$94-08-88-03-2-1 [soundStopAll] [enableFullScreen] [charaSet A 25013000 1 Wandjina] [charaSet B 1098257910 1 Mash] [charaSet C 1098122300 1 Dumuzid] [charaSet D 98110000 1 "Yagyu Tajima-no-kami"] [charaSet E 25005000 1 Voyager] [charaSet J 1098257310 1 "Da Vinci"] [charaSet M 2023000 1 Moriarty] [charaSet N 5011001 1 Babbage] [charaSet Q 1098277600 1 "Holy Grail"] [charaSet P 98115000 1 Effect] [charaSet F 98115000 1 "Effect 3"] [charaSet G 98115000 1 "Effect 4"] [charaSet R 98115000 1 "Effect 5"] [charaPut F 2000,2000] [charaEffect F bit_talk_back_splash_bl] [charaRollMove F 0 -180] [charaPut G 2000,2000] [charaEffect G bit_talk_back_splash_bl] [charaRollMove G 0 -180] [charaPut R 2000,2000] [charaEffect R bit_talk_back_splash_bl] [charaRollMove R 0 -180] [charaSet L 98110000 1 "Effect 2"] [scene 131300] [subCameraOn 4] [charaLayer F sub #A] [charaLayer D sub #A] [charaLayer A sub #A] [charaLayer G sub #B] [charaLayer B sub #B] [charaLayer E sub #B] [charaLayer Q sub #C] [charaLayer R sub #D] [charaLayer J sub #D] [charaLayer P sub #D] [subCameraFilter #A maskEdge cut359_mask05 3 255,255,255,255] [subCameraFilter #B maskEdge cut359_mask05 3 255,255,255,255] [subCameraFilter #C maskEdge cut359_mask05 3 255,255,255,255] [subCameraFilter #D maskEdge&gray cut359_mask05 3 255,255,255,0 0] [charaScale M 1.3] [charaScale E 1.3] [charaScale A 1.4] [charaScale F 1.3] [charaScale G 1.3] [charaScale R 1.3] [charaScale D 1.3] [charaScale J 1.3] [charaScale B 1.3] [charaDepth F 1] [charaDepth G 2] [charaDepth R 1] [charaDepth E 3] [charaDepth A 3] [charaDepth M 3] [charaDepth J 3] [charaDepth Q 3] [charaDepth P 4] [charaDepth D 4] [charaPut P 0,200] [charaEffect P bit_talk_10_LowLevel] [effect bit_talk_42 0,0 H] [cameraFilter gray] [wt 0.5] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 0,200] [charaPut F 0,-500] [subRenderFadein #A 0.2 0,-220] [fadein black 1.0] [wait fade] [se ad1034] [wt 1.5] [wipeout rectangleStripLeftToRight 0.4 1.0] [wait wipe] [subRenderFadeout #A 0.1] [charaFadeout D 0.1] [charaTalk J] [charaFace J 8] [charaFadein J 0.1 0,200] [charaPut R 0,-500] [subRenderFadein #D 0.2 0,-220] [wt 0.2] [wipein rectangleStripRightToLeft 0.4 1.0] [wait wipe] [wt 0.4] [se ad635] [fadeout white 0.3] [wait fade] [subRenderFadeout #D 0.1] [charaFadeout J 0.1] [charaLayer D sub #A] [charaLayer J sub #B] [charaLayer P sub #B] [charaLayer M sub #B] [charaLayer R sub #C] [charaTalk J] [charaFace J 8] [charaFadein J 0.1 0,200] [charaPut G 0,-500] [subRenderFadein #B 0.2 0,-220] [cameraFilter normal] [wt 0.5] [fadein white 0.3] [wait fade] [wt 0.3] @Da Vinci ...ree more. Watch ou[line 2][sr][wt 1.0][charaFace J 25]Huh? You already got them!? [k] [charaFadeout J 0.1] [wt 0.1] [charaPut P 2000,2000] [charaTalk M] [charaFace M 3] [charaFadein M 0.1 0,200] [charaPut F 0,-500] [bgm BGM_EVENT_63 0.1] @Moriarty Wh-what the...!? What just happened!? [k] [messageOff] [charaFace D 0] [charaFadein D 0.1 0,200] [wt 0.1] [subRenderFadein #A 0.2 250,-120] [subRenderMoveEase #A 250,-220 1.0 easeOutExpo] [subRenderMoveEase #B -250,-220 1.0 easeOutExpo] [wt 0.7] [charaFadeout J 0.1] [wt 0.1] [charaPut P 2000,2000] [charaTalk D] @Yagyu Tajima-no-kami I dealt with them. [k] [charaTalk M] [charaFace M 1] @Moriarty Hmm. I'm still not sure exactly how, but no matter! It won't be long before we catch up now! [k] [messageOff] [charaTalk off] [charaScale Q 0.7] [charaTalk Q] [charaFace Q 2] [charaFadein Q 0.1 -10,150] [charaPut R 0,-500] [subRenderFadeout #A 0.3] [subRenderMoveEase #A 600,-220 1.0 easeOutExpo] [subRenderMoveEase #B 250,-220 1.0 easeOutExpo] [wt 0.4] [cueSe SE_21 21_ade621] [subRenderFadein #C 0.2 -450,-220] [subRenderMoveEase #C -250,-220 1.0 easeOutExpo] [wt 1.2] [charaFadeout D 0.1] [charaTalk on] [charaFace M 2] @Moriarty Wait. You were serious!? Wahahaha! A Holy Grail literally has sprouted legs and is running away! [k] [messageOff] [charaTalk Q] [subRenderMoveEase #C -450,-220 