$91-60-03-01-3-0 [charaSet A 98001000 1 Mash] [charaSet B 6003001 1 "Hundred Personas"] [charaSet C 5004001 1 "Nursery Rhyme"] [charaSet D 6005001 1 Jack] [charaSet E 1098119400 1 ???] [bgm BGM_EVENT_2 0.1] [scene 10310] [fadein black 1.5] [wait fade] [charaTalk B] [charaFace B 0] [charaFadein B 0.4 1] @Hundred Personas Here? [k] ?1:Let's just knock... ?! [messageOff] [charaFadeout B 0.1] [wt 0.1] [se ad50] [seVolume ad50 0 0.4] [wt 1.0] @Nursery Rhyme's Voice Oh, a woodpecker is singing “knock, knock.”[sr]We have visitors. Visitors! [k] @Jack's Voice Yes? Who's there? [k] ?1:It's [%1]. ?! @Jack's Voice Master?[sr]Anybody else with you? [k] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Mash Yes. Me and Hundred Personas.[sr]May we come in? [k] [messageOff] [charaFadeout A 0.1] [wt 0.4] [se ad55] [wt 1.0] [seStop ad55] [bgmStop BGM_EVENT_2 0.7] @Nursery Rhyme's Voice ...No. [k] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] @Mash Huh? [k] [charaFadeout A 0.1] [wt 0.1] [bgm BGM_EVENT_5 0.1] @Nursery Rhyme's Voice No means no! [k] @Jack's Voice If it's just Mommy and Mash...no.[sr]Nobody can come in. [k] @Nursery Rhyme's Voice Yep, yep.[sr]Nobody can absolutely come in! [k] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] @Hundred Personas Ah, results at last.[sr]Now if I may... [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 14] [charaFadein A 0.1 1] @Mash Oh wait, Hundred Personas! [k] [messageOff] [messageOff] [wipeout rightToLeft 0.4 1] [wait wipe] [charaFadeout A 0.1] [scene 10400] [se ad8] [wt 0.7] [wipein leftToRight 0.4 1] [wait wipe] [charaDepth E 1] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 2] [charaFadein D 0.1 0] @Nursery Rhyme Grr! I told you, you can't come in! [k] [charaFace D 4] @Jack I said so... [k] [messageOff] [charaTalk E] [charaFace E 0] [charaFadein E 0.4 1] [wt 2.0] [charaFadeout E 0.1] [charaFadeout C 0.1] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] @Mash That's...? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Hundred Personas Ah. So you were here all along. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth C 2] [charaTalk E] [charaFace E 3] [charaFadein E 0.1 1] [charaFadein C 0.1 2] [charaFadein D 0.1 0] @??? ... [k] [charaMove E 120,0 0.7] [wait charaMove] [wt 0.3] ?1:So this girl is the one you were looking for? ?! [charaFadeout E 0.1] [charaFadeout C 0.1] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Hundred Personas ...Yes. We're embarrassed to say so,[sr]but that is the me that we were looking for. [k] @Hundred Personas That's another of the Hundred Personas.[sr]Yes, she is another of our personalities. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 12] [charaFadein A 0.1 1] @Mash B-but she seems a little different[sr]than the rest of the Hundred Personas. [k] @Mash Excuse me for saying this, but she doesn't[sr]seem much like a Hassan OR an Assassin... [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Hundred Personas Of course not. The specialty of that persona is not knowing or being able to do anything. [k] ?1:What does that mean...? ?! [charaFace B 4] @Hundred Personas To know nothing can sometimes[sr]be very useful for an assassin. [k] @Hundred Personas This would be utterly humiliating if it actually happened, but...hypothetically, let's say we failed a mission and the enemy captured us. [k] @Hundred Personas If we had a persona that knows nothing, then no matter how much they were interrogated, they could not reveal anything, because they do not KNOW anything. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 15] [charaFadein A 0.1 1] @Mash That's terrible![sr]A personality to use only under interrogation!? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 2] [charaFadein E 0.1 120,0] [charaFadein C 0.1 2] [charaFadein D 0.1 0] @Nursery Rhyme How terrible! Bad![sr]To treat such a cute little girl that way! [k] [charaFace D 4] @Jack We found her wandering the hallway and heard[sr]her story. That's why we brought her here. [k] [charaFace C 1] @Nursery Rhyme That's right. You shouldn't have to do something you don't want to! You shouldn't have to be trapped by a boring and painful fate! [k] @Nursery Rhyme That's a book you should just leave closed.[sr]That's why we decided to let her stay here. [k] @Nursery Rhyme Here, her only job is to enjoy drinking tea and chatting. [k] @Nursery Rhyme ...She doesn't talk much, but she is so cute[sr]when she eats snacks! Like a little squirrel! [k] [charaFadeout E 0.1] [charaFadeout C 0.1] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Hundred Personas I'm grateful you took good care of her until now.[sr]But... [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 5] [charaFadein E 0.1 120,0] [charaFadein C 0.1 2] [charaFadein D 0.1 0] @Nursery Rhyme Are you going to take our friend away? [k] @Nursery Rhyme Even though there's so many of you already? [k] [charaFadeout E 0.1] [charaFadeout C 0.1] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Hundred Personas No one else can fill her role. There is no changing the fact that she is one of our faces. [k] @Hundred Personas We cannot have her stay in here forever.[sr]Now, come. We're going home. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk E] [charaFadein E 0.1 120,0] [charaFadein C 0.1 2] [charaFadein D 0.1 0] [wt 0.1] [charaFace E 4] [charaMove E 180,0 0.7] [bgmStop BGM_EVENT_5 0.7] @??? ... [k] [bgm BGM_EVENT_3 0.1] @Nursery Rhyme You can't.[sr]We're not going to let you take our friend! [k] [charaFace D 5] @Jack Right. We just got to be friends![sr]We don't want to say bye-bye yet. [k] @Jack We haven't even learned her name. [k] [charaFadeout E 0.1] [charaFadeout C 0.1] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] @Hundred Personas ...I see we have no choice. It appears we must first teach these children to heed their elders! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 14] [charaFadein A 0.1 1] @Mash P-please be gentle with them, Hundred Personas![sr]Let's just calm things down so we can talk! [k] [messageOff] [bgmStop BGM_EVENT_3 0.4] [fadeout black 0.5] [wait fade] [soundStopAll] [end]