$94-08-88-04-1-0 [soundStopAll] [enableFullScreen] [charaSet A 25013000 1 Wandjina] [charaSet B 1098257910 1 Mash] [charaSet C 10012000 1 "Taisui Xingjun"] [charaSet D 7042000 1 Kriemhild] [charaSet E 25005000 1 Voyager] [charaSet F 2022000 1 "Altera Santa"] [charaSet G 1098243000 1 Erice] [charaSet H 98110000 1 "Yagyu Tajima-no-kami"] [charaSet I 1098122300 1 Dumuzid] [charaSet J 1098257310 1 "Da Vinci"] [charaSet L 1031001 1 Frankenstein] [charaSet M 2023000 1 Moriarty] [charaSet N 98115000 1 Effect] [sceneSet O 10000 1] [charaScale O 1.01] [sceneSet K 131300 1] [charaScale K 1.3] [scene 10000] [effect bit_talk_spotlight02] [wt 0.4] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] [cueSe SE_21 21_ade581] [seVolume 21_ade581 0 0.3] [fadein black 0.1] [wait fade] [wt 1.0] [bgm BGM_MIZUGI_2017 0.1] @Wandjina Hello. For those of you just joining us, it's nice to meet you. [k] [charaFace A 4] @Wandjina I'm Wandjina. [k] [charaFace A 0] @Wandjina Right now, I'm at the Grand Canyon with a lot of people from Chaldea... [k] [charaFace A 9] @Wandjina ...and we rode a train to chase a runaway Holy Grail. [k] [charaFace A 4] @Wandjina It's reeeally fast, too! Like, ZOOM! [k] @Wandjina Of course, my wind is still faster, but riding in something else is fun too! [k] [charaFace A 0] @Wandjina Anyway, we were real close to grabbing the runaway Holy Grail, but then... [k] [charaFace A 11] @Wandjina ...it kind of...blasted off. [k] [charaFace A 3] @Wandjina And we didn't have a way to catch it. [k] [messageOff] [bgmStop BGM_MIZUGI_2017 1.5] [fadeout black 1.5] [wait fade] [charaFadeout A 0.1] [effectDestroy bit_talk_spotlight02] [scene 131300] [charaFadein K 0.1 150,-150] [charaTalk depthOff] [charaDepth K 1] [charaDepth M 2] [charaDepth J 2] [charaDepth N 3] [charaDepth L 2] [charaDepth B 2] [charaDepth A 3] [charaDepth E 2] [charaDepth C 3] [charaDepth G 3] [charaDepth D 2] [charaDepth H 4] [charaDepth F 3] [charaDepth I 4] [charaPut N 2000,2000] [charaEffect N bit_talk_10_LowLevel] [wt 1.5] [fadein black 1.5] [wait fade] [bgm BGM_EVENT_7 0.1] [charaTalk M] [charaFace M 4] [charaFadein M 0.1 1] @Moriarty Hmm... Are we quite certain it is even possible to capture that Holy Grail? [k] [charaFadeout M 0.1] [wt 0.1] [charaTalk J] [charaFace J 12] [charaFadein J 0.1 1] [charaPut N 1] @Da Vinci It'd better be, 'cause you can't come home without it! I'm really hoping you guys can figure something out! [k] [charaFadeout J 0.1] [wt 0.1] [charaPut N 2000,2000] [charaTalk L] [charaFace L 4] [charaFadein L 0.1 1] @Fran I think this might be really difficult. [k] [charaFadeout L 0.1] [wt 0.1] [charaTalk B] [charaFace B 4] [charaFadein B 0.1 1] @Mash Jets...I can't say I saw that coming... [k] [charaFadeout B 0.1] [wt 0.1] [charaTalk D] [charaFace D 4] [charaFadein D 0.1 1] @Kriemhild How could I be so careless? I knew I should have accounted for the possibility of jet boots... [k] [charaFace D 2] @Kriemhild Wait, no. Why would I ever account for something so absurd!? Ugh, stupid, stupid Holy Grail! [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk G] [charaFace G 32] [charaFadein G 0.1 1] @Erice A Holy Grail...with jets...