1.0 easeInExpo] [wt 0.3] [seStop 21_ade621 0.2] [se ad306] [wt 0.5] [subRenderFadeout #C 0.3] [wt 1.0] [seStop ad306 0.5] [charaFadeout Q 0.1] [charaFace M 4] @Moriarty But now what!? [k] [charaLayer Q normal] @Moriarty Even I am not sure what we should do once we've caught up! [k] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 0,200] [subRenderFadein #A 0.2 -250,-220] @Wandjina Don't worry! I'll capture it! [k] [charaFace M 0] @Moriarty I see! Then I shall hit the brakes when I deem it best! [k] [charaFace M 2] @Moriarty When we screech to a halt, you'll leap at it, and BAM! [k] [charaFadeout M 0.1] [wt 0.1] [charaTalk B] [charaFace B 12] [charaFadein B 0.1 -100,200] @Mash What kind of instructions are those!? I thought you were a professor! [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk M] [charaFace M 2] [charaFadein M 0.1 0,200] @Moriarty Oh, EXCUSE me! I am rather preoccupied with driving a transforming locomotive! It is not so easy as it looks! [k] [charaFace A 0] @Wandjina It's okay! I got what he meant! [k] [charaFadeout M 0.1] [wt 0.1] [charaTalk E] [charaFace E 1] [charaFadein E 0.1 0,200] @Voyager Good luck, Wandjina! [k] [charaFace A 1] @Wandjina Thanks! [k] [charaFadeout E 0.1] [wt 0.1] [charaTalk M] [charaFace M 2] [charaFadein M 0.1 0,200] [charaFace M 2] @Moriarty Okay, here goes! Hit the braaakes! [k] [messageOff] [bgmStop BGM_EVENT_63 1.0] [subRenderFadeout #A 0.2] [subRenderFadeout #B 0.2] [wt 0.5] [charaFadeout M 0.1] [charaFadeout A 0.1] [charaFace N 2] @Babbage Reverse thrust! Maximum power! [k] [messageOff] [se ad68] [se ad141] [seVolume ad141 0 0.3] [shake 0.03 2 2 0.3] [wt 0.2] [wipeout rectangleStripLeftToRight 0.3 1.0] [wait wipe] [effectDestroy bit_talk_42] [charaPut G 2000,2000] [charaLayer B normal] [charaLayer C normal] [charaLayer D normal] [charaLayer J normal] [charaLayer M normal] [charaScale M 1.0] [charaScale D 1.0] [charaScale J 1.0] [charaScale B 1.0] [charaScale Q 0.9] [charaScale A 1.3] [sceneSet K 131300 1] [charaScale K 1.3] [charaSet H 98115000 1 "Effect 6"] [charaEffect H bit_talk_42] [charaRollMove H 0 -180] [charaLayer K sub #B] [charaLayer H sub #B] [charaLayer A sub #B] [subCameraFilter #B maskEdge cut359_mask16 5 255,255,255,255] [charaDepth K 1] [charaDepth A 3] [wt 0.2] [wipein rectangleStripRightToLeft 0.3 1.0] [wait wipe] [wt 0.4] [charaTalk Q] [charaFace Q 2] [charaFadein Q 0.4 300,0] [charaMove Q -200,0 0.3] [wt 0.5] [charaTalk A] [charaFace A 1] [charaFadein A 0.1 -10,200] [charaFadein K 0.1 -250,-100] [charaPut H 0,-400] [se ad73] [subRenderFadein #B 0.2 650,-200] [subRenderMove #B 350,-200 0.3] @Wandjina Yaaaaaah! [k] ?1:She's got[line 2] ?! [charaTalk off] [messageOff] [charaFace Q 1] [se adm11] [charaPut L -200,-160] [charaEffect L bit_talk_jet_injection] [wt 0.5] [charaEffectStop H bit_talk_42] [subRenderMove #B 250,-200 0.2] [seStop adm11] [se ade90] [charaMove Q -200,400 0.3] [charaMove L -200,240 0.3] [charaFadeout Q 0.2] [wt 0.1] [charaEffectDestroy L bit_talk_jet_injection] [charaFace A 11] @Wandjina ...[sr]... [k] [messageOff] [wipeout rectangleStripLeftToRight 0.4 1.0] [wait wipe] [subRenderFadeout #B 0.1] [charaFadeout A 0.1] [wt 0.5] [wipein rectangleStripRightToLeft 0.4 1.0] [wait wipe] [wt 0.4] [bgm BGM_EVENT_27 0.1] [charaTalk on] [charaTalk B] [charaFace B 5] [charaFadein B 0.1 1] @Mash ...Um... The Holy Grail just escaped again...with what looked like jets coming out from the bottom of its feet... [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk M] [charaFace M 2] [charaFadein M 0.1 1] @Moriarty W[messageShake 0.05 3 3 0.3]hat the devil is happening here!? [k] [charaFadeout M 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Dumuzid Those jet engines must consume a ton of magical energy. Enemy or not, that's impressive. I wonder where the Grail went this time. [k] [messageOff] [wt 0.5] [fadeout black 2.0] [bgmStopEnd BGM_EVENT_27 2.0] [wait fade] [soundStopAllEnd] [end]