$94-01-53-03-1-1 [soundStopAll] [charaSet A 4018001 1 "Vice-Warden Quetzalcoatl"] [charaSet B 7014001 1 "Prison Guard Nightingale"] [charaSet C 6017001 1 "Prison Guard Carmilla"] [charaSet D 1098117200 1 Helena] [charaSet E 5025001 1 Edison] [charaSet F 2011001 1 "Nikola Tesla"] [charaSet G 1098116400 1 Ishtar] [charaSet H 98001000 1 Mash] [scene 44900] [fadein black 1.5] [wait fade] [bgm BGM_EVENT_3 0.1] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Vice-Warden Quetzalcoatl Olé! You did very well for your first time! The future of lucha is looking as bright as the sun now, yes! [k] @Vice-Warden Quetzalcoatl Okay everyone, see you tomorrow! I'll make sure you get plenty of protein in your dinner☆ [k] [bgmStop BGM_EVENT_3 1.5] [messageOff] [se ad173] [charaFadeout A 0.4] [wt 0.4] [seStop ad173 0.7] [wt 1.5] [bgm BGM_EVENT_5 0.1] [se ad59] [seVolume ad59 0 0.1] [seVolume ad59 0.6 0.9] [wt 0.6] [seVolume ad59 0.3 1.0] [wt 0.3] [seStop ad59] [charaTalk B] [charaFace B 7] [charaFadein B 0.4 1] [wt 0.2] @Prison Guard Nightingale Everyone who's injured, raise your hand. Actually, never mind; I've already spotted those of you with injuries. No injury can hide from THIS nurse. [k] [charaFace B 6] @Prison Guard Nightingale Even a fall of only ten centimeters can be lethal. Attempting to climb a corner post while you are injured is the height of folly. [k] @Prison Guard Nightingale If I have to, I'll knock you down with my own signature Avalanche move to prevent you from getting on top. [k] [messageOff] [charaFadeout B 0.4] [wt 1.0] [se ad60] [wt 0.6] [seVolume ad60 0.3 1.0] [wt 0.3] [seStop ad60] [charaTalk C] [charaFace C 2] [charaFadein C 0.4 1] [wt 0.2] @Prison Guard Carmilla All right, that's enough![sr]All of you, return to your cells! [k] @Prison Guard Carmilla Those of you who refuse, I shall take that to mean you have special feelings for me, and want me to do unspeakable things to you. And that would make you quite the masochist indeed! [k] [messageOff] [bgmStop BGM_EVENT_5 2.0] [fadeout black 2.0] [wait fade] [charaFadeout C 0.1] [scene 20160201] [wt 1.0] [fadein black 1.5] [wait fade] [charaTalk D] [charaFace D 5] [charaFadein D 0.4 1] [wt 0.2] [bgm BGM_EVENT_7 0.1] @Helena So basically, the only ones keeping tabs on us here are those three oddballs, and Medb, the fickle warden. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] [wt 0.2] @Edison And thanks to my genius-level observation skills, I have already deduced the timing and pattern to their patrols. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] [wt 0.2] @Nikola Tesla There are indeed holes in their defenses.[sr]The question is...how do we take advantage of them? [k] [charaFace F 4] @Nikola Tesla Unfortunately, my lightning is not capable of making a hole in either the bars or the walls. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk D] [charaFace D 4] [charaFadein D 0.1 1] @Helena Not only does this place sap our strength, but its walls are thoroughly protected by some kind of Magecraft. [k] @Helena I know that prisoner said the Prison Field was the only thing keeping us here, but I guess it was too much to hope that it would otherwise be easy to get out of our cell... [k] [charaTalk G] [se ad13] [wt 1.5] [charaFadeout D 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.4 1] [wt 0.2] @Ishtar Hey, good timing! I just got a transmission[sr]from Master on the outside. [k] @Ishtar [&He:She] says this is no time to be feeling sorry for yourselves, and wants to know if there's anything [&he:she] can do to help. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Helena Good point... Getting an outside perspective from Master is important. [&He:She] might even be able to come up with a fresh new angle. [k] @Helena Would you ask [&him:her] if [&he:she] has any ideas on how to escape? [k] [messageOff] [fadeout black 2.0] [bgm BGM_EVENT_7 2.0 0.3] [wait fade] [charaFadeout D 0.1] [wt 0.5] [scene 44300] [fadein black 1.5] [wait fade] [charaTalk H] [charaFace H 12] [charaFadein H 0.4 1] [wt 0.2] @Mash That's the critical question on pretty much everyone's mind, isn't it. What do you think, Master? [k] ?1:Well, they could use a pickax to chip away at a wall. ?2:Oh...first, they could remove the toilets and... ?! [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Mash That's very specific. Did you see that in a movie? I'm not sure what that would accomplish, but I knew you would come up with something, Master. [k] @Mash Let's see what the others have to say. [k] [messageOff] [fadeout black 2.0] [wait fade] [charaFadeout H 0.1] [wt 0.5] [scene 20160201] [charaSet A 7029000 1 "Oda Nobunaga"] [charaSet B 1031001 1 Fran] [charaSet E 2023000 1 "Professor M"] [charaSet F 3029002 1 Minamoto-no-Raikou] [fadein black 1.5] [bgm BGM_EVENT_7 1.5 1.0] [wait fade] [charaTalk A] [charaFace A 4] [charaFadein A 0.4 1] [wt 0.2] @Oda Nobunaga So basically, [&he:she] wants us to break out of here physically? I don't know if that'll work. [k] [charaFace A 12] @Oda Nobunaga Still, if that's Master's idea,[sr]I can't just dismiss it out of hand. [k] [charaFace A 1] @Oda Nobunaga I might as well start by seeing what's behind this plumbing with my [charaFadeout A 0.1][wt 0.3]Nobbu Toe. [se ade37][seVolume ade37 0 0.5][shake 0.05 5 3 0.6]Boom! [k] [seStop ade37 0.5] [se ad228] [seVolume ad228 0 0.8] [seStop ad228 0.6] [wt 1.0] [charaTalk A] [charaFace A 3] [charaFadein A 0.1 1] @Oda Nobunaga ...Well I'll be. I should have known I could do it. [k] [charaFace A 10] @Oda Nobunaga Now the theory for how I broke out of Honnoji while it went up in flames makes sense. [k] [messageOff] [wipeout rectangleStripRightToLeft 0.5 1] [wait wipe] [charaFadeout A 0.1] [wt 0.5] [wipein rectangleStripLeftToRight 0.5 1] [wait wipe] [charaTalk B] [charaFace B 1] [charaFadein B 0.4 1] [wt 0.2] @Fran Uh, uh! I made a hole! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.4 1] [wt 0.2] @Professor M Then I hereby dub this tunnel “Tom, Dick, and Harry.”[sr]I shall keep the dirt we dig out in my pockets until I can dispose of it. [k] [charaFace E 4] @Professor M If only these weren't brand-name trousers... Alas. [k] [messageOff] [wipeout rectangleStripRightToLeft 0.5 1] [wait wipe] [charaFadeout E 0.1] [wt 0.5] [wipein rectangleStripLeftToRight 0.5 1] [wait wipe] [charaTalk F] [charaFace F 1] [charaFadein F 0.4 1] [wt 0.2] @Minamoto-no-Raikou ...My oh my.[sr]This must be due to Master's good karma. [k] @Minamoto-no-Raikou I shall have to give [&him:her] a great big hug when I get back. [k] [messageOff] [wipeout rectangleStripRightToLeft 0.5 1] [wait wipe] [charaFadeout F 0.1] [wt 0.5] [charaSet A 5032000 1 Nero] [charaSet B 4027001 1 "Altria Alter"] [charaSet E 6028001 1 Nitocris] [wipein rectangleStripLeftToRight 0.5 1] [wait wipe] [charaTalk A] [charaFace A 0] [charaFadein A 0.4 1] [wt 0.2] @Nero Umu, I knew Master would come through! [k] [charaFace A 1] @Nero That advice was as kind and modest as the moon dew on a bay laurel, while also being exactly what we needed! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.4 1] [wt 0.2] @Altria Alter I shall have to give [&him:her] a reward for this. [%1], think of something you would like to see disappear. [k] [charaFace B 11] @Altria Alter Cleaning up is my specialty. No matter what, or who,[sr]it may be, I shall wipe it away with a single strike. [k] [messageOff] [wipeout rectangleStripRightToLeft 0.5 1] [wait wipe] [charaFadeout B 0.1] [wt 0.5] [wipein rectangleStripLeftToRight 0.5 1] [wait wipe] [charaTalk E] [charaFace E 1] [charaFadein E 0.4 1] [wt 0.2] @Nitocris Just what I would expect from an ally of the pharaohs. I can't believe that a single piece of advice was enough to turn things around! [k] [messageOff] [wipeout rectangleStripRightToLeft 0.5 1] [wait wipe] [charaFadeout E 0.1] [wt 0.5] [wipein rectangleStripLeftToRight 0.5 1] [wait wipe] [charaTalk D] [charaFace D 5] [charaFadein D 0.1 1] @Helena ...! I-I can't believe it...[sr]We actually made a hole! [k] [charaFace D 0] @Helena I guess this means that in spite of all their protections against Magecraft, they've neglected more mundane, physical maintenance here? [k] [messageOff] [fadeout black 2.0] [bgm BGM_EVENT_7 2.0 0.3] [wait fade] [charaFadeout D 0.1] [wt 0.5] [scene 44300] [fadein black 1.5] [wait fade] [charaTalk H] [charaFace H 1] [charaFadein H 0.1 1] @Mash That was incredible, Master! [k] @Mash It seems to have worked in different spots for each team[line 2]for some, it was under their beds, for others, behind the plumbing[line 2]but everyone still managed to make a hole they can use to escape from their cells! [k] ?1:(Man, I really got lucky there.) ?2:(They can never know I was just grasping at straws!) ?! [charaFadeout H 0.1] [wt 0.1] [charaTalk G] [charaFace G 2] [charaFadein G 0.4 1] [wt 0.2] @Ishtar This still won't be enough to get everyone out of the prison at once, but it should let them all sneak under the floor. [k] [charaFace G 0] @Ishtar I guess the next step...is to start digging. [k] [messageOff] [fadeout black 2.0] [wait fade] [charaFadeout G 0.1] [wt 0.5] [scene 20160201] [fadein black 1.5] [bgm BGM_EVENT_7 1.5 1.0] [wait fade] [charaTalk D] [charaFace D 5] [charaFadein D 0.1 1] @Helena Indeed. It's possible that the Prison Field doesn't reach under the ground. [k] @Helena That would seem to be the most promising weak spot in the barrier, according to that Scorpion woman. [k] @Helena It might take some time, but right now,[sr]that looks like our only shot. [k] [messageOff] [fadeout black 2.0] [bgm BGM_EVENT_7 2.0 0.3] [wait fade] [charaFadeout D 0.1] [wt 0.5] [scene 44300] [fadein black 1.5] [wait fade] ?1:I wish there was a way I could help with that too. ?! [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Ishtar I figured you'd say that, and in fact, I've already got a lead. Don't worry, I'll take care of everything. [k] @Ishtar Look, you and Medb have already met, and she thinks you're one of Connacht's citizens, right? [k] @Ishtar And we know she's so confident in her Prison Field that she hasn't bothered to shore up security anywhere else. [k] @Ishtar On top of that, we're dealing with a prison, and thanks to our investigations, we know it has a system in place that we can use. [k] @Ishtar Put all that together, and the answer is obvious. [k] @Ishtar You're going to use that system to bring the racers what they need. Namely... [k] [messageOff] [fadeout black 2.0] [wait fade] [charaFadeout G 0.1] [wt 0.5] [scene 20160201] [fadein black 1.5] [bgm BGM_EVENT_7 1.5 1.0] [wait fade] [se ade109] [wt 3.0] [charaTalk C] [charaFace C 0] [charaFadein C 0.4 1] [wt 0.2] @Prison Guard Carmilla ...Well, now I've seen everything.