[sr]My head hurts... [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk F] [charaFace F 5] [charaFadein F 0.1 1] @Altera Santa So this Holy Grail uses something like Mana Burst for jet propulsion, something only the first Santa should be capable of. [k] [charaFace F 13] @Altera Santa Ho ho ho, I'm impressed, Holy Grail. [k] [charaFadeout F 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Taisui Xingjun So, where do we go now? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 1] @Dumuzid I couldn't tell which direction it flew off in. [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk J] [charaFace J 0] [charaFadein J 0.1 1] [charaPut N 0,0] @Da Vinci Not a problem. We're tracking it from here. It headed west! [k] [charaFadeout J 0.1] [wt 0.1] [charaPut N 2000,2000] [bgmStop BGM_EVENT_7 1.0] [charaTalk A] [charaFace A 4] [charaFadein A 0.1 1] @Wandjina Okay then, everyone hold hands! [k] [messageOff] [cameraMove 0.2 0,3 1.0] [wait camera] [cameraHome 0.2] [wait camera] [wt 0.5] [charaTalk off] [charaMove A 0,0 0.6] [charaMoveScale A 1.2 0.6] [wt 0.6] [se ad775] [wt 0.2] [charaMove K -50,-150 1.0] [charaMove A -200,0 1.0] [wt 1.5] [charaFace B 1] [charaFadein B 0.4 250,0] [wt 0.5] [charaMove B 200,0 0.5] [charaMoveScale B 1.1 0.5] [wt 0.5] [se ad775] [wt 0.5] [charaMove K -100,-150 0.45] [charaMove A -250,0 0.5] [charaMove B 200,0 0.5] [charaFadeout A 0.5] [charaFadeout B 0.5] [charaFace C 0] [charaFadein C 0.4 -250,0] [charaFace E 1] [charaFadein E 0.4 70,0] [charaFace G 0] [charaFadein G 0.4 350,0] [charaMove C -300,0 0.5] [charaMove E 20,0 0.5] [charaMove G 300,0 0.5] [wt 1.0] [charaMove C -280,0 0.5] [charaMove E 20,0 0.5] [charaMove G 280,0 0.5] [wt 0.5] [se ad775] [wt 0.5] [charaMove K -150,-150 0.45] [charaMove C -330,0 0.5] [charaMove E -30,0 0.5] [charaMove G 230,0 0.5] [charaFadeout C 0.5] [charaFadeout E 0.5] [charaFadeout G 0.5] [charaFace D 0] [charaFadein D 0.4 -350,0] [charaFace H 1] [charaFadein H 0.4 -70,0] [charaFace F 1] [charaFadein F 0.4 180,0] [charaFace I 0] [charaFadein I 0.4 480,0] [charaMove D -400,0 0.5] [charaMove H -120,0 0.5] [charaMove F 130,0 0.5] [charaMove I 430,0 0.5] [wt 1.0] [charaMove D -390,0 0.5] [charaMove H -110,0 0.5] [charaMove F 120,0 0.5] [charaMove I 420,0 0.5] [wt 0.5] [se ad775] [wt 0.5] [charaFadeout I 0.1] [charaFadeout H 0.1] [charaFadeout F 0.1] [charaFadeout D 0.1] [wt 0.2] [charaTalk on] [charaTalk A] [charaFace A 0] [charaFadein A 0.1 1] @Wandjina Here we gooo! [k] [messageOff] [se ad598] [wt 0.1] [charaMoveEase A 0,10 1.0 easeInOutBack] [wt 1.2] [se ad306] [charaMove A 0,100 0.3] [charaFadeout A 0.3] [wipeout rectangleStripUpToDown 0.4 1.0] [wait wipe] [charaFadeout K 0.1] [charaMoveScale A 1.0 0.1] [charaMoveScale B 1.0 0.1] [wt 0.5] [scene 110100] [sceneSet L 110100 1] [sceneSet M 110100 1] [sceneSet N 110100 1] [sceneSet K 110100 1] [charaSet I 1098278500 1 Dumuzid] [subCameraOn 3] [charaLayer E sub #A] [charaLayer D sub #A] [charaLayer L sub #A] [charaLayer