$01-00-07-15-1-0 [soundStopAll] [charaSet A 98106200 1 Merlin] [charaSet B 8001002 1 Mash] [charaSet C 2020001 1 Ishtar] [charaSet D 98003000 1 "Dr. Roman"] [charaSet E 4018001 1 Quetzalcoatl] [charaSet F 3027001 1 Ana] [charaSet G 98107600 1 Siduri] [charaSet H 5018001 1 Gilgamesh] [bgm BGM_EVENT_2 0.1] [scene 32800] [fadein black 1.5] [wait fade] [charaTalk B] [charaFace B 1] [charaFadein B 0.4 1] @Mash We've arrived at Uruk, Senpai! [k] @Mash Good work on your nonstop trek back from Kutha right after emerging from the underworld! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Merlin Yeah, seriously. Before I was summoned as a Servant, I never thought I'd be forced to walk this much. [k] @Merlin Had I known, I would've brought a carriage with me. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Ishtar My boat only has room for one, sorry☆ [k] [charaFace C 5] @Ishtar Well, I would have been fine with having just [%1] on board, but “No way, not without Mash” [&he:she] says... [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk E] [charaFace E 1] [charaFadein E 0.1 1] @Quetzalcoatl If that's the case, should I call for my winged serpents? I'd have to start with getting them accustomed to humans, though! [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Merlin A winged serpent gondola, huh! That's new. Sounds fun! ...Oh? [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.2 0,50] [charaMove F 0,0 0.2] [se ad73] [wait charaMove F] @Ana Welcome back, [%1]. Merlin, you're still alive, too. That's good. [k] ?1:We're back, Ana. [charaFace F 1] @Ana ...Yes. I'm glad you are all safe. Siduri has informed me of the situation. [k] ?2:Sorry to leave you behind, Ana. [charaFace F 4] @Ana ...No, I'm the one who is sorry... For not being helpful when it was needed. Shame on me. [k] [charaFace F 1] @Ana Siduri informed me of the situation. I guess you managed to seize control over the second goddess. [k] ?! [charaFadeout F 0.1] [wt 0.1] [charaTalk B] [charaFace B 3] [charaFadein B 0.1 1] @Mash We have returned, Ana. ...Um, also. [k] @Mash Your hood is down... Are you okay? I know you've had it up all this time... [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk F] [charaFace F 3] [charaFadein F 0.1 1] @Ana ...Yes. As the people of Uruk take such good care of us, I didn't think it was a good idea to keep concealing my face... [k] [charaFace F 0] @Ana ...And I was told that it'd be better to show my face. So, I took it off. [k] ?1:You're as cute as I expected! ?2:Nice to “see” you. ?! [charaFace F 3] @Ana ...Yes. I look forward to working with you again. [k] @Ana ...Now excuse me. I was asked to herd some bulls at the farm, so I'll be going. [k] @Ana King Gilgamesh is awaiting you at the ziggurat. I'll see you again at the Chaldean Embassy. [k] [messageOff] [charaFadeout F 0.4] [se ad59] [wt 1.0] [seStop ad59 1.5] [charaTalk B] [charaFace B 13] [charaFadein B 0.1 1] @Mash Ana basically flew over to the farm. ...She seemed very happy. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Merlin Yeah. Something really good for Ana must have happened. I don't know the circumstances, but I'm glad to see her like that. [k] @Merlin I was the one that brought her here to Uruk. It would be great if it leads to something better. [k] [messageOff] [bgmStop BGM_EVENT_2 1.5] [fadeout black 1.5] [wait fade] [charaFadeout A 0.1] [scene 32900] [wt 1.0] [fadein black 1.5] [wait fade] [bgm BGM_EVENT_39 0.1] [se ad5] [seVolume ad5 0 0.1] [seVolume ad5 1.5 0.4] [seLoop ad101] [seVolume ad101 0 0.4] [wt 1.0] [charaTalk E] [charaFace E 0] [charaFadein E 0.4 1] @Quetzalcoatl It's bustling! Streets are full of people. Everyone is doing their best, and still smiling! [k] [charaFace E 1] @Quetzalcoatl It's totally different from the last time I was here, yes![sr]I didn't know Uruk was such a charming city! [k] [seStop ad5 5.0] [seStop ad101 5.0] [charaFadeout E 0.1] [wt 0.1] [se ad13] [charaTalk D] [communicationChara 98003003 1 5 0 0] [wt 0.3] @Dr. Roman Today