$94-08-79-07-1-0 [soundStopAll] [enableFullScreen] [charaSet A 1098274400 1 "Altria Caster"] [charaSet B 1098199300 1 Mash] [charaSet C 1020300 1 Lancelot] [charaSet D 25012000 1 Yaraändoo] [charaSet E 7031000 1 "Jeanne Alter"] [charaSet F 1098155400 1 Blackbeard] [charaSet G 1098276000 1 Chloe] [charaSet H 25012000 1 Yaraändoo_Effects] [charaSet I 7031000 1 "Jeanne Alter_Effects"] [sceneSet J 196900 1] [charaScale J 1.3] [sceneSet K 196900 1] [charaScale K 1.3] [sceneSet L 109700 1] [charaScale L 1.3] [bgm BGM_EVENT_11 0.1] [scene 109700] [charaFadein L 0.1 0,-150] [charaMove L 0,-200 12.0] [fadein black 1.0] [wait fade] [wt 1.5] [fadeout white 1.0] [wait fade] [charaFadeout L 0.1] [scene 10001] [wt 0.5] [fadein white 0.5] [wait fade] @ [lr]Long, long ago, people knew of mysterious sensations. [k] @ They would feel like someone was watching them or speaking to them even when no one was there. [k] @ [60EEFF]...be...[-] [k] @ It was a strange, mysterious sensation that felt near, far, affectionate, loving... [k] @ [60EEFF]Let's be friends.[-] [k] @ ...and like there was no hope of escaping it. [k] @ People had no way of interacting with it, understanding it, or expressing their feelings to it... [k] @ ...but they believed it to be a force for good, and that it was necessary for all life on their planet. [k] @ So they believed. [k] @ Much time passed. Other people washed up on the shore from a faraway sea. [k] @ These new people knew the voice's true identity because of the experiences they suffered in their hometown. [k] @ “That is ■■. We must never try to understand one another.” [k] @ It was a very close call. After a great deal of hard work, the mysterious sensation was shut off. [k] @ In this way, people's wisdom and efforts protected them from an alien invasion. [k] [messageOff] [wt 1.0] [messageOff] [fadeout black 3.5] [bgmStop BGM_EVENT_11 3.5] [wait fade] [scene 10000] [wt 1.0] [fadein black 1.5] [wait fade] @ [align center]– ServantFes Day Two –[align] [k] [messageOff] [fadeout black 1.0] [wait fade] [scene 147900] [wt 0.5] [wipeout openEye 0.1 0.5] [wait wipe] [fadein black 0.1] [wait fade] [wipein openEye 1.0 0.5] [wait wipe] [wipeout openEye 0.5 0.5] [wait wipe] [wipein openEye 0.8 0.5] [wait wipe] [wt 1.0] ?1:We got reset again! Is everyone okay!? ?2:Is everyone here? Are you all okay!? ?! [bgm BGM_EVENT_77 0.1] [charaTalk A] [charaFace A 6] [charaFadein A 0.1 1] @Altria Caster Yes, I'm fine. And so are Mash and Lancelot. [k] [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk off] [charaFace B 7] [charaFadein B 0.1 2] [charaFace C 4] [charaFadein C 0.1 0] [wt 0.5] [charaMoveReturn B 256,-2 0.3] [charaMoveReturn C -256,-2 0.3] [wt 0.9] [charaFadeout C 0.1] [charaFadeout B 0.1] [wt 0.1] [charaTalk on] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Altria Caster Chloe headed straight for the Chunchun-tei the moment she woke up. [k] @Altria Caster She said something about how she needed to take care of the clubs before their motivation dropped like a stone. [k] [charaFace A 9] @Altria Caster Now, it's just... [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 13] [charaFadein D 0.1 1] @Yaraändoo Just what? Is there a problem with me being here? [k] [charaFace D 7] @Yaraändoo Oh, I see. You're hiding some kind of weapon of mass destruction meant to threaten ServantFes, aren't you? [k] @Yaraändoo Like a sacred sword-produced bomb or something filled with tons of failed attempts to create a sacred sword. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 16] [charaFadein A 0.1 1] @Altria Caster Of course not! First of all, I'm a detective trying to solve this case, not sabotage it! [k] @Altria Caster Second, I never fail to create my sacred swords! They're guaranteed to work! Every time! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Yaraändoo That's good to hear. You were making something that looked like sacred swords in that battle just now, weren't you? [k] @Yaraändoo I don't know much about them, but I have heard that sacred swords are the best armament there is. It's very impressive that you can create them so consistently. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 7] [charaFadein A 0.1 1] @Altria Caster Oh, I don't know if[line 2]Okay, I'd definitely say that.[sr]But it's all I have going for me. Like, really, that's it. [k] ?1:I'm glad you're okay too, Yaraändoo. ?! [messageOff] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 10] [charaFadein D 0.1 1] [wt 1.0] [charaFace D 0] @Yaraändoo Same to you. I'd heard there were some tough humans out there, and I guess I heard right. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk B] [charaFace B 7] [charaFadein B 0.1 1] @Mash Oh yes. Master [%1] is a very seasoned survivor! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk C] [charaFace C 1] [charaFadein C 0.1 1] @Lancelot Indeed. [%1] and Mash are excellent combat buddies.[sr]I can always relax knowing they have my back. [k] @Lancelot The two of you fought very well, too. And I also notice you appear to be good friends. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 13] [charaFadein D 0.1 1] @Yaraändoo Friends? Me and this runt? [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 21] [charaFadein A 0.1 1] @Altria Caster “Runt”? What are you talking about? We're pretty much the same height. [k] ?1:Now, now, that's enough. Besides, we still need to check on the others. ?2:Okay, come on. We should go make sure the others are okay, too. ?! [charaFadeout A 0.1] [wt 0.1] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 1] @Mash Right. Good point, Master. Let's get in touch with Chloe and rendezvous with the rest of the alliance. [k] [messageOff] [fadeout black 1.5] [bgmStop BGM_EVENT_77 1.5] [wait fade] [charaFadeout B 0.1] [scene 196900] [charaSet L 1098276000 1 Chloe_Effects] [charaSet M 7031000 1 "Jeanne Alter_Effects"] [charaSet N 1098155400 1 Blackbeard_Effects] [sceneSet O 196900 1] [charaScale L 1.2] [charaScale M 1.1] [charaScale N 1.2] [charaScale O 1.2] [charaTalk off] [charaTalk depthOff] [charaDepth E 1] [charaDepth O 2] [charaDepth M 3] [charaDepth N 4] [charaDepth L 5] [charaFace M 0] [charaFadein M 0.1 350,0] [charaFace L 14] [charaFadein L 0.1 -50,0] [charaFace N 3] [charaFadein N 0.1 -450,0] [charaFadein O 0.1 0,-250] [charaFace E 0] [charaFadein E 0.1 1] [wt 1.0] [charaMove M 450,0 8.0] [charaMove L 50,0 8.0] [charaMove N -350,0 8.0] [charaMove O 100,-250 8.0] [fadein black 1.0] [wait fade] [wt 2.5] [charaFadeout O 1.0] [charaFadeout L 1.0] [charaFadeout N 1.0] [charaFadeout M 1.0] [wt 1.5] [bgm BGM_EVENT_70 0.1] [charaFace E 6] @Jeanne Alter There you are. About time you showed up. I guess as long as you're okay, we're all good. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk depthOn] [charaTalk on] [charaTalk G] [charaFace G 9] [charaFadein G 0.1 1] @Chloe Are you kidding me!? We're a LONG way from “all good” you know! [k] @Chloe All that work we did to finish those books in time, only to be stopped in our tracks by a paper shortage! [k] @Chloe How can I possibly face the other clubs now... [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk F] [charaFace F 3] [charaFadein F 0.1 1] @Blackbeard True. I'm used to this sort of thing after going through six resets, but it still hurts when you've really given it your all. [k] @Blackbeard If there's a ServantFes god, they must be a dyed-in-the-wool sadist. [k] [charaFace F 5] @Blackbeard Oh well. The second reset was like this too, so at least I don't have to worry about dying from shock this time! [k] ?1:Hang on. Weren't you guys responsible for that one? ?2:Wait. Wasn't the second reset the one where the alliance messed things up? ?! [charaFadeout F 0.1] [wt 0.1] [charaTalk