$94-06-88-15-1-1 [soundStopAll] [enableFullScreen] [charaSet A 3006001 1 Benkei] [charaSet B 98001000 1 Mash] [charaSet C 1098124500 1 "Da Vinci"] [charaSet D 1098221200 1 Anastasia] [charaSet E 1098229200 1 Merman] [charaSet F 1098229400 1 "Hermit Crab"] [charaSet G 1098229500 1 "Crab Monk"] [charaSet H 1098229600 1 Bunyip] [charaSet I 1098229700 1 Vodyanoy] [charaSet J 1098229800 1 Kelpie] [charaSet K 1098229900 1 Rusalka] [scene 104100] [fadein black 1.5] [wait fade] [bgm BGM_EVENT_77 0.1] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Benkei I'm glad to see Master's party is victorious. Not that I expected a different outcome. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] @Mash Right! Senpai has so much experience as a Master, I was sure [&he:she] wouldn't have any trouble with them! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Da Vinci Same. All right, while the field team is taking a well-earned break... [k] @Da Vinci ...I'd like to address some things that have been on my mind. [k] [charaFace C 32] @Da Vinci Shame Holmes is on leave. This would be a lot easier with him around. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 5] [charaFadein D 0.1 1] @Anastasia I know, but there's nothing we can do about that now. Besides, it's not like it's anything new. [k] [bgmStop BGM_EVENT_77 1.0] @Anastasia Anyway, what's on your mind? [k] [charaFadeout D 0.1] [wt 0.1] [bgm BGM_EVENT_124 0.1] [charaTalk C] [charaFace C 24] [charaFadein C 0.1 1] @Da Vinci There's only one place left to retake on this giant turtle island. [k] @Da Vinci So I wanted to make sure we were all up to speed before heading into that battle. [k] @Da Vinci Specifically, I wanted to talk about our enemies[line 2]the water monsters Hai Bà Trưng and the Con have been facing. [k] [messageOff] [bgm BGM_EVENT_124 1.0 0.4] [wipeout circleIn 1.0 1] [wait wipe] [fadeout black 0.1] [wait fade] [wipein circleIn 1.0 1] [wait wipe] [charaDepth A 10] [charaDepth B 10] [charaDepth C 10] [charaDepth D 10] [charaFadeout C 0.1] [charaTalk off] [imageSet L back10001 1] [charaFilter L silhouette 6B4A2B60] [charaScale L 1.01] [charaDepth L 9] [charaPut L 0,-200] [charaFadeTime L 0.1 0.7] [backEffect bit_talk_noise02] [scene 147100] [wt 0.5] [bgm BGM_EVENT_124 1.0 1.0] [fadein black 1.0] [wait fade] [charaFace E 0] [charaFadein E 0.4 1] [wt 1.0] [charaScale C 0.6] [charaFace C 24] [charaFadeinFSSideR C 0.2 340,-230] @Da Vinci The first type we encountered was merfolk. [k] @Da Vinci These things have so many traits that they feel like an indistinct mass. They seem to be related to mermaids and are known worldwide. [k] @Da Vinci So there's not much to tie them to any particular region. [k] [messageOff] [fadeout black 0.7] [wait fade] [charaFadeout E 0.1] [charaFadeout C 0.1] [scene 147400] [wt 0.5] [fadein black 0.7] [wait fade] [wt 0.2] [charaFace F 0] [charaFadeinFSL F 0.4 0] [charaFace G 0] [charaFadeinFSR G 0.4 2] [wt 1.0] [charaScale A 0.6] [charaFace A 0] [charaFadeinFSSideL A 0.2 -380,-230] @Benkei Indeed. Next, we encountered the hermit crab monks. I saw these creatures for myself. [k] @Benkei Such monsters are native to Japan, but these appeared to be a hermit crab variant. [k] [messageOff] [fadeout black 0.7] [wait fade] [charaFadeout F 0.1] [charaFadeout G 0.1] [charaFadeout A 0.1] [scene 147700] [wt 0.5] [fadein black 0.7] [wait fade] [wt 0.2] [charaFace H 0] [charaFadein H 0.4 1] [wt 1.0] [charaScale B 0.6] [charaFace B 7] [charaFadeinFSSideR B 0.2 340,-230] @Mash Then there were the bunyips from Australia. They were terrifying monsters with loud, intimidating cries. [k] [messageOff] [fadeout black 0.7] [wait fade] [charaFadeout B 0.1] [charaFadeout H 