$03-00-05-19-2-1 [soundStopAll] [charaSet A 1038000 1 Jason] [charaSet B 6029001 1 "Mochizuki Chiyome"] [charaSet C 8001410 1 Mash] [charaSet D 2038000 1 Orion] [charaSet E 98006000 1 "Demonic Beast"] [charaSet F 2003300 1 Mandricardo] [charaSet G 6038002 1 "Charlotte Corday"] [charaSet H 4029001 1 Achilles] [charaSet J 98115000 1 Effect] [scene 21501] [bgm BGM_EVENT_80 0.1] [fadein black 1.0] [wait fade] [charaTalk depthOff] [charaDepth J 10] ?! [branch INPUT_SELECT_BRANCH_2 INPUT_SELECT_BRANCH 1] [label INPUT_SELECT_BRANCH_1] [charaTalk H] [charaFace H 2] [charaFadein H 0.1 1] @Achilles There we go! That's the last of them! [k] [messageOff] [charaMoveScale H 1.15 0.2] [charaMove H 0,15 0.2] [se adm14] [effect bit_talk_v_slash01] [wt 0.1] [charaFadeout H 0.1] [wt 0.6] [charaScale H 1.0] [se bac403] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] [charaEffect E bit_talk_14] [charaShake E 0.05 3 3 0.8] [wt 1.0] [se ad24] [charaMove E 0,-30 0.4] [charaFadeout E 0.4] [wt 0.5] [se ad144] [wt 1.5] [bgmStop BGM_EVENT_80 1.5] [charaTalk D] [charaFace D 9] [charaFadein D 0.1 1] @Orion Aw, dammit! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk H] [charaFace H 1] [charaFadein H 0.1 1] @Achilles Looks like I won at both speed and kills.[sr]Got a problem with that? [k] [charaFadeout H 0.1] [wt 0.1] [bgm BGM_EVENT_77 0.1] [charaTalk D] [charaFace D 11] [charaFadein D 0.1 1] @Orion No, I don't.[sr](Sniff) [k] [charaFace D 12] @Orion Come on, Master, can't you give me some orders too!? [k] ?1:It's hard to keep track of two battlefronts at once... ?! [charaFadeout D 0.1] [wt 0.1] [branch INPUT_SELECT_BRANCH_3] [label INPUT_SELECT_BRANCH_2] [charaTalk D] [charaFace D 2] [charaFadein D 0.1 1] @Orion Hraaah!!! [k] [messageOff] [charaMoveScale D 1.15 0.2] [charaMove D 0,10 0.2] [se ad85] [effect bit_talk_v_slash01] [wt 0.1] [charaFadeout D 0.1] [wt 0.6] [charaScale D 1.0] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] [charaPut J 1] [charaEffect J bit_talk_impactlanding] [charaShake E 0.05 2 2 0.8] [se ade315] [shake 0.05 0 4 1.0] [wt 0.8] [se ad24] [charaMove E 0,-30 0.4] [charaFadeout E 0.4] [wt 0.5] [se ad144] [wt 2.0] [charaTalk H] [charaFace H 2] [charaFadein H 0.1 1] @Achilles All right!!! [k] [messageOff] [charaFadeout H 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] [se bac403] [charaEffect E bit_talk_Slash_white_01] [charaShake E 0.05 3 3 1.0] [wt 0.8] [se ad24] [charaMove E 0,-30 0.4] [charaFadeout E 0.4] [wt 0.5] [se ad144] [wt 1.5] [bgmStop BGM_EVENT_80 1.5] [charaTalk D] [charaFace D 1] [charaFadein D 0.1 1] @Orion Since we both got the same number[sr]of kills, that means I win! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk H] [charaFace H 5] [charaFadein H 0.1 1] @Achilles Huh? Come on, that was totally a draw at best! [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk D] [charaFace D 6] [charaFadein D 0.1 1] @Orion What do you think, Master? [k] ?1:Orion was faster. ?! [charaFadeout D 0.1] [wt 0.1] [bgm BGM_EVENT_77 0.1] [charaTalk H] [charaFace H 4] [charaFadein H 0.1 1] @Achilles Dammit! I was too slow! [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Orion Aren't you going to use your injury as an excuse? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Achilles And embarrass myself in front of Master? Hell no. [k] @Achilles Besides, in a tight space like this, efficiency's more important than speed anyway. [k] [charaFace H 4] @Achilles I just didn't put together my plan[sr]of attack as well as I could've. [k] @Achilles Though I still would've won if[sr]I'd had Master backing me up. [k] ?1:Sorry, but I just can't pay attention to two battles at once... ?! @Achilles Yeah, I know, but still! [k] [charaFadeout H 0.1] [wt 0.1] [branch INPUT_SELECT_BRANCH_3] [label INPUT_SELECT_BRANCH_3] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Jason Hahaha. Looks to me like you still have a lot of learning to do in that regard. [k] [charaFace A 6] @Jason But don't worry. [k] @Jason Now that I am mentally rested after a quick power nap, I'll be more than able to make up for your many shortcomings. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk G] [charaFace G 12] [charaFadein G 0.1 1] @Charlotte Corday I keep telling you! Servants don't need to sleep![sr]Ugh. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Jason By the way, Scout Chiyome,[sr]how are things looking up ahead? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Mochizuki Chiyome This is the furthest point on the old man's map, but there is still a great deal of labyrinth left to cover. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Charlotte Corday So what do we do now? [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] @Mochizuki Chiyome Worry not. I have this well in hand. [k] @Mochizuki Chiyome Now that Lord Hephaestus's presence is getting stronger, I should have no difficulty finding him. [k] @Mochizuki Chiyome Follow me! [k] [messageOff] [fadeout black 2.0] [bgmStop BGM_EVENT_77 2.0] [wait fade] [soundStopAll] [end]