$94-08-25-18-2-0 [soundStopAll] [enableFullScreen] [charaSet A 1057000 1 Sétanta] [charaSet B 6048001 1 Locusta] [charaSet C 28003000 1 "Lady Avalon"] [charaSet D 1098265900 1 "Demonic Beast Forneus"] [charaSet E 1098261000 1 Draco] [charaSet F 1009001 1 Mordred] [charaSet K 1009001 1 "Mordred 1"] [charaScale K 1.4] [sceneSet H 181400 1] [sceneSet L 184700 1] [charaScale L 1.4] [charaSet G 33001001 1 Effect] [charaPut G 1] [charaEffect G bit_talk_rain01] [sceneSet I 181301 1] [charaScale I 1.2] [sceneSet J 98108100 1] [charaPut J 2000,2000] [charaEffect J bit_talk_41_fs] [imageSet M back10000 1 1] [charaScale M 1.05] [sceneSet O 182100 1] [charaScale O 1.1] [sceneSet P 185100 1] [charaSet R 33001001 1 "Effect 5"] [charaPut R 2000,2000] [charaEffect R bit_talk_rain01] [charaTalk depthOff] [charaDepth L 1] [charaDepth G 2] [charaDepth R 3] [charaDepth A 3] [charaDepth B 4] [charaDepth E 5] [charaDepth C 6] [charaDepth D 6] [charaDepth F 7] [charaDepth J 8] [charaDepth K 8] [charaDepth O 8] [charaDepth M 9] [scene 184700] [se ade307] [seVolume ade307 0 0] [seVolume ade307 1.5 0.3] [fadein black 1.0] [bgm BGM_BATTLE_95 0.1] [wait fade] [wt 1.0] [seStop ade307 1.0] [wt 0.5] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] [wt 0.5] [cueSe SE_23 23_ade863] [shake 0.05 2 2 1.2] [wt 1.8] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 13] [charaFadein A 0.1 1] @Sétanta Dammit! Just give it a rest already! [k] [messageOff] [se ad73] [charaPut J 0,50] [charaMove A 0,10 0.2] [charaMoveScale A 1.1 0.2] [fadeout black 0.1] [wait fade] [charaPut J 2000,2000] [charaFadeout A 0.1] [charaPut G 2000,2000] [charaMoveScale A 1.0 0.1] [scene 10000] [wt 0.1] [fadein black 0.1] [wait fade] [se bac10] [effect bit_talk_blow -200,100] [effect bit_talk_kengekiall01_fs] [wt 0.2] [se bac141] [wt 0.2] [se bac142] [wt 0.1] [se bac150] [effect bit_talk_blow02 300,-100] [wt 0.2] [se bac143] [wt 0.5] [se ad923] [effect bit_talk_aerial_wave] [wt 0.5] [fadeout black 0.2] [wait fade] [scene 184700] [charaPut G 1] [wt 0.1] [se ad1032] [fadein black 0.5] [wait fade] [charaFace A 2] [charaPut A 0,0] [se ad73] [charaEffect A bit_talk_quickmove] [charaSpecialEffect A appearanceReverse 1 0.25] [charaMoveReturn A 0,-5 0.4] [wt 0.5] @Sétanta Hey, mushroom lady! Snap out of it and help me! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 13] [charaFadein B 0.1 1] @Locusta Ahh... Lady Nero... [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Sétanta Ugh! Useless! [k] [messageOff] [bgm BGM_BATTLE_95 0.5 0.5] [fadeout black 0.5] [wait fade] [charaFadeout A 0.1] [scene 182100] [charaFadein O 0.1 0,-200] [charaMoveScale O 1.3 5.0] [cueSe SE_23 23_ade871] [seVolume 23_ade871 0 0] [seVolume 23_ade871 1.0 1.0] [shake 0.03 2 2 3.7] [wt 0.5] [fadein black 0.5] [wait fade] [wt 1.5] [seStop 23_ade871 1.3] [fadeout black 1.0] [wait fade] [charaFadeout O 0.1] [scene 181301] [wt 0.5] [fadein black 0.5] [wait fade] [subCameraOn] [charaScale H 1.2] [charaScale C 1.2] [charaLayer C sub] [charaLayer H sub] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 