[sr]Come on, get up. [k] @Prison Guard Carmilla You have a visitor. [k] [messageOff] [wipeout leftToRight 1.5 1] [bgmStop BGM_EVENT_7 2.0] [wait wipe] [charaFadeout C 0.1] [wt 1.0] [scene 34800] [wipein rightToLeft 1.0 1] [wait wipe] [bgm BGM_EVENT_1 0.1] @ At first, the woman the guard brought out to see me was taken aback when she saw my face. [k] @ But it wasn't long before she started to smile. [k] @ She drew closer to me. Of course, there was no way for us to touch. Instead of a glass window, there was a thick barrier right in the center of the room. [k] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Ishtar It looks like the Prison Field splits the visiting room right down the middle. [k] @Ishtar There's no possible way for the prisoners to climb over it. However... [k] @Ishtar There's also nothing to stop us from passing them a tool or two when a guard isn't looking, is there? [k] [messageOff] [fadeout black 0.5] [wait fade] [charaFadeout G 0.1] [se ad77] [wt 0.8] [fadein black 0.5] [wait fade] @ Her eyes ask me what it is.[sr]I respond by returning her gaze and nodding. [k] @ That should tell them all they need to know[line 2]that they won't have to fight this battle alone. [k] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Ishtar This is how Master will be helping you all to break out of here from now on. [k] @Ishtar ...Okay, it looks like everything's set. [k] [messageOff] [fadeout black 2.0] [bgmStop BGM_EVENT_1 2.0] [wait fade] [charaFadeout G 0.1] [wt 0.5] [scene 20160201] [fadein black 1.5] [wait fade] [wt 3.0] [messageOff] [wipeout rectangleStripUpToDown 0.4 1.0] [wait wipe] [imageSet A cut037_fks 1] [imageSet B cut037_bvk 1] [imageSet C cut037_mrk 1] [imageSet D cut037_nob 1] [imageSet E cut037_nro_sor 1] [imageSet F cut037_ntc 1] [imageSet G cut034_back01 1] [charaScale A 1.01] [charaScale B 1.01] [charaScale C 1.01] [charaScale D 1.01] [charaScale E 1.01] [charaScale F 1.01] [charaScale G 1.01] [charaDepth G 1] [charaTalk off] [scene 45200] [wt 0.5] [wipein rectangleStripDownToUp 0.4 1.0] [wait wipe] [bgm BGM_EVENT_4 0.1] @Ishtar I can point you toward where your vehicles are being kept, so don't worry about getting lost. [k] @Ishtar There's only one thing you all have to think about. [k] [messageOff] [se ad73] [charaFadein A 0.1 -50,-150] [charaMove A 1,-201 0.2] [wt 0.15] [se ad73] [charaFadein B 0.1 50,-250] [charaMove B -1,-199 0.2] [wt 0.15] [se ad73] [charaFadein C 0.1 -50,-250] [charaMove C 1,-199 0.2] [wt 0.15] [se ad73] [charaFadein D 0.1 50,-150] [charaMove D -1,-201 0.2] [wt 0.15] [se ad73] [charaFadein E 0.1 0,-150] [charaMove E 0,-201 0.2] [wt 0.15] [se ad73] [charaFadein F 0.1 0,-250] [charaMove F 0,-199 0.2] [wt 0.15] [wt 1.0] @Ishtar Making your way through this cold earth... [k] @Ishtar ...to reclaim the freedom taken from you so you can pursue your promised glory on the outside! [k] @Ishtar Now get out there and dig for all you're worth! The prison break race section of the Ishtar Cup has officially begun! [k] [messageOff] [wt 1.0] [bgmStop BGM_EVENT_4 1.5] [fadeout black 1.5] [wait fade] [wt 0.5] [soundStopAll] [end]