B sub #B] [charaLayer F sub #B] [charaLayer M sub #B] [charaLayer I sub #C] [charaLayer A sub #C] [charaLayer G sub #C] [charaLayer N sub #C] [subCameraFilter #A maskEdge cut359_mask05 3 255,255,255,255] [subCameraFilter #B maskEdge cut359_mask05 3 255,255,255,255] [subCameraFilter #C maskEdge cut359_mask05 3 255,255,255,255] [charaScale E 1.3] [charaScale D 1.3] [charaScale I 1.3] [charaScale B 1.3] [charaScale F 1.3] [charaScale G 1.3] [charaScale A 1.4] [charaScale L 1.3] [charaScale M 1.3] [charaScale N 1.3] [charaScale K 1.3] [charaDepth L 1] [charaDepth M 1] [charaDepth N 1] [charaDepth A 2] [charaDepth G 2] [charaDepth F 2] [charaDepth B 2] [charaDepth I 2] [charaDepth D 2] [charaDepth E 2] [effect bit_talk_41_fs] [charaFadein K 0.1 0,-200] [wt 1.3] [se ad291] [seVolume ad291 0 0.5] [charaTalk E] [charaFace E 7] [charaFadein E 0.1 0,300] [charaFadein L 0.1 -100,100] [wipein rectangleStripDownToUp 0.4 1.0] [wait wipe] [wt 0.7] [bgm BGM_MAP_2 0.1] [subRenderFadein #A 0.2 -300,-200] [charaMove E 0,200 0.3] [charaMove L -100,0 0.3] [wt 0.7] @Voyager Mmm, there really is nothing like the sky. [k] [messageOff] [charaTalk B] [charaFace B 0] [charaFadein B 0.1 -100,100] [charaFadein M 0.1 100,0] [subRenderFadein #B 0.2 300,-200] [charaMove B -100,200 0.3] [charaMove M 100,0 0.3] [wt 0.7] @Mash Um, Voyager, could I ask you a question? [k] [charaFace E 0] @Voyager Yes? [k] [charaFace B 0] @Mash Isn't your original probe form still out there traveling through space? [k] [charaFace E 1] @Voyager Yeah, it is. [k] @Voyager But flying through a warm, sunny blue sky like this feels much better. [k] [messageOff] [charaTalk G] [charaFace G 33] [charaFadein G 0.1 0,300] [charaFadein N 0.1 0,100] [subRenderFadein #C 0.2 0,-200] [charaMove G 0,200 0.3] [charaMove N 0,0 0.3] [wt 0.7] @Erice Is that so? [k] [messageOff] [charaTalk E] [charaFaceFade E 7 0.3] [wt 1.5] [charaTalk B] [charaFaceFade B 9 0.3] [wt 1.5] [wipeout rectangleStripLeftToRight 0.4 1.0] [wait wipe] [subRenderFadeout #A 0.1] [subRenderFadeout #B 0.1] [subRenderFadeout #C 0.1] [charaFadeout E 0.1] [charaFadeout B 0.1] [charaFadeout G 0.1] [wt 0.8] [wipein rectangleStripRightToLeft 0.4 1.0] [wait wipe] [wt 0.4] [charaTalk D] [charaFace D 0] [charaFadein D 0.1 -80,200] [charaFadein L 0.1 -150,200] [subRenderFadein #A 0.3 300,-200] [wt 0.3] @Kriemhild Altera, can I speak to you for a moment? [k] [messageOff] [charaTalk F] [charaFace F 13] [charaFadein F 0.1 0,200] [charaFadein M 0.1 250,200] [subRenderFadein #B 0.3 -200,-200] [wt 0.3] @Altera Santa Ho ho ho. Please, take as many moments as you like. What's on your mind? [k] [charaFace D 0] @Kriemhild Now that the Holy Grail is airborne, you and Wandjina will be crucial to its capture. [k] @Kriemhild So I want you to cover the sky after we track it down again. [k] [charaFace F 6] @Altera Santa Got it. [k] @Altera Santa However, Kriemhild, you should know that my intuition on the battlefield has never led me astray. [k] [charaFace D 0] @Kriemhild I don't like the sound of that. [k] [charaFace F 5] @Altera Santa As