they seem even livelier than usual. ...Hey, what's that giant seal? [k] [communicationCharaClear] [wait communicationChara] [charaTalk C] [charaFace C 6] [charaFadein C 0.1 1] @Ishtar Hah! What is that? [k] @Ishtar “Celebrating the King's Third Return From the Underworld!” it says! [k] [charaFace C 9] @Ishtar Look, free jerky! ...Hang on, what are all those ugly clay things!? [k] [charaFace C 1] @Ishtar “The king battles a fairy in the underworld.” “The king falls off a cliff in the underworld.” “The king strikes a proud, triumphant pose in the underworld.” These are too funny! [k] ?1:...And this clay companion of his is... [charaFace C 1] @Ishtar Yup, it's you, [%1]! No doubt about it![sr]I mean, it has a really cute face! [k] [charaFadeout C 0.1] [wt 0.1] ?2:...He didn't waste time bragging, huh... [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Merlin Of course. It's an important role of the king to relate his epic tales. [k] @Merlin Whenever he comes back from the underworld, the priests won't let him go. They record his stories for three days and three nights. [k] [charaFadeout A 0.1] [wt 0.1] ?! [charaTalk D] [communicationCharaLoop 98003003 1 5 0 0] @Dr. Roman It looks like King Gilgamesh is all prepared, too.[sr]Let's hurry over to the ziggurat. [k] @Dr. Roman We have two more days, including today, before Gorgon's attack. We don't have much time left. [k] [messageOff] [bgmStop BGM_EVENT_39 1.5] [seStop ad101 1.5] [fadeout black 1.5] [wait fade] [scene 33100] [communicationCharaClear] [wait communicationChara] [fadein black 1.5] [wait fade] [bgm BGM_EVENT_4 0.1] [charaTalk H] [charaFace H 5] [charaFadein H 0.1 1] @Gilgamesh Ah, the Chaldeans have returned! Let's have our strategy meeting for the Gorgon attack! Siduri! [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 2] [charaFadein H 0.1 0] @Siduri You have all done splendid work on your last mission. Given the way the king is, I shall convey our gratitude on his behalf. [k] @Siduri We have prepared a small celebration at the embassy, so once the meeting is over, let us head that way. [k] [charaFace H 2] @Gilgamesh What? I have heard nothing about this! Hmm, so this is our battle plan? Let's see... [k] @Gilgamesh ...My name is not on this! Heh, you careless fool. Surely you forgot to write it down? [k] @Siduri My king, you cannot go. Your schedule after this meeting is full. Now, everyone, let's get up to speed on the current situation. [k] [charaFadeout H 0.1] [charaFadeout G 0.1] [wt 0.1] [charaFadein G 0.1 1] @Siduri Currently all remaining forces have gathered at Uruk's Northern Wall to prepare for the imminent invasion of Gorgon's main army. [k] @Siduri The Demonic Beasts have gathered in the Cedar Forest. They number roughly 100,000. That's over ten times the size of our force. [k] @Siduri The Northern Wall has been fortified repeatedly, but once they invade, it won't last more than half a day. [k] @Siduri On top of that, if Gorgon herself appears, the Northern Wall will almost certainly collapse under her attack. [k] @Siduri With no wall, the soldiers will find it hard to retreat, and will likely be swallowed up by the waves of Demonic Beasts. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk E] [charaFace E 7] [charaFadein E 0.1 1] @Quetzalcoatl ...So Gorgon has bred that many Demonic Beasts, huh? She must have concentrated on producing enough for a sure win... [k] @Quetzalcoatl Hmm... For a “goddess of vengeance,” her tactics are oddly human, yes. She knows relying on sheer numbers is the best way to win... [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk H] [charaFace H 4] [charaFadein H 0.1 1] @Gilgamesh That's right. Humanity cannot win if our forces are overwhelmed in terms of quality AND quantity. [k] [charaFace H 5] @Gilgamesh In the face of such a massive attack, we won't be able to defend. That means the only thing we can do is attack their base. [k] @Gilgamesh We of Uruk will buy you some time[line 2]half a day[line 2]at the Northern Wall. While we do that, you head to Gorgon's base: the Blood Temple, also called Blood Fort. [k] [charaFace H 2] @Gilgamesh It lies in the underground lake deep within the Cedar Forest. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Mash It's the same as Quetzalcoatl's Sun Temple. [k] @Mash If we can stop the temple from functioning, Gorgon will lose much of her Authority. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 8] [charaFadein C 0.1 1] @Ishtar That should give us the chance we need to defeat Gorgon. ...But do we really expect everything to go to plan? [k] @Ishtar First of all, how are you going to destroy the Blood Fort? Humans can't even get through its entrance, you know? [k] @Ishtar I flew around that area a few times to check things out. That thing is more like a fortified mountain than a temple. [k] @Ishtar And in that “mountain” is a cave where she's made her nest. It's like she's an ant. [k] @Ishtar Protecting the entrance to that cave is a Bounded Field. So, normally, you'd need to organize some sort of siege, right? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 0] [charaFadein G 0.1 2] @Gilgamesh That's where the Axe of Marduk comes in. It should be able to destroy the Blood Fort and carve a path through to the inside. [k] @Siduri This morning, a mysterious Servant calling themselves the Jaguar Parcel Service delivered the axe to us. [k] @Siduri Per the king's orders, we sent it directly to the Northern Wall. The Servant left a message for Lady Quetzalcoatl, too: [k] @Siduri “That last job burned meowt! This is pawsitively the worst!” [k] [charaFadeout G 0.1] [charaFadeout H 0.1] [wt 0.1] [charaTalk E] [charaFace E 1] [charaFadein E 0.1 1] @Quetzalcoatl You can totally ignore that, yes. Please make them work even harder, yes! [k] [charaFace E 0] @Quetzalcoatl ...Still, there's a slight problem: That axe is heavy. Too heavy to carry easily. [k] @Quetzalcoatl Even if the winged serpents reach the Northern Wall, will they be able to fly to the Cedar Forest in half a day? [k] @Quetzalcoatl Besides, the Demonic Beasts would most likely shoot them down midway. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Gilgamesh Then we should throw it. You can do that much, sun goddess, can't you? [k] ?1:That's asking way too much! ?2:That would be a bit, uh... ?! [charaFadeout H 0.1] [wt 0.1] [charaTalk E] [charaFace E 4] [charaFadein E 0.1 1] @Quetzalcoatl It's thirty kilometers from the Northern Wall to the temple? Well, if it's just throwing the axe, I can do it, yes... [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] [messageShake 0.05 4 4 0.4] @Siduri You can do it!? [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk E] [charaFace E 4] [charaFadein E 0.1 1] @Quetzalcoatl Still, it's no use. I can't just attack that place. [k] @Quetzalcoatl The alliance rules are still in effect. The members are forbidden from attacking each other, yes. [k] @Quetzalcoatl Any goddess who breaks the pact[line 2]like with an act of violence[line 2]would be completely annihlated, yes! [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk H] [charaFace H 2] [charaFadein H 0.1 1] @Gilgamesh How petty! [k] @Gilgamesh Just say, “The pact is absolute, yes! But I don't care, no! I'll just break it and die!” What, are you not man enough to do that!? [k] [charaFadeout H 0.1] [bgmStop BGM_EVENT_4 1.5] [wt 0.1] [charaTalk E] [charaFace E 1] [charaFadein E 0.1] @Quetzalcoatl I am not, no! I'm a goddess, after all, yes! You're the petty one, king! [k] @Quetzalcoatl To begin with, you don't have enough gold to call yourself king, no! Only one golden arm? That's a little cheap, yes! [k] [charaFadeout E 0.1] [wt 0.1] [bgm BGM_EVENT_7 0.1] [charaTalk H] [charaFace H 2] [charaFadein H 0.1] @Gilgamesh How dare you bring that up! ...Hardly surprising, though, considering you're the king of the City of Gold. [k] @Gilgamesh Anyway, I just haven't shown my full strength yet, that's all. [k] @Gilgamesh My true guise will blow you out of this