0,150] [subCameraFilter maskEdge cut359_mask05 4 255,255,255,255] [charaFadein H 0.1 150,-150] [subRenderFadein 0.4 0,-150] [wt 0.4] @Lady Avalon Ohhh, this is really bad! Come on, hurry up and get on the ladder! [k] [messageOff] [wipeout rectangleStripRightToLeft 0.4 1.0] [wait wipe] [charaFadeout C 0.1] [scene 184700] [subRenderFadeout 0.1] [charaFadeout C 0.1] [charaFadeout H 0.1] [wt 0.1] [charaScale C 1.0] [charaScale H 1.0] [charaLayer C normal] [charaLayer H normal] [wt 0.1] [subCameraOff] [wt 0.1] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] [wt 0.1] [bgm BGM_BATTLE_95 1.0 1.0] [wipein rectangleStripLeftToRight 0.4 1.0] [wait wipe] [wt 0.2] @Sétanta What do you think I'm trying to do!? [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] [wt 0.5] [se ade280] [cueSe SE_22 22_ade807] [seVolume 22_ade807 0 0.5] [cueSe SE_22 22_ad1213] [charaEffect D bit_talk_blood_aura_fs] [charaBackEffect D bit_talk_blood_aura_back_fs] [wt 2.5] [seStop ade280 0.5] [seStop 22_ade807 0.5] [seStop 22_ad1213 0.5] [se ad239] [seStop ad239 1.0] [se ad85] [effect bit_talk_v_slash02 0,-100] [wt 0.3] [charaEffectDestroy D] [charaBackEffectDestroy D] [charaFadeout D 0.1] [wt 0.5] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] [se ad419] [se ad32] [charaShake A 0.05 2 2 0.5] [effect bit_talk_14] [wt 0.8] @Sétanta Dammit. I just need some breathing room. Just a little space...enough for one more move, come on... [k] [bgmStop BGM_BATTLE_95 1.0] @F:??? Never mind one more move. Hit it with everything you've got. [k] [charaFace A 12] @Sétanta Huh!? [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] [wt 0.2] [effect bit_talk_kengekiall03_fs] [wt 0.2] [se ad1032] [se bac14] [wt 0.2] [charaShake D 0.05 3 3 0.2] [wt 0.1] [se ad687] [se bac527] [wt 0.1] [charaShake D 0.05 3 3 0.2] [se ad1031] [se bac359] [wt 0.2] [charaShake D 0.05 3 3 0.2] [wt 0.5] [bgm BGM_BATTLE_5 0.1] @Demonic Beast Forneus ...!? [k] [messageOff] [charaFadeout D 0.1] [wt 0.1] [charaFadein L 0.5 50,-250] [charaMove L 0,-250 2.0] [wt 2.4] [se ad626] [seVolume ad626 0 0.1] [effect bit_talk_lightning_01r_fs] [charaTalk K] [charaFace K 2] [charaFadein K 0.4 0,20] @K:Mordred You're gonna pay for that, Incarnadine Demonic Beast! [k] ?1:Mordred!? [messageOff] [seStop ad626 1.0] [charaTalk off] [charaFace F 5] [charaFadeout K 0.7] [charaFadeout L 0.7] [charaFadein F 0.7 1] [effectDestroy bit_talk_lightning_01r_fs] [wt 1.0] [charaTalk on] @Mordred Huh?[sr]...Oh. It's the Beast's Master. [k] ?2:Did you just save us? [messageOff] [charaTalk off] [charaFace F 5] [seStop ad626 1.0] [charaFadeout K 0.7] [charaFadeout L 0.7] [charaFadein F 0.7 1] [effectDestroy bit_talk_lightning_01r_fs] [wt 1.0] [charaTalk on] @Mordred Huh? Don't get me wrong, assface! We're still enemies! [k] ?! @Mordred But, that doesn't matter to me anymore. Right now, I've just gotta take care of the incarnadine! [k] [messageOff] [subCameraOn] [charaTalk off] [charaScale L 1.5] [charaScale K 1.5] [charaLayer K sub] [charaLayer L sub] [charaLayer R sub] [subCameraFilter mask cut359_mask07] [charaPut