$03-00-04-15-1-0 [soundStopAll] [charaSet A 8001410 1 Mash] [charaSet B 1039001 1 Lakshmi] [charaSet C 1019001 1 Rama] [charaSet D 23003001 1 Ganesha] [charaSet E 1098127610 1 Peperoncino] [charaSet F 98115300 1 Holmes] [charaSet G 1098166700 1 Asha] [charaSet H 1098167900 1 Tell] [charaSet I 1098176200 1 Aśvatthāman] [charaSet J 98115000 1 Effect] [charaPut J 1200,1200] [charaEffect J bit_talk_10_LowLevel] [scene 75007] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_24 0.1] [charaTalk E] [charaFace E 7] [charaFadein E 0.1 1] @Peperoncino Aśvatthāman! Of all the times for him to show up! [k] [charaFadeout E 0.1] [wt 0.1] [charaPut J 1] [charaTalk F] [charaFace F 5] [charaFadein F 0.1 1] @Holmes Indeed, I was just about to remind you.[sr]I assume none of you have forgotten what day it is. [k] @Holmes Today is the Kali Yuga, when the[sr]entire world is unmade and recreated. [k] @Holmes If we are to safely avoid its effects, I might suggest that you begin your retreat toward the Border. Alacrity would be advisable. [k] [charaFadeout F 0.1] [wt 0.1] [charaPut J 1200,1200] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] @Lakshmi Can't you see what we're dealing with here, detective? We can't possibly turn our backs on this opponent. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 2] [charaFadein D 0.1 1] @Ganesha Dammit, it's just been one thing after another! [k] [charaFace D 4] @Ganesha Oh, I almost forgot. What're you doing here, Asha?[sr]Where's your dad? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk G] [charaFace G 4] [charaFadein G 0.1 1] @Asha He... He hurt his leg,[sr]and he's at the healer's right now... [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk D] [charaFace D 4] [charaFadein D 0.1 1] @Ganesha Gotcha... That sounds serious, but right now, you've gotta get outta here and hide, Asha! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk G] [charaFace G 4] [charaFadein G 0.1 1] @Asha O-okay... [k] [charaFadeout G 0.1] [wt 0.1] [charaSet G 98002000 1 Fou] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Mash Aśvatthāman is bound to come[sr]after us if we try to run away. [k] @Mash Since we destroyed the giant kali, the townspeople should be able to look after themselves. [k] @Mash So, I think the best thing we could[sr]do now is try to make a break for it. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] @Rama There are two problems with that idea.[sr]First, Aśvatthāman is a powerful Servant. [k] @Rama With all of us so exhausted, merely escaping him isn't going to be easy. [k] @Rama If we're not careful, he'll end up mowing us down the moment we turn our backs on him. [k] @Rama And second, I'd really like to finish[sr]Tell off while we have the chance. [k] @Rama We need to eliminate him if we're going to defeat Arjuna, and we may never get another chance like this again! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 4] [charaFadein D 0.1 1] @Ganesha Yeah, but... What about, you know, our lives?[sr]Shouldn't surviving be our first priority? [k] @Ganesha I mean, even if we do manage to take him down, what's the point if we all end up dead 'cause we failed to get away? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] @Rama I know. I know, but...! Grr, dammit! [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.4 0,-20] [charaMove H 0,0 0.8] [wt 0.4] [se ad60] [wt 0.2] [seStop ad60] [wt 0.2] @Tell Nn...gh... [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] @Lakshmi Tch, just what we needed. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk I] [charaFace I 7] [charaFadein I 0.1 1] @Aśvatthāman You awake now? Good, then you can help me take care of these guys. Especially since you were supposed to[line 2] [k] [bgmStop BGM_EVENT_24 0.5] [charaFace I 4] @Aśvatthāman What the!? [k] [messageOff] [charaFadeout I 0.1] [wt 0.2] [cueSe Servants_203000 bac724] [effect bit_shot_01] [wt 0.5] [charaTalk I] [charaFace I 2] [charaFadein I 0.1 1] [wt 0.2] [cueSe Servants_203000 bac726] [fowardEffect bit_talk_14] [charaShake I 0.05 3 3 0.3] [wt 1.0] [effectStop bit_shot_01] [charaFadeout I 0.1] [wt 0.1] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Tell (Huff... Huff...) Nope, I just can't seem to remember anything from my old life. [k] [bgm BGM_EVENT_82 0.1] @Tell But...I do remember there was something from it I was forced to forget. [k] @Tell That's right... I know there was something real important to me...something I don't have anymore. [k] @Tell And I know you and that god were the ones who took it! [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] @Mash Are they falling out with each other!?[sr]No, wait. It looks like... [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Peperoncino It looks like William Tell was never a complete Lōkapāla to begin with. [k] [charaFace E 1] @Peperoncino At any rate, now's our chance to run for it![sr]Let's get out of here! [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Fou Fo fooou! [k] ?1:Okay, let's go, everyone! But keep an eye out in case anyone comes after us! ?! [messageOff] [charaFadeout G 0.1] [wt 0.1] [se ad667] [wt 0.1] [se ad443] [wt 0.1] [se ad444] [wt 0.1] [se ad133] [wt 2.0] [seStop ad667 0.5] [seStop ad443 0.5] [seStop ad444 0.5] [seStop ad133 0.5] [wt 1.5] [charaTalk I] [charaFace I 2] [charaFadein I 0.1 1] @Aśvatthāman Wha...!? Hey, get back here, dammit! Oh, now I am REALLY PISSED!!! You're gonna pay for that, old ma[line 2] [k] [bgmStop BGM_EVENT_82 1.0] [charaFace I 4] @Aśvatthāman He's gone too. Guess he must've used Vāyu's power to make an escape. I doubt he'll last long with those wounds if he pushes himself too hard, but still... Dammit! [k] [charaFace I 4] @Aśvatthāman Well, if I can only go after one of 'em...might as well stick to the ones I can see. [k] [messageOff] [wipeout rightToLeft 1.0 1] [wait wipe] [charaSet G 1098124510 1 "Da Vinci"] [charaSet H 98115000 1 "Effect 2"] [charaFadeout I 0.1] [wt 1.0] [scene 74903] [wipein leftToRight 1.0 1] [wait wipe] [bgm BGM_EVENT_24 0.1] [se ad667] [wt 0.1] [se ad443] [wt 0.1] [se ad444] [wt 0.1] [se ad133] [wt 1.0] [seStop ad667 0.5] [seStop ad443 0.5] [seStop ad444 0.5] [seStop ad133 0.5] [wt 1.0] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Mash Aśvatthāman is coming after us![sr]I was afraid this might happen! [k] [charaFadeout A 0.1] [wt 0.1] [charaPut H 2000,2000] [charaEffect H bit_talk_lightning_01r] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 1] @Rama Keep running! I'll hold him off at the rear! [k] [charaFace C 0] @Rama I know about his amazing regenerative abilities.