$94-06-43-03-2-0 [soundStopAll] [enableFullScreen] [charaSet A 5050000 1 "Santa Martha"] [charaSet B 1098198000 1 Scáthach-Skadi] [charaSet C 2001002 1 Emiya] [charaSet D 4011001 1 Boudica] [charaSet E 7016001 1 "Tamamo Cat"] [charaSet F 3047001 1 Percival] [charaSet G 1098224600 1 Tarasque] [charaSet H 99502600 1 Mash] [sceneSet I 141000 1] [charaSet J 1098183600 1 Enemy] [charaSet K 98115000 1 "Effect Dummy"] [charaSet L 98115000 1 "Effect Dummy"] [charaScale I 1.3] [scene 140600] [fadein black 0.5] [wait fade] [bgm BGM_EVENT_3 0.1] [cueSe Servants_102800 bac657 0 0.7] [effect bit_talk_kengekiall03_fs] [wt 0.2] [se bac6] [seVolume bac6 0 0.7] [wt 0.2] [cueSe Servants_102800 bac658] [wt 0.8] [charaTalk J] [charaFace J 0] [charaFadein J 0.1 1] [charaShake J 0.03 4 4 0.5] [se ad22] [wt 1.0] [seStop ad22 0.3] [charaSpecialEffect J enemyErasure 1 1.8] [se ad52] [wait charaSpecialEffect J] [wt 1.0] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] [bgmStop BGM_EVENT_3 1.0] @Emiya ...That ought to do it. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] [bgm BGM_EVENT_2 0.1] @Santa Martha Great work, everyone! Here you go! The food's all ready! [k] @Santa Martha I did my best to make something really scrumptious! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 3] [charaFadein D 0.1 1] @Boudica Oh wow, so you did! It looks amazing! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 6] [charaFadein E 0.1 1] @Tamamo Cat (Munch, munch, munch) Hmm, that's quite the flavor. The closest analogy I can think of is... [k] @Tamamo Cat ...it's like those shounen manga where characters are always having big cooking showdowns for some reason... [k] [charaFace E 1] @Tamamo Cat That's it! It tastes just like the thrill of one of those manga battles! I'm gonna call it “Carnage Cuisine” then! [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk F] [charaFace F 6] [charaFadein F 0.1 1] @Percival This IS really good. (Munch, munch) I'm impressed you managed to fit an oven in there, Tarasque. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk G] [charaFace G 1] [charaFadein G 0.1 1] @Tarasque (Ehehehehe.) [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Santa Martha Thank you, Tarasque. What a good boy you are. [k] [messageOff] [bgmStop BGM_EVENT_2 0.6] [charaFadeout A 0.1] [wt 0.1] [se ade410] [distortionstart 0.0 0.5 0.5 0.0 0.0 100.0] [distortionstart 0.7 0.5 0.5 0.3 0.3 20.0] [wt 0.7] [distortionstop 1.5] [charaPut L 0,0] [charaEffect L bit_talk_warp] [se ad434] [seVolume ad434 0 0.5] [wt 3.5] [seStop ad434 0.3] [charaPut L 2000,2000] [wt 0.2] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] [bgm BGM_EVENT_1 0.1 0.9] @Boudica Oh? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] @Emiya There's a distortion in space up ahead. What's going on? [k] [messageOff] [charaFadeout C 0.1] [wt 0.1] [se ad13] [charaPut K 0,0] [charaEffect K bit_talk_10_LowLevel] [wt 0.2] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] @Scáthach-Skadi Those are my runes at work. They'll lead you to a more appropriate location. [k] [charaFadeout B 0.1] [charaPut K 2500,2500] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Boudica Well that's nice. But, hang on. You're the one who remodeled this place in the first, uh, place. [k] [charaFadeout D 0.1] [wt 0.1] [charaPut K 0,0] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Scáthach-Skadi I did. What of it? [k] [charaFadeout B 0.1] [charaPut K 2500,2500] [wt 0.1] [charaTalk C] [charaFace C 4] [charaFadein C 0.1 1] @Emiya Not even the faintest bit apologetic... That side of her reminds me a lot of Lancer Scáthach. [k] [charaFadeout C 