R 0,0] [charaFadeout F 0.7] [charaFadein K 0.7 0,180] [charaFadein L 0.7 0,-50] [charaMove K 0,130 10.0] [charaMove L 0,-100 10.0] [subRenderFadein 0.3 0,-150] [charaFadeTime M 0.5 0.6] [charaPut M 0,-200] [charaFace K 5] [wt 0.5] [se ad39] [se ade446] [seVolume ade446 0 0.5] [charaEffect K bit_talk_lightning_02r] [charaEffect K bit_talk_36] [wt 1.0] [charaFace K 2] @Mordred You're not going anywhere, pal! Not while I'm around! [k] @Mordred When I'm done with you, you'll be less than a smear on the ground! Now, let me show you the power of an evil blade... [k] @Mordred Clarent Blood Arthur! [k] [messageOff] [bgm BGM_BATTLE_5 1.0 0.5] [se ad367] [seStop ad39 0.3] [seStop ade446 0.3] [fadeout white 1.0] [wait fade] [subRenderFadeout 0.1] [charaPut M 2000,2000] [charaPut R 2000,2000] [charaPut G 2000,2000] [charaEffectDestroy K bit_talk_36] [charaEffectDestroy K bit_talk_lightning_02r] [charaFadeout K 0.1] [charaFadeout L 0.1] [charaFadeout M 0.1] [charaEffectDestroy R bit_talk_rain01] [subCameraOff] [charaLayer K normal] [charaLayer L normal] [charaLayer R normal] [scene 10000] [wt 0.2] [seStop ad367 1.5] [fadein white 1.0] [wait fade] [wt 0.2] [effect bit_talk_rush_red_fs] [se ad477] [se ad609] [cueSe Servants_703500 bac1167] [wt 1.5] [fadeout white 0.3] [wait fade] [effectDestroy bit_talk_rush_red_fs] [scene 184700] [charaPut G 1] [cueSeStop bac1167 2.0] [charaTalk on] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] [wt 1.5] [shake 0.03 2 2 1.5] [bgm BGM_BATTLE_5 1.5 1.0] [fadein white 1.5] [wait fade] [cueSe SE_23 23_ade864] [charaShake D 0.05 5 5 0.5] @Demonic Beast Forneus A[messageShake 0.05 3 3 0.3]AAAAAAAAH!? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Sétanta Hey! Now's our chance, Master! [k] [messageOff] [charaTalk off] [charaFace B 13] [charaFadein B 0.4 200,0] [wt 0.3] [se ad77] [charaMove A 0,10 0.3] [charaMove B 200,10 0.3] [wt 0.5] [charaMove B 200,15 0.2] [charaMove A 0,15 0.2] [charaMoveScale A 1.1 0.2] [charaMoveScale B 1.1 0.2] [wt 0.3] [se ad7] [cameraMove 0.2 0,-10 1.0] [wt 0.5] [cueSe SE_23 23_ade828] [charaMove A -85,15 0.3] [charaMove B 110,15 0.3] [wipeout rectangleStripLeftToRight 0.4 1.0] [wait wipe] [cameraHome 0.1] [seStop 23_ade828 0.7] [charaFadeout B 0.1] [charaFadeout A 0.1] [charaMoveScale A 1.0 0.2] [charaMoveScale B 1.0 0.2] [scene 10000] [charaPut G 2000,2000] [pictureFrame cut063_cinema] [wt 0.5] [wipein rectangleStripRightToLeft 0.1 1.0] [wait wipe] [wt 0.2] [fadeout black 0.2] [wait fade] [bgmStop BGM_BATTLE_5 1.5] [charaPut G 1] [scene 184700] [wt 1.0] [se ade307] [seVolume ade307 0 0] [seVolume ade307 1.5 0.3] [fadein black 1.5] [wait fade] [wt 0.5] [seVolume ade307 1.0 0] [wt 0.8] [charaTalk on] [charaTalk F] [charaFace F 5] [charaFadein F 0.4 0,-50] [wt 0.4] [effect bit_talk_06] [wt 1.0] @Mordred Tch. Guess that's all the fight I had left in me. You pricks can take it from here... [k] [messageOff] [charaSpecialEffect F flashErasure 1 1.7] [se ad52] [wait charaSpecialEffect F] [effectStop bit_talk_06] [wt 1.5] [seVolume ade307 1.0 0.3] [wt 