0.1] [scene 147107] [wt 0.5] [fadein black 0.7] [wait fade] [wt 0.2] [charaFace I 0] [charaFadein I 0.4 1] [wt 1.0] [charaScale D 0.6] [charaFace D 5] [charaFadeinFSSideL D 0.2 -380,-230] @Anastasia After that, there were the vodyanoy, which came from across the sea along with a mysterious mist. [k] @Anastasia Those monsters are known throughout Russia. [k] @Anastasia It's said they like to live near sluices, but I never thought they would be able to build their own sluices. [k] [messageOff] [fadeout black 0.7] [wait fade] [charaFadeout I 0.1] [charaFadeout D 0.1] [scene 147400] [wt 0.5] [fadein black 0.7] [wait fade] [wt 0.2] [charaFace J 0] [charaFadein J 0.4 1] [wt 1.0] [charaScale C 0.6] [charaFace C 7] [charaFadeinFSSideR C 0.2 340,-230] @Da Vinci Next was the kelpie[line 2]water horses from Scotland. [k] [messageOff] [bgm BGM_EVENT_124 1.0 0.4] [fadeout black 1.0] [wait fade] [wipeout circleIn 0.1 1] [wait wipe] [fadein black 1.0] [wait fade] [charaFadeout J 0.1] [charaFadeout C 0.1] [charaScale A 1.0] [charaScale B 1.0] [charaScale C 1.0] [charaScale D 1.0] [charaFadeout L 0.1] [backEffectDestroy bit_talk_noise02] [charaTalk on] [charaTalk C] [charaFace C 24] [charaFadein C 0.1 1] [scene 104100] [wt 0.5] [bgm BGM_EVENT_124 1.0 1.0] [wipein circleIn 1.0 1] [wait wipe] @Da Vinci And most recently, the rusalki, which some people believe are also the vodyanoys' wives. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Mash The various origins of these monsters seem to be completely disparate, but I don't think we can say they're nothing alike, either. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 24] [charaFadein C 0.1 1] @Da Vinci Even the belief that vodyanoys and rusalki are married is just a theory. [k] @Da Vinci But I don't think they even come from the same part of Russia. [k] [charaFace C 14] @Da Vinci More importantly...I'm wondering what else these monsters might have in common. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 4] [charaFadein D 0.1 1] @Anastasia Hmm...? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 25] [charaFadein C 0.1 1] @Da Vinci No, that's difficult, too. It's not that they all have certain things in common. [k] @Da Vinci I get the sense one of the monsters is the odd one out. [k] @Da Vinci It's just a hunch, but I think it's significant. [k] @Da Vinci So the vast majority of these monsters have one thing in common, except one, and I think that one thing will be the hint. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 7] [charaFadein B 0.1 1] @Mash So what is it, Da Vinci? What is this thing most of them have in common? [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 24] [charaFadein C 0.1 1] @Da Vinci Well, as it turns out, these water monsters are... [k] [messageOff] [wt 0.2] [charaFaceFade C 25 0.4] [wt 1.2] [charaFadeout C 0.1] [wt 0.1] [charaTalk off] [charaFace D 2] [charaFadeinFSL D 0.1 0] [charaFace B 6] [charaFadeinFSR B 0.1 2] [wt 1.4] [charaFadeout D 0.1] [charaFadeout B 0.1] [wt 0.1] [charaTalk on] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Benkei Hmm. If that's true, then what could it mean? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 13] [charaFadein C 0.1 1] @Da Vinci Unfortunately, I haven't been able to draw any conclusions yet. [k] @Da Vinci But I do think this is the clue we need to start making progress on this mystery. [k] [charaFace C 25] @Da Vinci In fact, I think it's the key to the question that's been bugging us this whole time... [k] @Da Vinci Why have this Singularity's coordinates remained indecipherable? [k] [messageOff] [wt 1.0] [fadeout black 2.0] [bgmStop BGM_EVENT_124 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]