$03-00-06-06-4-0 [soundStopAll] [charaSet A 1017001 1 Musashi] [charaSet B 8001400 1 "Armored Mash_Goggles"] [charaSet C 8001410 1 Mash] [charaSet D 9005001 1 Holmes] [charaSet E 1098191310 1 Macarios] [charaSet F 1098191220 1 Adele] [charaSet S 5009000 1 "Effect Dummy 1"] [charaSet T 5009000 1 "Effect Dummy 2"] [scene 10000] [backEffect bit_talk_sparks] [bgm BGM_EVENT_80 0.1] [charaTalk depthOff] [charaDepth S 1] [charaDepth T 2] [fadein black 1.0] [wait fade] [charaPut S 1] [charaEffect S bit_talk_kengekiall02] [charaPut T -70,50] [charaEffect T bit_talk_14] [se ad32] [wt 0.3] [charaPut T 60,10] [charaEffect T bit_talk_14] [se ad32] [wt 0.2] [charaPut T -50,-20] [charaEffect T bit_talk_14] [se ad32] [wt 0.1] [fadeout black 0.1] [wait fade] [charaEffectDestroy S] [charaEffectDestroy T] [charaTalk depthOn] [scene 91803] [charaTalk A] [charaFace A 12] [charaFadein A 0 1] [fadein black 0.2] [wait fade] [charaFace A 2] [charaMove A 0,5 0.2] [charaMoveScale A 1.05 0.2] [blur motion 0.3 4 10 0.5 0.6 0.05 100] [se ad443] [wt 0.2] [seStop ad443 0.2] [wt 0.1] [blurOff motion 0.1] [charaEffect S bit_talk_h_slash01 0,0 F] [cueSe Battle bac528] [cueSeVolume bac528 0 0.4] [wt 0.4] [charaFadeout A 0.1] [wt 0.2] [charaScale A 1.0] [effect bit_talk_blood_splash] [se ad464] [seVolume ad464 1.0 0.4] [wt 0.7] [se ad20] [wt 1.8] [charaTalk A] [charaFace A 5] [charaPut A 1] [se ad73] [fowardEffect bit_talk_quickmove] [charaSpecialEffect A appearance 1 0.25] [wt 1.0] [charaFace A 1] @Musashi Man, oh man. I feel great![sr]These Ares Klironomia are amazing! [k] [messageOff] [charaFadeout A 0.1] [wt 0.3] [charaTalk depthOff] [charaDepth C 1] [charaDepth B 2] [charaTalk off] [charaFace B 7] [charaFadein B 0.1 0,10] [wt 0.3] [charaFace C 7] [charaFadein C 0 0,10] [charaMove C 0,0 0.5] [charaMove B 0,0 0.5] [se ade18] [seVolume ade18 0.0 0.5] [wt 0.5] [seStop ade18 0.8] [wt 1.2] [charaFadeout B 0.2] [se ade57] [seVolume ade57 0.0 1.0] [seStop ade57 0.14] [wt 0.1] [se ad658] [wt 1.2] @Mash Confirming multiple hostiles down! [k] [charaFace C 1] @Mash These Athena Klironomia are amazing, too... I've been[sr]able to raise the Ortinax's output to ninety percent! [k] @Mash Master, with these on our side, I think we should have no problem going toe to toe with Olympus's forces! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk on] [charaTalk D] [charaFace D 5] [charaFadein D 0.1 1] @Holmes However, we'll still need more power in order to face a mechanical god. In this case, we require the Seven Link Heroic Spirit Cannon to break through her shielding! [k] @Holmes And let's not forget, it's only a matter of time until[sr]the escort troops you just defeated regenerate! [k] [charaFace D 2] @Holmes So keep making your way through them[sr]until you get to Demeter! Onward! [k] [messageOff] [bgmStop BGM_EVENT_80 1.0] [charaFadeout D 0.1] [charaPut T 1200,1200] [charaEffect T bit_talk_10_red] [wt 1.5] [messageOff] [se ad895] [wt 1.5] [seStop ad895 1.0] [wt 1.0] [bgm BGM_EVENT_72 0.1] @ [lr]Ahh, how sad. How tragic. [k] @ Death is so sorrowful.[sr]Endings are such misery. [k] [messageOff] [se ad895] [wt 2.0] [seStop ad895 1.0] [wt 1.0] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Musashi !!! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 15] [charaFadein C 0.1 1] @Mash Demeter is...changing direction!?[sr]Instead of heading to the southern edge... [k] @Mash ...she's started moving towards the east! [k] [charaFadeout C 0.1] [wt 0.1] [charaPut T 1] [charaTalk E] [charaFace E 5] [charaFadein E 0.1 1] @Macarios Wh-what the!? Why isn't she trying to use her unstoppable regenerative and offensive abilities on us!? [k] [charaFace E 2] @Macarios Dammit, change of plans! Forget about points Alpha and Beta! Hurry to point Gamma! [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk F] [charaFace F 5] [charaFadein F 0.1 1] @Adele Demeter's escorts are reconstructing themselves and changing formation. Try to get her attention by destroying them again! [k] [messageOff] [charaFadeout F 0.1] [wt 0.1] [charaPut T 1200,1200] [bgmStop BGM_EVENT_72 0.7] [se ad564] [wt 0.3] [se ade215] [seVolume ade215 0 0.6] [wt 0.7] [seStop ad564 0.4] [wt 0.2] [seStop ade215 0.4] [wt 0.8] [bgm BGM_EVENT_80 0.1] [charaTalk C] [charaFace C 7] [charaFadein C 0.1 1] @Mash Multiple hostiles detected again! The reconstructed escorts are making their way towards us! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 6] [charaFadein D 0.1 1] @Holmes Good grief. Talk about your loyal guard dogs.[sr]Still, this would seem to work in our favor. [k] [charaFace D 0] @Holmes Let's make extra sure to get Demeter's attention this time. Are you ready for another round of strenuous combat, ladies[& and gentleman:]? [k] ?1:You know it! Let's do this, everyone! ?2:Of course! Battle positions, guys! ?! [messageOff] [charaFadeout D 0.1] [wt 0.1] [charaTalk depthOff] [charaDepth C 1] [charaDepth B 2] [charaTalk C] [charaFace C 7] [charaFadein C 0.1 1] [wt 0.5] [se ade57] [seStop ade57 0.14] [wt 0.1] [se ad658] [charaTalk off] [charaFace B 7] [charaFadein B 0.2 1] [wt 0.5] [charaFadeout C 0] [charaFace B 2] @B:Mash Right, Master.[sr]Preparing to resume battle operations! [k] [messageOff] [fadeout black 0.5] [bgmStop BGM_EVENT_80 0.4] [wait fade] [soundStopAll] [end]