$94-06-70-03-1-0 [soundStopAll] [enableFullScreen] [charaSet A 1098227400 1 Michael] [charaSet B 2041000 1 "Oda Nobukatsu"] [charaSet C 4037001 1 Nemo] [charaSet D 7033002 1 "Arjuna Alter"] [charaSet E 7020300 1 "Cú Chulainn Alter"] [charaSet F 1044001 1 "Saito Hajime"] [charaSet G 1098227500 1 "Soul Eater"] [charaSet H 1098227500 1 "Soul Eater"] [charaSet I 1098227500 1 "Soul Eater"] [sceneSet J 145500 1] [charaScale J 1.8] [sceneSet K 145500 1] [charaScale K 1.8] [imageSet M cut328_glasses_M 1] [imageSet N cut328_glasses_F 1] [charaScale M 0.8] [charaScale N 0.8] [charaSet O 7033002 1 "Dummy 1"] [charaFilter O silhouette EDEDED80] [effect bit_talk_spotlight02] [effect bit_talk_spotlight03 0,150] [effect bit_talk_spotlight03 0,150 H] [scene 10000] [masterBranch _Male _Female] [label _Male] [charaFadein M 0.1 0,-150] [branch _branchEnd] [label _Female] [charaFadein N 0.1 0,-150] [label _branchEnd] [fadein black 1.0] [wait fade] [bgm BGM_TEITO 0.1] @ Does something change when someone puts on a pair of glasses? For the most part, no. [k] @ What makes someone who they are is internal. What is external is only what they show the rest of the world. [k] @ ...Or is it? [k] @ There may well be times when what's on the outside... [k] @ ...can change what's on the inside. [k] @ It's like when typically calm people become foulmouthed maniacs when they get behind the wheel of a car. [k] @ Sometimes, our appearance can have a profound effect on what goes on inside our minds. [k] @ Perhaps there are people out there... [k] @ ...people for whom seeing the world clearly through glasses... [k] @ ...regain their mental clarity, reducing their propensity for violence. [k] @ ...Might there be some truth to this theory? [k] [messageOff] [fadeout black 1.0] [bgmStop BGM_TEITO 1.0] [wait fade] [wt 0.5] [charaFadeout M 0.1] [charaFadeout N 0.1] [effectDestroy bit_talk_spotlight02] [effectDestroy bit_talk_spotlight03] [scene 145302] [wt 1.5] [fadein black 1.5] [wait fade] [bgm BGM_EVENT_49 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Michael Okay, let's head down the stairs. [k] [charaFace A 5] @Michael Unfortunately, the basement's twelve floors down. I wish we could take the elevator, but that's not an option, so bear with me. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @Oda Nobukatsu Ugh. As if I wasn't tired enough... [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 7] [charaFadein C 0.1 1] @Nemo Don't let it get to you. Just think of it as getting your cardio in. Or leg day. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 4] [charaFadein D 0.1 1] @Arjuna Alter I must grin and bear it. I must grin and bear it... [k] [messageOff] [se ade427] [se ad59] [se ade423] [charaFadeout D 0.4] [seStop ade427 2.5] [seStop ad59 2.5] [seStop ade423 2.5] [bgm BGM_EVENT_49 1.5 0.5] [fadeout black 1.5] [wait fade] [wt 1.5] [bgm BGM_EVENT_49 1.5 1.0] [fadein black 1.5] [wait fade] [charaTalk D] [charaFace D 3] [charaFadein D 0.1 1] @Arjuna Alter By the way, Cú Chulainn, what did that Demonic Beast you fought look like? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Cú Chulainn Alter Looked kinda like a Soul Eater. Fought like one, too. Tough bastard. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Arjuna Alter How intelligent was it? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Cú Chulainn Alter Not sure... But I'd guess not intelligent enough to worry about. [k] @Cú Chulainn Alter If they were smart, we'd be dead by now. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Arjuna Alter I see. That does make sense... [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 5] [charaFadein E 0.1 1] @Cú Chulainn Alter But I'm guessing here, so take it with a grain of salt. We've still gotta watch our backs. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] @Michael If I might add to what Cú Chulainn said... [k] @Michael I've found three types of Demonic Beasts here: land, aquatic, and airborne beasts. They're all about equally strong, though. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @Oda Nobukatsu Yikes. So we have to worry about attacks from air, land, AND sea? That's just mean. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Nemo I just hope the sea beasts aren't nautiluses. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Cú Chulainn Alter Never mind that now. We need to hurry. I can't protect all of you on my own. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Arjuna Alter Agreed. We need more glasses, and soon. [k] [messageOff] [bgmStop BGM_EVENT_49 1.0] [fadeout black 1.0] [wait fade] [charaFadeout D 0.1] [charaTalk depthOff] [charaDepth J 2] [charaDepth K 1] [scene 145500] [wt 2.5] [fadein black 1.0] [wait fade] [wt 1.0] [bgm BGM_REQUIEM 0.1] [charaFadein K 1.2 -420,-280] [charaMove K -420,-310 5.0] [wt 3.5] [charaFadein J 1.2 500,-350] [charaMove J 500,-320 5.0] [wt 1.5] [charaFadeout K 0.1] [wt 2.0] [charaFadeout J 1.2] [wt 1.8] ?1:Aah! ?! [charaTalk depthOn] [charaTalk F] [charaFace F 8] [charaFadein F 0.1 1] @Saito Hajime What is it? [k] ?1:Everything looks different now. ?! [charaFace F 6] @Saito Hajime Everything? [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] @Michael Aha, here we go![wt 0.8][charaFace A 5][sr]...Hm? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Oda Nobukatsu Something wrong? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] @Michael There aren't as many glasses here as before. There are still enough for everyone, which is great, but[line 2] [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] @Oda Nobukatsu Whatever. Let's just put them on. [k] @Oda Nobukatsu Not being able to see what the hell's going on is starting to get to me! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Michael Good point. Okay, why don't you choose a pair you like? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadeinFSR F 0.1 2] [charaFace A 0] [charaFadeinFSL A 0.1 0] @Saito Hajime Any recommendations? [k] [charaFace A 6] @Michael For you, sir, I'd suggest this pair right here. [k] [charaFadeout F 0.1] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @Oda Nobukatsu You're weirdly enthusiastic about this...[wt 0.5][charaFace B 0][sr]All right, here goes! [k] ?1:Glasses, on! ?! [messageOff] [cueSe SE_21 21_ade689] [charaCrossFade B 2041300 0 0.4] [wait charaCrossFade B] [wt 0.5] [charaFadeout B 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] [wt 0.5] [se ad442] [charaCrossFade F 1044300 0 0.4] [wait charaCrossFade F] [wt 0.5] [charaFadeout F 0.1] [wt 0.1] [charaTalk depthOff] [charaTalk off] [charaDepth D 1] [charaDepth O 2] [charaFace D 0] [charaFadein D 0.1 1] [wt 0.5] [cueSe SE_21 21_ade689] [wt 0.5] [se ad476] [seStop ad476 3.0] [charaFace O 0] [charaFadein O 0.4 0,0] [fadeout white 1.0] [wait fade] [charaCrossFade D 1098232000 14 0.4] [wait charaCrossFade D] [charaFadeout O 0.1] [wt 0.5] [fadein white 1.0] [wait fade] [wt 0.5] [charaFaceFade D 0 0.3] [wt 1.3] @Arjuna Alter I changed my Spiritron Dress to match. [k] ?1:Okay...but why? ?! [charaFace D 6] @Arjuna Alter I just felt like it. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @Oda Nobukatsu Can't argue with that... [k] [messageOff] [charaFadeout B 0.1] [wt 0.1] [charaTalk on] [charaTalk depthOn] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] [wt 0.5] [se ad738] [charaCrossFade C 4037300 0 0.4] [wait charaCrossFade C] [wt 0.5] @Nemo I've never worn glasses before. What do you think, Master? [k] ?1:They look good on you! [charaFace C 3] @Nemo You think?