you shouldn't. This Holy Grail has defied our expectations at every turn. The sheer, unexpected absurdity of what happens means common sense may not be very helpful to us any longer. [k] @Altera Santa So there is a good chance that whatever it does next may be even more astonishing than suddenly sprouting jets and taking to the skies. [k] [charaFace D 11] @Kriemhild I really don't like the sound of that... Well, we'll just have to cross that bridge when we come to it. [k] [messageOff] [charaFace F 0] [subRenderDepth #B 1] [subRenderDepth #C 2] [charaTalk G] [charaFace G 0] [charaFadein G 0.1 0,200] [subRenderMove #B 0,-200 0.4] [subRenderFadein #C 0.4 -300,0] [subRenderMove #C -300,-200 0.5] [wait subRenderMove] [wt 0.2] @Erice ...[sr]...Um, excuse me. [k] [charaFace D 0] @Kriemhild Hm? [k] [charaFace G 0] @Erice Oh, well, it's just, my understanding is that you two were married in the Nibelungenlied. [k] [charaFace G 10] @Erice At least, that's what I heard... [k] [charaFace F 4] @Altera Santa You speak of Atli and Etzel. You see, that gets a little complicated. [k] @Altera Santa Yes, Atli is me, but he wasn't technically the person I am now. [k] [charaFadeout G 0.1] [wt 0.1] [charaTalk I] [charaFace I 0] [charaFadein I 0.1 -200,200] @Dumuzid I think you may be mistaken, Altera. Atli has nothing to do with this. It was your Etzel self that showed up in the Nibelungenlied. [k] [charaFace F 4] @Altera Santa Oh, right. (Sigh) This really is complicated. [k] [charaFace F 3] @Altera Santa Let's see... I think, as Etzel, I did marry someone for political reasons, but I can't remember who... [k] [charaFace I 0] @Dumuzid Ah, something that has been forgotten. Well, I suppose there's no need for reminders of your old clan's ties when you're bounding through the plains now. [k] [charaFace F 0] @Altera Santa What do you remember of this, Kriemhild? [k] [charaFace D 4] @Kriemhild Honestly? Not much. [k] [charaFadeout I 0.1] [wt 0.1] [charaTalk G] [charaFace G 16] [charaFadein G 0.1 0,200] @Erice Really? [k] [charaFace D 11] @Kriemhild Yes. In fact, I'm not even sure we ever met in person at all. [k] [charaFace D 4] @Kriemhild Though if she had been a woman back then, I'm sure I would've remembered. [k] @Kriemhild Then again, maybe neither of us cared because we both understood our marriage to be purely political. [k] @Kriemhild For all we know, we were both introduced to body doubles. [k] [charaFace F 4] @Altera Santa That does sound like something those elders would've done. [k] [charaFace G 4] @Erice You weren't kidding about it being complicated... [k] [charaFace D 12] @Kriemhild Indeed. Truthfully, I forgot about most of this when I became a Servant. [k] [charaFace D 1] @Kriemhild After everything I've lost, those things I still hold on to are truly precious to me. [k] @Kriemhild At least, I think so. [k] [messageOff] [charaTalk A] [charaFace A 11] [charaFadein A 0.3 0,200] [charaFadeout G 0.3] [subRenderFadeout #B 0.3] [wt 0.4] @Wandjina Is that how it works? [k] [charaFace D 0] @Kriemhild How what works? [k] [charaFace A 