0.1] [wt 0.1] [charaPut K 0,0] [charaTalk H] [charaFace H 0] [charaFadein H 0.1 1] @Mash Hello, Senpai? Can you hear me, Senpai? [k] ?1:Mash! ?2:So you were in the Command Room, huh? ?! [charaFace H 1] @Mash That's right. Mash here. I'll be doing everything I can to support you guys! [k] [charaFace H 0] @Mash Although, I'm afraid Scáthach-Skadi said this is the last area where we'll be able to communicate. [k] @Mash And I'm told that the areas ahead of you are a lot like Reality Marbles. [k] [charaFace H 12] @Mash Unfortunately, that means I won't be able to support you much from here. I'm sorry... [k] [charaFadeout H 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Scáthach-Skadi That is why I sent a number of guides there to lead you around. You should start by tracking them down. [k] [charaFadeout B 0.1] [charaPut K 2500,2500] [wt 0.1] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Santa Martha Guides? [k] [charaFadeout A 0.1] [wt 0.1] [charaPut K 0,0] [charaTalk B] [charaFace B 12] [charaFadein B 0.1 1] @Scáthach-Skadi You'll know them when you see them. All right then, have a good journey! [k] [messageOff] [bgmStop BGM_EVENT_1 0.5] [charaFadeout B 0.1] [charaPut K 2500,2500] [wt 0.1] [charaPut L 0,0] [wt 0.8] [cameraMove 0.8 0,0 1.4] [wt 0.4] [fadeout white 1.0] [se ade45] [wait fade] [cameraHome 0.1] [charaPut L 2000,2000] [charaEffectStop L bit_talk_warp] [charaSet J 98006000 1 Enemy] [charaSet M 98006000 1 Enemy] [charaSet N 98006000 1 Enemy] [charaSet O 98006000 1 Enemy_Silhouette] [charaSet P 98006000 1 Enemy_Silhouette] [charaSet Q 98006000 1 Enemy_Silhouette] [charaFilter O silhouette 00000080] [charaFilter P silhouette 00000080] [charaFilter Q silhouette 00000080] [charaDepth O 6] [charaDepth P 7] [charaDepth Q 5] [charaDepth M 3] [charaDepth J 4] [charaDepth N 2] [wt 1.0] [seStop ade45 0.3] [scene 141000] [wt 1.0] [fadein white 1.0] [wait fade] [wt 1.0] [bgm BGM_MAP_41 0.1] [charaFadein I 0.7 100,-300] [charaMove I -100,-300 4.5] [wt 3.0] [charaFadeout I 1.5] [wt 1.5] ?1:What is this place? ?2:I feel like I've seen this place before somewhere... ?! [charaTalk A] [charaFace A 1] [charaFadein A 0.1 1] @Santa Martha Oh my, it's so beautiful! [k] [charaFace A 0] @Santa Martha But it's still a little cold too, isn't it? Honestly, it's strange that I don't feel colder. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Emiya All part of being a Servant. Now then... [k] [charaFace C 5] @Emiya Looks like we're not welcome here. I'm sensing hostiles up ahead! [k] [messageOff] [bgmStop BGM_MAP_41 0.5] [charaFadeout C 0.1] [wt 0.1] [charaTalk off] [charaTalk depthOff] [charaFace O 0] [charaFadein O 0.4 1] [charaFace P 0] [charaFadeinFSR P 0.4 306,0] [charaFace Q 0] [charaFadeinFSL Q 0.4 -306,0] [wt 0.4] [se ade215] [wt 1.0] [charaFace J 0] [charaFadein J 0.1 1] [charaFace M 0] [charaFadeinFSR M 0.1 306,0] [charaFace N 0] [charaFadeinFSL N 0.1 -306,0] [charaFadeout O 0.4] [charaFadeout P 0.4] [charaFadeout Q 0.4] [wt 1.4] [seStop ade215 0.3] [charaFadeout J 0.1] [charaFadeout M 0.1] [charaFadeout N 0.1] [wt 0.1] [charaTalk on] [charaTalk depthOn] [charaTalk A] [charaFace A 5] [charaFadein A 0.1 1] [bgm BGM_EVENT_80 0.1] @Santa Martha Is it more of those ice beasts? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 5] [charaFadein D 0.1 1] @Boudica No, it looks like these are bipedal.[sr]...Here they come! [k] ?1:All hands, prepare for battle! ?! [charaFadeout D 0.1] [wt 0.1] [charaTalk F] [charaFace F 2] [charaFadein F 0.1 1] @Percival Understood! I'll lead the charge! [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_80 0.5] [wait fade] [soundStopAll] [end]