$03-00-05-14-3-0 [soundStopAll] [charaSet A 1098182100 1 "Nemo Professor"] [charaSet B 1098123210 1 Goredolf] [charaSet C 4039002 1 Mandricardo] [charaSet D 8001410 1 Mash] [charaSet E 6038002 1 "Charlotte Corday"] [charaSet F 98115300 1 Holmes] [charaSet G 1038000 1 Jason] [charaSet H 2038000 1 Orion] [charaSet J 98115000 1 Effect] [charaSet I 8001400 1 Mash_Goggles] [scene 85404] [cameraMove 0.1 0,0 1.2] [wt 0.1] [cameraMove 3.0 0,0 1.0] [fadein black 1.5] [wait fade] [wt 2.5] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Mandricardo Yikes. [bgm BGM_EVENT_70 0.1]The hell happened here? [k] ?1:The place is destroyed... ?! [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 7] [charaFadein D 0.1 1] @Mash Wait. There's something else here that's been destroyed. [k] @Mash What are these things?[sr]... [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk G] [charaFace G 12] [charaFadein G 0.1 1] @Jason At a glance, they look like some[sr]kind of defensive weaponry. [k] @Jason Maybe that monster horde wrecked this place and moved on once they got bored? [k] [charaFace G 5] @Jason All right, I'll stay here and keep a lookout. [k] @Jason The rest of you, get those nanomachines, and get out. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk D] [charaFace D 7] [charaFadein D 0.1 1] @Mash Understood. Thank you, Jason. [k] [messageOff] [se ad184] [bgmStop BGM_EVENT_70 1.0] [wipeout leftToRight 1.0 1.0] [wait wipe] [charaFadeout D 0.1] [wt 0.5] [scene 85502] [wipein rightToLeft 1.0 1.0] [wait wipe] [seStop ad184 0.5] [bgm BGM_EVENT_79 0.1] [wt 2.0] [charaTalk D] [charaFace D 7] [charaFadein D 0.1 1] @Mash The interior still seems to be intact... [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Mandricardo There's something a little different about this place compared to the ones on the other islands. Like, what's this? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 7] [charaFadein D 0.1 1] @Mash It looks like some sort of nameplate... [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Nemo Professor At first blush, these would appear to be ancient Greek letters, but they're just different enough not to qualify. [k] @Nemo Professor We need more samples. Is there anything else we can use for reference on these letters? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Charlotte Corday I'll go. [k] @Charlotte Corday I don't think I'll be much use for anything else here, so I'll see if I can find anything related to these letters. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Nemo Professor In the meantime, there's no reason to wait,[sr]so let's use the nanomachines now. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Mandricardo All right then, I'll go ahead and bust out my usual work-around... [k] [bgmStop BGM_EVENT_79 1.5] [messageOff] [se ad792] [charaFace C 4] @Mandricardo Huh? [k] [messageOff] [se ad792] [wt 1.0] [se ad792] [wt 1.0] [se ad794] [wt 1.0] [charaFadeout C 0.1] [wt 0.1] @P.A. System Intruders detected in Theos Klironomia Supply System. [k] @P.A. System Proceeding to eliminate. [k] [charaTalk H] [charaFace H 6] [charaFadein H 0.1 1] @Orion Uh-oh. That can't be good. [k] [messageOff] [charaFadeout H 0.1] [wt 0.1] [seStop ad794 1.0] [se ade363] [seVolume ade363 0 0.1] [seVolume ade363 1.0 1.0] [wt 1.5] [seStop ade363 0.5] [se ad608] [shake 0.05 3 3 1.2] [wt 1.5] [bgm BGM_EVENT_80 0.1] [charaTalk D] [charaFace D 2] [charaFadein D 0.1 1] @Mash That siren seems to have alerted some functional models of those defensive weapons we saw earlier! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Mandricardo Crap, this is all my fault, isn't it?[sr]This is so embarrassing I could die. [k] ?1:Looks like we'll just have to fight our way out of this! ?! [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 7] [charaFadein D 0.1 1] @Mash Understood. [k] [messageOff] [se ad658] [charaTalk off] [charaDepth I 10] [charaFace I 7] [charaFadein I 0.2 1] [wt 0.6] @Mash You're right, we are intruders. But while I'm sorry to have to do this, we're not going to let that stop us from eliminating you! [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_80 0.5] [wait fade] [soundStopAll] [end]