E] [charaFace E 13] [charaFadein E 0.1 1] @Jeanne Alter Oh, you mean what they say about the Anti-ServantFes Alliance going around to other clubs and stopping them from printing their new books? [k] [charaFace E 15] @Jeanne Alter Yeah, that wasn't us. [k] @Jeanne Alter The new books from the clubs that were buckling down and focused on their doujin just kind of...got canceled on their own. [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk A] [charaFace A 14] [charaFadein A 0.1 1] @Altria Caster Really!? That's just like what happened this time! Then, the real cause for the second reset must have been[line 2] [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Lancelot Correct. A dearth of paper. Mademoiselle, can you please tell us where we might find the island's printer. [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 6] [charaFadein D 0.1 1] @Yaraändoo The city outskirts. It's built in such a way that it should be able to keep operating no matter what happens in the city... [k] [charaFace D 3] @Yaraändoo ...but I failed to consider how a paper shortage could bring its operations to a halt. [k] @Yaraändoo I wonder why the Queen of Sheba didn't tell us about this... She's the one running the printer. [k] ?1:If I had to guess...she probably doesn't[csr]want to pay the fee for breach of contract. ?2:If you have a penalty clause in place, there's your answer. ?! [charaFadeout D 0.1] [wt 0.1] [charaTalk E] [charaFace E 16] [charaFadein E 0.1 1] @Jeanne Alter True, I definitely wouldn't put it past that one. For someone as cheap as her, something like paying a penalty fee is probably physically painful. [k] [charaFace E 0] @Jeanne Alter ...Anyway, that aside, what're YOU doing here with them? [k] @Jeanne Alter You going to blame us for the reset again? Even though we're the biggest victims here? [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk D] [charaFace D 13] [charaFadein D 0.1 1] @Yaraändoo Hmph, so you say. But this doesn't change the fact that your ideology is still dangerous. [k] [messageOff] [bgmStop BGM_EVENT_70 1.0] [charaFadeout D 0.1] [wt 0.1] [subCameraOn 2] [charaTalk off] [charaTalk depthOff] [charaDepth J 1] [charaDepth K 2] [charaDepth H 3] [charaDepth I 4] [charaScale H 1.3] [charaScale I 1.2] [charaLayer H sub #A] [charaLayer J sub #A] [charaLayer I sub #B] [charaLayer K sub #B] [subCameraFilter #A maskEdge cut359_mask09 5 0,0,0,0] [subCameraFilter #B maskEdge cut359_mask10 5 0,0,0,0] [charaFace H 1] [charaFadein H 0.1 50,130] [charaFadein J 0.1 -350,-200] [charaFace I 5] [charaFadein I 0.1 -100,120] [charaFadein K 0.1 250,-200] [subRenderFadein #A 0.1 550,-150] [subRenderFadein #B 0.1 -550,-150] [subRenderMove #A 210,-150 0.2] [subRenderMove #B -210,-150 0.2] [charaMove H 100,130 0.2] [charaMove J -300,-200 0.2] [charaMove I -100,120 0.2] [charaMove K 250,-200 0.2] [wt 0.2] [se ad64] [se ad61] [fowardEffect bit_talk_lightning_02r] [seVolume ad61 0 0.7] [wt 2.0] [fowardEffectStop bit_talk_lightning_02r] [seStop ad61 0.2] [subRenderFadeout #A 0.2] [subRenderFadeout #B 0.2] [wt 0.5] [charaFadeout H 0.1] [charaFadeout I 0.1] [charaFadeout J 0.1] [charaFadeout K 0.1] [charaTalk depthOn] [charaTalk on] [charaTalk B] [charaFace B 12] [charaFadein B 0.1 1] @Mash Um... If a paper shortage was responsible for the second reset, that means there was enough paper during the first, right? [k] @Mash Then, maybe the printer shut down after that because of some kind of trouble. [k] [charaFadeout B 0.1] [wt 0.1] [charaLayer H normal] [charaLayer I normal] [charaLayer J normal] [charaLayer K normal] [charaScale H 1.0] [charaScale I 1.0] [charaTalk G] [charaFace G 1] [charaFadein G 0.1 1] @Chloe Oh. I just figured it out. [k] [bgm BGM_EVENT_62 0.1] @Chloe Hawaltria's a Singularity, so every material used here has to come from somewhere on the island itself, right? [k] @Chloe So if