$02-00-01-04-2-0 [soundStopAll] [bgm BGM_EVENT_2 0.1] [charaSet A 99502600 1 Mash] [charaSet C 98111500 1 "Da Vinci"] [charaSet E 98111500 1 Static] [charaSet F 98109400 1 "Altria Alter"] [charaSet G 98102900 1 Fou] [charaSet H 98109800 1 "Cavall II"] [charaScale H 0.85] [scene 38600] [fadein black 2.0] [wait fade] [charaPut E 1] [charaEffect E bit_talk_10_LowLevel] [se ad13] [wt 0.1] [charaTalk A] [charaFace A 13] [charaFadein A 0 1] @Mash Good morning, Senpai. Did you sleep we[line 2][sr][charaFace A 12]Uh, never mind. [k] ?1:My back hurts. [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 4] [charaFadein C 0 0,-90] @Da Vinci Yeah, concrete will do that. [k] [charaFace C 0] @Da Vinci Good thing I packed you some of my special handmade pain-relieving compresses. Feel free to use one. [k] ?2:I'm so sore. [charaFace A 1] @Mash Don't worry, Senpai.[sr]Once you get back, I'll massage you myself! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 5] [charaFadein C 0 0,-90] @Da Vinci Huh? [k] ?! [charaFadeout C 0.1] [charaPut E 1200,1200] [charaEffectStop E bit_talk_10_LowLevel] [wt 0.3] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 0] [charaFace H 1] [charaFadein H 0.1 2] @Altria Alter Sit. [k] [charaTalk H] [se ad316] [wt 1.0] @Altria Alter Shake. [k] [charaTalk H] [se ad316] [wt 1.0] @Altria Alter Good dog! [k] [charaTalk H] [se ad316] [wt 1.0] [charaFadeout F 0.1] [charaFadeout H 0.1] [wt 0.2] [charaTalk F] [charaFace F 1] [charaFadein F 0.4 1] @Altria Alter Another job well done, Cavall II. [k] @Altria Alter Did you have your morning burger, Master?[sr]...Then let's get going to Shinjuku Station. [k] [messageOff] [bgmStop BGM_EVENT_2 0.7] [wipeout rightToLeft 0.7 1] [wait wipe] [charaFadeout F 0.1] [scene 38300] [wt 0.7] [wipein leftToRight 0.7 1] [wait wipe] [bgm BGM_EVENT_5 0.1] [wt 0.2] [charaTalk F] [charaFace F 5] [charaFadein F 0.4 1] @Altria Alter You seem confused about something. What is it?[sr]...Ahh, now I see. [k] [charaFace F 0] @Altria Alter Yes, it's always night in this version of Shinjuku. Everyone here has forgotten what sunlight looks like. [k] @Altria Alter Oh, and as for Shinjuku Station...[sr]Well, that may come as a surprise to you, too. [k] [charaFace F 5] @Altria Alter Cavall II, you stay here and keep an eye on things.[sr]And no going out on your own this time, okay? [k] [charaFadeout F 0.1] [charaTalk H] [charaFace H 1] [charaFadein H 0.1 1] [se ad316] [wt 1.0] [messageOff] [bgmStop BGM_EVENT_5 0.7] [wipeout rightToLeft 0.7 1] [wait wipe] [charaFadeout H 0.1] [scene 21520] [wt 0.7] [wipein leftToRight 0.7 1] [wait wipe] [bgm BGM_EVENT_1 0.1] [wt 1.0] ?1:It really IS a labyrinth! ?2:What is this place? ?! [charaPut E 1] [charaEffect E bit_talk_10_LowLevel] [se ad13] [wt 0.1] [charaTalk A] [charaFace A 1] [charaFadein A 0 1] @Mash Wow, Da Vinci, you weren't kidding! [k] [charaFadeout A 0.1] [wt 0.1] [bgmStop BGM_EVENT_1 0.7] [charaTalk C] [charaFace C 0] [charaFadein C 0 0,-90] @Da Vinci Wait, wait. [k] [bgm BGM_EVENT_5 0.1] [charaFace C 4] @Da Vinci When I said it was a labyrinth, I didn't mean an actual labyrinth. What in the world is going on here? [k] [charaFadeout C 0.1] [charaPut E 1200,1200] [charaEffectStop E bit_talk_10_LowLevel] [wt 0.3] [charaTalk F] [charaFace F 4] [charaFadein F 0.1 1] @Altria Alter I don't know. It may be the work of a Servant, or perhaps it simply became like this over time. [k] [charaFace F 0] @Altria Alter At any rate, watch your step. All these changes mean that