[sr]Don't tell Professor about this, okay? [k] ?2:It's pretty different from Professor's look. [charaFace C 6] @Nemo Well sure. I've never needed glasses before, so I'm not at all familiar with them. [k] ?! [messageOff] [fadeout black 1.0] [bgmStop BGM_REQUIEM 1.0] [wait fade] [charaSet D 7033400 1 "Arjuna Alter"] [charaFadeout C 0.1] [wt 0.5] [scene 145302] [wt 1.5] [fadein black 1.0] [wait fade] [bgm BGM_MAP_57 0.1] [charaTalk C] [charaFace C 6] [charaFadein C 0.1 1] @Nemo Huh. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk F] [charaFace F 6] [charaFadein F 0.1 1] @Saito Hajime Now I see. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk B] [charaFace B 14] [charaFadein B 0.1 1] @Oda Nobukatsu Whoa, they really do make a big difference. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Michael Well? Does the world look different now? [k] ?1:It really does! ?! [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Arjuna Alter Now that my eyesight is augmented, a few things are starting to come into focus. Metaphorically speaking. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 4] [charaFadein E 0.1 1] @Cú Chulainn Alter Forget about magical energy remnants. [k] @Cú Chulainn Alter Turns out this whole damn building's practically drenched with magical energy. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 9] [charaFadein D 0.1 1] @Arjuna Alter I couldn't sense that at all until I put on these glasses... [k] [charaFace D 4] @Arjuna Alter I wonder if it's because our opponent is just that strong, or because they have a Holy Grail empowering them... [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Cú Chulainn Alter My money's on both. [k] [charaFadeout E 0.1] [wt 0.1] [bgmStop BGM_MAP_57 1.0] [charaTalk F] [charaFace F 8] [charaFadein F 0.1 1] @Saito Hajime ...Well, that didn't take long. [k] [messageOff] [charaFadeout F 0.1] [wt 0.1] [charaDepth H 1] [charaDepth G 2] [charaDepth I 3] [charaTalk depthOff] [charaTalk off] [charaFace G 0] [charaFadein G 0.4 1] [charaFace H 0] [charaFadeinFSL H 0.4 -350,0] [charaFace I 0] [charaFadeinFSR I 0.4 350,0] [wt 1.5] [charaTalk on] [bgm BGM_EVENT_80 0.1] @A:All !!! [k] [charaFadeout G 0.1] [charaFadeout H 0.1] [charaFadeout I 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk E] [charaFace E 5] [charaFadein E 0.1 1] @Cú Chulainn Alter Dammit... At least we can see 'em now, but it's still hard not being able to hear or otherwise sense them. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Arjuna Alter And to make things even more difficult, we can't kill them, so we have to pull our punches... [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 4] [charaFadein E 0.1 1] @Cú Chulainn Alter Yeah. And that's real damn hard to do when you're a Berserker. [k] @Cú Chulainn Alter ...Almost makes me think that me getting picked for this was a trap. [k] [charaFace E 5] @Cú Chulainn Alter Ah well, we're all here now. I fought one of these things earlier, so I'll focus on support this time. [k] @Cú Chulainn Alter The rest of you get a feel for fighting them. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 5] [charaFadein D 0.1 1] @Arjuna Alter Understood. All right, you three, let's go. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Saito Hajime You got it. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 1] @Oda Nobukatsu Ugh, what a pain. I know we've gotta do it, but still! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] @Nemo Understood. Initiating Spirit Origin Memory Partition. Marine pattern summoning. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] @Michael Now I can see how strong the rest of you are, too. Good luck! [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_80 0.4] [wait fade] [soundStopAll] [end]