2.0] [seVolume ade307 2.0 0] [fadeout black 1.5] [wait fade] [charaPut G 2000,2000] [wt 0.5] [scene 181400] [pictureFrame] [wt 1.5] [fadein black 1.5] [wait fade] [shake 0.03 3 3 2.4] [effect bit_talk_smoke -100,0] [wt 0.1] [effectStop bit_talk_smoke] [se ade364] [se ade415] [wt 0.3] [seStop 21_ade627 2.0] [seStop ade364 2.0] [seStop ade415 2.0] [wt 4.0] [bgm BGM_EVENT_63 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 0,-50] [se ad7] [charaMove A 1 0.3] @Sétanta Made it! [k] [messageOff] [charaFadeout A 0.1] [wt 0.5] ?1:Ow ow ow, my nose... ?2:I really banged my nose there... ?! [charaTalk B] [charaFace B 24] [charaFadein B 0.1 1] @Locusta S-same here... At least that shock brought me back to my senses. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 5] [charaFadein C 0.1 1] @Lady Avalon Is everyone on board!? Good! Then let's head out! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 6] [charaFadein B 0.1 1] @Locusta ...Hey! Now wait just a damn minute! Lady Nero's not back yet! [k] ?1:I think she'll be okay! ?2:I've got a feeling she can pull this off! ?! [messageOff] [bgmStop BGM_EVENT_63 1.0] [charaFadeout B 0.1] [wt 0.1] [se ad34] [se ad238] [seStop ad238 1.5] [shake 0.03 3 3 1.0] [wt 1.0] [charaTalk A] [charaFace A 13] [charaFadein A 0.1 1] @Sétanta Huh!? You mean we're still not done!? [k] [messageOff] [wipeout leftToRight 0.6 1.0] [wait wipe] [charaFadeout A 0.1] [wt 0.5] [scene 181301] [charaPut G 0,0] [wipein rightToLeft 0.6 1.0] [wait wipe] [wt 0.3] [wt 0.7] [charaTalk D] [charaFace D 0] [charaFadein D 0.4 1] [wt 0.3] [bgm BGM_EVENT_72 0.1] [shake 0.03 2 2 0.4] [se ad532] [se ad575] [se ad589] [se ad643] [seVolume ad643 0 0.5] [cueSe SE_22 22_ade701] [se ad787] [se ad847] [se ad181] [se ad776] [seVolume ad776 0 0.3] [wt 0.3] [seStop ad532 1.0] [seStop ad575 1.0] [seStop ad589 1.0] [seStop ad643 1.0] [seStop 22_ade701 1.0] [seStop ad787 1.0] [seStop ad847 1.0] [seStop ad181 1.0] [seStop ad776 1.0] @Demonic Beast Forneus G[messageShake 0.05 3 3 0.3]HH... GRA... GRAAAAAAH! [k] @Demonic Beast Forneus You're not...getting away...! [k] [messageOff] [charaFadeout D 0.1] [wt 0.1] [subCameraOn 1] [charaDepth B 5] [charaDepth H 2] [charaScale B 1.1] [charaScale H 1.1] [charaLayer B sub #A] [charaLayer H sub #A] [subCameraFilter #A maskEdge cut359_mask07 3 0,0,0,0] [charaTalk B] [charaFace B 6] [charaFadein B 0.1 0,250] [charaFadein H 0.1 0,0] [subRenderFadein #A 0.4 0,-270] [wt 0.4] @Locusta It's still heeere!? [k] [messageOff] [subRenderFadeout #A 0.4] [wt 0.4] [charaFadeout B 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Demonic Beast Forneus I can't...die here...![sr]Not like...this! [k] @Demonic Beast Forneus Not without...anyone...here to be with[line 2] [k] [messageOff] [charaFadeout D 0.2] [wt 0.4] [bgmStop BGM_EVENT_72 1.0] ?1:By my Command Spell! ?2:Come to me, Draco! ?! [messageOff] [subRenderFadein #A 0.4 0,-270] [wt 0.4] [masterBranch _Male2 _Female2] [label _Male2] [charaPut B 0,350] [charaEffect B bit_talk_CommandMantra_06] [se bas16] [wt 3.0] [branch _branchEnd2] [label _Female2] [charaPut B 0,350] [charaEffect B bit_talk_CommandMantra_09] [se bas16] [wt 3.0] [branch _branchEnd2] [label _branchEnd2] [fadeout black 0.2] [wait fade] [subRenderFadeout #A 0.1] [charaPut G 2000,2000] [scene 10000] [wt 0.1] [fadein black 0.1] [wait fade] [cueSe SE_21 21_ad1097] [fowardEffect bit_talk_rarrow01red -100,0] [wt 0.5] [seStop 21_ad1097 2.3] [wt 1.2] [fadeout black 0.2] [wait fade] [scene 181301] [charaPut G 0,0] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] [wt 0.1] [fadein black 0.3] [wait fade] [wt 0.1] [se ad853] [cueSe SE_21 21_ad1125] [flashin once 0.1 0.3 FFFFFFAF FFFFFF00] [charaShake D 0.05 3 3 0.5] @Demonic Beast Forneus !? [k] [messageOff] [se ad864] [effect bit_talk_impactlanding] [fadeout white 1.0] [wait fade] [charaFadeout H 0.1] [charaScale B 1.0] [charaScale H 1.0] [charaLayer B normal] [charaLayer H normal] [effectDestroy bit_talk_impactlanding] [charaPut G 2000,2000] [charaFadeout D 0.1] [scene 10001] [wt 0.3] [subCameraOff] [wt 0.2] [fadein white 1.0] [wait fade] [wipeout rectangleStripRightToLeft 0.4 1] [wait wipe] [scene 181400] [wt 0.3] [shake 0.03 3 3 0.7] [wipein rectangleStripLeftToRight 0.4 1] [wait wipe] [wt 0.5] [bgm BGM_EVENT_82 0.1] [effect bit_talk_quickmove] [wt 0.1] [se ad73] [charaTalk E] [charaFace E 0] [charaSpecialEffect E appearanceReverse 1 0.2] [wt 0.7] @Draco ...That was reckless, even with the Command Spell's help. I hope you realize an ordinary Heroic Spirit would not have fared so well. [k] [charaFace E 1] @Draco But, I suppose it is all right this once.[sr]Well done, summoning me to you, [%1]. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 1] @Locusta L[messageShake 0.05 3 3 0.3]ady Nerooo! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 1] [charaFadein C 0.1 1] @Lady Avalon Well, I'll be. Look at you, combining Chaldea's Command Spells with your natural Independent Manifestation to pull some serious speed! [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 13] [charaFadein A 0.1 1] @Sétanta Okay, now that we're all here for real this time...hurry! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 2] [charaFadein C 0.1 1] @Lady Avalon All right, let's go! [k] [messageOff] [cueSe SE_23 23_ade857] [fadeout black 1.0] [wait fade] [charaPut G 2000,2000] [charaFadeout C 0.1] [wt 0.5] [scene 185100] [charaFadein P 0.1 0,-200] [charaMoveScale P 1.1 10.0] [wt 1.0] [cameraMove 0.1 0,0 1.1] [cueSe SE_23 23_ade871] [seVolume 23_ade871 0 0] [seVolume 23_ade871 0.5 1.0] [se ad14] [seVolume ad14 0 0] [seVolume ad14 0.7 0.5] [se ad241] [seVolume ad241 0 0] [seVolume ad241 0.7 0.5] [shake 0.03 3 3 5.5] [wt 0.5] [fadein black 1.0] [wait fade] [wt 0.5] [seStop 23_ade871 1.5] [se ad211] [seVolume ad211 0 0] [seVolume ad211 1.4 0.5] [wt 0.4] [wt 1.0] [seStop ad211 0.1] [se ad414] [se ad745] [bgmStop BGM_EVENT_82 1.5] [fadeout white 1.0] [wait fade] [charaFadeout P 0.1] [seStop ad241 1.0] [seStop ad14 1.0] [seStop ad414 1.0] [seStop ad745 2.0] [scene 10000] [wt 1.0] [fadein white 1.0] [wait fade] [fadeout black 1.5] [wait fade] [soundStopAll] [end]