this Shinjuku Station has fewer exits than it should. [k] @Altria Alter Lose your way within, and you will be doomed to wander its halls until you die. Now, this way. [k] [messageOff] [se ad311] [wt 0.5] [charaFadeout F 1.0] [seStop ad311 4.0] [fadeout black 1.5] [wait fade] [wt 2.25] [charaTalk C] [se bac182] [seVolume bac182 0 0.4] [wt 1.75] [fadein black 1.5] [wait fade] [charaTalk F] [charaFace F 0] [charaFadein F 0.4 1] @Altria Alter ...That's strange. [k] [charaFadeout F 0.1] [charaPut E 256,0] [charaEffect E bit_talk_10_LowLevel] [wt 0.1] [charaTalk A] [charaFace F 0] [charaFadein F 0.1 0] [charaFace A 0] [charaFadein A 0 2] @Mash What is it, Altria? [k] [charaFace F 5] @Altria Alter The ruffians who usually inhabit the station are nowhere to be seen. [k] @Altria Alter Of course, that in itself is not unusual. [k] @Altria Alter But it is strange that their campsite is completely gone from this passageway. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0 256,-90] @Da Vinci You sure you're not just mistaking it for another part of the station? [k] ?1:No, somebody's been living here. ?! [charaFadeout F 0.1] [charaFadeout C 0.1] [charaPut E 1200,1200] [charaEffectStop E bit_talk_10_LowLevel] [wt 0.3] [charaTalk F] [charaFace F 1] [charaFadein F 0.1 1] @Altria Alter I see you have a nose like a reindeer. [k] [charaFace F 0] @Altria Alter They're easy to miss if you don't pay attention, but there are indeed signs that someone has lived here. [k] [charaFadeout F 0.1] [charaPut E 1] [charaEffect E bit_talk_10_LowLevel] [wt 0.1] [charaTalk A] [charaFace A 12] [charaFadein A 0 1] @Mash Maybe the Archer of Shinjuku already fought them off? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 5] [charaFadein C 0 0,-90] @Da Vinci Then why would he need to clean up afterwards? [k] [charaFadeout C 0.1] [charaPut E 1200,1200] [charaEffectStop E bit_talk_10_LowLevel] [wt 0.3] [charaTalk F] [charaFace F 5] [charaFadein F 0.1 1] @Altria Alter Indeed. [k] @Altria Alter The only reason to clean up would be to hide whatever it was that took place here. [k] [charaFace F 0] @Altria Alter Master. Hypothetically speaking... [k] @Altria Alter If you came here alone and found an empty campsite, shell casings, and blood...what would you think? [k] ?1:I'd be on my guard. ?2:I'd run away. ?! [charaFace F 4] @Altria Alter Indeed. Which is exactly what whoever did this didn't want you to do. [k] [charaFadeout F 0.1] [charaPut E 1] [charaEffect E bit_talk_10_LowLevel] [wt 0.1] [charaTalk A] [charaFace A 15] [charaFadein A 0 1] @Mash ...! [k] [charaFadeout A 0.1] [charaPut E 1200,1200] [charaEffectStop E bit_talk_10_LowLevel] [wt 0.3] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Altria Alter Their mistake was in not accounting for a companion who is familiar with this labyrinth. [k] @Altria Alter Especially not one who remembers that there used to be an unremarkable campsite here. [k] [bgmStop BGM_EVENT_5 0.7] [charaTalk A] [se ad184] [seVolume ad184 0 0.4] [bgm BGM_EVENT_3 0.1] [charaTalk F] [charaFace F 5] @Altria Alter ...It seems we've been spotted. [k] @Altria Alter Most likely, they planned to take their time and surround you before taking you out. As such, they wouldn't have been expecting a surprise attack like this. [k] @Altria Alter There is sure to be a weakness in their defense.[sr]Find it and hit it hard, [charaFace F 2]Master! [k] ?1:Got it! ?! [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_3 0.4] [wait fade] [soundStopAll] [end]