world... Figuratively, I mean. From surprise. Not like that design on the sarcophagus of Palenque. [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk D] [communicationCharaLoop 98003003 1 5 0 4] @Dr. Roman Aaand here we go with the back-and-forth insults again. Gilgamesh is like... [k] @Dr. Roman He's a scary king, but he seems to love arguing and insults... That may be the biggest difference between him and King Ozymandias. [k] [communicationCharaClear] [wait communicationChara] [charaTalk B] [charaFace B 8] [charaFadein B 0.1 1] @Mash Yes... The latter is a god-king, and he rules as such. There's nothing divine about the way King Gilgamesh acts. [k] @Mash They are both marvelous kings, but they're both...intense. It must be hard for those around either of them... [k] [charaFadeout B 0.1] [bgmStop BGM_EVENT_7 0.7] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Merlin ...Anyway, enough talk of gold. Both of you. [k] [bgm BGM_EVENT_40 0.1] @Merlin The real question here[line 2]which none of you have bothered to ask[line 2]is how we'll get the Axe of Marduk to the temple. Aaand the answer is: I'll take care of it! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Quetzalcoatl You will? Are you going to carry the axe with magecraft? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Merlin No, no, that's impossible. It's a divine weapon; it repels human magecraft. [k] @Merlin I'd barely be able to do anything with it... Maybe levitate it a little and just drop it, but that's about it... [k] @Merlin Only skilled transporters like winged serpents and goddesses like yourself would be able to carry it. [k] [charaFace A 0] @Merlin So, how about a plan like this: First, [%1] and I sneak into the Cedar Forest and head to the temple. [k] @Merlin Once we're close enough to the temple, I'll give you the signal, and you just throw the axe to me! [k] [charaFace A 1] @Merlin I'll take care of the rest somehow. Probably. [k] @Merlin Okay, so let me just take a bit of this red cloth from my staff, and... [charaMoveReturn A 0,-10 0.2][se ad77] There. Wrap this around the axe. [k] @Merlin The cloth and my staff are one and the same. Even if your aim is a bit off, the axe should reach me. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Quetzalcoatl Mm, that will work, yes! Are you okay with that, king? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk H] [charaFace H 3] [charaFadein H 0.1 1] @Gilgamesh I hate to rely on Merlin, but that's a good middle ground. [k] @Gilgamesh Any objections, [%1]? [k] ?1:Not really. ?2:I feel like there's no other choice. ?! [bgmStop BGM_EVENT_40 0.3] [wt 0.4] [bgm BGM_EVENT_4 0.1] [charaFace H 2] @Gilgamesh Right, then. Let's go through this one last time for you fools! [k] [charaFace H 5] @Gilgamesh We have two days left until the deadline Gorgon set. We'll never win, though, if we just sit around and wait for her big invasion. [k] @Gilgamesh Therefore, we will move out tomorrow, right at dawn. [k] [charaFace H 2] @Gilgamesh Chaldea's heroes, led by [%1], will enter the Cedar Forest, plunging into enemy territory. [k] [charaFace H 0] @Gilgamesh At the same time, we'll begin our diversion at the Demonic Front. [k] @Gilgamesh We'll have squads at the Northern Wall to lure the Demonic Beasts away. [k] @Gilgamesh That will allow [%1] and company to make their way through the Cedar Forest to the entrance to the Blood Fort. [k] @Gilgamesh At Merlin's signal, Quetzalcoatl will throw the Axe of Marduk to him. [k] @Gilgamesh Merlin will then use the axe to smash the temple open.[sr]...[charaFace H 5]What follows should be obvious. [k] @Gilgamesh [%1] heads deep within the shrine as quickly as possible, faces the goddess Gorgon, and wins. [k] [charaFace H 2] [charaEffect H bit_talk_41] @Gilgamesh I shall call this Operation Marduk Blitz! Keep in mind, the fate of the Northern Wall rests on this battle! [k] [messageOff] [bgmStop BGM_EVENT_4 0.5] [charaEffectStop H bit_talk_41] [fadeout black 0.5] [wait fade] [soundStopAll] [end]