$03-00-05-09-2-0 [soundStopAll] [charaSet A 9005001 1 Holmes] [charaSet B 4039002 1 Mandricardo] [charaSet C 8001410 1 Mash] [charaSet D 1098158300 1 Nemo] [charaSet E 1098183200 1 "Heracles Resident"] [charaSet F 1098183210 1 "Heracles Resident"] [charaSet G 6038002 1 "Charlotte Corday"] [charaSet J 5009000 1 "Effect Dummy"] [scene 85601] [se ad37] [seVolume ad37 0 0] [seVolume ad37 1.5 1.0] [fadein black 1.5] [wait fade] [wt 2.5] [seStop ad37 1.0] [charaTalk A] [charaFace A 0] [charaFadein A 0.4 1] [wt 0.4] [bgm BGM_EVENT_112 0.1] @Holmes We'll leave the Border in its camouflaged mode,[sr]just like we did before. [k] @Holmes We're also going to keep transmissions to an absolute minimum to make it harder for Odysseus to find us. [k] ?1:Got it. [charaFace A 4] @Holmes I am sorry about this. [k] @Holmes And even with circumstances as they are, we will absolutely continue to keep watch and let you know immediately in the event of an emergency. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] ?2:I'm a little nervous about this... [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Mandricardo Well, for what it's worth, I remember this island still being pretty peaceful. [k] ?! @Mandricardo So, Bartholomew's gonna stay behind and hold down the fort, huh... [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Mash Is there an issue with that? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Mandricardo (...That means Corday and I are gonna be taking point on talking to this island's villagers, doesn't it?) [k] [charaFace B 4] @Mandricardo (Are they kidding? There's no way I can handle that.[sr]Just thinking about it's freaking me out.) [k] @Mandricardo (Maybe I could just let Corday deal with all that?[sr]...But then, that'd be pretty pathetic, wouldn't it?) [k] [charaFace B 0] @Mandricardo ...Nah, it's fine.[sr]Let's keep moving. [k] @Mandricardo First things first, we oughta head for the village and start asking around about the temple. [k] @Mandricardo Once we know where it is, we can head there and get Nemo some more nanomachines. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 4] [charaFadein D 0.1 1] @Nemo (Sigh)... I hate to leave my ship behind,[sr]but I guess there isn't any other way. [k] ?1:How're you feeling? ?! [charaFace D 0] @Nemo I'm fine. I've recovered enough that I can walk on my own again. And I've served in the army before, so I'm used to forced marches, too. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Mandricardo Great.[sr]All right then, let's get going. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 1] [charaFadein C 0.1 1] @Mash Sounds good![sr]Thank you for leading the way, Mandricardo! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @Mandricardo ...[sr]... [k] @Mandricardo (Aw man, now there's more pressure than ever...) [k] ?1:I hope this works out... [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 6] [charaFadein D 0.1 1] @Nemo Hm? Is something wrong? [k] [messageOff] [fadeout black 1.0] [bgm BGM_EVENT_112 1.0 0.4] [wait fade] ?2:Everything okay? You look kind of worried. [charaFace B 3] @Mandricardo Me? Nah, I'm fine. [k] [messageOff] [fadeout black 1.0] [bgm BGM_EVENT_112 1.0 0.4] [wait fade] ?! [charaFadeout D 0.1] [charaFadeout B 0.1] [scene 84701] [wt 1.0] [bgm BGM_EVENT_112 1.0 1.0] [fadein black 1.0] [wait fade] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Mash ...? [k] [charaFace C 12] @Mash There's something strange about the ground.[sr]It feels oddly...rigid in places... [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Mandricardo That'll be metal from the remains of fallen gods you see everywhere. There's a bunch buried here. [k] @Mandricardo We might find something good if we dug 'em up, but it'd take long enough that we're better off leaving well enough alone. [k] [charaFace B 4] @Mandricardo ...Hm? I can sense Demonic Beasts nearby. [k] @Mandricardo And they're being weirdly aggressive. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 7] [charaFadein C 0.1 1] @Mash Are they hunting us? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Mandricardo No, it's not that.[sr]It feels like...they're already fighting something. [k] @Mandricardo Could be some Atlantis Border Guards.[sr]Wanna try scoping things out from a distance? [k] ?1:Let's do it! ?! [charaFace B 1] @Mandricardo You got it. Hang on to me, Nemo.[sr]I'm gonna pick up the pace for a bit. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 5] [charaFadein D 0.1 1] @Nemo I usually can't stand being treated like a child,[sr]but as we have no choice, I will endure. [k] [messageOff] [wipeout leftToRight 1.0 1.0] [bgmStop BGM_EVENT_112 1.0] [wait wipe] [charaFadeout D 0.1] [wt 1.0] [wipein rightToLeft 1.0 1.0] [wait wipe] [wt 0.3] [se ad347] [charaPut J 1] [charaEffect J bit_talk_kengekiall02] [wt 1.3] [flashin once 0.1 0.1 FFFFFFFF FFFFFF50] [wt 0.1] [se ad170] [seStop ad347 0.1] [charaPut J 1200,1200] [charaEffectDestroy J] [wt 1.0] [bgm BGM_EVENT_80 0.1] [charaTalk E] [charaFace E 4] [charaFace F 4] [charaFadein E 0.1 2] [charaFadein F 0.1 0] @E:Heracles Island Resident Let's go! [k] [charaTalk F] @F:Heracles Island Resident That's it! Cut off their escape! [k] [charaFadeout E 0.1] [charaFadeout F 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Mandricardo ...Oh. It's just people hunting. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @E:Heracles Island Resident Hm? You guys not from this island? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Mash No, we're not. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk G] [charaFace G 7] [charaFadein G 0.1 1] @Charlotte Corday Hi guys! Good to see you again! [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk E] [charaFace E 2] [charaFadein E 0.1 1] @E:Heracles Island Resident Corday!? Is that you!? [k] @E:Heracles Island Resident Where've you been all this time?[sr]Jason's been missing you something fierce. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 1] @Charlotte Corday Ahahaha, good one![sr]As if Jason would ever miss anybody. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk E] [charaFace E 1] [charaFadein E 0.1 1] @E:Heracles Island Resident Hahaha, yeah, that's fair. [k] @E:Heracles Island Resident Anyway, now that you guys are here,[sr]would you mind helping us out with our hunt? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Mandricardo Uh... [k] ?1:Let's do it. ?! @Mandricardo Got it.[sr]Okay, guess I'd better go lend a helping hand. [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_80 0.4] [wait fade] [soundStopAll] [end]