[sr]They practically make him immortal. [k] @Rama I may not be able to defeat him now, but I would at least like to stop him from coming after us. [k] [charaFace C 4] @Rama Of course, since he'll recover from most damage as soon as we inflict it on him, I'll probably have to cut off both his legs to do even that. [k] [charaFace C 2] @Rama Dammit, that's just as much work as defeating him! Especially while trying to make an escape at the same time! [k] [charaFace C 0] @Rama Hmm...? [k] [messageOff] [charaFadeout C 0.1] [wt 0.5] [charaTalk I] [charaFace I 4] [se ad443] [charaFadein I 0.4 -50,0] [charaMove I 0,0 0.6] [wt 0.6] [seStop ad443] [wt 0.3] [fadeout dc143c 0.1] [se ad231] [wait fade] [charaFace I 2] [wt 0.1] [fadein dc143c 0.1] [wait fade] [wt 0.5] [charaMove I 0,-20 0.4] [wt 0.2] [se ad144] [seVolume ad144 0 0.5] [wt 0.5] [charaFace I 5] [charaPut H 1] [se ad137] [se ad61] @Aśvatthāman Ghh... Of all the...stupid times![sr]Rrgh... Damn...it... [k] @Aśvatthāman That damn...conceptual arrow must've triggered it...![sr]Ghh... Aaaaaahhh! [k] [charaFadeout I 0.1] [seStop ad137 0.5] [seStop ad61 0.5] [wt 0.1] [charaPut H 2000,2000] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Rama Now he's writhing around on the ground and sweating like a pig... What's going on? It looks like... he's in pain? [k] [charaFace C 5] @Rama I don't know what's going on, but I'm not about to look this particular gift horse in the mouth! Let's get out of here while we can! [k] [charaFadeout C 0.1] [wt 0.1] [charaPut H 1] [se ad137] [se ad61] [charaTalk I] [charaFace I 5] [charaFadein I 0.1 0,-20] @Aśvatthāman Khh, guh... Dammit... Now I'm...really pissed...! [k] [messageOff] [seStop ad137 0.5] [seStop ad61 0.5] [fadeout black 1.0] [bgmStop BGM_EVENT_24 1.0] [wait fade] [charaFadeout I 0.1] [charaPut H 2000,2000] [charaEffectStop H bit_talk_lightning_01r] [charaEffectStop H bit_talk_06b2] [se ad667] [wt 0.1] [se ad443] [wt 0.1] [se ad444] [wt 0.1] [se ad133] [wt 2.0] [seStop ad667 0.5] [seStop ad443 0.5] [seStop ad444 0.5] [seStop ad133 0.5] [wt 1.0] [fadein black 1.0] [wait fade] [bgm BGM_EVENT_70 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Lakshmi Now that they know about me, I'm sure the false god won't hesitate to erase me with everything else he doesn't want in the world. [k] [charaFace B 5] @Lakshmi You're certain that I can avoid the cataclysm as long as I'm on board your ship, yes? [k] [charaFadeout B 0.1] [wt 0.1] [charaPut J 1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Da Vinci Absolutely! [wt 0.5][charaFace G 5]...Speaking of which, it looks like[sr]Arjuna's started to charge up his Noble Phantasm, right on schedule! [k] [messageOff] [bgmStop BGM_EVENT_70 0.7] [wipeout rectangleStripUpToDown 0.7 1] [wait wipe] [charaFadeout G 0.1] [charaPut J 1200,1200] [charaSet A 1098176300 1 "God Arjuna"] [imageSet I cut063_cinema 1] [charaScale I 1.01] [charaTalk depthOff] [charaDepth I 3] [charaDepth H 2] [charaDepth A 1] [scene 75601] [charaTalk A] [charaFace A 0] [pictureFrame cut063_cinema] [charaFadein A 0.1 -150,-50] [wt 0.5] [wipein rectangleStripDownToUp 0.7 1] [wait wipe] @God Arjuna ... [k] [messageOff] [charaPut H 210,-20] [cueSe Battle bac66] [seVolume bac66 0 0.5] [charaEffect H bit_talk_arjuna_np_charge01] [wt 0.4] [se ad750] [wt 4.8] [wipeout rectangleStripDownToUp 0.7 1] [cueSeStop bac66 0.7] [seStop ad750 0.7] [wait wipe] [charaPut H 3000,3000] [charaFadeout A 0.1] [pictureFrame] [wt 0.5] [scene 74903] [charaSet A 8001410 1 Mash] [charaSet H 1098123010 1 Meunière] [charaSet I 1098123210 1 Goredolf] [charaTalk depthOn] [wipein rectangleStripUpToDown 0.7 1] [wait wipe] [wt 1.0] [charaPut J 1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Holmes Confirming our distance from Arjuna now...[wt 0.5][bgm BGM_EVENT_70 0.1][sr]Good, we should be safe here. [k] @Holmes The one thing we must avoid at all costs is a direct attack on the Border. [k] @Holmes We can't escape to Void Space without a vehicle capable of a Zero Sail, after all. [k] [charaFadeout F 0.1] [wt 0.1] [charaPut J 1200,1200] [charaTalk A] [charaFace A 13] [charaFadein A 0.1 1] @Mash We're only a few hundred meters away from the rendezvous. It looks like we won't have any trouble reaching it in time. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk E] [charaFace E 1] [charaFadein E 0.1 1] @Peperoncino I can hear the Border's engine now![sr]Ahh, home sweet home! [k] [charaFadeout E 0.1] [wt 0.1] [charaPut J 1] [charaTalk I] [charaFace I 5] [charaFadein I 0.1 1] @Goredolf Now don't start that! This is NOT your home, dammit! [k] [charaFadeout I 0.1] [wt 0.1] [charaPut J 1200,1200] [charaTalk D] [charaFace D 4] [charaFadein D 0.1 1] @Ganesha All that aside, I still kinda wonder why Aśvatthāman stopped chasing us. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Rama I don't think he stopped so much as he[line 2] [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] [se ad13] [wt 0.3] [charaPut J 1] [charaTalk H] [charaFace H 1] [charaFadein H 0.1 1] @Meunière Good, I've got a visual on your position! We'll get ready for the Zero Sail as soon as we rendezvous! [k] [charaFace H 2] [bgmStop BGM_EVENT_70 0.6] @Meunière Wait... Huh!? Hold up! Hold everything! [k] [messageOff] [fadeout black 0.5] [wait fade] [charaPut J 1200,1200] [charaFadeout H 0.1] [wt 0.5] [scene 51606] [charaSet A 1098123370 1 Koyanskaya] [charaSet H 1098123000 1 Meunière] [charaSet I 1098123200 1 Goredolf] [charaSet F 9005001 1 Holmes] [fadein black 0.5] [wait fade] [bgm BGM_EVENT_80 0.1] [charaPut J 1] [charaTalk G] [charaFace G 2] [charaFadein G 0.1 1] @[51ffff]Da Vinci[-] [51ffff]What is it, Meunière!? If this is about taking a bathroom break, you should've thought of that before we left![-] [k] [charaFadeout G 0.1] [wt 0.1] [charaPut J 1200,1200] [charaTalk H] [charaFace H 2] [charaFadein H 0.1 1] @Meunière What? No! There's a Servant right next to the rendezvous point! [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk I] [charaFace I 9] [charaFadein I 0.1 1] @Goredolf What!? Did one of them come after us!?[sr]This is terrible! What if they attack the Border!? [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk F] [charaFace F 5] [charaFadein F 0.1 1] @Holmes No... We need not worry about that. Based on these readings I'm seeing, the answer is plain to see. [k] @Holmes They're wounded. [k] @Holmes This Servant has clearly been so gravely injured that they are no longer able to move. [k] @Holmes Furthermore... [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk I] [charaFace I 7] [charaFadein I 0.1 1] @Goredolf F-furthermore? [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Holmes ...it is a Servant we are all familiar with, Director Goredolf. Though we are decidedly not on friendly terms, unfortunately... [k] @Holmes [%1] and [&his:her] team should be coming[sr]up on her shortly. For the moment, I suggest we wait to see what happens. [k] @Holmes Perhaps then, we will be able to[sr]determine what brought her here... [k] [messageOff] [bgmStop BGM_EVENT_80 1.0] [wipeout rectangleStripLeftToRight 1.0 1] [wait wipe] [charaFadeout F 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] [wt 0.5] [scene 74903] [wipein rectangleStripRightToLeft 1.0 1] [wait wipe] [wt 3.5] [wipeout rectangleStripRightToLeft 1.0 1] [wait wipe] [charaFadeout A 0.1] [wt 1.0] [scene 51606] [wipein rectangleStripLeftToRight 1.0 1] [wait wipe] [charaTalk I] [charaFace I 9] [charaFadein I 0.1 1] [wt 1.0] @Goredolf Wat. [k] [messageOff] [fadeout black 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]