$03-00-05-07-2-0 [soundStopAll] [charaSet A 8001410 1 Mash] [charaSet B 4034000 1 Bartholomew] [charaSet C 9005001 1 Holmes] [charaSet D 1098123200 1 Goredolf] [charaSet E 1098124500 1 "Da Vinci"] [charaSet F 2038000 1 Orion] [charaSet G 1098183300 1 "Hestia Island Resident_Woman"] [charaSet H 1098183210 1 "Hestia Island Resident_Man"] [charaSet I 1098183400 1 "Hestia Island Resident_Senior"] [charaSet J 98115000 1 "Effect Dummy"] [scene 28300] [fadein black 1.5] [wait fade] [wt 0.8] @Bartholomew ...In Proper Human History, [bgm BGM_EVENT_79 0.1 0.8]the gods, including the[sr]Twelve Olympians, parted ways with humanity. [k] @Bartholomew But in this world, they remained. [k] @Bartholomew I don't know why that is. [k] @Bartholomew We might be able to find a clue as to what happened if we went digging around in the ancient ruins... [k] [messageOff] [scene 85200 2.0] [wt 2.0] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Bartholomew But really, that doesn't matter. [k] @Bartholomew The problem is that this world achieved amazing growth and prosperity thanks to the gods sticking around. [k] @Bartholomew Well... [k] @Bartholomew ...if we're being accurate, most of the gods aren't actually here in Atlantis. [k] @Bartholomew They're up on top of the Great Pit that sits in the middle of Atlantis's sea. [k] @Bartholomew That's your ultimate destination: the interstellar metropolis, Mt. Olympus, that lies beyond that Tree of Emptiness. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Mash Olympus... [k] ?1:The city of the gods... ?! [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Bartholomew And of course, wherever you find gods,[sr]you'll also find people who worship them. [k] @Bartholomew Like the ones who attacked you the moment you set foot in this Lostbelt. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Holmes ...This is as far as Da Vinci and I got earlier. From here on out, everything we learn will be new to us as well. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 12] [charaFadein D 0.1 1] @Goredolf R-right. [k] @Goredolf Now I see. If the gods are still alive here, that would certainly explain our current situation. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] @Holmes When you mention people who worship the gods...are you perhaps referring to that Heroic Spirit? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Bartholomew That's right. I bet you were all quaking in your boots when you heard his True Name, weren't you? [k] @Bartholomew He's one of the most famous tacticians in all of Proper Human History. [k] [bgmStop BGM_EVENT_79 2.0] @Bartholomew A hero who survived the same battlefield that took the lives of great heroes like Achilles and Hektor... [k] @Bartholomew Odysseus. [k] @Bartholomew That's the commander in chief who rules over this entire sea of Atlantis, and your sworn enemy set on wiping you all out. [k] ?1:Odysseus... [charaFadeout B 0.1] [wt 0.1] [bgm BGM_EVENT_81 0.1] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Mash Right. [k] @Mash Along with Hektor, Achilles, Penthesilea, and Paris... [k] @Mash ...he was one of the heroes who helped bring an end to the legendary Trojan War. [k] @Mash In fact, he was the one who came up with the idea for the Trojan horse. [k] ?2:Um... Who was he again? [charaFadeout B 0.1] [wt 0.1] [bgm BGM_EVENT_81 0.1] [charaTalk D] [charaFace D 6] [charaFadein D 0.1 1] @Goredolf You mean you don't know!? Come now, surely you can find some time in your schedule to hit the occasional book! [k] @Goredolf Then again, I suppose you have been keeping rather busy as of late, haven't you? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Holmes Odysseus is one of the heroes who fought in the Trojan War... [k] @Holmes The war that broke out between the Trojans and the Achaeans due to Paris's decision in a contest between goddesses. [k] @Holmes It was through Odysseus's cunning ploy to sneak Achaean soldiers into Troy inside a great wooden horse falsely presented to the Trojans as a gift... [k] @Holmes ...that the once impregnable Troy was finally forced to surrender. [k] @Holmes This legend is so well-known that even today, we refer to malware that presents itself as something benign so that it can deliver a malicious payload as a Trojan horse. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Mash Incidentally, the Iliad that Iskandar is always reading is an epic poem that depicts the events of the Trojan War. [k] ?! [charaFadeout A 0.1] [wt 0.1] [charaTalk E] [charaFace E 25] [charaFadein E 0.1 1] @Da Vinci Anyway, our first order of business is to get Nemo healed up. We won't even be able to use the Shadow Border until he's feeling better. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Bartholomew Fortunately, I have an idea as to how to go about that, so don't worry; I'll take care of it. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Holmes Next, there's one more thing I would like to ask you about. [k] @Holmes What was that light that came down from the sky and tore the Nautilus to pieces? [k] @Holmes Is it some sort of secret weapon Odysseus came up with? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @Bartholomew Ah yes, that... That's one of the most pressing problems you'll have to face. [k] [charaFace B 0] @Bartholomew Let me start at the beginning. [k] @Bartholomew There are three major hurdles you'll need to clear if you're going to reach Olympus. [k] @Bartholomew First, there's the Olympus Defensive Forces, commanded by Odysseus. [k] @Bartholomew Second, there's Poseidon, the nihilist god[sr]of the sea and guard of the Great Pit. [k] @Bartholomew And third, there's the heavenly arrow[sr]of divine punishment: Artemis. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk off] [charaTalk depthOff] [charaDepth A 0] [charaDepth D 1] [charaDepth C 2] [charaDepth E 3] [charaFace A 15] [charaFadein A 0.1 70,0] [charaFace D 8] [charaFadein D 0.1 -125,0] [charaFace C 6] [charaFadein C 0.1 -330,0] [charaFace E 15] [charaFadein E 0.1 340,0] @All ...! [k] [charaFadeout A 0.1] [charaFadeout D 0.1] [charaFadeout C 0.1] [charaFadeout E 0.1] [wt 0.1] [charaTalk on] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @Bartholomew There's no way for you all to get into Olympus unless you can do something about each of these hurdles. [k] @Bartholomew Think of them as Atlantis's version of the three layers of defense that made the Byzantine Empire's capital city of Constantinople all but impervious to invasion. [k] ?1:Three layers of defense... ?! [messageOff] [wt 0.8] [fadeout black 2.0] [bgmStop BGM_EVENT_81 2.0] [wait fade] [charaFadeout B 0.1] [wipeFilter cinema 0.5 0] [scene 20803] [wt 0.8] [fadein black 2.0] [wait fade] [se ad60] [wt 0.8] [charaTalk F] [charaFace F 4] [charaFadein F 0.4 0,-50] [seStop ad60 0.5] [wt 0.5] @Orion ...[wt 1.0]Hmm. Maybe I should've said[sr]something before I left after all. [k] @Orion Then again, I'm sure they'll figure something out with Bartholomew there. [k] [messageOff] [wt 1.5] @Orion ...[bgm BGM_EVENT_75 0.1]Man, now I've got even more I've gotta think about. [k] @Orion Where should I go?[sr]What should I do? [k] [messageOff] [charaFadeout F 1.5] [scene 28300 1.5] [wt 3.0] @Orion Is this really what you want, Artemis? [k] [messageOff] [wt 0.8] [fadeout black 2.0] [bgmStop BGM_EVENT_75 2.0] [wait fade] [wipeOff] [scene 85200] [charaSet F 98002000 1 Fou] [wt 0.8] [fadein black 2.0] [wait fade] [bgm BGM_EVENT_70 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Bartholomew Things were actually relatively peaceful on the sea of Atlantis up until fairly recently. [k] @Bartholomew There were still soldiers stationed here, sure,[sr]but you could count them all on one hand. [k] @Bartholomew And even with Artemis keeping watch, getting around between the different islands was no problem at all. [k] @Bartholomew Back then, the only ships she'd automatically attack were those that tried to head for Olympus. [k] [charaFace B 4] @Bartholomew But then, not too long ago,[sr]the situation changed dramatically. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 6] [charaFadein C 0.1 1] @Holmes Was that because of us? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Bartholomew That's part of it, sure, but there's another, bigger reason. [k] @Bartholomew What happened was, a number of Servants from Proper Human History managed to infiltrate Olympus. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] @Mash Huh!? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Bartholomew I don't know if it's because of the sheer size of this Lostbelt or what, but the Counter Force ended up summoning a whole bunch of Servants... [k] @Bartholomew ...who tried to establish a beachhead that you Chaldeans could use to reach Olympus whenever you got here. [k] ?1:They did that for us...? ?! [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Mash So who were these Servants? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @Bartholomew I wish I could tell you, girl with the beautiful hidden eyes, but I don't even remember what they looked like. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Holmes ...I presume there is some sort of magecraft in play? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Bartholomew Yes, I think so. [k] @Bartholomew You see, I was asked to help them reach their destination, which means I had to stay behind. [k] @Bartholomew So if I remembered their True Names, there was a chance I could end up being compelled to give them to the enemy. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk E] [charaFace E 24] [charaFadein E 0.1 1] @Da Vinci They must've had a really talented Caster put a spell on you. Then again, it could have been an Assassin or someone who specialized in memory manipulation... [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Bartholomew At any rate, I do remember they managed to get past both Artemis's arrows and Poseidon's strikes... [k] @Bartholomew ...and ended up safely reaching Olympus. [k] [charaFace B 4] @Bartholomew Unfortunately, their arrival came at a heavy price.[sr]A number of Servants were killed on the way there. [k] @Bartholomew I may not remember their faces or their names...[sr]but I do know they all went down fighting. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk E] [charaFace E 14] [charaFadein E 0.1 1] @Da Vinci ...Gotcha. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Holmes Regardless, this does shed some light on[sr]why their security was already so tight. [k] @Holmes That being said, with so many Servants being summoned, they would surely have been discovered sooner or later even if they had all remained here. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 16] [charaFadein D 0.1 1] @Goredolf Who cares about what happened in the past?[sr]We still need to worry about the present! [k] @Goredolf So you're saying the reason Atlantis is on such high alert right now is thanks to this other Servant invasion? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Bartholomew Exactly, man who wouldn't be my type even with much longer bangs. [k] @Bartholomew Then again, if you were to lose a few pounds... [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 9] [charaFadein D 0.1 1] @Goredolf Was that descriptor really necessary!? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Bartholomew At the moment, getting into Olympus is basically impossible. [k] @Bartholomew However, there are still several Servants who stayed behind, so in my opinion, you should start by looking for them. [k] @Bartholomew Of course, in order to do that, you'll need to visit the neighboring islands... [k] @Bartholomew ...but at least Artemis's guard should be a little more relaxed during the daytime. [k] @Bartholomew And fortunately for you, my ship, the Royal Fortune, can cross between islands in the blink of an eye. [k] [charaFace B 4] @Bartholomew That being said...honestly, it's still incredibly risky to move around while Artemis is on high alert. [k] @Bartholomew We can only hope that she's lowered her security level because she thinks you're all dead. [k] [charaFace B 0] @Bartholomew So, what do you say? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk E] [charaFace E 25] [charaFadein E 0.1 1] @Da Vinci What about this idea you said you had for helping Nemo to recover? I'd like to know more about that. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Bartholomew Ah, right. It'll be faster if I just show you. [k] [bgmStop BGM_EVENT_70 1.5] @Bartholomew In brief, it involves taking[sr]Captain Nemo to the temple. [k] ?1:Uh...what temple? ?! [messageOff] [charaFadeout B 0.1] [wt 0.1] [se ad133] [wt 1.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.4 1] [wt 0.4] @G:Hestia Island Resident Excuse me! Mr. Courier! [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 0] [charaFace G 0] [charaFadein G 0.1 2] @Bartholomew Yes? What can I do for you? [k] [bgm BGM_EVENT_77 0.1] @G:Hestia Island Resident I'm sorry to impose, but I have something I was hoping you could deliver for me. [k] @G:Hestia Island Resident Unless you're already fully booked? [k] @Bartholomew ...Not at all. The only reason I'm allowed to stay on this island is because I agreed to serve as a courier. [k] @Bartholomew Now, where would you like it delivered?[sr]...The next island over, hmm. [k] [charaFadeout G 0.1] [charaFadeout B 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Bartholomew In that case, I should be able to make it there and back by nightfall. [k] @Bartholomew In exchange, I'm sorry Hairetikós, but could I ask you to do me a favor and show these people around the village for me? [k] @Bartholomew I think they'd be especially interested to see how clothes are made here. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk G] [charaFace G 1] [charaFadein G 0.1 1] @G:Hairetikós Sure, no problem. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk D] [charaFace D 10] [charaFadein D 0.1 1] @Goredolf ...Hmm. [k] @Goredolf (Well, given what these villagers are wearing, it certainly seems like their lifestyle is still identical to what it was in ancient Greece.) [k] @Goredolf (As such, I doubt there will be all that much of interest to see...) [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Mash Thank you for showing us around! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @G:Hairetikós Not at all. Okay, this way, please. [k] [messageOff] [bgm BGM_EVENT_77 1.0 0.6] [wipeout rightToLeft 1.0 1.0] [wait wipe] [charaFadeout G 0.1] [wt 0.8] [scene 85100] [wipein leftToRight 1.0 1.0] [wait wipe] [bgm BGM_EVENT_77 1.0 1.0] [wt 1.0] [charaTalk C] [charaFace C 6] [charaFadein C 0.1 1] @Holmes Hmm. [k] [charaFace C 0] @Holmes I'm sure it comes as no surprise, but one truly cannot help but notice those enormous structures. [k] @Holmes I'm told they are known as the[sr]remains of a number of gods? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 0] [charaFace C 0] [charaFadein C 0.1 2] @G:Hairetikós “Remains” isn't the nicest way to put it, but that does seem to be what the young people call them. [k] [charaFace C 7] @Holmes Do you mean to say that you are no longer young yourself, my fair lady? Because if so, I must humbly beg to differ. [k] [charaFace G 1] @G:Hairetikós Oh, well thank you. [k] [charaFadeout C 0.1] [charaFadeout G 0.1] [wt 0.1] [charaTalk G] [charaFace G 1] [charaFadein G 0.1 1] @G:Hairetikós Anyway, Mr. Courier said I should show you how our clothes are made, right? [k] @G:Hairetikós Here, it's right this way. [k] [messageOff] [bgmStop BGM_EVENT_77 1.0] [wipeout rightToLeft 1.0 1.0] [wait wipe] [scene 85300] [charaFadeout G 0.1] [wt 0.8] [wipein leftToRight 1.0 1.0] [wait wipe] [wt 1.0] [bgm BGM_EVENT_25 0.1] [charaTalk E] [charaFace E 8] [charaFadein E 0.1 1] @Da Vinci Oho. Ohoho. This is some very interesting interior decoration you've got going here. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Goredolf I take it that's your loom over there? Hmm. What do you use for your textiles then? Some form of cotton? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @G:Hairetikós Cotton? [k] @G:Hairetikós Um, no, it's silver birch bark[sr]embedded with Theos Klironomia. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk D] [charaFace D 7] [charaFadein D 0.1 1] @Goredolf Theos what now? [k] [charaFace D 4] @Goredolf Well, I suppose that doesn't matter. Though I must say, isn't this material a bit too plain for clothing? [k] @Goredolf Surely you could put such a lovely shade of blue towards more fashionable means, no? [k] @Goredolf And what about durability? Isn't that a concern? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Holmes If I may, Director, fashion is intrinsically tied to both the area in which it is worn and the civilization of the people wearing it. [k] @Holmes So I daresay it's quite rude to criticize it as though our perspective is the correct one. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 10] [charaFadein D 0.1 1] @Goredolf Hmm... Yes, good point. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @G:Hairetikós I see, so you find it too plain. But to answer your question, no, durability isn't a concern at all. [k] @G:Hairetikós Our clothes can be adjusted to suit the temperature, and they're treated with a coating to deter blades which keeps us fairly safe from Demonic Beast attacks. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk D] [charaFace D 7] [charaFadein D 0.1 2] [charaFace G 0] [charaFadein G 0.1 0] @Goredolf Huh? [k] @G:Hairetikós Yes? [k] [charaFadeout D 0.1] [charaFadeout G 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Holmes ...Pardon me, but would you mind if I touched the outfit hanging over there? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @G:Hairetikós Oh no, go right ahead. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk C] [charaFace C 6] [charaFadein C 0.1 1] @Holmes Hmm... I can't say I've ever felt any other article of clothing quite like this... [k] [charaFace C 0] @Holmes Would you also mind if I borrowed that knife? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] @Mash Holmes? [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] [wt 0.8] [se ad787] [wt 1.0] [charaFace C 0] @Holmes This is a good iron knife, well-made and[sr]well-sharpened...and yet, it can't cut through this outfit. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 7] [charaFadein D 0.1 1] @Goredolf Huh? Are you serious? H-here, let me try. [k] [messageOff] [wt 0.8] [se ad787] [charaFace D 18] [charaShake D 0.05 2 2 1.5] [wt 0.8] @Goredolf Nghhhh...![sr]I-it's no use! I can't cut it worth a damn! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk G] [charaFace G 4] [charaFadein G 0.1 1] @G:Hairetikós Um... Could you stop, please?[sr]You're going to ruin the knife if you keep that up... [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Holmes Ah, of course. I do beg your pardon. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 8] [charaFadein D 0.1 1] @Goredolf Wh-what in the world IS this material?[sr]Is there some trick to how you make it? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @G:Hairetikós No, we just[line 2] [k] [bgm BGM_EVENT_25 1.0 0.6] @A:??? Heeey! I hunted a Demonic Beast! [k] [charaFace G 1] @G:Hairetikós Oh good, it looks like we'll get to have fresh Demonic Beast meat for dinner today. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk A] [charaFace A 12] [charaFadein A 0.1 1] @Mash You hunt Demonic Beasts? Isn't that dangerous? [k] [charaFadeout A 0.1] [wt 0.1] [bgm BGM_EVENT_25 1.0 1.0] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @G:Hairetikós Oh no, it's fine.[sr]The ones around here aren't all that strong anyway. [k] @G:Hairetikós The gods have permitted us to hunt them for millennia now, as long as we do so in moderation. [k] ?1:The gods, huh...? ?! @G:Hairetikós They should start cutting and dressing the beasts any moment now. Come on, let's go see. [k] [messageOff] [wipeout leftToRight 1.0 1.0] [wait wipe] [charaFadeout G 0.1] [charaSet G 1098183220 1 "Hestia Island Resident_Man 3"] [scene 85100] [wt 0.8] [wipein rightToLeft 1.0 1.0] [wait wipe] [charaTalk H] [charaFace H 1] [charaFadein H 0.1 1] @H:Hestia Island Resident I got a hydra! [k] @H:Hestia Island Resident This one ferments alcohol in its intestines, so we ought to be able to get some good booze out of it, too. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] @Mash I don't believe it! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 6] [charaFadein C 0.1 1] @Holmes That is easily as large as an Orochi or a D'yavol Tron. [k] [messageOff] [charaTalk A] [se ad518] [seVolume ad518 0 0.2] [wt 0.1] [seVolume ad518 1.0 0.8] [wt 1.5] [seVolume ad518 1.0 0.4] @Holmes I say, have you all noticed something odd about these proceedings? [k] [seStop ad518 3.0] @Holmes While all the villagers would seem to be happy about this kill, not a one of them is surprised by it. [k] @Holmes This sort of hunt may not be exactly common for them...[sr]but nor would it seem to be unprecedented. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk G] [charaFace G 1] [charaFadein G 0.1 1] @G:Hestia Island Resident Man, this is great.[sr]We haven't had hydra meat in forever. [k] ?1:Hey, can I ask how long forever is? [charaFace G 0] @G:Hestia Island Resident Hmm, let me think...[sr]Maybe thirty years or so? [k] @G:Hestia Island Resident Am I right, Gramps? [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] @I:Hestia Island Resident Oh, I'd say the one from thirty years ago was a good bit smaller than this. [k] @I:Hestia Island Resident I haven't seen one of this size in about two hundred years, back when I was still young myself. [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk D] [charaFace D 4] [charaFadein D 0.1 1] @Goredolf Huh? What... What did you just say? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] @I:Hestia Island Resident Hm? I said I haven't seen one of this size in about two hundred years. [k] ?2:Can you tell us more about it? @G:Hestia Island Resident Huh? What, like how we hunted it? [k] [charaFace G 1] @G:Hestia Island Resident Well, when they get to be this size, there's definitely no taking one down on your own. [k] @G:Hestia Island Resident You need to surround it with about four hunters so you can safely bring it down for the kill. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] @Mash Four hunters, you say? [k] ?! [messageOff] [wt 1.0] [bgmStop BGM_EVENT_25 1.5] [fadeout black 1.5] [wait fade] [charaFadeout I 0.1] [charaFadeout A 0.1] [wt 0.1] [charaSet G 1098183300 1 "Hestia Island Resident_Woman"] [wt 1.0] [scene 85101] [se ad413] [seVolume ad413 0 0.1] [wt 0.1] [seVolume ad413 1.5 0.6] [fadein black 1.5] [wait fade] [wt 1.0] [bgm BGM_EVENT_112 0.1] [charaTalk I] [charaFace I 1] [charaFadein I 0.1 0] [charaFace H 1] [charaFadein H 0.1 2] @I:Hestia Island Resident All right, let the feast begin! [k] @H:Hestia Island Resident Man, we haven't had hydra in ages. [k] [charaFadeout H 0.1] [charaFadeout I 0.1] [wt 0.1] [charaTalk G] [charaFace G 1] [charaFadein G 0.1 1] @G:Hairetikós Don't worry, everyone![sr]We also have chicken if you're not a fan of snake! [k] [charaFadeout G 0.1] [wt 0.1] [seStop ad413 2.0] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Mash We had Demonic Beast back in Russia too, didn't we, Senpai? [k] ?1:This is some of the toughest meat I've ever had... [charaFace A 13] @Mash That's true. It doesn't smell nearly as strong as I'd thought, but it certainly is chewy... [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 10] [charaFadein D 0.1 1] @Goredolf Make sure you two brush your teeth properly. I don't want you complaining about toothaches in the middle of a battle. [k] ?2:It's pretty good, isn't it? [charaFace A 13] @Mash Yes, it is. It is a little tough, but it's nothing you can't get used to. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] [charaMoveReturn F 0,-15 0.4] @Fou Fou fou.[wait charaMove F][charaMoveReturn F 0,-15 0.4] [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Goredolf Hmm. Not bad. Not bad at all! But I daresay it would go down even better if it had been cooked teriyaki-style. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk G] [charaFace G 1] [charaFadein G 0.1 1] @G:Hairetikós Here you go! Demonic Beast Teriyaki! [k] [messageOff] [charaFadeout G 0.1] [wt 0.1] [charaTalk D] [charaFace D 1] [charaFadein D 0.1 1] [wt 1.5] [charaFace D 10] ?! @Goredolf All right, now that we've discovered a few more interesting things from this hydra hunt... [k] @Goredolf ...let's take advantage of this mealtime to go over what we've learned. [k] @Goredolf First off, we were told that this hydra was brought down not by a Servant, but by four ordinary villagers. [k] @Goredolf Second, these villagers haven't seen a hydra of this size in approximately two hundred years... [k] @Goredolf ...which we know thanks to an old man who was apparently a youngster at the time. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Holmes Quite so. It would seem that, while hydras of this particular size are something of a rare occurrence, it is not at all uncommon for these villagers to bring back smaller hydras from a hunt. [k] @Holmes Furthermore, all the jerky we've seen hung up around the village came from Demonic Beasts as well. [k] @Holmes In the Russian Lostbelt, the Yaga had to use magical guns to hunt Demonic Beasts, and even then, bringing one down wasn't easy by any means, but here[line 2] [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 10] [charaFadein D 0.1 1] @Goredolf Right. Here, it would seem that hunting Demonic Beasts takes no more effort for these people than, say, hunting a quail would for us. [k] @Goredolf And even though we're ostensibly from the same human race, they all seem to be in picture-perfect health. [k] @Goredolf And they certainly couldn't be that healthy if they didn't regularly have enough to eat. [k] [messageOff] [charaFadeout D 0.1] [wt 0.1] [se ad173] [wt 0.4] [charaTalk B] [charaFace B 0] [charaFadein B 0.4 1] [wt 0.4] [seStop ad173] [wt 0.5] [charaFace B 1] @Bartholomew Hey there! Everyone enjoying the feast?[sr]Mmm, this hydra really hits the spot. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 4] [charaFadein D 0.1 1] @Goredolf ...I say, what in the world[sr]is going on with this village? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Holmes I doubt anything we've seen here is unique to this village. Rather, I expect this is just what life is generally like here in the Atlantic Lostbelt. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Bartholomew Now, now, there'll be time for all that later. For today, I suggest you guys eat your fill, and tomorrow, I'll explain everything at the temple. [k] [charaFace B 1] @Bartholomew Mmm. I've got to say, this serpent liquor doesn't taste like any other kind of alcohol I've ever had, but it's got a real nice kick to it. [k] @Bartholomew I bet it would be even better with some spices.[sr]I'll have to try importing some one of these days! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 11] [charaFadein D 0.1 1] @Goredolf Hmm. [k] @Goredolf True, given everything that's happened between yesterday and today, I can't help but feel a bit mentally worn out. [k] @Goredolf Putting everything out of our minds for the night and getting a good, long sleep might not be a bad idea at all... [k] [charaFace D 10] @Goredolf Oh, um, you do realize that I'm speaking strictly in my capacity as Commander, of course. And I only reached this conclusion out of fervent consideration for everyone's well-being! [k] ?1:Whatever you say, Director. [charaFace D 6] @Goredolf I mean it, you know! [k] @Goredolf Grr, when did you become so distrustful!? [k] @Goredolf Shouldn't you just, you know, take me at my word?[sr]You are my subordinate, after all. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] [charaMoveReturn F 0,-15 0.4] @Fou Fou... (Munch, munch)[wait charaMove F][charaMoveReturn F 0,-15 0.4] [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk D] [charaFace D 4] [charaFadein D 0.1 1] @Goredolf Also, would you please teach this creature[sr]to stop stealing my food already? [k] ?2:Yes, sir! [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Mash Understood! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 4] [charaFadein D 0.1 1] @Goredolf ...[sr]... [k] [charaFace D 6] @Goredolf Well? Go on then, eat up! You'll need all[sr]the energy you can get for what's to come! [k] @Goredolf And don't be shy about asking for seconds! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Fou Fou fou fou. [k] ?! [messageOff] [fadeout black 2.0] [bgmStop BGM_EVENT_112 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]