna get worse. [k] [charaFace C 5] @Mordred So I guess we got no choice but to stop it. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Molay There's a lot we don't know, so it's possible the ritual may fail even if we don't do anything. [k] [charaFace A 8] @Molay And if that happens, it'll just mean the death of every Servant who got sucked into this dreamlike world. Oh, and the Master. No big deal. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk F] [charaFace F 2] [charaFadein F 0.1 1] @Napoleon How is that no big deal!? [k] [charaFace F 0] @Napoleon Oh, forget it. Either way, it's pretty clear that we need to make our way back to that castle again. Also[line 2] [k] [messageOff] [charaFadeout F 0.1] [wt 0.1] [bgmStop BGM_EVENT_77 1.5] [se ade311] [seVolume ade311 0 0.3] [shake 0.01 0 2 0.8] [wt 2.0] [charaTalk E] [charaFace E 10] [charaFadein E 0.1 1] @Zenobia Hm? What was that? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] [bgm BGM_EVENT_71 0.5] @Molay Oh no.[sr]Shhh. Everyone, be quiet. [k] @Molay When the ritual went off, this whole fairy-tale dreamworld got turned on its head. [k] [charaFace A 6] @Molay This is no longer a happy forest from a children's story. [k] @Molay Now it's more...horrific nightmare forest prowled by Demonic Beasts and bloodthirsty killers. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 14] [charaFadein D 0.1 2] [charaFace A 6] [charaFadeinFSL A 0.1 0] @Elisabeth So it's a haunted foreeest♪[sr]At least it fits the Halloween theeeme♪ [k] [charaFace A 2] @Molay Stop singing! Do you WANT them to find us!? [k] [messageOff] [charaFadeout A 0.1] [charaFadeout D 0.1] [wt 0.1] [se ade311] [seVolume ade311 0 0.8] [shake 0.03 0 4 0.8] [wt 1.8] [se ad625] [shake 0.05 2 2 1.8] [wt 2.5] [charaTalk F] [charaFace F 2] [charaFadein F 0.1 1] @Napoleon The hell!? Whatever that thing is, it sounds huge! [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] @Molay Shhh! I-it's okay. It has to be okay. [k] [charaFace A 6] @Molay The forest may be all twisted now, but this cottage still has a purpose. [k] [charaFace A 12] @Molay Even in cursed woods, a cottage should still be a safe spot. Not even Demonic Beasts or bloodthirsty killers should be able to make it inside! [k] @Molay So as long as we don't go out... [k] ?1:Hang on. Have you even SEEN a horror movie? ?2:I don't know. Horror stories have a way of[csr]forcing their characters into danger... ?! [charaFadeout A 0.1] [wt 0.1] [bgmStop BGM_EVENT_71 3.0] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Mordred ... [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk F] [charaFace F 4] [charaFadein F 0.1 1] @Napoleon ... [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk E] [charaFace E 4] [charaFadein E 0.1 1] @Zenobia ... [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 18] [charaFadein D 0.1 1] @Elisabeth Musicaaals♪[sr]Have their own conventions tooo♪ [k] [messageOff] [charaFadeout D 0.1] [wt 0.1] [se ad628] [seVolume ad628 0 0.5] [se ade311] [se ad14] [seVolume ad14 0 0.4] [se ade393] [se ad913] [shake 0.03 0 4 2.5] [wt 1.0] [se ade80] [wt 1.5] [bgm BGM_EVENT_24 0.1] [charaTalk F] [charaFace F 2] [charaFadein F 0.1 1] @Napoleon Whoa, the hell? Whatever that thing is, it's picking up the whole cottage with us in it! [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk C] [charaFace C 8] [charaFadein C 0.1 1] @Mordred So they can't come inside, but they can smash the whole thing to pieces!? Then what's the goddamn point!? [k] [charaFace C 5] @Mordred Dammit, and after we finally found a second cottage, too. Guess we're taking our chances outside, Pumpkin Master! [k] ?1:Come on, let's go! ?! [messageOff] [seStop ad14 4.0] [seStop ade393 4.0] [seStop ad913 4.0] [se ad7] [se ad1006] [wipeout rectangleStripRightToLeft 0.6 1.0] [bgm BGM_EVENT_24 1.0 0.5] [wait wipe] [charaFadeout C 0.1] [scene 136902] [wipein rectangleStripLeftToRight 0.6 1.0] [wait wipe] [wt 0.6] [se ad223] [wt 0.5] [se ad222] [se ad54] [wt 1.0] [se adm70] [se ade80] [se ad628] [se ad609] [shake 0.03 0 4 2.5] [wt 3.0] [se ad625] [wt 2.0] [bgm BGM_EVENT_24 1.0 1.0] [charaTalk E] [charaFace E 12] [charaFadein E 0.1 1] @Zenobia So that's what was lifting the cottage. What an enormous tree monster! [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk F] [charaFace F 2] [charaFadein F 0.1 1] @Napoleon A killer tree, huh!? Looks like we're going to have to drive it off somehow. [k] @Napoleon Come on, Jacques de Molay! You're helping, too! [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Molay Huh? I go way farther back in France's history than you do! [k] @Molay So who're you to give me orders!? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk F] [charaFace F 6] [charaFadein F 0.1 1] @Napoleon France's first emperor. [k] [charaFace F 11] @Napoleon You know, I've said it before...but I'm still surprised to find out the famous Grand Master of the Knights Templar was actually a beautiful mademoiselle! [k] [charaFace F 5] @Napoleon Guess it just goes to show you learn something new every day! [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_24 0.4] [wait fade] [soundStopAll] [end]