$94-06-90-08-1-0 [soundStopAll] [enableFullScreen] [charaSet A 1053900 1 "Trưng Trắc"] [charaSet B 1053910 1 "Trưng Nhị"] [charaSet C 99502600 1 Mash] [charaSet D 1098124510 1 "Da Vinci"] [charaSet E 1098231600 1 Semiramis] [charaSet F 1053900 1 "Trưng Trắc 2"] [charaSet G 1053910 1 "Trưng Nhị 2"] [charaSet M 98115000 1 Effect] [charaSet N 98115000 1 Static] [charaSet X 1098231700 1 Con1] [charaSet Y 1098231700 1 Con2] [charaSet Z 1098231700 1 Con3] [charaDepth A 5] [charaDepth F 4] [charaDepth B 3] [charaDepth G 2] [charaDepth M 1] [charaRoll F 350] [charaRoll G 350] [charaEffect N bit_talk_10_LowLevel] [charaPut N 2000,2000] [scene 147500] [fadein black 1.5] [wait fade] [wt 0.4] [bgm BGM_EVENT_104 0.1] [charaTalk D] [charaFace D 1] [charaFadein D 0.1 0,0] [charaPut N 0,0] @Da Vinci It's done! [k] @Da Vinci It's too bad I was so busy with other stuff that I had to ask you to manage the construction, Semiramis, but it still turned out amazing! [k] [charaPut N 2000,2000] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 4] [charaFadein E 0.1 0,0] @Semiramis How did I end up drawn into this affair? And for what possible reason would you build a tower DESIGNED to lean? [k] @Semiramis I simply do not understand. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 0,0] [charaPut N 0,0] @Da Vinci Well, I'm grateful anyway. [k] @Da Vinci This is a very special tower. It's a replica of another one that ended up leaning like this because of a poor foundation. [k] @Da Vinci And while I was able to put together some stunningly beautiful blueprints on account of my artistic genius... [k] @Da Vinci ...I couldn't do a thing to bring them to life without the help of a talented architect. [k] @Da Vinci Once again, I'm SO glad I asked you to do this. [k] [charaPut N 2000,2000] [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 6] [charaFadein E 0.1 0,0] @Semiramis Heh. Save your breath. Such projects are child's play for me. [k] @Semiramis Compared to my Hanging Gardens, this is no more than a sand castle. [k] [charaFace E 9] @Semiramis I would go so far as to say it is insolent for you to be surprised by my success! [k] @Semiramis But, as I am in a generous mood, I shall be kind enough to ignore your lack of decorum. [k] [charaFace E 1] @Semiramis Hmm... Upon closer inspection, I can see how it has a certain distinct air about it. [k] @Semiramis I could even plausibly consider putting such a tower in the most remote corner of my Gardens. [k] [messageOff] [charaFadeout E 0.1] [wt 0.1] [se ad527] [seStop ad527 1.0] [charaTalk A] [charaFace A 0] [charaFadein A 0.5 -50,0] [wt 0.1] [charaMove A 0,0 0.3] [wt 0.5] @Trưng Trắc I heard the tower was done. I've been so curious to see what it's lik[line 2] [k] [charaFace A 2] @Trưng Trắc ... [k] [charaFace A 3] @Trưng Trắc Wooow, that's amazing! [k] @Trưng Trắc It's so tall, and ornate, and...diagonal! A-are you sure it's supposed to lean like that? It looks like it could fall over at any moment! [k] [charaFadeout A 0.1] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 1] [charaFadein C 0.1 0,0] [charaPut N 0,0] @Mash Yes, it is. Don't worry, Da Vinci took everything into account when she designed it. It's perfectly safe! [k] [charaPut N 2000,2000] [charaFadeout C 0.1] [wt 0.1] [charaTalk depthOff] [charaTalk A] [charaFace A 3] [charaFadein A 0.1 0,0] [wt 0.1] @Trưng Trắc Wow... It feels so strange looking up at it. Wow... [k] [messageOff] [cueSe SE_22 22_ade713] [charaTalk off] [charaTalk depthOff] [charaRoll A 0 150,700] [charaRollMoveEx A 0.8 -10] [charaMove A 75,-25 0.8] [wt 1.5] [se ad527] [seStop ad527 1.0] [charaTalk on] [charaTalk B] [charaFace B 0] [charaFadein B 0.5 50,0] [charaMove B 0,0 0.3] [wt 0.5] @Trưng Nhị So the watchtower's done now? How'd it turn ou[line 2] [k] [charaFace B 2] @Trưng Nhị ... [k] [charaFace B 3] @Trưng Nhị Whoa, it really does lean. It's a little unnerving. Whoa... [k] [messageOff] [cueSe SE_22 22_ade713] [charaTalk off] [charaRoll B 0 150,700] [charaRollMoveEx B 0.8 -10] [charaMove B 70,20 0.8] [wt 1.5] ?1:Now you're both leaning, too! ?2:I know exactly how you feel... ?! [charaFadeout A 0.1] [charaFadeout B 0.1] [wt 0.1] [charaTalk on] [charaTalk depthOn] [charaRoll E 350 0,0] [charaTalk E] [charaFace E 11] [charaFadein E 0.1 70,-18] @Semiramis As I am the one responsible for this project, you can rest assured that the tower's construction is impeccable. [k] @Semiramis Any potential fault lies with the designer. Now, are you quite certain it can fulfill its intended function? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk C] [charaFace C 3] [charaFadein C 0.1 0,0] [charaPut N 0,0] @Mash Um, Semiramis, I think you're leaning now, to[line 2]Um, on second thought, never mind. [k] [charaPut N 2000,2000] [charaFadeout C 0.1] [wt 0.1] [charaRoll E 0 0,0] [charaRoll A 0 0,0] [charaRoll B 0 0,0] [charaTalk D] [charaFace D 27] [charaFadein D 0.1 0,0] [charaPut N 0,0] @Da Vinci Of course it can be a watchtower. It's not just designed to be looked at. It's primarily designed to be looked from. [k] @X:Con Helldyste from above! [k] [messageOff] [messageOff] [wipeout rectangleStripUpToDown 0.6 1.0] [wait wipe] [charaPut N 2000,2000] [charaFadeout D 0.1] [scene 110100] [effect bit_talk_43h_fs] [wt 0.3] [se ad75] [seStop ad75 1.5] [charaTalk off] [charaScale X 0.7] [charaScale Y 0.7] [charaFace X 0] [charaFace Y 0] [charaFadeinFSL X 1.0 -256,300] [charaFadeinFSR Y 1.0 256,300] [wt 0.1] [wipein rectangleStripDownToUp 0.7 1.0] [wait wipe] [charaMoveScale X 0.9 0.3] [charaMoveScale Y 0.9 0.3] [charaMoveFSL X -256,-1000 1.2] [charaMoveFSR Y 256,-1000 1.2] [wt 0.5] [wipeout rectangleStripDownToUp 0.7 1.0] [wait wipe] [scene 147500] [effectStop bit_talk_43h_fs] [effectDestroy] [charaFace X 0] [charaFace Y 0] [charaPutFSL X -256,500] [charaPutFSR Y 256,500] [wt 0.3] [wipein rectangleStripUpToDown 0.7 1.0] [wait wipe] [charaMoveScale X 1.0 0.5] [charaMoveScale Y 1.0 0.5] [charaMoveFSL X -256,0 0.5] [charaMoveFSR Y 256,0 0.5] [wt 0.5] [se adm58] [seStop adm58 0.3] [wt 1.0] @Con Waha! We landed at the same time! [k] [messageOff] [charaFadeout X 0.1] [charaFadeout Y 0.1] [wt 0.1] [charaTalk on] [charaTalk depthOff] [charaTalk A] [charaFace A 0] [charaFace B 0] [charaRoll A 0,0 0] [charaRoll B 0,0 0] [charaFadein A 0.1 0,0] [charaFadein B 0.1 0,0] @Trưng Trắc So it IS safe to climb... You know, if we ever have to make a quick escape, having it lean like does seem like it would help us get down to the ground faster. [k] @Trưng Trắc So, what do you think? Can you stand watch on this? [k] [charaFadeout A 0.1] [charaFadeout B 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk X] [charaFace X 1] [charaFace Y 0] [charaFadeinFSL X 0.1 -256,0] [charaFadeinFSR Y 0.1 256,0] @X:Con Abso-posi-lutely! [k] [messageOff] [charaTalk Y] [charaFace Y 0] [cueSe SE_22 22_ade695] [charaMoveReturnFSR Y 256,7 0.2] [wt 0.3] @Y:Con We're so close to the sky, we can sunbathe even better now! [k] [messageOff] [charaTalk X] [charaFace X 0] [cueSe SE_22 22_ade695] [charaMoveReturnFSL X -256,7 0.2] [wt 0.3] @X:Con It's so popular we've got a line all around the base. [k] [charaFadeout X 0.1] [charaFadeout Y 0.1] [wt 0.1] [charaTalk D] [charaFace D 17] [charaFadein D 0.1 0,0] [charaPut N 0,0] @Da Vinci I can't say I meant for it to be treated like a tourist attraction, but, oh well. [k] [charaPut N 2000,2000] [charaFadeout D 0.1] [wt 0.1] [charaTalk depthOff] [charaTalk B] [charaFace A 0] [charaFace B 1] [charaFadein A 0.1 0,0] [charaFadein B 0.1 0,0] @Trưng Nhị At any rate, we still can't let our guard down too much, but it should definitely be easier to defend our territory now. [k] [charaTalk A] [charaFace A 0] [bgmStop BGM_EVENT_104 1.0] @Trưng Trắc Yeah. All right then, now that that's taken care of, let's turn our attention to the next are[line 2] [k] [charaTalk A] [charaFace A 2] @Trưng Trắc ...!? [k] [messageOff] [charaTalk off] [charaFace B 5] [se ade280] [seVolume ade280 0.0 0.0] [seVolume ade280 1.0 0.4] [se ade153] [fowardEffect bit_talk_ppl_fog02] [wt 2.0] [seStop ade280 2.0] [bgm BGM_EVENT_81 0.1] ?1:Where'd that weird mist come from all of a sudden...? ?2:Is that mist drifting in from the sea...? ?! [charaTalk on] [charaTalk A] @Trưng Trắc Please be careful, everyone! [k] [messageOff] [wt 1.0] [fadeout black 2.0] [bgmStop BGM_EVENT_81 2.0] [wait fade] [wt 0.5] [soundStopAll] [end]