$91-70-01-01-1-0

[soundStopAll]
[bgm BGM_EVENT_3 0.1]
[scene 21000]
[charaSet A 8001000 1 Mash]
[charaSet B 98003000 2 "Dr. Roman"]
[charaSet C 98002000 2 Fou]
[charaSet D 7001001 1 Heracles]
[charaSet E 98013000 1 Dragon]
[charaFace A 2]
[charaFadein A 0]
[fadein black 1]
[wait fade]
@Mash
Master! This is bad![sr]The nearby village is being attacked by wild beasts!
[k]

[charaFadeout A 0.1]
[communicationChara 98003003 1 5 0 5]
@Dr. Roman
And it happened quite suddenly, it seems.[sr]Are you awake, [%1]?
[k]

?1:We must hurry to that village!

?2:Let's go, Berserker!

?!

[communicationCharaClear]
[wait communicationChara]
[charaFace D 0]
[charaFadein D 0.1 1]
@Heracles
[image berserker_language_2][line 3]!
[k]

[charaFadeout D 0.1]
[communicationCharaLoop 98003003 1 5 0 4]
@Dr. Roman
I'm not sure that Berserker is well suited for rescue efforts. I hope it will be all right...the village, I mean...
[k]

[messageOff]
[communicationCharaClear]
[fadeout black 0.5]
[wait fade]
[wt 0.5]
[scene 20523]
[charaFace A 2]
[charaFadein A 0 1]
[fadein black 0.5]
[wait fade]
@Mash
Not just the fields are being destroyed, the buildings are[sr]as well... Doctor! Get us details on the enemy!
[k]

[charaFadeout A 0.1]
[communicationCharaLoop 98003003 1 5 0 2]
@Dr. Roman
I am, already! What? Whoa! Their numbers[sr]are incredible! It's completely surrounded!
[k]

[communicationCharaFace 1]
[communicationCharaClear]
[wait communicationChara]
[charaFace A 2]
[charaFadein A 0.1 1]
@Mash
Master, we'll just have to take them out as we see them!
[k]

?1:You got it! Let's do this!

?2:I'm counting on you, Berserker!

?!

[charaFadeout A 0.1]
[charaFace D 2]
[charaFadein D 0.1 1]
@Heracles
[image berserker_language_2][line 2]!!
[k]

[messageOff]
[fadeout black 0.5]
[bgmStop BGM_EVENT_3 0.4]
[wait fade]
[soundStopAll]
[end]