there's not enough paper to go around, wouldn't that mean there aren't enough trees to make it? [k] ?1:The forest fires! ?! [charaFadeout G 0.1] [wt 0.1] [charaTalk A] [charaFace A 14] [charaFadein A 0.1 1] @Altria Caster Hey, yeah! Animals aren't the only victims of forest fires! They obviously hit trees hard, too! [k] [charaFace A 16] @Altria Caster What've you been doing all this time, Cnoc na Riabh!? You're usually way more on top of what's going on in your territory! [k] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 9] [charaFadein D 0.1 1] @Yaraändoo S-sorry. It's true, I have been putting off dealing with the forest fires. [k] @Yaraändoo But the Normalization Committee's job is strictly to oversee ServantFes. We don't have the resources to look after the whole island. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Lancelot A fair point. [k] @Lancelot The manager who failed to report the paper shortage is a problem we will certainly have to deal with later... [k] [charaFace C 4] @Lancelot ...but right now, if the forest fires are causing ServantFes to be canceled, then we already know who is responsible: [k] @Lancelot Burnunnos, the festival god of flame, and its shrine maiden, Cait Cú MikoCer. [k] @Lancelot So wouldn't defeating them be enough to stop the forest fires and, by extension, the paper shortage? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk D] [charaFace D 6] [charaFadein D 0.1 1] @Yaraändoo I think you're right. Which would mean defeating that faerie is the only choice we have. [k] @Yaraändoo I'd love for everyone on this island to be able to resolve their differences peacefully, but I guess that may not be realistic. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk F] [charaFace F 1] [charaFadein F 0.1 1] @Blackbeard Harrumph. So the time has finally come to teach that damn priestess faerie a lesson, huh? [k] [charaFace F 0] @Blackbeard Then let's head for the forest! Rest assured you'll have the full might of the alliance with you every step of the way! [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk G] [charaFace G 6] [charaFadein G 0.1 1] @Chloe What are you talking about, Blackbeard? [k] @Chloe Did you forget that the drawing schedule is an immovable object that doesn't have room for so much as a single wasted minute? [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk F] [charaFace F 9] [charaFadein F 0.1 1] @Blackbeard Y-yes, ma'am. I'll make sure everyone always has enough tea, ma'am. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Altria Caster Don't worry, everyone. We're the field ops team, so we'll go investigate the woods. [k] @Altria Caster Besides, we were planning on going there anyway. That's okay with you, right, [%1]? [k] ?1:Of course. Want to come with us, Yaraändoo? ?! [messageOff] [charaFace A 14] [wt 0.8] [charaFadeout A 0.1] [wt 0.1] [charaTalk D] [charaFace D 13] [charaFadein D 0.1 1] @Yaraändoo Where'd that come from? Are you trying to win me over or something? [k] ?1:Well, if you're going to investigate this too,[csr]we're more likely to succeed if we work together. ?! [charaFace D 10] @Yaraändoo ... [k] [charaFace D 4] @Yaraändoo I-I see. True, I guess that would be more efficient. [k] [charaFace D 0] @Yaraändoo All right. I suppose I can't impose on a human who only just got here. [k] @Yaraändoo I'll authorize you to investigate the forest region, as long as you remain under my supervision. [k] @Yaraändoo Our goal is to neutralize Cait Cú MikoCer and Burnunnos, the festival god of flame. [k] @Yaraändoo Besides, they say the animals on the west side are pretty violent, so someone has to keep you safe while you're there! [k] [messageOff] [charaFadeout D 0.1] [wt 0.1] [charaTalk A] [charaFace A 16] [charaFadein A 0.1 1] [wt 1.5] [messageOff] [fadeout black 2.0] [bgmStopEnd BGM_EVENT_62 2.0] [wait fade] [soundStopAllEnd] [end]