11] @Wandjina You lose a lot but keep some things, and those are the things that are irreplaceable to you? [k] @Wandjina That is what you just said, right? [k] [charaFace D 0] @Kriemhild ...Well, that's how I see it, anyway. [k] [charaFace A 9] @Wandjina ...I see. [k] [messageOff] [charaTalk D] [charaFace D 0] [wt 1.0] [charaTalk D,A] [subRenderMove #A 600,-200 1.3] [subRenderFadeout #A 0.7] [subRenderMove #C 0,-200 1.3] [charaMove K 200,-200 1.3] [wait subRenderMove] [wt 1.5] [charaFace A 0] @Wandjina Oh! We'll be there soon! [k] [charaFace A 4] @Wandjina Get ready to land! [k] [se ade283] [messageOff] [bgmStop BGM_MAP_2 1.0] [seStop ad291 0.3] [wipeout rectangleStripDownToUp 0.4 1.0] [wait wipe] [effectDestroy bit_talk_41_fs] [subRenderFadeout #A 0.1] [subRenderFadeout #C 0.1] [charaFadeout A 0.1] [charaFadeout D 0.1] [charaFadeout G 0.1] [charaFadeout F 0.1] [charaFadeout L 0.1] [charaFadeout M 0.1] [charaFadeout N 0.1] [charaFadeout K 0.1] [charaScale E 1.0] [charaScale D 1.0] [charaScale I 1.0] [charaScale B 1.0] [charaScale F 1.0] [charaScale G 1.0] [charaScale A 1.0] [charaScale L 1.0] [charaScale M 1.0] [charaScale N 1.0] [subCameraOff] [charaLayer L normal] [charaLayer M normal] [charaLayer N normal] [charaLayer E normal] [charaLayer D normal] [charaLayer I normal] [charaLayer B normal] [charaLayer F normal] [charaLayer A normal] [charaLayer G normal] [sceneSet L 147100 1] [charaScale L 1.4] [charaSet I 1098122300 1 Dumuzid] [scene 10000] [wt 1.5] [se ad223] [se ad173] [se ad60] [se ad666] [seVolume ad666 0 0.5] [cueSe Servants_202200 bac558] [seVolume bac558 0 0.5] [wt 0.3] [seStop ad173 0.2] [seStop ad60 0.2] [seStop ad666 0.2] [wipein rectangleStripUpToDown 0.1 1.0] [wait wipe] [fadeout black 0.1] [wait fade] [scene 147100] [charaFadein L 0.1 100,-180] [wt 1.5] [charaMove L -50,-180 12.0] [bgm BGM_EVENT_28 0.1] [fadein black 1.0] [wait fade] [wt 3.5] [charaFadeout L 1.0] [wt 1.5] ?1:Back in the tropics, I see! ?! [charaTalk D] [charaFace D 0] [charaFadein D 0.1 1] @Kriemhild So we are... [k] [messageOff] [cueSe SE_23 23_ade921] [wt 1.0] [seStop 23_ade921 0.4] [wt 0.5] @Kriemhild Nothing says “tropical island” like these absurdly large hermit crabs! [k] @Kriemhild ...[sr]...They must be enemies. [k] [charaFadeout D 0.1] [wt 0.1] [charaTalk C] [charaFace C 0] [charaFadein C 0.1 1] @Taisui Xingjun Can we eat them? [k] [charaFadeout C 0.1] [wt 0.1] [charaTalk H] [charaFace H 4] [charaFadein H 0.1 1] @Yagyu Tajima-no-kami Hmm. As I recall, they taste neither good nor bad. [k] [charaFadeout H 0.1] [wt 0.1] [charaDepth O 1] [charaDepth G 2] [charaTalk G] [charaFace G 24] [charaFadein G 0.1 1] [charaFadeTime O 0.2 0.5] @Erice (He's eaten those things!?) [k] [charaFadeout O 0.1] [charaFadeout G 0.1] [wt 0.1] [charaTalk B] [charaFace B 2] [charaFadein B 0.1 1] @Mash Okay, everyone, we've got new enemies to deal with! Let's take care of them nice and quickly! [k] [charaFace B 6] @Mash Everyone, prepare for battle! [k] [messageOff] [fadeout black 0.5] [bgmStopEnd BGM_EVENT_28 0.4] [wait fade] [soundStopAllEnd] [end]