$02-00-03-11-3-1 [soundStopAll] [bgm BGM_EVENT_3 0.1] [charaSet A 1017001 1 Musashi] [charaSet B 6019001 1 "Fuuma Kotarou"] [charaSet C 6030000 1 Danzo] [charaSet D 1098118000 1 "Senji Muramasa"] [scene 47001] [fadein black 2.0] [wait fade] [se bac128] [effect bit_talk_ichimon01wh] [wt 1.0] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] @Musashi ... [k] [messageOff] [charaFadeout A 0.1] [wt 0.2] [se ad18] [shake 0.03 3 3 1.5] [wt 1.5] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 1] @Fuuma Kotarou Master, please stand back![sr]We've mortally wounded it... [k] @Fuuma Kotarou ...but it's too strong to just die right away.[sr]If you stay too close, it could hurt you as well! [k] ?1:Thank you, Kotarou. ?2:I'm not backing off. ?! [charaFadeout B 0.1] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] @Danzo ...[&Lord:Lady] [%1], I don't understand. Can't you give orders and provide support from farther back just as well? [k] [charaFadeout C 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @Fuuma Kotarou You see...for most Servants summoned at Chaldea,[sr]the closer we can be to Master, the better. [k] @Fuuma Kotarou Essentially, staying close by significantly enhances our power. That's why Master always stays by our side. [k] [charaFace B 2] @Fuuma Kotarou But in this case, it's just too[sr]dangerous for you to be here, Master! [k] ?1:Which is exactly why I have to stay nearby! ?2:Don't worry! This is how I always fight! ?! [charaFadeout B 0.1] [charaTalk D] [charaFace D 2] [charaFadein D 0.1 1] @Senji Muramasa Don't be so stubborn, kid.[sr]You should listen to the redheaded ninja once in a[line 2] [k] [messageOff] [charaFadeout D 0.1] [effect bit_talk_41] [se ad85] [wt 1.0] [effectStop bit_talk_41] [se bac11] [shake 0.03 5 5 0.5] [flashin once 0.1 0.1 CF2222AF CF222200] [wt 0.3] [flashin once 0.1 0.1 CF2222AF CF222200] [wt 1.0] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Musashi [%1]!? [k] [charaFadeout A 0.1] [wt 0.1] [messageOff] [se ade48] [shake 0.03 3 3 1.25] [wt 1.5] [seStop ade48 1.0] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 1] @Fuuma Kotarou Dammit, the serpent went after Master with the last of its strength! Hang on, Master! I can see you rolling down the slope! [k] @Fuuma Kotarou I'm coming to get you,[sr]so stay where yo[line2]You're still rolling!? [k] [charaFadeout B 0.1] [wt 0.1] [messageOff] [se ad17] [shake 0.03 4 4 1.5] [wt 1.5] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 1] @Danzo There's a new enemy coming in from the front! It's another black serpent identical to the one we just fought! [k] [charaFadeout C 0.1] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Musashi Another one!? Now!? [k] [charaFadeout A 0.1] [wt 0.4] ?1:I'm okay over here...! ?2:I'll catch up with you all later! ?! [charaTalk B] [charaFace B 2] [charaFadein B 0.1 1] @Fuuma Kotarou Master!!! [k] [charaFadeout B 0.1] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] @Musashi I'm sorry, [%1]...! Once we make it out of here, I'll come after you right away! [k] [messageOff] [fadeout black 1.5] [bgmStop BGM_EVENT_3 1.4] [wait fade] [wt 0.4] [soundStopAll] [end]