$94-08-69-70-2-0 [enableFullScreen] [soundStopAll] [charaSet A 2050002 1 Ptolemaîos] [charaSet B 1098273300 1 Thēseus] [charaSet C 2051001 1 "Sugitani Zenjubou"] [charaSet D 1098257310 1 "Da Vinci"] [charaSet E 1098257810 1 Mash] [charaSet F 1098123010 1 Meunière] [sceneSet G 195302 1] [sceneSet H 195302 1] [charaSet O 25009001 1 Koyanskaya] [charaSet P 2050002 1 Ptolemaîos_Effects] [charaSet T 98115000 1 Effect] [charaPut T 2000,2000] [charaEffect T bit_talk_10_LowLevel] [charaTalk depthOff] [charaDepth G 1] [charaDepth A 2] [charaDepth H 3] [charaDepth B 4] [charaDepth P 5] [charaScale G 1.4] [charaScale A 1.2] [charaScale H 1.4] [charaScale B 1.2] [charaScale P 1.2] [scene 195302] [se ad510] [seVolume ad510 0 0] [seVolume ad510 1.0 1.0] [fadein black 1.5] [wait fade] [wt 1.0] [seStop ad510 2.0] [charaTalk A] [charaFace A 0] [charaFadein A 0.7 150,0] [charaFadein G 0.7 -100,-340] [charaMove A 130,0 1.0] [charaMove G -120,-340 1.0] [wt 1.5] [bgm BGM_EVENT_25 0.1] @Ptolemaîos ...It's over. [k] [messageOff] [charaTalk B] [charaFace B 1] [charaFadein B 0.7 -170,0] [charaFadein H 0.7 80,-340] [charaMove B -150,0 1.0] [charaMove H 100,-340 1.0] [wt 1.0] [charaFadeout A 0.1] [charaFadeout G 0.1] [wt 0.5] @Thēseus Yeah, sure looks that way. [k] [messageOff] [charaFadeout B 0.8] [charaFadeout H 0.8] [wt 1.0] [charaScale A 1.0] [charaScale B 1.0] [charaTalk A] [charaFace A 0] [charaFadein A 0.2 1] [wt 0.2] @Ptolemaîos It still beggars belief that you survived so serious an injury. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] @Thēseus Hah. Well, I'm used to hanging on by a thread, as it were. Though, I have to admit that this time it was an especially fine thread, even for me. [k] [charaFace B 0] @Thēseus Honestly, if I was still alive, I would have been killed instantly. I think...I have Asterios's magical energy to thank for this. [k] ?1:Asterios? ?! [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 9] [charaFadein A 0.1 1] @Ptolemaîos Ah, yes. He was the castle lord back then, and he still had his Tear of the Holy Grail. [k] @Ptolemaîos Given the incredible magical energy contained in each tear, even the slightest bit of desire to help you would be enough to let him perform such a feat. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 3] [charaFadein C 0.1 1] @Sugitani Zenjubou Well, don't expect a big thank you from me. This was war, not a trust fall. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Thēseus That's fine. I wasn't expecting one anyway. [k] [charaFadeout B 0.1] [wt 0.1] [charaPut T 1] [charaTalk D] [charaFace D 22] [charaFadein D 0.1 1] @Da Vinci But how did you get here in the first[line 2]no, wait, I know. It was Ariadne's Thread, wasn't it? [k] [charaFadeout D 0.1] [wt 0.1] [charaPut T 2000,2000] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Thēseus Yup. I looped some around Ptolemaîos back when we fought, and it dragged me here with him. [k] @Thēseus From there, I just stayed out of sight of Typhon and its minions and waited for my chance. [k] @Thēseus Well, I suppose it wasn't actually Typhon, was it? I never would have guessed we were up against the ephemeral fruit this whole time. [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 10] [charaFadein A 0.1 1] @Ptolemaîos Now that I think about it, I expect this Singularity splitting into day and night versions must have had something to do with the ephemeral fruit and the nature of the Holy Grail. [k] @Ptolemaîos Since the fruit was a kind of Anti-Holy Grail, the Holy Grail from this Singularity must have naturally repelled it. [k] [charaFadeout A 0.1] [wt 0.1] [charaPut T 1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Da Vinci Oh, yeah, good point. [k] @Da Vinci That would explain why the Holy Grail split into fragments instead of remaining as a single whole. [k] @Da Vinci And that in turn led to an already incomplete Singularity being further fractured into day and night versions. [k] [charaFadeout D 0.1] [wt 0.1] [charaPut T 2000,2000] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Ptolemaîos So we had a day Singularity and a night Singularity, each with their own castles. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Thēseus Perhaps we could call them the Castle of Shining Dawn, and the Castle of Shadowed Dusk. [k] ?1:And that's not all. ?! ?1:We can't forget the Castle of Twilight. ?! [messageOff] [charaFace B 1] [wt 1.5] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 16] [charaFadein C 0.1 1] [wt 1.5] [charaFadeout C 0.1] [wt 0.1] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] [wt 1.5] [charaFace A 0] @Ptolemaîos This was a good battle. And even better, we didn't have to sacrifice any innocent civilians to fight it. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 1] @Thēseus I'm not too big on that Valhalla-minded approach myself. [k] [charaFace B 1] @Thēseus I feel like Taigong Wang enjoyed this more than I did. [k] ?1:I bet he likes fighting more than he lets on. ?2:I think he's actually more of a fighter than you'd think. ?! [charaFace B 0] @Thēseus Oh yes. Whenever the fog let up, my team and I would sometimes get into skirmishes with him and his team while we were out scouting. [k] @Thēseus I never fought Taigong Wang directly, but I was impressed by the variety and brilliance of his schemes. [k] [charaFace B 1] @Thēseus Although Koyanskaya certainly didn't look very happy to be a pawn in them. [k] [messageOff] [charaTalk O] [charaFace O 24] [charaPutFSR O 300,0] [charaFadeTime O 0.4 0.7] [wt 1.2] [charaFadeout O 0.4] [wt 0.4] [charaFadeout B 0.1] [wt 0.1] [charaTalk A] [charaFace A 10] [charaFadein A 0.1 1] @Ptolemaîos Heh. Oh yes, I'm quite familiar with the type. [k] [charaFace A 9] @Ptolemaîos There is nothing they love half so much as devising new strategies on paper and testing them in live combat. [k] ?1:Were there people like that serving Iskandar, too? ?! @Ptolemaîos Absolutely. A rather eccentric scribe. My life would have been much easier had he joined my library. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 1] [charaFadein B 0.1 1] @Thēseus Haha, I'd love to hear more about that... [k] [messageOff] [bgmStop BGM_EVENT_25 1.5] [charaEffect B bit_talk_06] [wt 1.8] [bgm BGM_EVENT_78 0.1] [charaFace B 0] @Thēseus ...but it looks like my time is up. I don't think I could even lift a finger now. [k] ?1:Goodbye, Thēseus. ?2:Thank you, Thēseus. ?! @Thēseus Hmm. [k] @Thēseus I'm pretty sure you and I have only been enemies here... But, I suppose the fact you can say things like that with a straight face is why you're here in the first place. [k] @Thēseus I only wish I could have said that to Asterios, too. Maybe then, I'd have one less regret to take with me. [k] ?1:I'll tell him for you. ?! [charaFace B 1] @Thēseus Hahaha, that's good to hear. Maybe that will be enough to drop at least one regret, even if I'm an empty shadow of humanity. [k] @Thēseus Yes... I think my dreams may be that much better now... [k] [messageOff] [charaSpecialEffect B flashErasure 1 1.7] [se ad52] [wait charaSpecialEffect B] [charaEffectStop B bit_talk_06] [wt 1.5] [charaPut T 1] [charaTalk E] [charaFace E 0] [charaFadein E 0.1 1] @Mash I can confirm that the Singularity has begun to converge. We'll be Rayshifting you home very soon, Senpai. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk F] [charaFace F 0] [charaFadein F 0.1 1] @Meunière I'm setting the return parameters now. Don't move from that spot, okay? [k] [charaFadeout F 0.1] [wt 0.1] [charaPut T 2000,2000] [charaTalk C] [charaFace C 15] [charaFadein C 0.1 1] @Sugitani Zenjubou Hey now, don't go all weepy on me. [k] [charaFace C 13] @Sugitani Zenjubou Snipers are supposed to do their job and disappear. [k] ?1:See you later, Sugitani Zenjubou. ?! [charaFace C 1] @Sugitani Zenjubou You bet. If there's ever another target you can't afford to miss, give me a shout. [k] [messageOff] [wt 1.0] [charaFace C 14] @Sugitani Zenjubou Oh, yeah. There's still one question I don't have an answer for. [k] [charaFadeout C 0.1] [wt 0.1] [charaPut C 2000,2000] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Ptolemaîos What's that? [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Sugitani Zenjubou Well, I'm just wondering why strangers like us got paired up. I mean, the lords of the other castles all had preexisting bonds with their subordinates, right? [k] [charaFadeout C 0.1] [wt 0.1] [charaPut C 2000,2000] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Ptolemaîos Hmm. I can't say for sure, but I can tell you what I think. [k] @Ptolemaîos I'd guess it's because the general you have the deepest ties to is also someone who isn't exactly your textbook Heroic Spirit. [k] ?1:...Oda Nobunaga. ?! [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 3] [charaFadein C 0.1 1] @Sugitani Zenjubou ...I guess you got a point there. [k] [charaFadeout C 0.1] [wt 0.1] [charaPut C 2000,2000] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Ptolemaîos So, I expect the land summoned me instead to fill in for him in his absence... [k] @Ptolemaîos ...since, among Servants, I was uniquely positioned to fight Typhon Ephemeros. [k] @Ptolemaîos So our partnership was just a coincidence. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Sugitani Zenjubou A coincidence, huh. [k] [charaFadeout C 0.1] [wt 0.1] [charaPut C 2000,2000] [charaTalk A] [charaFace A 2] [charaFadein A 0.1 1] @Ptolemaîos Not too bad, as far as coincidences go. [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 16] [charaFadein C 0.1 1] @Sugitani Zenjubou That so? Well, I guess I can't disagree with that. [k] @Sugitani Zenjubou Well, see you, double Ptoley. [k] [messageOff] [charaEffect C bit_talk_06] [wt 1.5] [charaSpecialEffect C flashErasure 1 1.7] [se ad52] [wait charaSpecialEffect C] [charaEffectStop C bit_talk_06] [wt 1.5] [charaTalk A] [charaFace A 9] [charaFadein A 0.1 1] @Ptolemaîos Goodbye. I'll give my younger self your regards. [k] [messageOff] [charaTalk off] [charaFace P 9] [charaFadein P 0.7 -15,0] [charaFadein H 0.7 -15,-340] [charaMove P 0,0 2.0] [charaMove H 0,-340 2.0] [wt 2.0] [charaFaceFade P 0 0.3] [wt 0.5] @Ptolemaîos Well, [%1], this has been one of the longest short journeys I've ever been on. [k] [charaFadeout A 0.1] ?1:Are you going to come to Chaldea some day? ?! [charaFace P 10] @Ptolemaîos Good question. Who knows whether I'll ever be summoned there. [k] @Ptolemaîos And even if I am, I don't know if it will be me, or my younger self. [k] [charaFace P 0] @Ptolemaîos But...should I be summoned there, I'm sure it would be a grand old time. [k] @Ptolemaîos I certainly wouldn't mind serving the boy again, along with that twisted old mage. [k] @Ptolemaîos Who else is there? Nameless? My teacher? My king's own son? [k] [messageOff] [charaFadeout P 1.0] [charaFadeout H 1.0] [wt 1.6] [shake 0.05 3 3 4.0] [fadeout white 4.0] [se ade393] [seVolume ade393 0 0] [seVolume ade393 0.5 0.6] [se ad914] [seVolume ad914 0 0.2] [se ad296] [seVolume ad296 0 0.2] [se ad298] [seVolume ad298 0 0.2] [se ad297] [seVolume ad297 0 0.2] [se ad298] [seVolume ad298 0 0.2] [wt 4.5] [scene 194401] [cameraMove 0.1 0,0 1.08] [wt 0.1] [cameraMove 4.0 0,0 1.00] [fadein white 2.0] [wait fade] [seStop ade393 3.0] [seStop ad914 3.0] [seStop ad296 3.0] [seStop ad297 3.0] [seStop ad298 3.0] [wt 2.0] [scene 195303 2.0] [wt 2.0] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Ptolemaîos I see Typhon's cocoon is disappearing. [k] @Ptolemaîos The day and night castles are already gone. Even the extensive damage from our battle is vanishing as though it were no more than a dream. [k] [messageOff] [charaEffect A bit_talk_06] [wt 1.5] [charaFace A 10] @Ptolemaîos Speaking of dreams, it looks like it's time to wake up from this one. [k] @Ptolemaîos This was a good battle. And a good journey. [k] @Ptolemaîos Yes, a thrilling expedition that surpassed day and night themselves. [k] @Ptolemaîos I say, [%1]. [k] [charaFace A 2] @Ptolemaîos One day, I hope you'll show me your endless sea! [k] [messageOff] [wt 1.0] [fadeout white 3.0] [bgmStop BGM_EVENT_78 3.0] [wait fade] [scene 10001] [charaEffectDestroy A bit_talk_06] [charaFadeout A 0.1] [wt 1.5] [fadein white 1.0] [wait fade] [se ad12] [effect bit_talk_07_02_fs] [wt 4.2] [seStop ad12 2.0] [fadeout white 1.0] [wait fade] [effectDestroy bit_talk_07_02_fs] [wt 1.5] [messageOff] [fadeout black 2.0] [wait fade] [wt 0.5] [soundStopAllEnd] [end]